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41841. Sticky:EVE Online: Incarna 1.1.2 Macintosh Issues and Feedback - in Macintosh [original thread]
RubyPorto wrote: CCP Gangleri wrote: RubyPorto wrote: Chipset Model:GeForce 8600M GT That's cutting it rather close to the system requirements, I'd hazard a guess at this being the root cause. Why it only manifests after this specif...
- by CCP Gangleri - at 2011.10.18 15:13:00
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41842. Sticky:EVE Online: Incarna 1.1.2 Macintosh Issues and Feedback - in Macintosh [original thread]
Doublepost Hit back button too late.
- by CCP Gangleri - at 2011.10.18 15:12:00
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41843. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Dinta Zembo wrote: So this means that if I'm the only person using a bunch of planets for PI, I will have to personally invest hundreds of millions of ISK in to buying 5 customs offices? Don't think so. Correct me if I'm wrong. Someone else...
- by CCP Omen - at 2011.10.18 15:08:00
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41844. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Rees Noturana wrote: Will customs offices still appear on the overview as they do today? Yes
- by CCP Omen - at 2011.10.18 15:07:00
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41845. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Captain Byte wrote: Why not simplify the whole idea, and make a Customs Office a POS module. One Customs Office per system. Having one at each planet makes NO sense. That way you address all the Sov questions posted. It also answers fueling que...
- by CCP Omen - at 2011.10.18 15:04:00
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41846. Sticky:EVE Online: Incarna 1.1.2 Issues - in EVE Information Portal [original thread]
Andreus Ixiris wrote: Overview and Station Services are resizing! CCP, I warned you about this . Twice on the forums, and once in a bug report. I warned you about this and you told me you knew of the problem - how did it end up in a Tranqui...
- by CCP Gangleri - at 2011.10.18 15:03:00
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41847. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Ra Voreen wrote: CCP Omen wrote: Ra Voreen wrote: How will it work in null-sec ? Are the planets still reserved to the alliance that holds sov ? We are undecided on this topic, it could go either way right now any preference? Omen May...
- by CCP Omen - at 2011.10.18 15:02:00
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41848. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Sir HappyPants wrote: Jack Dant wrote: Sir HappyPants wrote: CCP Omen wrote: Dr Mercy wrote: Any comments on HP levels? =HP scpecification= * Customs Office Gantry ** Shield: 10,000,000 ** Armor: 500,000 ** Structure: 300,000 * ...
- by CCP Omen - at 2011.10.18 14:57:00
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41849. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Hathrul wrote: CCP Omen wrote: The Customs Office can be anchored a certain distance from a planet, it doesn't perform any more checks than that. So I guess you can have it close by an Outpost but not by a POS, since they are around moons. ...
- by CCP Omen - at 2011.10.18 14:53:00
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41850. Sticky:EVE Online: Incarna 1.1.2 Macintosh Issues and Feedback - in Macintosh [original thread]
RubyPorto wrote: Chipset Model:GeForce 8600M GT That's cutting it rather close to the system requirements, I'd hazard a guess at this being the root cause. Why it only manifests after this specific patch is however not clear. Here is a li...
- by CCP Gangleri - at 2011.10.18 14:53:00
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41851. Original EVE login screen - in EVE General Discussion [original thread]
Miyau wrote: Does anyone have a HD video of the original Eve login screen? The one with the hologram EVE letters flickering away. It looked awesome! quick youtube search resulted in this; EVE Beta Login screen
- by CCP Fear - at 2011.10.18 14:53:00
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41852. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Bloodpetal wrote: CCP Omen wrote: You will have to defend your customs office with space ships, (beside the reinforcement). From comments to the blog, we realize there is a worry that all customs offices will be griefed all the time. I prom...
- by CCP Omen - at 2011.10.18 14:49:00
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41853. Magnetometric sites need a look at - in Missions & Complexes [original thread]
FloppieTheBanjoClown wrote: Ugleb wrote: I like that you didn't say high sec. Incentivising riskier areas ftw! Agreed, though at present highsec mag sites are a waste of server resources. They need *something* to make them more attractive...
- by CCP Fear - at 2011.10.18 14:49:00
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41854. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Raziphan Rebular wrote: Why require corporations? Okay so I love PI it's something everyone can do with a little skill, and a lot of understanding. But this move, takes PI away from the little guy and moves it into the hands of corporations. Wh...
- by CCP Omen - at 2011.10.18 14:42:00
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41855. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Raquel Smith wrote: No sir, I don't like it. Although let's clear a few of my misgivings up: If there is no POCO will we be able to do imports and exports?
Will I be able to anchor these things in enemy space to impede their PI?
Wha...
- by CCP Omen - at 2011.10.18 14:37:00
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41856. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Dr Mercy wrote: Any comments on HP levels? =HP scpecification= * Customs Office Gantry ** Shield: 10,000,000 ** Armor: 500,000 ** Structure: 300,000 * Customs Office ** Shield: 10,000,000 ** Armor: 2,500,000 ** Structure: 2,000,000 Regards...
- by CCP Omen - at 2011.10.18 14:24:00
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41857. Drones - in Issues, Workarounds & Localization [original thread]
Shuckstar wrote: CCP Affinity wrote: I am going to look into this further today, I will update this thread with more information as soon as I have it. Pls watch the fraps and read whole thread all you need to know is in here, you just go...
- by CCP Affinity - at 2011.10.18 14:23:00
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41858. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Dorian Wylde wrote: While I do support putting more control into the players hands, I am a little sad about this change from the perspective of someone who lives in a wormhole. I hope the customs offices are either A: not too expensive, or B: f...
- by CCP Omen - at 2011.10.18 14:20:00
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41859. Announcement:EVE Player Conference in Tokyo on October 16, 2011 - in Events and Gatherings Archive [original thread]
There are two articles about it, Japanese only: http://www.famitsu.com/news/201110/16052026.html http://www.4gamer.net/games/004/G000412/20111016008/
- by CCP Wrangler - at 2011.10.18 14:19:00
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41860. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Bloodpetal wrote: CCP Omen wrote: Starr Tookus wrote: So this makes setting up your planets for launches important in case jerks run the customs office. I like that. Question: What kinds of defenses can be installed? Currently: Nothi...
- by CCP Omen - at 2011.10.18 14:16:00
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