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6021. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
One more post for the Aegis release covering a couple more small balance changes. First of all, the Ishtar . In our ongoing to quest to find out exactly what it will take to move the Ishtar off its throne as the most dominant PVP ship in EVE, we...
- by CCP Rise - at 2015.06.22 15:29:37
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6022. Medals clarification please - in EVE Alliance Tournament Discussion [original thread]
That's correct.
- by CCP Logibro - at 2015.06.22 14:39:17
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6023. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
activated.
- by CCP Habakuk - at 2015.06.22 13:03:04
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6024. Duality: Requests for Reactivation - June 2015 - in Test Server Feedback [original thread]
activated.
- by CCP Habakuk - at 2015.06.22 13:02:00
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6025. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Latest set of timers: Exit Time Solar System Structure Owning Alliance Defense Multiplier Ongoing YWS0-Z IHub Brave Coll...
- by CCP Fozzie - at 2015.06.22 12:18:04
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6026. Can't see weapons fitted on other ships? - in Issues, Workarounds & Localization [original thread]
Hi, Sorry to hear that you've not been able to see the turrets attached to your hull, after looking at the screenshot you've attached it appears that your settings are on low. Could you check to see if the "Turrets & Launchers" option is ena...
- by CCP Savior - at 2015.06.22 12:01:29
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6027. downloading launcher update - again - in Test Server Feedback [original thread]
Arthur Aihaken wrote: I'm having the same issue as well (incidentally, it's been like this for several weeks now), except it's with the Mac version (grey downloading bar of death). I've tried quitting and relaunching the launch through the comm...
- by CCP Habakuk - at 2015.06.22 11:32:55
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6028. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Manina wrote: The only thing I can think of that gives you the scale of a given ship, is something that can be visibly compared to a human. And thats windows, bridges, maybe cockpits or even hatches on smaller ships. I'll point out that even ...
- by CCP Darwin - at 2015.06.22 10:43:10
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6029. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
The raffle system is intended to make sure that people have incentive to get and hold as many systems as they can, even if they know that they won't get enough to be in the top 4.
- by CCP Fozzie - at 2015.06.22 10:40:17
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6030. Game wont update, luncher broken, but I can log in!? WTF? - in Issues, Workarounds & Localization [original thread]
Hi guys, The camera being off center with the Gallente Shuttle is unfortunately a known issue, this has been dealt with though and the fix should go out in our next release.
- by CCP Savior - at 2015.06.22 10:05:34
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6031. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
Regarding Shield Flux Coils and Shield Rechargers, I'll make sure to bring up some of the points and ideas made in this thread the next time we have a module tiericide meeting. There's always potential for changes at this stage.
- by CCP Terminus - at 2015.06.22 02:10:19
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6032. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Winter Archipelago wrote: That hull bonus looks to be incredibly tasty, but hull reps are, well, underwhelming. Is there any chance that hull reps will be getting a once-over soon? Perhaps in a module tierecide patch? Perhaps the rep bonus cou...
- by CCP Fozzie - at 2015.06.22 00:17:00
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6033. Sticky:[AEGIS] Missile Hitpoints - in Player Features and Ideas Discussion [original thread]
Tarsas Phage wrote: Please clarify the case of missiles being launched from grouped launchers. If I had, for example, eight launchers grouped, will the singular "missile" that is spawned when they fire be HP*8, or is there a stacking penalty i...
- by CCP Fozzie - at 2015.06.22 00:09:46
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6034. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Monsieur Pognon wrote: i might be wrong but it looks like he doesn't have the +50% damage the others D3 have, making him the lowest DPS of all. it is probably a typo. or something very sad. It was a typo.
- by CCP Fozzie - at 2015.06.21 23:57:55
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6035. Sticky:[AEGIS] Missile Hitpoints - in Player Features and Ideas Discussion [original thread]
Hello folks! We're planning on making a set of changes to the hitpoints of subcapital missiles, which are currently all 70hp (except for Torpedoes at 280hp). The significant implication would be to GÇ£firewallGÇ¥ tactics where people use smartbomb...
- by CCP Fozzie - at 2015.06.21 23:55:08
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6036. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Hello everyone! We're ready to start the feedback thread for the fourth and final Tactical Destroyer: the Gallente Hecate. The stats and bonuses of this ship have remained fairly steady since the last time we discussed them publicly at Fanfest. E...
- by CCP Fozzie - at 2015.06.21 23:40:52
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6037. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Ruune en Gravonere wrote: any news on being able to install upgrades in ihubs? and just to double check that cyno jam or jump bridge is a choice? No progress on that will be made until normal working hours next week.
- by CCP Fozzie - at 2015.06.21 16:31:38
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6038. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
Here's the latest list of reinforcement timers: Exit Time Solar System Structure Owning Alliance Defense Multiplier Ongoing ZQ-Z3Y TCU...
- by CCP Fozzie - at 2015.06.21 15:24:38
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6039. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
BlitZ Kotare wrote: The plexes need some way to tell each other apart. Often they even spawn in very similar areas so giving them some kind of code to differentiate them from each other is really necessary. Yes, we're planning to add somethin...
- by CCP Masterplan - at 2015.06.21 13:08:19
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6040. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
As for the discussion around the capture speed of nodes this really comes down to the challenge of balancing between the desires and goals of attackers and defenders. We're definitely listening and this system has been built from the beginning to ...
- by CCP Fozzie - at 2015.06.20 15:38:36
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