Pages: 1 [2] 3 4 5 6 7 8 9 10 |
21. PvP Tactics, Blob Warfare and the problem with Eve PvP - in EVE General Discussion [original thread]
Id be interested to see how you think these tactics could apply to attacking/defending sov space with POS as they are atm . How does a small force even get into a system to use this type of warfare? Does it have significance to a large enemy fleet...
- by tookar - at 2006.09.15 21:52:00
|
22. PvP Tactics, Blob Warfare and the problem with Eve PvP - in EVE General Discussion [original thread]
Edited by: tookar on 15/09/2006 20:42:31 Trouble is the snipers usually use stabs in small fleets and most inty wont have enough scram and in larger fleets theres usually some tacklers around to pop any approaching inties . Covops could use a...
- by tookar - at 2006.09.15 20:40:00
|
23. PvP Tactics, Blob Warfare and the problem with Eve PvP - in EVE General Discussion [original thread]
The fact remains that no amount of flybys will kill 10-20 deathstar pos in a system . You have to use dreads and bs and lots of them . What you are saying sounds cool and everything but it uisnt practical , the blob evolved because it is the most ...
- by tookar - at 2006.09.15 19:33:00
|
24. Thought experiment: EVE has only 20 systems - in EVE General Discussion [original thread]
All systems connecting to any system within 0.4 sec the same as theirs? no one gate systems then . And how about a node for each series of belts rather than each system? Hey it might even run smoother with just 20 large systems :)
- by tookar - at 2006.09.15 15:39:00
|
25. low slot on RAVEN for ratting ? - in Ships and Modules [original thread]
Fill them with stabs like all the other ratting ravens :) Risk free isk ftw
- by tookar - at 2006.09.14 21:31:00
|
26. Interesting proposal for Amarr - in Ships and Modules [original thread]
Its obvious there is something wrong with amarr ships . Who else has an almost 100 page complaint thread? That in itself is enough to tell you there is lots wrong. Do you honestly believe that amarr players are more prone to whining than other pl...
- by tookar - at 2006.09.14 20:29:00
|
27. An Open Letter to KoS Leadership - in Corporation, Alliance and Organization Discussions [original thread]
Aurora = traitor nuff said Leaving an alliance then trying to demoralise them with propaganda from without is really lame . My corp will be supporting kos vs RA and the goons even though i have much respect for the goons and they are my favourit...
- by tookar - at 2006.09.14 20:16:00
|
28. Does CCP care about the vets? - in Corporation, Alliance and Organization Discussions [original thread]
I agree with most people here , irt seems we have a consensus that something is wrong and combat needs to get better again but not on how to do it . I find myself jumping into anything that will shoot back even if i have a 1% chance of winning bec...
- by tookar - at 2006.09.14 15:06:00
|
29. [Kali suggestion] Usable faction ships - in Player Features and Ideas Discussion [original thread]
mAKE FACTION SHIPS BETTER THAN T2 SHIPS THEN THERE WILL BE A PURPOSE TO FLYING THEM IN PVP :)
- by tookar - at 2006.09.14 12:57:00
|
30. Amarr - in Ships and Modules [original thread]
Lets all just train caldari and we will all have more fun with less arguing
- by tookar - at 2006.09.08 22:11:00
|
31. FYI: Turbulent [TURBY] does not respect 1v1 - in Crime and Punishment [original thread]
Ah well at least you had more fun than me when i got warped to a pos after and agreed 1v1 duel . The alliance involved shall remain unnamed ill try and gank some next time im down there and if not theres always mercs :)
- by tookar - at 2006.09.08 22:09:00
|
32. CCP> The way to get rid of millions of BMs is in here... - in EVE General Discussion [original thread]
Edited by: tookar on 08/09/2006 22:03:21 It seems simple to me just remove the damn things and allow people to have 100 bm each . This is enough for any reasonable 0.0 resident . It would also stop bs fleets roaming the galaxy as fast as an in...
- by tookar - at 2006.09.08 22:02:00
|
33. Sentry guns are peashooters... - in EVE General Discussion [original thread]
You do have a good point there about them needing to be scaled up . Also the range might need increasing a bit , if you are going to make so much money from something that risk free you should at least have to be fitted with ALL t2 tracking / dama...
- by tookar - at 2006.09.08 21:52:00
|
34. Im a billionaire \o/ - in EVE General Discussion [original thread]
Originally by: Merv Tring Edited by: Merv Tring on 08/09/2006 21:29:49 The proper term for one thousand millions is a milliard. The reason a milliard is called a billion in the US is because the Puritans that founded the place thought ...
- by tookar - at 2006.09.08 21:49:00
|
35. Sentry guns are peashooters... - in EVE General Discussion [original thread]
The sentry guns arnt there to stop you getting killed in lowsec . They are there to add an element of risk to the pirates . If you had a friend with you and could do some semi decent damage between you then it would have been an even fight given e...
- by tookar - at 2006.09.08 21:40:00
|
36. The perfect ECM solution! - in Ships and Modules [original thread]
Wow great idea as a counter . get rid of eccm and make them midslot though and give ammarr 4 more mids on every ship and ill be happy
- by tookar - at 2006.09.08 17:38:00
|
37. (Auction) Scorch S BPO - in Sell Orders [original thread]
dont you mean cap penalties and similar range?
- by tookar - at 2006.09.08 17:36:00
|
38. Amarr - in Ships and Modules [original thread]
Originally by: DigitalCommunist This thread only managed to prove one thing: why democracies fail. Yep look at all the failed democracies around the world
- by tookar - at 2006.09.08 17:30:00
|
39. Stealth Bomber Tactics? - in Ships and Modules [original thread]
Edited by: tookar on 08/09/2006 17:28:40 And how exactly do you sneak around when you cant warp while cloaked? Any self respecting ship will see you appear on overview before you cloak and know you are there . The only use for these ships is i...
- by tookar - at 2006.09.08 17:28:00
|
40. Enough of this Insta BM, Warp to 0km, Gatecamp/Antigatecamp stuff. - in Player Features and Ideas Discussion [original thread]
Removing all bm then limiting players too 100-150 each for their pipes would solve it too and also make 0.0 space defendable instead of having to have 24/7 camps just to catch a few gankers . Inties atm can roam alliance space at will and wont get...
- by tookar - at 2006.09.08 11:08:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |