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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Calebus Phobeus
Eternal Seekers of Darkness
0
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Posted - 2012.04.24 19:54:00 -
[31] - Quote
@Laurent: It crashs with 295.40 for the tengu here. Just getting the loading animation and then the client freezes (not the computer). Tornado is working fine here. Loading, seems to be fine and rotating it... works nicely. //edit: Legion and Proteus also crashs here. //edit2: Could it be, that its working with the Tornado here as I checked it yesterday and its still in cash, while I never checked the other T3 ships? Maybe that the reason, why it seems to be somewhat random which T3 are crashing the client? |
Globulin Kaundur
Republic Military School Minmatar Republic
0
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Posted - 2012.04.24 19:56:00 -
[32] - Quote
I can confirm the crashes when displaying a Tengu.
But: I have an ATI/AMD RadeonHD with fglrx (12-3-1). So this is not an nvidia issue.
Debian Wheezy Kernel 3.2.0-2-amd64 wine 1.4~rc1-0.1 |
Laurent Cookie
Peace of Corps
0
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Posted - 2012.04.24 20:00:00 -
[33] - Quote
I've updated my bug report as it crash also on ATI cards (Thanks for the info !)
Any in-game crash on ATI/AMD ? Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
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Calebus Phobeus
Eternal Seekers of Darkness
0
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Posted - 2012.04.24 20:02:00 -
[34] - Quote
Quite the first time, I had serious problems. Can you post the URL to the issue, so I can observe it as well? |
Sallah ad-Din
Constructive Unit System Alliance
0
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Posted - 2012.04.24 20:03:00 -
[35] - Quote
Its not only on Nvidia, i have an Intel G4 adapter, and i even dont see ship models, just shadows :) |
Laurent Cookie
Peace of Corps
0
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Posted - 2012.04.24 20:05:00 -
[36] - Quote
Well, I'm not used to bug reporting in EVE, it seems that this issue is currently viewable only by me, isn't ?
Anyway, where my url : https://bugs.eveonline.com/mybugreports.asp?Action=View&ID=133469
Also, screenshot : http://pix.toile-libre.org/upload/original/1335298019.png Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
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dockside
Silicate Fire
0
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Posted - 2012.04.24 20:15:00 -
[37] - Quote
Quote:You are not authorized to view this bug report |
Nebu Retski
Lead Farmers Kill It With Fire
10
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Posted - 2012.04.24 20:33:00 -
[38] - Quote
Same problem here. It seems that whenever a T3 model (maybe other models as well) needs to be loaded that it crashes. Login after the crash seems to work until another T3 model (or other) needs to be loaded. The crash report I get is the same as
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Lairel Dallocort
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.24 20:51:00 -
[39] - Quote
I get a crash on my Ubuntu 12.04 with FGLRX 12.1 drivers and wine 1.5.2, so it's not just Nvidia. I had the problem at some stations with no other ships around as well as at heavy traffic stations. I tried turning all graphics to lowest and no change, still crashes. |
CoffinQueen
EVE University Ivy League
0
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Posted - 2012.04.24 20:54:00 -
[40] - Quote
Terminal shows this:
Quote: ... fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:dbghelp:elf_search_auxv can't find symbol in module wine: Unhandled page fault on read access to 0x57737c67 at address 0x1e0fee3e (thread 0041), starting debugger...
I think both the lines: fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored and fixme:dbghelp:elf_search_auxv can't find symbol in module
indicating the problem. But I'm no programmer so I don't know how to repair Anyone smarter than me who knows were exactly the bug is hiding? |
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kakmonstret
Domain Mining and Trading Corp
2
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Posted - 2012.04.24 21:29:00 -
[41] - Quote
One guy in the Linux ingame channel reports that it dosen't crasch with folowing:
Suri Abrams > Two GTX 570s in SLI with 295.4 drivers and the most recent wine you can get on Arch.
Not sure what if anything what it means seems alot of you got the same driver version. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.24 21:44:00 -
[42] - Quote
I've made a Wine bug report as I start looking into this.
http://bugs.winehq.org/show_bug.cgi?id=30515
Please post any relevant details, but don't just chatter / 'me too' / spam, etc. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.24 21:50:00 -
[43] - Quote
kakmonstret wrote:One guy in the Linux ingame channel reports that it dosen't crasch with folowing:
Suri Abrams > Two GTX 570s in SLI with 295.4 drivers and the most recent wine you can get on Arch.
Not sure what if anything what it means seems alot of you got the same driver version.
See if you can have him run wine --version?
Also, ask him if he has overrides in winecfg for msvcr80, msvcr90, and/or msvcr100 and what they're set to. |
POS Trader
Merchants of Lore
0
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Posted - 2012.04.24 21:50:00 -
[44] - Quote
Calebus Phobeus wrote:@Laurent: It crashs with 295.40 for the tengu here. Just getting the loading animation and then the client freezes (not the computer). Tornado is working fine here. Loading, seems to be fine and rotating it... works nicely. //edit: Legion and Proteus also crashs here. //edit2: Could it be, that its working with the Tornado here as I checked it yesterday and its still in cash, while I never checked the other T3 ships? Maybe that the reason, why it seems to be somewhat random which T3 are crashing the client?
Tornado is NOT a T3 ship. Tornado is a TIER 3 Battlecruiser.
Anyway, I was very happy about increased FPS on my client so I wanted to test it out. So I undocked in Jita - first time in weeks
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Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
84
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Posted - 2012.04.24 22:26:00 -
[45] - Quote
Confirming the issue.
Kubuntu 11.10 64-bit. WINE 1.4.0 Nvidia drivers 280.13 GTX 560 Ti
As workaround, I suggest everyone to open the map (so that models are not actually displayed) and dock/undock/fly to safety. << THE RABBLE BRIGADE >> |
Maquis196
4S Corporation RAZOR Alliance
0
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Posted - 2012.04.24 23:06:00 -
[46] - Quote
Confirming bug as well (we all know it's a bug just want to help build up numbers so CCP know it's a big problem).
Also, there's nothing wrong with dozens of people confirming bug with winehq as well, or at least until somewhere there actually confirms the bug, enough activity on the bug report by a lot of people might see movement. The problem does appear to be UI related and I think there was work there for Inferno.
We know it's not a windows issue, so either wine or eve is broken, hopefully it's a quick fix, I live up north and avoiding T3s is hard!
Cheers, Maq |
Spoofeydoo
Nova-Tek
5
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Posted - 2012.04.24 23:14:00 -
[47] - Quote
Katrina Bekers wrote:
As workaround, I suggest everyone to open the map (so that models are not actually displayed) and dock/undock/fly to safety.
I had the map open, I flew to a gate where a Tengu was and crashed. Failure is not an option -- It is packaged with Windows. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.24 23:58:00 -
[48] - Quote
Maquis196 wrote: Also, there's nothing wrong with dozens of people confirming bug with winehq as well, or at least until somewhere there actually confirms the bug, enough activity on the bug report by a lot of people might see movement. The problem does appear to be UI related and I think there was work there for Inferno.
We know it's not a windows issue, so either wine or eve is broken, hopefully it's a quick fix, I live up north and avoiding T3s is hard!
Cheers, Maq
Please don't spam the winehq people. Work on Wine is done on a volunteer basis - a bunch of people complaining just will irritate someone, not motivate them to be helpful. I'm a Wine developer (on unrelated parts).
But do post any additional logs, different systems/architectures/versions of whatever. That is useful information! |
PotH34d
Capital Investment Fund
0
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Posted - 2012.04.25 00:52:00 -
[49] - Quote
See what I found in the huge log generated by using this line WINEDEBUG=+file wine explorer /desktop=EVE2,1440x900 "C:\Program Files\CCP\EVE\bin\ExeFile.exe" > log.txt 2>&
Quote:fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 trace:file:CreateFileW L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE creation 3 attributes 0x8 trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp",0x339e0c,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" 520 0x339b50 (nil) trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" -> "/home/name/.wine/dosdevices/c:/Program Files/CCP/EVE/lib/carbonlib.ccp trace:file:CreateFileW returning 0x8c trace:file:ReadFile 0x8c8 0x2c1c5fb0 512 0x339eb0 (nil trace:file:ReadFile 0x8c8 0x2c1c5fb0 512 0x339eac (nil trace:file:ReadFile 0x8c8 0x2c1c61cc 3272 0x339f04 (nil trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/" 520 0x33a8d8 (nil) trace:file:GetFileAttributesExW L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" 0 0x33a9d trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\",0x33a998,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" 520 0x33a6e8 (nil) trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" -> "/home/name/.wine/dosdevices/c:/users/name/Local Settings/Application Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/ trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.black" 520 0x33a8d8 (nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.gr2" 520 0x33a8d8 (nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.lock" 520 0x33a8d8 (nil) trace:file:GetFileAttributesExW L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" 0 0x33a9d trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black",0x33a998,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" 520 0x33a6e8 (nil) trace:file:wine_nt_to_unix_file_name L"\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" not found in /home/name/.wine/dosdevices/c:/users/name/Local Settings/Application Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ship fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored
It seems that one '\\??\\C:' is missing?! Hopefully this is something interesting and useful, not really sure because I'm newbie in this. The .black file is available in the mentioned directory btw. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.25 01:01:00 -
[50] - Quote
Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way. |
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NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 01:16:00 -
[51] - Quote
If you do that, be warned that flying a t3 is really weird. The camera can't do a "look at" on your own ship. So you can look at other stuff, but then can't reset the camera. Not the end of the world though., |
Buzzy Warstl
The Strontium Asylum
129
|
Posted - 2012.04.25 02:25:00 -
[52] - Quote
NegatedVoid wrote:If you do that, be warned that flying a t3 is really weird. The camera can't do a "look at" on your own ship. So you can look at other stuff, but then can't reset the camera. Not the end of the world though., Oh, that is a gross hack. Tengu verry much
For my sanity I added 2>/dev/null at the end of the rm command. |
Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.25 02:55:00 -
[53] - Quote
NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way.
That is quite an ugly thing to have running, but it seems to work.
I tried just setting that dir unwriteable, but upon previewing the Tengu, the game locked up (it didn't crash) for over a minute.
When restoring the original write permissions to the cache/ships dir the game unfroze (and then crashed as it would normally when previewing a Tengu).
I ran the rm loop and Preview of Tengu and other Tech III Cruisers (Legion, Proteus, Loki) didn't cause a crash - the little "loading" circular animation just played endlessly.
Undocking and flying around the grid didn't seem to cause any issues either, including flying right up to a (now-invisible, only the bracket is displayed) Tengu. Please support: export of settings in editable format
Your stuff goes here. |
Suttin Inkura
Dreddit Test Alliance Please Ignore
2
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Posted - 2012.04.25 03:03:00 -
[54] - Quote
NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way.
While disgusting, it does work. |
Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
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Posted - 2012.04.25 03:58:00 -
[55] - Quote
The while loop did not work for me. As soon as I jumped onto grid on my home station I crash no matter what. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.25 04:08:00 -
[56] - Quote
Make sure you've got the right directory for your cache. Some distros put it in other places or something.
"find ~ | grep /cache/ships" should point you in the right direction, might be slow tho. |
Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
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Posted - 2012.04.25 04:26:00 -
[57] - Quote
NegatedVoid wrote:Make sure you've got the right directory for your cache. Some distros put it in other places or something.
"find ~ | grep /cache/ships" should point you in the right direction, might be slow tho.
Nah, it's correct.
I have been pouring over logs and I noticed this line that may or may not have been present prior to this patch:
Quote:err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
Does anyone else have this? I searched on the Google and found multiple threads about wine + some game + new patch for said game breaking the game and this was present in all of them. Also, for many of these threads this error was new as of that new patch. If the thread did not mention a patch, it simply stated that "all of a sudden" their game started crashing. Could it be that CCP used a d3d command with the new patch that is not yet supported in wine? I know my hardware supports this, and enough other people are having the problem to likely rule out hardware/drivers being old. |
NegatedVoid
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.04.25 04:31:00 -
[58] - Quote
You could try doing winetricks glsl-disable and running without glsl. |
Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
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Posted - 2012.04.25 04:33:00 -
[59] - Quote
NegatedVoid wrote:You could try doing winetricks glsl-disable and running without glsl.
The client does not run with GLSL disabled for me. |
DJ Rubbie
Dreddit Test Alliance Please Ignore
2
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Posted - 2012.04.25 04:48:00 -
[60] - Quote
Interestingly enough, I have no problems when using the tengu itself, but when I get on grid with another tech 3 cruiser or switch subsystems on the tengu, the crash is triggered. |
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