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Gnulpie
Minmatar Miner Tech
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Posted - 2009.02.16 10:41:00 -
[31]
What do you expect Akita?
You know yourself from the testserver that the currenty state of the expansion is a bit ... wobbly. There is only a bit more than 2 weeks left for CCP and there is so much to do, they certainly do not have time to answer your general rant here and now.
Personally I would like to know why there was such an extreme short time for this expansion, actually it was only 3 month at best (from fanfest to now). And that with the biggest and most game-changing expansion ever.
Why such a haste? No one forces CCP to do 2 expansions a year, right? I would rather see one excellent expansion than two crappy.
And also I would like to see that first current stuff get FIXED and IMPROVED before tons of new stuff is half-heartedly introduced again with the promise to 'monitor' and 'watch it closely' and 'expand' it in the future. But yeah ... with that you cannot do much PR and impress clueless people out there.
Oh, and also ... Agile works wonder!
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.16 10:43:00 -
[32]
Originally by: Gnulpie And also I would like to see that first current stuff get FIXED and IMPROVED before tons of new stuff is half-heartedly introduced again with the promise to 'monitor' and 'watch it closely' and 'expand' it in the future.
Not going to happen, there is no "fix". Everyone won't like everything and a "balance" is a pipedream.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 10:51:00 -
[33]
Edited by: Akita T on 16/02/2009 10:55:35
___
Well, back to the original point lost in the noise...
The question was, does CCP have a guy (or several guys) we can talk to (um, well, ask nicely or beg or whatever) that could respond to question like "what does CCP intend to do with <feature>" ? ___
For instance, can I ask anybody there (and also get a pertinent response) to any of the following questions:
* why size-of-ship-dependant rigs (or stacks of rigs in larger ship rig slots) were not introduced from the start, and why they're not in the game nearly 2 years later ? * why rigs have so many advantages but next to no drawbacks (and why are there rigs with absolutely no drawbacks) ? * how much are T2 rigs supposed to cost ? If they're not costing as much as they're supposed to, why don't they increase drop rates ? If they're supposed to cost this much, WHY ? * why do T2 BSs have lower base prices than the sum of base prices of components out of all T2 ships ? * what is the logic behind attribute respecialisation as planned to be implemented (as in, why not just give everybody 13 base in all attributes and do away with everything, since it has almost the same end-effect for long-term players) ? * how much are T3 ships supposed to cost, and why so much when their performance is "meh" (a.k.a. what's the point of T3 ships) ? * what was the logic behind alchemy current values ? when can we expect a massive shift in alchemy effectiveness ? CAN we expect it ? why ? also, what was the logic in the chosen materials, why tier 3 and not the junk tier 1 ones ?
...and so on and so forth.
We can whine and complain or offer suggestions like crazy, but if nobody has the oversight, if nobody has a "vision", then everything we say is nearly pointless.
"Design by commitee" is an utter failure.
_ Create a character || Fit a ship || Get some ISK |
Ankhesentapemkah
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Posted - 2009.02.16 11:00:00 -
[34]
Edited by: Ankhesentapemkah on 16/02/2009 11:01:15 Yes they have them and I met them, they seem to be doing very well. Lead game designer and producers and stuff like that, every game company has them.
Stop panicing.
You might be interested in watching a few of those CCP internal movies that were aired during the alliance tournament. Maybe they're on youtube or something. ---
NEW MOVIE! |
mcnuggetlol
Amarr Outlandish Operations
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Posted - 2009.02.16 11:04:00 -
[35]
Originally by: Akita T Edited by: Akita T on 16/02/2009 10:57:46
Just quit the game and save yourself the hassle of working yourself up over nothing
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 11:07:00 -
[36]
Originally by: Ankhesentapemkah Yes they have them and I met them
So they should start talking then We need some "so, this is what we want, here at CCP" devblogs covering NOT ONLY the new stuff, but a lot of the old, never really revisited stuff (starting with the things I mentioned above, and many more) ? NOT devblogs about how things will be, nor how they are... but what the INTENDED use was supposed to be, and why it's not quite as intended (and when can we expect it to be as intended).
_ Create a character || Fit a ship || Get some ISK |
Ankhesentapemkah
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Posted - 2009.02.16 11:13:00 -
[37]
I updated my post above, please take a look there for an answer. ---
NEW MOVIE! |
Isil Rahsen
Ferrum Superum
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Posted - 2009.02.16 11:19:00 -
[38]
Originally by: Akita T Edited by: Akita T on 16/02/2009 11:08:15
Originally by: mcnuggetlol Just quit the game and save yourself the hassle of working yourself up over nothing
How about no ? How I choose to waste my own free time is my problem.
Originally by: Ankhesentapemkah Yes they have them and I met them
So they should start talking then
We need some "so, this is what we want, here at CCP" devblogs covering NOT ONLY the new stuff, but a lot of the old, never really revisited stuff (starting with the things I mentioned above, and many more). NOT devblogs about how things will be, nor how they are... but what the INTENDED use was supposed to be, and why it's not quite as intended (and when can we expect it to be as intended, if ever).
Are you being intentionally dense? You do realize that the minute they make official statements about their intents for things and then 5-6 months later when those intents change due to technical reasons or whatever that these forums including you will b*tch and p*ss and moan about broken promises. Just look at all the nerdrage over the Nos effect they showed at fanfest and when it doesn't make it into Apocrypha the whines come out in ful force. It does them no good to annouce intentions, intentions are worthless until implemented and then we get devblogs telling us what is going on. Intentions can change very quickly and once it gets put out here for the playerbase to latch onto it becomes a liability for CCP if they can't deliver or change their minds.
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PaddyPaddy Nihildarnik
Gallente aurorae pacificas
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Posted - 2009.02.16 11:22:00 -
[39]
ITT:
Akita T knows more about everything then anyone from CCP
again.
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.02.16 11:26:00 -
[40]
Originally by: Sheriff Jones don't ask me why different sized rigs aren't ingame...i'm as suprised
There are different sized rigs, and the determining factor is called 'rig calibration', just like normal ship mods have cpu and grid. (try to fit a tech 1 + tech II scanning rig on your covert op frig, is like trying to fit a small + medium armour repairer on a frig)
Originally by: Sheriff Jones How about, oh, top of my head; The lack of racial specialisation and the ability to make your race matter.
Pilots Race dictates what Skill level of 'Ethnic relations' your corps CEO must train in order to have a multicultral corp
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.16 11:27:00 -
[41]
Originally by: Joe
Originally by: Sheriff Jones don't ask me why different sized rigs aren't ingame...i'm as suprised
There are different sized rigs, and the determining factor is called 'rig calibration', just like normal ship mods have cpu and grid. (try to fit a tech 1 + tech II scanning rig on your covert op frig, is like trying to fit a small + medium armour repairer on a frig)
Originally by: Sheriff Jones How about, oh, top of my head; The lack of racial specialisation and the ability to make your race matter.
Pilots Race dictates what Skill level of 'Ethnic relations' your corps CEO must train in order to have a multicultral corp
Add "real" to both and have yourself a nice day
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Joe
Umbra Legion Shadow Empire.
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Posted - 2009.02.16 11:28:00 -
[42]
Originally by: Akita T
The question was, does CCP have a guy (or several guys) we can talk to (um, well, ask nicely or beg or whatever) that could respond to question like "what does CCP intend to do with <feature>" ?
Yes, they're called the CSM, and the Assembly hall section of the forums.
Alternativly theres a Q&A session at fanfests (although asking drunk devs at bars during fanfest will probably get more details)
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 11:39:00 -
[43]
Originally by: Ankhesentapemkah So, instead of complaining, write me a proposal.
There you go: Linkage Enjoy
_ Create a character || Fit a ship || Get some ISK |
Vaal Erit
Science and Trade Institute
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Posted - 2009.02.16 11:40:00 -
[44]
Edited by: Vaal Erit on 16/02/2009 11:40:31 Akita T must have been absent on the day Zulupark answered all questions
I'll say it one last time, CCP (like ever other video game company) throws stuff out there not exactly finished and has to constantly tweak it after it comes onto TQ. Sisi is just testing that the thing will run on Tranq. After that, we test it on tranq and CCP is busy throwing out more new stuff so they don't get around to fixing half the stuff they threw out there. A lot of stuff seems real obvious after it hits tranq for a few years. CCP is slow like a turtle in a coma sometimes.
Ankh is spot on here, make a CSM proposal with clear questions and constructive feedback or gtfo. Omg, I agree with Anhk I feel so dirty, someone get it off me please.
edit: omg now I get to troll Akitas CSM thread, yippie! --
http://desusig.crumplecorn.com/sigs.html
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 11:42:00 -
[45]
Edited by: Akita T on 16/02/2009 11:45:09
Originally by: PaddyPaddy Nihildarnik Akita T knows more about everything then anyone from CCP again.
You say it in a sarcastic manner as if it wasn't true
Originally by: Vaal Erit edit: omg now I get to troll Akitas CSM thread, yippie!
Joy \o/
_ Create a character || Fit a ship || Get some ISK |
Pan Crastus
Anti-Metagaming League
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Posted - 2009.02.16 11:45:00 -
[46]
Originally by: Akita T
So... no offense, but you guys seem to be having a problem. That problem, this time, seems to be that there's no more "oversight", or at least a severe lack of it.
You know, I don't mind completely useless stuff in the game, all games have it (e.g. white items in WoW, vendors that sell them). The issue I have with them in EVE is that a lot of development effort seems to go into things that don't really change anything and in the long run, probably make the game harder to bugfix/maintain.
I'd much prefer it if someone took a long, hard look at the client and why it is completely crap at drawing a few lines and rectangles or why it isn't responsive when there is server lag.
tl;dr: please give the "interior decorator" style developers some other game to work on and whip the coders a bit more often.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2009.02.16 11:50:00 -
[47]
Originally by: Gnulpie
Why such a haste? No one forces CCP to do 2 expansions a year, right? I would rather see one excellent expansion than two crappy.
I would vote to postpone the expansion. As a player I would rather wait 3 more months and have the product better prepared.
Then again, I have only been playing for just under a year and a half, with not much ingame time recently, so there is still so much to learn. LMAO!
Slade
Originally by: Niccolado Starwalker
Please go sit in the corner, and dont forget to don the shame-on-you-hat!
≡v≡ |
Tzar'rim
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Posted - 2009.02.16 11:54:00 -
[48]
I think I understand why this is happening. For years CCP only had a relatively small dev group which, as they were the intitial DEVS, stayed close to the core ideas and beliefs. Ofcourse that had visions/ideas which they simply couldn't implement because of a lack of funding/manpower, but they still HAD those ideas.
Now that they've attracted many more DEVS and their funding has gone up all of a sudden they can start working on all those ideas they had earlier, but obviously as some of the original DEVS aren't working on EVE anymore and ofcourse the fact that the new DEVS are (shock horror)... new, they've lost a bit of the "does this fit in with the original design ideas".
Guess why TomB made a reapperance.
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Franga
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Posted - 2009.02.16 12:16:00 -
[49]
Posting in an AkitaT arrogance thread. Werd. ----------
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KISOGOKU
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Posted - 2009.02.16 12:20:00 -
[50]
Please let the TomB keep out from this ,once proud owner of nerfbat took the hardest nerf even my ugly achura much better than his avatar
Originally by: Tzar'rim
Guess why TomB made a reapperance.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 12:20:00 -
[51]
Originally by: Franga Posting in an AkitaT arrogance thread.
Now, see, this is the kind of thread I like to read more often _ Create a character || Fit a ship || Get some ISK |
Jenny Spitfire
Caldari LoneStar Industries FOUNDATI0N
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Posted - 2009.02.16 20:49:00 -
[52]
I agleed. Aktita for CMS.
--------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |
Element 22
Gallente
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Posted - 2009.02.16 21:29:00 -
[53]
<Jonathon Stethem>
The Devils in the details 'innit. But we all knew that now didn't we. No, the issue is that the devils in the overarching scheme of things. We focus so much on holding things togeather that we're the blind fools of yesterday. Because no one expects the ground to actually swallow you where you stand. And no one expects the devil to be running the show.
</Johnathon Stethem>
(Don't know how to spell his name : ( ) Signatures are annoying...kinda like me. |
Kazzac Elentria
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Posted - 2009.02.16 21:33:00 -
[54]
Originally by: Sheriff Jones
Originally by: Akita T Edited by: Akita T on 16/02/2009 10:35:47 Pre-nerfed as in "useless as introduced". And "useless" defined as "there are other existing things that can already do that, and do it better and/or cheaper".
P.S. I'll be the first to agree that definition doesn't fit for rigs, since nothing similar existed before
And of course taken into consideration "useless for cookie cutters"
I;m honestly shocked someone didn't look at rig design, look at how most ships were being used, and just add a cap and or shield regen percentage bonus to all Caldari ships.
..net effect would have been the same. |
Mr Discord
Viziam
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Posted - 2009.02.16 21:47:00 -
[55]
Originally by: PaddyPaddy Nihildarnik ITT:
Akita T knows more about everything then anyone from CCP again.
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Stab Wounds
Caldari State Protectorate
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Posted - 2009.02.16 22:31:00 -
[56]
postin in akita t "i'm a complete moron who has no clue about the game thread"
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Jenny Spitfire
Caldari LoneStar Industries FOUNDATI0N
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Posted - 2009.02.16 22:44:00 -
[57]
Originally by: Stab Wounds postin in akita t "i'm a complete moron who has no clue about the game thread"
No, I disagleed! Akita speeks the truht and she is vewy smarat. She told us why. --------- Technica impendi Caldari generis. Pax Caldaria!
Go vote! Put voice for silent majority. LOVE PVP, HATE grief |
Tyrrax Thorrk
Amarr Guiding Hand Social Club
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Posted - 2009.02.16 22:48:00 -
[58]
Edited by: Tyrrax Thorrk on 16/02/2009 22:50:03
Originally by: Nomakai Delateriel Marauders. Good stuff. CCP said they were meant for PvE, and that's what people use them for.
Did CCP really say that ? :\ You woulda thought they'd have gotten the message when they made the abortion that is the Retribution..
DON'T MAKE SHIPS FOR PVE, WE CAN USE OUR SHIPS THAT AREN'T WORTHLESS FOR PVP FOR THAT ! THANKS.
Also I think the person Akita is missing is Oveur, not sure but I *think* he's been working more on the vampire crap than on EVE :\ whoever replaced him (if he was replaced) isn't anywhere near as good.
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Suneai
Gallente
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Posted - 2009.02.16 22:55:00 -
[59]
Originally by: Akita T So they should start talking then
We need some "so, this is what we want, here at CCP" devblogs covering NOT ONLY the new stuff, but a lot of the old, never really revisited stuff (starting with the things I mentioned above, and many more). NOT devblogs about how things will be, nor how they are... but what the INTENDED use was supposed to be, and why it's not quite as intended (and when can we expect it to be as intended, if ever).
Don't you think the lead developers & designers would be a little too busy... you know... leading?
I doubt they have time to write blogs explaining themselves; they're busy trying to get things organised and make sure things are going according to plan... or when they don't go to plan, figuring out a new path.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 23:04:00 -
[60]
Edited by: Akita T on 16/02/2009 23:06:03
Originally by: Suneai Don't you think the lead developers & designers would be a little too busy... you know... leading?
No, I don't think so. The sort of question I'd like answered are the same questions I'd like them to ask themselves and discuss with their teams anyway. Simply dropping us a couple of lines of "so this is what we thought of it" wouldn't take more than a couple of minutes.
Quote: I doubt they have time to write blogs explaining themselves; they're busy trying to get things organised and make sure things are going according to plan... or when they don't go to plan, figuring out a new path.
See the AH thread (Linkage) about details on the proposed Q&A system.
_ Create a character || Fit a ship || Get some ISK |
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