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4281. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Tatsuj Khan wrote: I just spent a several minutes with the new scanning window and probe/sig panel. Right away I was dismayed: 1. I couldn't see my blue probe bubbles in the classic solar system window. Where are they?! 2. The highly useful ...
- by CCP Goliath - at 2015.11.16 09:53:21
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4282. Incursions/Solar systems API data and DB dump - in EVE Technology Lab [original thread]
Sentenced 1989 wrote: CCP FoxFour on vacation? :D Incursion spawning is random. We pick a constellation that has a minimum number of solar systems and fits a few other parameters and yea... random. The Drifter Incursions are a bit different...
- by CCP FoxFour - at 2015.11.16 09:53:08
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4283. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Terranid Meester wrote: CCP Goliath wrote: I-¦ve been trying to find an answer for this for 4 days. The best I have is "if my cargo is totally full and I need to get probes off scan", which is the edgiest of the edge cases. I have a bet...
- by CCP Goliath - at 2015.11.16 09:49:52
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4284. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Rain Kaessinde wrote: Good to hear that the fullscreen toolbar and the two-probe circle problem are being looked at. ^^ On the topic of partial scan results, could split (two-dot/three-probe) signals maybe get some distinction in the map view?...
- by CCP Goliath - at 2015.11.16 09:41:34
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4285. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
FT Diomedes wrote: CCP Goliath wrote: FT Diomedes wrote: CCP Goliath, While I intensely dislike the new scanning map (possibly largely because of some tooltips mumbo jumbo, or maybe just because I am an old dog who does not like learning...
- by CCP Goliath - at 2015.11.16 09:39:48
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4286. Thanks for the Amarr Championships - in EVE Alliance Tournament Discussion [original thread]
Super sad you guys didn't make to the finals. Having Khanid on the throne would have REALLY shaken things up for us!
- by CCP Falcon - at 2015.11.15 21:01:19
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4287. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
Mishra San wrote: I love the new/beta launcher, and I have been using it since it's announcement w/ no problems thus far. Just wanted to chirp in my support of this: Launcher - Should be able to minimize to system tray
Alt-tabbing throu...
- by CCP Snorlax - at 2015.11.15 20:33:26
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4288. Announcement:New Beta EVE Launcher is Now Available for Mac - in EVE Information Portal [original thread]
Stefan Silviu wrote: the launcher still has no ideea wether the server it's online , offline or vip mode ... This will hopefully be fixed soon.
- by CCP Snorlax - at 2015.11.14 18:23:50
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4289. Announcement:New Beta EVE Launcher is Now Available for Mac - in EVE Information Portal [original thread]
Volcane Nephilim wrote: Not sure if this was missed in between all the CDN posts. But the password field does not let us paste into it, this makes it unusable as I have a long and complex password and simply can't type it in every time. All it...
- by CCP Snorlax - at 2015.11.14 18:23:11
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4290. Announcement:New Beta EVE Launcher is Now Available for Mac - in EVE Information Portal [original thread]
Hulk Miner wrote: Downloaded file to desktop and launched the installer but keep getting this error. No Disk - There is no disk in the drive. Please insert a disk into drive \Device\Harddisk3\DR3 screenshot Is there a solution so I ca...
- by CCP Snorlax - at 2015.11.14 18:07:56
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4291. Announcement:New Beta EVE Launcher is Now Available for Mac - in EVE Information Portal [original thread]
Alex Trevalian wrote: My launcher appears to be stuck today: 10 of 49991 (7.20GB) 0.0% I'm still able to launch the client, though. http://imgur.com/zY0zhOz There is a bug in downloading the full resource set - it should be fixed in the d...
- by CCP Snorlax - at 2015.11.14 18:05:43
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4292. Sticky:Amarr Championships Weekend 2 Bans - in EVE Alliance Tournament Discussion [original thread]
Hello Champions Below are the bans by each of the competing teams for the second weekend. As such, the following ships may not be used at any time during matches during the round robin stage of the tournament (November 14 and 15) Kador: Purifier...
- by CCP Logibro - at 2015.11.14 13:02:12
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4293. New FX on Singularity - in Test Server Feedback [original thread]
Arthur Aihaken wrote: GÇó New smartbomb effects are pretty slick. They seem to really extend far out (well past range); not sure if this was intentional? Glad you like the new smartbomb FX and I think you're right with the scale of the FX...
- by CCP Savior - at 2015.11.14 11:56:17
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4294. Thoughts with the people of Paris - in Out of Pod Experience [original thread]
No words for this... the whole situation is absolutely abhorrent. I think I can safely speak for everyone here at CCP when I say that our thoughts are with everyone affected. Our deepest condolences are with those who have lost love ones, and ...
- by CCP Falcon - at 2015.11.14 00:30:56
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4295. Changes to gridsize - in Test Server Feedback [original thread]
Capqu wrote: CCP Claymore wrote: Capqu wrote: any planned changes for bubbles re: how far they pull from? currently any bubble on your destination grid on your vector pulls you to the closest bubble, obviously with much bigger grids the...
- by CCP Claymore - at 2015.11.13 23:31:13
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4296. Does CCP even look at our ideas? - in Player Features and Ideas Discussion [original thread]
01101989 wrote: Great! This is what I wanted to hear, as you probably knew. Thank you for responding and providing me with a sense of hope. Thank you for having ideas and posting them here! Please continue doing so even if you don't always g...
- by CCP Darwin - at 2015.11.13 23:29:48
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4297. Changes to gridsize - in Test Server Feedback [original thread]
Tridgit wrote: Does this mean that the 249km lock distance restriction will be revised? edit: Whoops, already answered. my bad. (The answer is not yet, like 8 posts above mine) No worries dude, glad to know you are interested. And as I an...
- by CCP Claymore - at 2015.11.13 23:28:01
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4298. Changes to gridsize - in Test Server Feedback [original thread]
Anthar Thebess wrote: Disable this grids on gates , pls - make them a special case. When you jump in to a 1k local , the last thing you want is to die before even loading the grid. This is to be tested yet, but it is on the list.
- by CCP Claymore - at 2015.11.13 23:26:32
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4299. Changes to gridsize - in Test Server Feedback [original thread]
Ariete wrote: Ranzera Stez wrote: CCP Claymore wrote: Aebe Amraen wrote: I hope that grids will be smaller than 1 million km across, so that when a ship logs off and ewarps they will end up off-grid. In big battles it's not uncommon t...
- by CCP Claymore - at 2015.11.13 23:24:29
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4300. Changes to gridsize - in Test Server Feedback [original thread]
Shank Ronuken wrote: Since you're making grids larger in addition to speed creep can we get the minimum warp distance increased to 250km? I know Gorski has made several posts and has been advocating for this. 150km is already too short with the...
- by CCP Claymore - at 2015.11.13 23:22:28
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