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20061. Sticky:Dev Blog: Sleeve Tattoos for Collectors Edition Pre-Purchasers - in EVE Information Portal [original thread]
CCP Eterne wrote: learn how you can pound skin*. *Google has assured me this is legitimate slang for getting a tattoo Ummmmmmmmmmm
- by CCP Dolan - at 2013.07.18 16:35:00
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20062. Sticky:Dev Blog: Sleeve Tattoos for Collectors Edition Pre-Purchasers - in EVE Information Portal [original thread]
Who's ready to get some sick ink? You may have noticed a patch note a few weeks ago talking about sleeve tattoos that were added to the game, but without a way to get them. Well, here's how! Check out the new dev blog from CCP Doom, see some p...
- by CCP Eterne - at 2013.07.18 16:25:00
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20063. Eve needs to be repaired after every patch - in Issues, Workarounds & Localization [original thread]
Just to spoil you my friends: Here is a link to the latest installer for the launcher.
- by CCP Aita - at 2013.07.18 16:15:00
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20064. Sticky:Competing in the AT XI: A short guide - in EVE Alliance Tournament Discussion [original thread]
Please note that some of this information may change, and some info may be added if there are questions.
- by CCP Gargant - at 2013.07.18 16:07:00
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20065. Sticky:Competing in the AT XI: A short guide - in EVE Alliance Tournament Discussion [original thread]
With so many new teams in the tournament this year, and others that might want a refresher course, I am going to keep this post as a general tips and procedures for competing teams in the AT XI. First off, I'm going to list what the procedure for ...
- by CCP Gargant - at 2013.07.18 16:06:00
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20066. CCP decced PL - in EVE General Discussion [original thread]
Amamake by Christmas.
- by CCP Fozzie - at 2013.07.18 16:02:00
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20067. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
I'm currently chatting with CSM and some other game design folk about working on the Ishtar a bit. Probably no update on what we come to as a conclusion until tomorrowish.
- by CCP Rise - at 2013.07.18 15:44:00
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20068. Eve needs to be repaired after every patch - in Issues, Workarounds & Localization [original thread]
You can pretty much ignore the IESHIMS.DLL file, it is showing up for a lot of programs and not really causing too much trouble. However, the missing python27.dll could indicate a problem, even though I cannot reproduce this myself on a test mach...
- by CCP Aporia - at 2013.07.18 15:19:00
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20069. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Quote: I'll be amazed if people use the cerb as a skirmisher. I think you're super wrong here. We will have to see I guess.
- by CCP Rise - at 2013.07.18 15:17:00
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20070. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Capqu, so aggressive =/ I did forget to mention in last post that I think adding RLML to Cerb makes sense to me.
- by CCP Rise - at 2013.07.18 15:16:00
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20071. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Alright I've been pretty busy today but I'm trying to catch up on feedback. Here's some initial thoughts: I'll look at the Ishtar fitting. To me it seems like one of the stronger HACs already and it gained a bonus to damage projection and applica...
- by CCP Rise - at 2013.07.18 14:52:00
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20072. CCP decced PL - in EVE General Discussion [original thread]
This was a mistake that happened when alliance ID's were being copied. The alliance executor for Pandemic Legion has already been notified of what took place.
- by CCP Gargant - at 2013.07.18 14:12:00
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20073. Launcher Problem Discovery - in EVE General Discussion [original thread]
I've seen this happen when you hit enter and hold down the shift key. It's to do with the embedded browser responding to the "open in new tab" functionality.
- by CCP Atropos - at 2013.07.18 13:40:00
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20074. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
BadAssMcKill wrote: CCP Fozzie wrote: Harvey James wrote: these or therefore lack of will have virtually no impact on there usage. I was expecting a more extreme buff perhaps more like the navy attack cruisers ... boy i was WRONG..... 15...
- by CCP Fozzie - at 2013.07.18 12:02:00
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20075. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Capqu wrote: David Kir wrote: Capqu wrote: hi, why do some of these t2 ships not have the same base hull bonus as their t1 counterparts? please fix rise 3/10 see me after class Because they are not straight up improvements of T1 hulls...
- by CCP Fozzie - at 2013.07.18 12:00:00
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20076. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Morel Nova wrote: Swap the arty RoF buff to a 20% damage bonus instead. Artillery is for alpha strikes, this risks making all weapon systems a bit too similar which is boring. Its very intentional that it gets ROF and not damage. Alpha on Ar...
- by CCP Rise - at 2013.07.18 11:54:00
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20077. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Iam Widdershins wrote: Ishtar still has bonus to drone damage I hope? I saw you are fixing that. What I do wonder about... the drone range bonus now says it applies to scouts and heavies... only? Does the drone control range bonus no longer a...
- by CCP Rise - at 2013.07.18 11:36:00
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20078. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: these or therefore lack of will have virtually no impact on there usage. I was expecting a more extreme buff perhaps more like the navy attack cruisers ... boy i was WRONG..... 15 slots only its T2 why not the +2 slots that...
- by CCP Fozzie - at 2013.07.18 11:30:00
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20079. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Zer Res wrote: No damage on the ishtar?? Hah, sorry, fixed =)
- by CCP Rise - at 2013.07.18 11:25:00
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20080. WTB 1 GTC 1 b - Online now - in Timecode Bazaar [original thread]
Thread locked for excessive bumping. Remember, you can only bump a topic once per day.
- by CCP Logibro - at 2013.07.18 11:15:00
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