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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
So what about people who live in 00? what kind of bullshit is this to the people who live deep in nullsec? how are they supposed to move anything around? What about those that live in the npc nullsec? First you make it cost more to do jumps now y...
- by zentary - at 2014.10.01 23:08:00
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2. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Sgt Ocker wrote: zentary wrote: well ccp you've failed again. Thank you and good night. Because we do something to break something lets just jack **** up by 50%. Yeah that makes perfect sense. How about decrease amount of isk made in high...
- by zentary - at 2014.05.03 03:01:00
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3. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
well ccp you've failed again. Thank you and good night. Because we do something to break something lets just jack **** up by 50%. Yeah that makes perfect sense. How about decrease amount of isk made in high sec and low sec first. Then you would...
- by zentary - at 2014.05.02 04:35:00
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4. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
@Anize Oramara I mean "A" dessie as in i picked one at random you prick. And you use the cloaky to wait for the biggest spawn in the mission then you jump him because the rats do play a factor. Not sure why in your mind they don't. Then again id...
- by zentary - at 2013.10.31 02:51:00
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5. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Anize Oramara wrote: zentary wrote: Anize Oramara wrote: zentary wrote: now this fit right here is terrible. No wonder people have turned to ganking mission runners you barely have to spend any money to blow this thing out of space an...
- by zentary - at 2013.10.31 00:39:00
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6. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Anize Oramara wrote: zentary wrote: Brib Vogt wrote: Debora Tsung wrote: Brib Vogt wrote: For the sake of my beloved Vargur could the Bastion module get the same properties concerning optimal and fall off bonus then tracking compute...
- by zentary - at 2013.10.30 22:07:00
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7. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Brib Vogt wrote: Debora Tsung wrote: Brib Vogt wrote: For the sake of my beloved Vargur could the Bastion module get the same properties concerning optimal and fall off bonus then tracking computer and -enhancer: What for? The Bastion...
- by zentary - at 2013.10.30 22:00:00
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8. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
ok ccp wtf kinda logic is this.... Why keeping the damage projection in Bastion stacking penalized? We want to keep the projection in check. A Paladin with Scorch can already reach insane ranges (to the point where Beams are quite redundant on ...
- by zentary - at 2013.10.22 17:04:00
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9. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Personally, slowing the Marauders down, giving them a MJD bonus and then bringing it to a dead stop with Bastion all seem to be a bit at odds with each other. To me "Marauder" doesn't imply plodding along - it suggests fas...
- by zentary - at 2013.10.22 16:39:00
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10. Sticky:New EVE Launcher available for Singularity - in Test Server Feedback [original thread]
Error -102 when loading url https://sisilogin.testeveonline.com/oauth/authorize/?client_id=eveLauncherTQ&lang=en&response_type=token&redirect_uri=https://sisilogin.testeveonline.com/launcher?client_id=eveLauncherTQ&scope=eve Fix...
- by zentary - at 2013.10.17 22:02:00
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11. nerf eos sigh - in Test Server Feedback [original thread]
Edited by: zentary on 04/12/2007 18:22:40 ill agree the damage it had was a bit acessive but why nerf it to the point you might as well just use 5 medium drones why not just take away the turret damage bonus leave the drones how they were take...
- by zentary - at 2007.12.04 18:21:00
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12. nerf eos sigh - in Test Server Feedback [original thread]
Edited by: zentary on 04/12/2007 17:42:43 ok all i want to ask is why nerf the eos ok take two guns off thats ok but then get rid of two fo the heavy drones and nerf the overall amount of drones it can hold so ive heard is utter bs if just one...
- by zentary - at 2007.12.04 17:41:00
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13. New ship class - Ship of the Line - in Player Features and Ideas Discussion [original thread]
oh no problem i didnt think it was rude i misunderstood what you first said so its ok and i guess i miss read about the fircontrol mod so thank you for clarifing that for me but i think they should get immune to ecetronic warfare not for the jammi...
- by zentary - at 2007.05.24 15:16:00
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14. New ship class - Ship of the Line - in Player Features and Ideas Discussion [original thread]
well i dont think it should have a damage/repair enhanceing mod because then you can just use it with the dread fleet when taking down a pos if it has a damage/repair mod and can use like 5 exlarge guns or 2 exlargeguns and 3 citedal launchers you...
- by zentary - at 2007.05.24 13:42:00
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15. Tech 2 Battleship Idea - in Player Features and Ideas Discussion [original thread]
well you can put tech two bs but you dont have to give it the normal tech two resis bonus's that would deminish the the power of the ship nut you can still give it other bonus's but putting a damage bonus to ships that have damage and rof bonus wo...
- by zentary - at 2007.05.24 13:23:00
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16. about ships and there bonus's - in Player Features and Ideas Discussion [original thread]
when in combat one on one a drone ship verus any other kind of ship ppl can just kill the drones but yet they dont and then complain the drones are to powerfull drones can be killed so easily its not even funny. and the ishkur dont make me laugh i...
- by zentary - at 2007.05.23 19:56:00
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17. about ships and there bonus's - in Player Features and Ideas Discussion [original thread]
if i said ishkur wouldnt i be referring to the ishkur and what other bonus would you give a domi? but why give a ship alot of drone space and give nothing to damage speed or anything for the drones and the merlin is not a ship that was speacilized...
- by zentary - at 2007.05.23 19:41:00
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18. about ships and there bonus's - in Player Features and Ideas Discussion [original thread]
Edited by: zentary on 23/05/2007 15:34:45 ok an exmaple like the iskur and the eos are speacilized for drones cause they both can get a pretty big drone bay iskur gets 40m3 and eos can get 300m3 yet they dont get a drone bonus of any kind id h...
- by zentary - at 2007.05.23 15:36:00
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19. about ships and there bonus's - in Player Features and Ideas Discussion [original thread]
why are some ships speacilized for somthing but do not ahve bonus's for what there speacilized in.
- by zentary - at 2007.05.23 14:17:00
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20. The Trouble with Tribbles (aka Rigs) - in EVE General Discussion [original thread]
if you just make it so you can just fit a bs in a hauler what ever fully fitted with mods and all that would be like saying here you can now transoprt like 20+ fully fitted bs's in a frieghter and that would be messed up i think oh and in a ms you...
- by zentary - at 2007.05.17 17:40:00
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