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2081. Sticky:June Release Graphics Feedback Thread - in Test Server Feedback [original thread]
marVLs wrote: Awesome, but any news on new ship explosion effects? Not for June but we are working on them internally right now.
- by CCP Sledgehammer - at 2016.06.09 10:44:57
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2082. EVE Launcher for Linux - in Linux [original thread]
Feliza wrote: I know you're looking for 'it didn't work' reports to try and help us out, but wanted to let you know, it worked like a charm. I'm a bit surprised actually, as even the CQ is working correctly. Mint 17.3 running Kernel 4.6.1 on AM...
- by CCP Snorlax - at 2016.06.09 09:48:59
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2083. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
helana Tsero wrote: Can you change the 'look at camera' zoom level' when looking at a citadel. So we can zoom in and actualy see the citadel. Seems pointless to have all this great art and not be able to zoom in close to look at it. This als...
- by CCP Claymore - at 2016.06.09 09:48:48
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2084. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
Legion40k wrote: When undocking the FOV resets to some sort of weird close zoom-in so I have to ALT+scroll alll the way out to make it normal - is this intentional or will it remember I never want to reduce my FOV like this? xD Great improveme...
- by CCP Claymore - at 2016.06.09 09:41:26
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2085. Please MIRROR - in Test Server Feedback [original thread]
Ralph King-Griffin wrote: just logged into sisi for the first time in a while ... there are soo many citadels in space that right click is broken ... to be honest im just impressed 6-cz49 is even running at all I actually have to admit tha...
- by CCP Habakuk - at 2016.06.09 09:41:23
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2086. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
Lord Haur wrote: Undocking appears to force the FOV to match that used in the new animation. This is extremely jarring and requires the player to adjust every time they undock if their desired FOV is different. Will take a look.
- by CCP Claymore - at 2016.06.09 09:40:58
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2087. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
Rath Valent wrote: Any chance of getting back to where up/down movement and left-right movement of the camera are at the same speeds? Or at least a control to have the camera speed be the same for vertical movement as for horizontal? Having the...
- by CCP Claymore - at 2016.06.09 09:39:56
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2088. Camera Changes: Docked, Docking, Undocking, Changing Ships in Statio... - in Test Server Feedback [original thread]
Amaya Rei wrote: Will we have the choice to disable the new "camera animations" when docking, undocking, etc. Or is it going to be forced on everyone? At the moment you can't disable it on Singularity, but we will see how the feedback is in ...
- by CCP Claymore - at 2016.06.09 09:33:16
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2089. Please MIRROR - in Test Server Feedback [original thread]
Gunshot Wound wrote: 3 months since the last one - please mirror new accounts since then. I would like to test along with the rest of the crowd! As already announced in a different thread: There will be a new mirror in the next few days.
- by CCP Habakuk - at 2016.06.09 00:04:37
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2090. Sticky:June release features now on Singularity - in Test Server Feedback [original thread]
Messenger Of Truth wrote: Will we get proper destination setting for citadels? Its good that we can now set a destination to the solar system that the citadel is in, but its not very useful if you wish to visit more than one citadel in the same...
- by CCP Habakuk - at 2016.06.08 23:43:45
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2091. Sticky:June release features now on Singularity - in Test Server Feedback [original thread]
Messenger Of Truth wrote: Will we get proper destination setting for citadels? Its good that we can now set a destination to the solar system that the citadel is in, but its not very useful if you wish to visit more than one citadel in the same...
- by CCP karkur - at 2016.06.08 23:34:59
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2092. Sticky:Wine support for Mac - in Macintosh [original thread]
Grella Khurelem wrote: Wine looks fine, but there are problems in a windowed environment that forced me to switch back so I can use multiple clients. The problems are with every button on the screen. The location of where they are activated se...
- by CCP Snorlax - at 2016.06.08 23:02:02
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2093. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Sgt Ocker wrote: Querns wrote: Oh my. This has been an ask of mine for a very, VERY long time. Amazing! Yep bulk fit 100 harpies - Then hand them out 1 at a time because there is no contracts in Citadels or just give them away because no-...
- by CCP karkur - at 2016.06.08 22:51:41
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2094. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Lelob wrote: 5pitf1re wrote: Awesome stuff Karkur <3 Quick question though. Will Multifit allow me to somehow put rigs in the cargo hold of ships automatically? Along this line of thought, plz plz plz allow us to put random items in t...
- by CCP karkur - at 2016.06.08 20:43:38
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2095. Sticky:Monthly Economic Report - May 2016 - in EVE Information Portal [original thread]
Definitely not on the same page then :) I was leaning on to the RL definition of it, moving money out of economies/countries.
- by CCP Quant - at 2016.06.08 19:36:05
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2096. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Circumstantial Evidence wrote: Will 10 or more players fitting 100's of ships simultaneously, be able to "lag out" or crash a node? As far as I can see from my initial tests there should be no risk of crashing a node, but it will for sure ad...
- by CCP Habakuk - at 2016.06.08 18:54:32
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2097. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Archetype 66 wrote: Nice ! Suggestion: instead of caping the number of simultaneous fitable ship, why don't you create a queue with a limit per tick ? Like 1 or 2 ships. It's not a problem if a batch of 600 ships takes 5 minutes to execute if...
- by CCP Cognac - at 2016.06.08 17:48:52
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2098. Sticky:Monthly Economic Report - May 2016 - in EVE Information Portal [original thread]
Scotsman Howard wrote: Forgive me if I am missing something, but with the active isk going down, we would expect deflation The EVE economy is unlike the RL economy in many ways. In RL when people get richer they spend more, and their cost of...
- by CCP Quant - at 2016.06.08 17:38:52
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2099. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Imperium Romanus wrote: I'd much rather be testing CONTRACTS IN CITADELS....you know, kinda like completing outstanding development on a half-finished job.....you know you want to. of course we want to... that's why we are also busy working on...
- by CCP karkur - at 2016.06.08 17:01:23
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2100. Testing for Multifitting/Bulkfitting - in Test Server Feedback [original thread]
Multiple Inbound Supercaps wrote: CCP karkur wrote: Multiple Inbound Supercaps wrote: Firstly, I love you for this change. Secondly went on and did some preliminary testing. First 90 ships all fit perfectly and very easily Next 300 ships...
- by CCP karkur - at 2016.06.08 16:58:30
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