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4081. This brain in a box patch and it's impact IMO - in EVE General Discussion [original thread]
CCP Goliath wrote: Interestingly enough, the actual most common use case for closure is support tickets that are misfiled as bug reports! This has been the case for most of this year so far. We are working on raising awareness of the difference...
- by CCP Darwin - at 2015.11.27 10:27:43
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4082. This brain in a box patch and it's impact IMO - in EVE General Discussion [original thread]
CCP Darwin wrote: Jenshae Chiroptera wrote: Taking a sample, all of mine were closed without comment. I received a few e-mails but those looked like form letters generated by a bot. Player-visible comments are the exception, not the rule. ...
- by CCP Goliath - at 2015.11.27 09:48:43
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4083. Whats wrong with sisi - in Test Server Feedback [original thread]
Sometimes it doesn't like starting up after the auto downtime.
- by CCP Goliath - at 2015.11.27 09:35:19
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4084. Sticky:Dev blog: Dirt & Killmarks - Dirt and Destruction in New Ede... - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: Markus Reese wrote: Question about a specific hull. The rattlesnake It already has wear in leading edges, sign of a prolonged life and wear from space dust. Particularly on the sharp edges. Will the rattler skin ...
- by CCP Fozzie - at 2015.11.27 00:30:20
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4085. This brain in a box patch and it's impact IMO - in EVE General Discussion [original thread]
Jenshae Chiroptera wrote: Taking a sample, all of mine were closed without comment. I received a few e-mails but those looked like form letters generated by a bot. Player-visible comments are the exception, not the rule. The most common reas...
- by CCP Darwin - at 2015.11.26 23:01:22
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4086. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
Araneatrox wrote: Does the T2 Cruiser logi still include the Cap reduction and Fitting requirements reduction? As it isn't mentioned and there is a large buff to Cap amount and Cap Recharge. Yes the bonuses that aren't explicitly mentione...
- by CCP Fozzie - at 2015.11.26 22:56:44
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4087. Sticky:[December] Tech Two Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Reserved
- by CCP Fozzie - at 2015.11.26 22:48:08
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4088. Sticky:[December] Tech Two Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Hey folks. We're ready to gather feedback on our plan for a new set of Tech Two Logistics Frigates scheduled for release in Operation Frostline on December 8th. These ships are designed to release alongside the big set of remote rep changes ...
- by CCP Fozzie - at 2015.11.26 22:47:56
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4089. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
Reserved
- by CCP Fozzie - at 2015.11.26 22:43:41
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4090. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
Hey everyone! We're ready to get feedback on the changes to Remote Reps planned for our Operation Frostline release on December 8th. These changes are designed to be introduced alongside the new T2 Logistics Frigates. Few notes about this pla...
- by CCP Fozzie - at 2015.11.26 22:43:26
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4091. Graphics bugged (Squares appearing) - in Issues, Workarounds & Localization [original thread]
Zinnarath wrote: I filed around three in-game if you can post the bug report Issue IDs (which you can find here ), I can follow up with our graphics QA team.
- by CCP Darwin - at 2015.11.26 21:55:56
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4092. [HELP] Android Character App - in EVE Technology Lab [original thread]
Hel O'Ween wrote: (Assuming you're referring to the HTTP verb "GET") POST is the preferred method of transmitting requests to the XML API. Actually... we prefer GET.
- by CCP FoxFour - at 2015.11.26 21:02:03
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4093. This brain in a box patch and it's impact IMO - in EVE General Discussion [original thread]
Bumblefck wrote: So, do we have your reassurance that they mean something and they will actually be looked at, and not completely disregarded and left to expire like my petitions for customer support? All bug reports are first evaluated by a ...
- by CCP Darwin - at 2015.11.26 20:39:57
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4094. Not Showing Current Pilots? - in Test Server Feedback [original thread]
Characters are mirrored from Tranquility to Singularity at intervals of months at a time. Until the next mirror happens, your Singularity account arragement won't match what's on Tranquility.
- by CCP Darwin - at 2015.11.26 20:17:06
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4095. This brain in a box patch and it's impact IMO - in EVE General Discussion [original thread]
On the topic of bug reports, here's some info that might help. When to report a bug instead of opening a support ticket Open a support ticket first on this page if your gameplay has been affected in such a way that you need personal assist...
- by CCP Darwin - at 2015.11.26 20:08:48
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4096. Sticky:Dev blog: Dirt & Killmarks - Dirt and Destruction in New Ede... - in EVE Information Portal [original thread]
Pertuabo Enkidgan wrote: So just to verify - you can see other capsuleers killmarks on their ship right? Yep! Pic'n dor wrote: Can you make the single mark clickable to pop up the kill mail ? (you won't be able to open more than the last ...
- by CCP Lebowski - at 2015.11.26 19:01:31
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4097. Sticky:Dev blog: Dirt & Killmarks - Dirt and Destruction in New Ede... - in EVE Information Portal [original thread]
Pic'n dor wrote: What is meant by "Lower tier" ? A BS killing a cruiser won't get a mark ? or a T2 hulls won't get a mark for killing it's T1 hull? Worry not, lower tier just refers to the examples listed in the rest of the quoted text (i.e P...
- by CCP Lebowski - at 2015.11.26 18:55:40
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4098. Sticky:Dev blog: Dirt & Killmarks - Dirt and Destruction in New Ede... - in EVE Information Portal [original thread]
Each spaceship hull in EVE Online has a history - from the first hull plate manufactured to the final explosion. Some ships survive the harshness of space for years, being the champions and pride of their owners, some others explode within hours a...
- by CCP Phantom - at 2015.11.26 18:32:49
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4099. New Visual Damage system on Singularity - in Test Server Feedback [original thread]
Hey guys, Just to give you a quick heads up, after reading your feedback we've made a change to the Armour hardener effect that should hopefully make it easier for you to see your ships through the effect. Let us know what you think.
- by CCP Savior - at 2015.11.26 15:53:48
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4100. Announcement:Mass Test on Singularity: Tuesday, 26/11/2015 @ 17:00 UTC - in Test Server Feedback [original thread]
Torgeir Hekard wrote: Are new DX9 effects require shaders set to high? No we have versions for each shader quality.
- by CCP Sledgehammer - at 2015.11.26 15:40:51
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