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| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Artwig Aurgnet
Local Cockroach
0
|
Posted - 2012.04.30 22:26:00 -
[181] - Quote
Much thanks, Snorlax!  |

cargo2000
Black Rebel Rifter Club
2
|
Posted - 2012.05.01 00:03:00 -
[182] - Quote
Peri Simone wrote:Snorlax, you're a superhero. Hugely appreciated.
R1FTA loves Snorlax <3
|

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.01 05:21:00 -
[183] - Quote
Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today.
I see them, and my running lights shine through my ship. Failure is not an option -- It is packaged with Windows. |

Indalecia
10
|
Posted - 2012.05.01 10:25:00 -
[184] - Quote
Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today.
That's completely unrelated, that glitch has been there for pretty much forever. |

Hosedna
FumbleFamily Corp
8
|
Posted - 2012.05.01 10:27:00 -
[185] - Quote
Yup, sometimes it goes with some versions of wine or eve, then it comes back a few month later. |

kakmonstret
Domain Mining and Trading Corp
8
|
Posted - 2012.05.01 10:57:00 -
[186] - Quote
If you guys missed it someone really had their head screwed on backwards when they saw the patch notes:
https://forums.eveonline.com/default.aspx?g=posts&t=103128
So apparently we are wining and CCP made a bad job because they used a built in function i python that doesn't work properly in wine. Well well I guess you learn something new everyday.  
Again big thanks to CCP Snorlax for the help! Most of us know that wine isn't supported and appropriate any help we get with running Eve on our favorite OS. |

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.01 14:32:00 -
[187] - Quote
After reading that thread I want to again thank CCP and CCP Snorlax for allowing me to continue to play. Failure is not an option -- It is packaged with Windows. |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
87
|
Posted - 2012.05.01 15:23:00 -
[188] - Quote
kakmonstret wrote:https://forums.eveonline.com/default.aspx?g=posts&t=103128

That Aphoxema guy has serious problems. 
Probably CCP Snorlax (praise be unto him!) just swapped "os.open(...)" for "open(...)" or something equally trivial in dealing with T3 cache files, posted a total of three messages (one of which clearly after icelandic work hours), became an instant hero in our sub-community, but also apparently wasted time and money in order to help a whiny minority.
I think I can roll my eyes till they literally fall on the floor...  << THE RABBLE BRIGADE >> |

Marsan
Production N Destruction INC.
26
|
Posted - 2012.05.01 18:15:00 -
[189] - Quote
The weird part is no one in that other thread had a clue what they were talking about. We were off in our own forum trying to figure out a work around, and a CCP dev decided to help us out (possibly on his own time). Some how we became a bunch of whiners wasting CCP's time. |

Bent Barrel
50
|
Posted - 2012.05.01 20:37:00 -
[190] - Quote
Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever.
never happened to me before ... I see it first time in about 2 years .... |

MrChipmunk Otsito
Gnome Industries
0
|
Posted - 2012.05.01 22:59:00 -
[191] - Quote
Marsan wrote:Some how we became a bunch of whiners wasting CCP's time. Some people just like to start ****. I usually just ignore those people or mess with them if they seem stupid enough  |

Fearless M0F0
Incursion PWNAGE Asc
17
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Posted - 2012.05.02 03:37:00 -
[192] - Quote
CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that.
I've been plexing my accounts since the "18 months" fiasco waiting for some sign from CCP. The fact a dev was allowed enough leeway to take care of the bastard sons of Eve has given me enough reason to re-sub.
2 accounts just re-subbed is my way to say thanks to CCP Snorlax 
|

NitricEster
The Independent Legion of Wookies TOHA Conglomerate
0
|
Posted - 2012.05.02 06:38:00 -
[193] - Quote
Well this issue helped everyone in this thread continue to play the game. Also I too have two accounts and will be renewing both in the next month. If this issue had gone on though I would not be renewing either.
Snorlax spent maybe 8-16 hours of his time and saved the company all the players in this thread from bailing...not to mention all of the other linux players that choose to remain silent. He's well earned his keep to CCP for this.
I completely see the point from CCP. It's easier to let the community fix most problems. However it would be nice to know how many eve-linux users are out there so CCP can get a better feel for why just throwing 1 developer at testing and fixing wine/eve related issues is worth while. Even if you do not fully support linux it would be nice to know they'll do what they can when they can. By my rough guestimate 600-700 linux account players easily pay for a developers salary if that developer's entire purpose was to test and support linux. As we saw in this thread linux does not require a full time developer to support it. So if there are 900->1500 linux accounts or more I'd be willing to guess CCP would see value in supporting our platform if they had 1 developer sitting around with a linux hat twiddling his thumbs on most days...
Any thoughts on how to get CCP those numbers? |

Kadesh Priestess
Scalding Chill
186
|
Posted - 2012.05.02 09:06:00 -
[194] - Quote
Bent Barrel wrote:never happened to me before ... I see it first time in about 2 years .... Try disabling shadows / bloom / postprocessing, i clearly remember one of these things causes such issue to appear. |

Frazier
Isaziwa Industrial Resource and Service
0
|
Posted - 2012.05.02 15:48:00 -
[195] - Quote
Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever.
Try disabling anti-aliasing, fixed it for me. |

TWHC Assistant
45
|
Posted - 2012.05.02 17:31:00 -
[196] - Quote
TWHC Assistant wrote:I am still seeing hard freezes when EVE runs under WINE/Linux with today's update. Without it does it run stable and is also running stable under Windows Vista. Hardware is AMD Phenom 9850 (quad-core, 2.5GHz), Nvidia GeForce GTX260, Linux kernel 3.2.12, 295.40 Nvidia driver. No heat issues, no over-clocking, all cables checked, power draw well below maximum. Best guess I have is it is a software lock-up in the kernel/gfx driver.  I still have not found a cure for it, but I believe now it is not a WINE/EVE issue but the result of the combination of kernel/X11/Nvidia driver, which gets magnified by it. I have found a few reports where others get similar random freezes from a range of applications. If I ever get to the bottom of it and before it resolves itself (the magic of Linux...) will I post another comment on it. |

Bent Barrel
50
|
Posted - 2012.05.02 20:35:00 -
[197] - Quote
Kadesh Priestess wrote:Bent Barrel wrote:never happened to me before ... I see it first time in about 2 years .... Try disabling shadows / bloom / postprocessing, i clearly remember one of these things causes such issue to appear.
the last change was shadows on, so that might be it. I never switched on shadows before. |

Bellista
Perkone Caldari State
0
|
Posted - 2012.05.02 23:42:00 -
[198] - Quote
Great work. The patch worked for me. Thanks a million for looking out for us little people! |

Snowflake Tem
The Order of Symbolic Measures
81
|
Posted - 2012.05.03 00:00:00 -
[199] - Quote
Katrina Bekers wrote:kakmonstret wrote:https://forums.eveonline.com/default.aspx?g=posts&t=103128  That Aphoxema guy has serious problems.  Probably CCP Snorlax (praise be unto him!) just swapped "os.open(...)" for "open(...)" or something equally trivial in dealing with T3 cache files, posted a total of three messages (one of which clearly after icelandic work hours), became an instant hero in our sub-community, but also apparently wasted time and money in order to help a whiny minority. I think I can roll my eyes till they literally fall on the floor... 
no good deed goes unpunished |

Snowflake Tem
The Order of Symbolic Measures
81
|
Posted - 2012.05.03 00:06:00 -
[200] - Quote
Bent Barrel wrote:Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever. never happened to me before ... I see it first time in about 2 years ....
ditch (un-toggle) your anti-alias setting in the graphic tab of the client Escape menu. That clears the irritation of exhaust trail glow poking through the hull up for me.
and stroke the Snorlax while you are here,. |

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.03 00:19:00 -
[201] - Quote
Frazier wrote:Try disabling anti-aliasing, fixed it for me.
Thanks, worked for me too! Failure is not an option -- It is packaged with Windows. |

POS Trader
Merchants of Lore
1
|
Posted - 2012.05.03 23:29:00 -
[202] - Quote
NitricEster wrote:By my rough guestimate 600-700 linux account players easily pay for a developers salary if that developer's entire purpose was to test and support linux.
There is probably less than 600 players. There is probably more than 600 accounts though.
I've been in some alliances with a hundreds of people on teamspeak. Of all those people that I've checked (a few hundred), I've only seen ONE another player connected to TS in Linux. I've also only seen about 5 people connected to TS on a Mac.. So 2 Linux, 5 Mac. In comparison to WIndows, both numbers are very low.
Anyway, CCP did not needed to fix the last problem. The problem was not in EVE - it is a portability issue in Python triggering an incompatibility error in Wine. CCP dev only did a very small work around the python bug. Fixing it on Wine's end would be much more difficult.
It would be nice if at least a few devs simply *test* EVE under Wine, not just for purposes of having us running the game but for EVE's general QA. There are errors that will show up under Wine immediately that could be very difficult to track down under native Win32 API.
PS. If we didn't have to override C runtime to Wine's builtin from native, then the entire EVE crash would not have occurred in the first place! So we need a fix in Wine to allow native C runtime once again 
|

Kaze Brujah
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.07 11:52:00 -
[203] - Quote
I just wanted to add my thanks. Because of the support for wine on linux, I went out of my way and upgraded my account from a trial (playing on Ubuntu 12.04 and Win 7) early. I know it isn't much, but this is the little bit of thanks I can give to CCP Snorlax. Please keep us linux users in mind, even if we are unsupported. |

After Shok
Galactic Trading Corporation GIP Alliance
20
|
Posted - 2012.05.08 11:17:00 -
[204] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
using this patch on wine 1.5.2 - patching EVE is correctly without changing build,native on the wine |

kakmonstret
Domain Mining and Trading Corp
8
|
Posted - 2012.05.15 10:38:00 -
[205] - Quote
After Shok wrote:Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions. using this patch on wine 1.5.2 - patching EVE is correctly without changing build,native on the wine
Humm this could be significant did you test without the patch?
Either 1.5 fixes some problems, or the patch in some way resolves the problems with the updater.
Could be interesting to know either way. |

Di Jiensai
Domination. En Garde
3
|
Posted - 2012.05.16 08:03:00 -
[206] - Quote
Yesterday i built wine from git on debian testing, without patches, and eve ran with 3 clients without problems. I do have antialiasing disabled though. I also tried show info and shipviewer on a T3 ship and it worked fine.
Also to note, i did not have to mess with internal/native dll overrides. eve ran with the same config i used to patch it. |
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