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17701. Mobile Siphon Unit - Feedback - in Test Server Feedback [original thread]
Dunk Dinkle wrote: I played with them a little today. My question is regarding scanning. I was not able to probe down the siphon after I deployed it. I was using a Buzzard with Sisters launcher/probes, but not perfect probing skills. Was it: ...
- by CCP Paradox - at 2013.11.12 16:57:00
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17702. information overload? (also, why change the 'info button'?) - in Test Server Feedback [original thread]
Panhead4411 wrote: CCP RubberBAND wrote: ... we're of course interested if you care to elaborate on why you find it redundant. Sooo, we've made our cases, and you have put in your token "thanks, we'll take it under advisement" plug....b...
- by CCP RubberBAND - at 2013.11.12 16:53:00
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17703. Sticky:Dev blog: The Interbus Ship Identification System (ISIS) - in EVE Information Portal [original thread]
Mashie Saldana wrote: So you can still have Mastery V while ship skill itself is left at 1? Yes. This is intentional. As the Mastery level in that case is meant to be a hook to encourage you to unlock the group. "Hey you can already fly thes...
- by CCP RubberBAND - at 2013.11.12 16:32:00
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17704. Sticky:Dev blog: The Interbus Ship Identification System (ISIS) - in EVE Information Portal [original thread]
Hooray for the ISIS, successfully satisfying my craving for beautiful tech trees! *drools"
- by CCP Lebowski - at 2013.11.12 16:21:00
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17705. Sticky:Dev blog: The Interbus Ship Identification System (ISIS) - in EVE Information Portal [original thread]
Interbus have been busy making a new system to explain the ships available for capsuleers to fly. They call it The Interbus Ship Identification System! If that doesn't tell you everything you need to know, CCP Arrow has you covered. The ISIS is a ...
- by CCP Gargant - at 2013.11.12 16:08:00
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17706. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I'm not sure where the idea comes from that this plan came out of thin air in a few days has come from. Yes, it's late in the release cycle, but we spent weeks talking about how to deal with this problem and went through multiple review processes ...
- by CCP Rise - at 2013.11.12 15:24:00
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17707. Mass test on Singularity on Thursday, 14th November, at 17:00 UTC - in Test Server Feedback [original thread]
Hi! We are planning a mass test on Singularity on Thursday, November 14th, at 17:00 UTC (= EVE time). What exactly is being tested? Test client and server performance in Rubicon - last check before the release
How to connect to Singul...
- by CCP Habakuk - at 2013.11.12 15:07:00
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17708. Reflections on how to run events - in Live Events Discussion [original thread]
Anna Karhunen wrote: I read Ripard Teg's blog post about lore and events and it got me thinking about cat herding and how to drive story forward. Before MMORPGs, I played pen and paper RPGs. Mostly I was player, but I was also gamemaster. T...
- by CCP Goliath - at 2013.11.12 12:06:00
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17709. 10 year Vet Stations - in EVE General Discussion [original thread]
Hey guys, Apologies for the delay in responding to this thread! The run up to the launch of Rubicon next week has been pretty hectic for everyone here at CCP. I've spoken with a few people, and this station is planned to be delivered before Fanf...
- by CCP Falcon - at 2013.11.12 11:41:00
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17710. Sticky:[Rubicon] New certifcates review - in Player Features and Ideas Discussion [original thread]
Hey people, Been away from this thread for some time, but I wanted to bring an update regarding the industry and research certificates; we are aware they are quite clumsy at the moment. I mainly had time to focus on the ship certificates to make ...
- by CCP Ytterbium - at 2013.11.12 11:40:00
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17711. Launcher, my dear Launcher... - in Issues, Workarounds & Localization [original thread]
Try opening a command line and running with the following parameters: "eve.exe /log:debug" You can also do the same with a shortcut if you would prefer. The log parameter increases the amount of logging that the EVE Launcher does, which might shi...
- by CCP Atropos - at 2013.11.12 11:38:00
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17712. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
This is definitely the most difficult thread to try and interact with that I've made so far, so please excuse the delay between post if you can find it in your hearts to do so. I've been discussing the response to this change almost constantly si...
- by CCP Rise - at 2013.11.12 11:24:00
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17713. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
Niko Lorenzio wrote: Very nice overall, however, I think the mail icon with the count somewhere on the portrait would be much more visible. It seems like there will be a lot of unnecessary scanning involved to see if any characters have unread ...
- by CCP Fear - at 2013.11.12 10:40:00
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17714. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
Vyktor Abyss wrote: Thats great and all.... but the background looks rather RED.... Can I please have mine in BLUE...? (It's medical - thanks) Maybe in the next expansion!
- by CCP Fear - at 2013.11.12 10:38:00
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17715. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
Rionan Nafee wrote: I like it very much. But why only the remaining days for PLEX, ETC and trial acounts will be displayed. It would be very nice if the remaining days to the next recurring payment with e.g. credit card will be displayed, to...
- by CCP Fear - at 2013.11.12 10:37:00
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17716. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
Caldari 5 wrote: Panhead4411 wrote: My biggest problem with your new "simpler" screen is this. YOU have decided exactly what small bit of info the players wished to know...and how to prioritize that info. My biggest problem with that is.......
- by CCP Fear - at 2013.11.12 10:35:00
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17717. Old Deployables , new mechanic ? - in Test Server Feedback [original thread]
That's something we've been thinking a lot about as we developed this new code. I can't promise any timelines but we would like to migrate things like bubbles over to the new system someday. I can tell you that whenever anyone in Five O needs to ...
- by CCP Fozzie - at 2013.11.12 09:15:00
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17718. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
stoicfaux wrote: CCP WhiteNoiseTrash wrote: .. I ... have been daydreaming, but I think I found a solution to ... the ... voices Uhm.... It happens a lot actually, walking home, talking to myself, even sometimes when I am fallin...
- by CCP WhiteNoiseTrash - at 2013.11.11 23:16:00
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17719. Sticky:Updated EVE Launcher builds available on SIngularity - in Test Server Feedback [original thread]
I just deployed a new build of the EVE Launcher with a large range of under the hood download changes. If you're experiencing problems with the update process, let me know, and try and grab the log. It will probably take at least one or two more b...
- by CCP Atropos - at 2013.11.11 23:10:00
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17720. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Wenthrial Solamar wrote: CCP WhiteNoiseTrash wrote: Wenthrial Solamar wrote: The ship acceleration sounds / MWD spool up sounds... I don't think are new , but they seem to be at a better level and better sync to the main render. The...
- by CCP WhiteNoiseTrash - at 2013.11.11 23:00:00
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