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Thread Statistics | Show CCP posts - 5 post(s) |

Sallah ad-Din
Constructive Unit System Alliance
0
|
Posted - 2012.04.24 13:35:00 -
[1] - Quote
Hi, since last update i have 5 client crashes. It happens mostly in space.
Wine wine-1.5.2
Patch without errors Repair was finished without errors to.
Any suggestions ?
I have a dump file, in case if it help.
2012.04.24 13:28:02 STARTUP [8] 2012.04.24 13:29:53 SHUTDOWN [8] Crashed (0xC0000005) for b364755, minidu mp written in C:\users\Local Settings\Application Data\CCP\EVE\fd30c122-fa 27-4a76-b2b4-46a327a0a5b1.dmp 2012.04.24 13:37:48 STARTUP [8] 2012.04.24 13:40:02 SHUTDOWN [8] Crashed (0xC0000005) for b364755, minidu mp written in C:\users\Local Settings\Application Data\CCP\EVE\a4c5ff96-9b 85-4c0d-853f-a6a231d81e63.dmp |

Fam Trinly
Russian SOBR SOLAR FLEET
3
|
Posted - 2012.04.24 13:54:00 -
[2] - Quote
Sallah ad-Din wrote:Hi, since last update i have 5 client crashes. It happens mostly in space.
I have two clients in two directories and I use them on 2 different displays, patched without errors, cache was cleaned, first crush was at my secondary client after login and character selection in station dock, second was on primary eve-client with another character when he was in space after 15-20 minutes of flying, docked, undocked, changed 2 ships and jump 3 gates and 1 bridge
before this patch everything was perfect ... have not any crushes last winter before inferno patch
ubuntu x64 11.10 wine 1.4
just right now got third crush in docked character when tryed to refit ship
Quote:Unhandled exception: page fault on read access to 0x57737c67 in 32-bit code (0x1e0fee3e). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:1e0fee3e ESP:0033af60 EBP:0033af78 EFLAGS:00010202( R- -- I - - - ) EAX:27fffffb EBX:00000005 ECX:2f737c68 EDX:ffffffff ESI:00000000 EDI:00000005 Stack dump: 0x0033af60: 00000001 01e0df08 1e1a36a7 1e1a36cd 0x0033af70: 00000005 00000005 00000000 1e01d246 0x0033af80: 00000000 2d477830 0033b054 ffffffff 0x0033af90: 0033afd4 2b6c1fe0 1e01b9a6 01e0df08 0x0033afa0: 2d477830 00000000 00000001 04fd0de4 0x0033afb0: 00000083 001752c0 01e0df08 001b0fd0 Backtrace: =>0 0x1e0fee3e in python27 (+0xfee3e) (0x0033af78) 0x1e0fee3e: testb$0x1,0x4(%eax,%ecx,1) Modules: ....
P.S. Sallah ad-Din - please rename the topic (try to edit first post) and add to the name "(Inferno.Escalation 24 april patch)" |

Kadesh Priestess
Scalding Chill
182
|
Posted - 2012.04.24 14:11:00 -
[3] - Quote
Experiencing these crashes long time, on sisi for at least 1-2 weeks and now on TQ. Crash occurs when models for certain items are loaded, i'm pretty sure just in one - rogue drone cruise missile sentry (watched spawns to see for exact reason of crash on one of the missions).
Alot of player ships or turrets are also causing it, it's almost impossible to undock from trade hub stations w/o crash.
Just checked, i'm sitting in dock in anathema (which doesn't cause crash), but previews of following items cause crash: tech3 cruisers |

Dwindlehop
Stimulus Rote Kapelle
2
|
Posted - 2012.04.24 14:40:00 -
[4] - Quote
I just loaded Escalation and encountered very similar issues. I was in a trade hub. Undocked and crashed. Came right back, and crashed immediately again. Third time, I was able to get two warps away before crashing at a gate. Going to fiddle with some graphics settings and see if there's anything that won't crash. |

Peri Simone
Black Rebel Rifter Club
35
|
Posted - 2012.04.24 14:50:00 -
[5] - Quote
Same problem. Ubuntu 10.04, WINE 1.4. |

Kadesh Priestess
Scalding Chill
182
|
Posted - 2012.04.24 15:01:00 -
[6] - Quote
Dwindlehop wrote:I just loaded Escalation and encountered very similar issues. I was in a trade hub. Undocked and crashed. Came right back, and crashed immediately again. Third time, I was able to get two warps away before crashing at a gate. Going to fiddle with some graphics settings and see if there's anything that won't crash. Tried various combinations already, don't bother with it - it doesn't help. |

PotH34d
Capital Investment Fund
0
|
Posted - 2012.04.24 15:15:00 -
[7] - Quote
Same issue here as well. Don't get in limbo on 4-4 in Jita  |

Dwindlehop
Stimulus Rote Kapelle
2
|
Posted - 2012.04.24 15:15:00 -
[8] - Quote
Best workaround I've found is to zoom all the way in, so the player ships on-grid never get on-screen. |

Dwindlehop
Stimulus Rote Kapelle
2
|
Posted - 2012.04.24 15:16:00 -
[9] - Quote
And previewing T3 cruisers definitely reproduces the crash. |

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.24 15:33:00 -
[10] - Quote
This would seem to explain why I was able to run L4 missions etc in Dodixie last night (on Sisi) w/o a single crash but couldn't undock or dock w/o crashing this morning: the other players' ship models causing rendering crashes.
I wonder if the rendering crash is in any related to the CQ crash? Please support: export of settings in editable format
Your stuff goes here. |
|

Marsan
Production N Destruction INC.
19
|
Posted - 2012.04.24 15:48:00 -
[11] - Quote
Great I logged off in a Tengu... |

Kismeteer
GoonWaffe Goonswarm Federation
142
|
Posted - 2012.04.24 16:34:00 -
[12] - Quote
confirmed, landed on a gate with a legion on it, crashed. Login again, crash. Soon as he was off grid (on dscan), able to login fine. |

Whitehound
198
|
Posted - 2012.04.24 16:41:00 -
[13] - Quote
Here, too. It freezes my entire linux box when it crashes...
|

Karak Terrel
As Far As The eYe can see Chained Reactions
69
|
Posted - 2012.04.24 17:01:00 -
[14] - Quote
confirming the problem on Gentoo amd64 with wine-1.5.2
As far as i can see on the forums, windows users don't suffer from this problem. Has anyone an idea how to determine if this is a wine or an eve-client bug? |

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.24 17:14:00 -
[15] - Quote
Karak Terrel wrote:confirming the problem on Gentoo amd64 with wine-1.5.2
As far as i can see on the forums, windows users don't suffer from this problem. Has anyone an idea how to determine if this is a wine or an eve-client bug?
Can't rule out graphics drivers either.
I've experienced the issue on two computers, both of which have NVIDIA GPUs.
Box 1: Xubuntu 11.10 64-bit, Wine 1.4, 8 GB RAM, GTX460, 295.40 driver binaries. Box 2: Ubuntu 10.10 64-bit, Wine 1.4, 8 GB RAM, 9300GE, 260.19.06 driver binaries.
However the current Windows drivers are 296.10 from what I saw at www.nvidia.com.
Is everyone experiencing the crashes on NVIDIA hardware or are ATI users also getting the crashes? If ATI also has issues I would rule out the drivers. Please support: export of settings in editable format
Your stuff goes here. |

Tatzel Xadi
L V B Industries
0
|
Posted - 2012.04.24 17:22:00 -
[16] - Quote
same problem here. Ubuntu 10.11, wine 1.3, Nvidia-drivers
I logged off in jita... yay  |

Dwindlehop
Stimulus Rote Kapelle
2
|
Posted - 2012.04.24 18:40:00 -
[17] - Quote
Seeing the crash with Nvidia drivers 280.13, Ubuntu 11.10 here. |

Kadesh Priestess
Scalding Chill
183
|
Posted - 2012.04.24 18:41:00 -
[18] - Quote
I'm on nvidia gt 260m, 295.20 |

dockside
Silicate Fire
0
|
Posted - 2012.04.24 18:46:00 -
[19] - Quote
Seems to be the same here, had what seemed like random crashes.
I also have nvidia 295.*
Since i turned off trails it has not happened again tho, will report back if I don't crash again |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 18:46:00 -
[20] - Quote
Same issue 
System information: Wine build: wine-1.5.1 Platform: i386 Host system: Linux Host version: 3.2-CHAKRA Nvidia GT240 - Drivers 295.33
Crash in space while approaching a gate... |
|

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.04.24 18:50:00 -
[21] - Quote
Nvidia GTX 460 with the 295.40 driver here.
I'm stuck in Jita as well. Failure is not an option -- It is packaged with Windows. |

dockside
Silicate Fire
0
|
Posted - 2012.04.24 18:51:00 -
[22] - Quote
Had a crash again, turning off trails did not do it. |

Sipphakta en Gravonere
EVE University Ivy League
0
|
Posted - 2012.04.24 18:52:00 -
[23] - Quote
Same here, wine1.5.2, amd64, Nvidia drivers 295.33 |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 18:55:00 -
[24] - Quote
Confirmed that trails trick don't work, it crashed again too
I'll disable more things, one by one Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.24 18:57:00 -
[25] - Quote
Turning off trails, turrets, and drone models didn't help for me. I'm on "Box 2" listed in my earlier post, preview of any Tech III Cruiser crashes EVE.
(Ubuntu 10.10 64-bit, Wine 1.4, 8 GB RAM, 9300GE, 260.19.06 driver binaries) Please support: export of settings in editable format
Your stuff goes here. |

dockside
Silicate Fire
0
|
Posted - 2012.04.24 19:22:00 -
[26] - Quote
Anyone using anything but lowest on all settings? |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 19:26:00 -
[27] - Quote
@dockside : I'll try that
Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|

Errotan
Puritans HUN Reloaded
0
|
Posted - 2012.04.24 19:28:00 -
[28] - Quote
Confirmed. Everything works well until I see T3 ships then the client crashes.
Debian 6.0 Linux 3.0.21 Wine 1.4 Geforce GT430 Nvidia 295.20 driver
Anybody made a bugreport ? |

Calebus Phobeus
Eternal Seekers of Darkness
0
|
Posted - 2012.04.24 19:35:00 -
[29] - Quote
The issue seems to be reproducable here when going into the 3D preview of the tengu. Tornado seems to work fine here. F16, Wine 1.5.1 and Nvidia 295.40. |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 19:38:00 -
[30] - Quote
Bug 133469 Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|
|

Calebus Phobeus
Eternal Seekers of Darkness
0
|
Posted - 2012.04.24 19:54:00 -
[31] - Quote
@Laurent: It crashs with 295.40 for the tengu here. Just getting the loading animation and then the client freezes (not the computer). Tornado is working fine here. Loading, seems to be fine and rotating it... works nicely. //edit: Legion and Proteus also crashs here. //edit2: Could it be, that its working with the Tornado here as I checked it yesterday and its still in cash, while I never checked the other T3 ships? Maybe that the reason, why it seems to be somewhat random which T3 are crashing the client? |

Globulin Kaundur
Republic Military School Minmatar Republic
0
|
Posted - 2012.04.24 19:56:00 -
[32] - Quote
I can confirm the crashes when displaying a Tengu.
But: I have an ATI/AMD RadeonHD with fglrx (12-3-1). So this is not an nvidia issue.
Debian Wheezy Kernel 3.2.0-2-amd64 wine 1.4~rc1-0.1 |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 20:00:00 -
[33] - Quote
I've updated my bug report as it crash also on ATI cards (Thanks for the info !)
Any in-game crash on ATI/AMD ? Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|

Calebus Phobeus
Eternal Seekers of Darkness
0
|
Posted - 2012.04.24 20:02:00 -
[34] - Quote
Quite the first time, I had serious problems. Can you post the URL to the issue, so I can observe it as well? |

Sallah ad-Din
Constructive Unit System Alliance
0
|
Posted - 2012.04.24 20:03:00 -
[35] - Quote
Its not only on Nvidia, i have an Intel G4 adapter, and i even dont see ship models, just shadows :) |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.24 20:05:00 -
[36] - Quote
Well, I'm not used to bug reporting in EVE, it seems that this issue is currently viewable only by me, isn't ?
Anyway, where my url : https://bugs.eveonline.com/mybugreports.asp?Action=View&ID=133469
Also, screenshot : http://pix.toile-libre.org/upload/original/1335298019.png Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|

dockside
Silicate Fire
0
|
Posted - 2012.04.24 20:15:00 -
[37] - Quote
Quote:You are not authorized to view this bug report |

Nebu Retski
Lead Farmers Kill It With Fire
10
|
Posted - 2012.04.24 20:33:00 -
[38] - Quote
Same problem here. It seems that whenever a T3 model (maybe other models as well) needs to be loaded that it crashes. Login after the crash seems to work until another T3 model (or other) needs to be loaded. The crash report I get is the same as
|

Lairel Dallocort
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.24 20:51:00 -
[39] - Quote
I get a crash on my Ubuntu 12.04 with FGLRX 12.1 drivers and wine 1.5.2, so it's not just Nvidia. I had the problem at some stations with no other ships around as well as at heavy traffic stations. I tried turning all graphics to lowest and no change, still crashes. |

CoffinQueen
EVE University Ivy League
0
|
Posted - 2012.04.24 20:54:00 -
[40] - Quote
Terminal shows this:
Quote: ... fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:dbghelp:elf_search_auxv can't find symbol in module wine: Unhandled page fault on read access to 0x57737c67 at address 0x1e0fee3e (thread 0041), starting debugger...
I think both the lines: fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored and fixme:dbghelp:elf_search_auxv can't find symbol in module
indicating the problem. But I'm no programmer so I don't know how to repair  Anyone smarter than me who knows were exactly the bug is hiding? |
|

kakmonstret
Domain Mining and Trading Corp
2
|
Posted - 2012.04.24 21:29:00 -
[41] - Quote
One guy in the Linux ingame channel reports that it dosen't crasch with folowing:
Suri Abrams > Two GTX 570s in SLI with 295.4 drivers and the most recent wine you can get on Arch.
Not sure what if anything what it means seems alot of you got the same driver version. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.24 21:44:00 -
[42] - Quote
I've made a Wine bug report as I start looking into this.
http://bugs.winehq.org/show_bug.cgi?id=30515
Please post any relevant details, but don't just chatter / 'me too' / spam, etc. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.24 21:50:00 -
[43] - Quote
kakmonstret wrote:One guy in the Linux ingame channel reports that it dosen't crasch with folowing:
Suri Abrams > Two GTX 570s in SLI with 295.4 drivers and the most recent wine you can get on Arch.
Not sure what if anything what it means seems alot of you got the same driver version.
See if you can have him run wine --version?
Also, ask him if he has overrides in winecfg for msvcr80, msvcr90, and/or msvcr100 and what they're set to. |

POS Trader
Merchants of Lore
0
|
Posted - 2012.04.24 21:50:00 -
[44] - Quote
Calebus Phobeus wrote:@Laurent: It crashs with 295.40 for the tengu here. Just getting the loading animation and then the client freezes (not the computer). Tornado is working fine here. Loading, seems to be fine and rotating it... works nicely. //edit: Legion and Proteus also crashs here. //edit2: Could it be, that its working with the Tornado here as I checked it yesterday and its still in cash, while I never checked the other T3 ships? Maybe that the reason, why it seems to be somewhat random which T3 are crashing the client?
Tornado is NOT a T3 ship. Tornado is a TIER 3 Battlecruiser.
Anyway, I was very happy about increased FPS on my client so I wanted to test it out. So I undocked in Jita - first time in weeks   
|

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
84
|
Posted - 2012.04.24 22:26:00 -
[45] - Quote
Confirming the issue.
Kubuntu 11.10 64-bit. WINE 1.4.0 Nvidia drivers 280.13 GTX 560 Ti
As workaround, I suggest everyone to open the map (so that models are not actually displayed) and dock/undock/fly to safety. << THE RABBLE BRIGADE >> |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.24 23:06:00 -
[46] - Quote
Confirming bug as well (we all know it's a bug just want to help build up numbers so CCP know it's a big problem).
Also, there's nothing wrong with dozens of people confirming bug with winehq as well, or at least until somewhere there actually confirms the bug, enough activity on the bug report by a lot of people might see movement. The problem does appear to be UI related and I think there was work there for Inferno.
We know it's not a windows issue, so either wine or eve is broken, hopefully it's a quick fix, I live up north and avoiding T3s is hard!
Cheers, Maq |

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.04.24 23:14:00 -
[47] - Quote
Katrina Bekers wrote:
As workaround, I suggest everyone to open the map (so that models are not actually displayed) and dock/undock/fly to safety.
I had the map open, I flew to a gate where a Tengu was and crashed. Failure is not an option -- It is packaged with Windows. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.24 23:58:00 -
[48] - Quote
Maquis196 wrote: Also, there's nothing wrong with dozens of people confirming bug with winehq as well, or at least until somewhere there actually confirms the bug, enough activity on the bug report by a lot of people might see movement. The problem does appear to be UI related and I think there was work there for Inferno.
We know it's not a windows issue, so either wine or eve is broken, hopefully it's a quick fix, I live up north and avoiding T3s is hard!
Cheers, Maq
Please don't spam the winehq people. Work on Wine is done on a volunteer basis - a bunch of people complaining just will irritate someone, not motivate them to be helpful. I'm a Wine developer (on unrelated parts).
But do post any additional logs, different systems/architectures/versions of whatever. That is useful information! |

PotH34d
Capital Investment Fund
0
|
Posted - 2012.04.25 00:52:00 -
[49] - Quote
See what I found in the huge log generated by using this line WINEDEBUG=+file wine explorer /desktop=EVE2,1440x900 "C:\Program Files\CCP\EVE\bin\ExeFile.exe" > log.txt 2>&
Quote:fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 fixme:d3d:resource_check_usage Unhandled usage flags 0x8 trace:file:CreateFileW L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE creation 3 attributes 0x8 trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp",0x339e0c,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" 520 0x339b50 (nil) trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\Program Files\\CCP\\EVE\\lib\\carbonlib.ccp" -> "/home/name/.wine/dosdevices/c:/Program Files/CCP/EVE/lib/carbonlib.ccp trace:file:CreateFileW returning 0x8c trace:file:ReadFile 0x8c8 0x2c1c5fb0 512 0x339eb0 (nil trace:file:ReadFile 0x8c8 0x2c1c5fb0 512 0x339eac (nil trace:file:ReadFile 0x8c8 0x2c1c61cc 3272 0x339f04 (nil trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/" 520 0x33a8d8 (nil) trace:file:GetFileAttributesExW L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" 0 0x33a9d trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\",0x33a998,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" 520 0x33a6e8 (nil) trace:file:wine_nt_to_unix_file_name L"\\??\\C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\" -> "/home/name/.wine/dosdevices/c:/users/name/Local Settings/Application Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/ trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.black" 520 0x33a8d8 (nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.gr2" 520 0x33a8d8 (nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\//ships/29984_29972_30048_30088_30122_30143.lock" 520 0x33a8d8 (nil) trace:file:GetFileAttributesExW L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" 0 0x33a9d trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black",0x33a998,(nil),(nil) trace:file:RtlGetFullPathName_U (L"C:\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" 520 0x33a6e8 (nil) trace:file:wine_nt_to_unix_file_name L"\\users\\name\\Local Settings\\Application Data\\CCP\\EVE\\c_program_files_ccp_eve_tranquility\\cache\\ships\\29984_29972_30048_30088_30122_30143.black" not found in /home/name/.wine/dosdevices/c:/users/name/Local Settings/Application Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ship fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01ff ignored
It seems that one '\\??\\C:' is missing?! Hopefully this is something interesting and useful, not really sure because I'm newbie in this. The .black file is available in the mentioned directory btw. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 01:01:00 -
[50] - Quote
Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way. |
|

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 01:16:00 -
[51] - Quote
If you do that, be warned that flying a t3 is really weird. The camera can't do a "look at" on your own ship. So you can look at other stuff, but then can't reset the camera. Not the end of the world though., |

Buzzy Warstl
The Strontium Asylum
129
|
Posted - 2012.04.25 02:25:00 -
[52] - Quote
NegatedVoid wrote:If you do that, be warned that flying a t3 is really weird. The camera can't do a "look at" on your own ship. So you can look at other stuff, but then can't reset the camera. Not the end of the world though., Oh, that is a gross hack. Tengu verry much
For my sanity I added 2>/dev/null at the end of the rm command. |

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.25 02:55:00 -
[53] - Quote
NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way.
That is quite an ugly thing to have running, but it seems to work.
I tried just setting that dir unwriteable, but upon previewing the Tengu, the game locked up (it didn't crash) for over a minute.
When restoring the original write permissions to the cache/ships dir the game unfroze (and then crashed as it would normally when previewing a Tengu).
I ran the rm loop and Preview of Tengu and other Tech III Cruisers (Legion, Proteus, Loki) didn't cause a crash - the little "loading" circular animation just played endlessly.
Undocking and flying around the grid didn't seem to cause any issues either, including flying right up to a (now-invisible, only the bracket is displayed) Tengu. Please support: export of settings in editable format
Your stuff goes here. |

Suttin Inkura
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 03:03:00 -
[54] - Quote
NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way.
While disgusting, it does work. |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 03:58:00 -
[55] - Quote
The while loop did not work for me. As soon as I jumped onto grid on my home station I crash no matter what. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 04:08:00 -
[56] - Quote
Make sure you've got the right directory for your cache. Some distros put it in other places or something.
"find ~ | grep /cache/ships" should point you in the right direction, might be slow tho. |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 04:26:00 -
[57] - Quote
NegatedVoid wrote:Make sure you've got the right directory for your cache. Some distros put it in other places or something.
"find ~ | grep /cache/ships" should point you in the right direction, might be slow tho.
Nah, it's correct.
I have been pouring over logs and I noticed this line that may or may not have been present prior to this patch:
Quote:err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
Does anyone else have this? I searched on the Google and found multiple threads about wine + some game + new patch for said game breaking the game and this was present in all of them. Also, for many of these threads this error was new as of that new patch. If the thread did not mention a patch, it simply stated that "all of a sudden" their game started crashing. Could it be that CCP used a d3d command with the new patch that is not yet supported in wine? I know my hardware supports this, and enough other people are having the problem to likely rule out hardware/drivers being old. |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 04:31:00 -
[58] - Quote
You could try doing winetricks glsl-disable and running without glsl. |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 04:33:00 -
[59] - Quote
NegatedVoid wrote:You could try doing winetricks glsl-disable and running without glsl.
The client does not run with GLSL disabled for me. |

DJ Rubbie
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 04:48:00 -
[60] - Quote
Interestingly enough, I have no problems when using the tengu itself, but when I get on grid with another tech 3 cruiser or switch subsystems on the tengu, the crash is triggered. |
|

TRiToNaMa
Caldari Provisions Caldari State
0
|
Posted - 2012.04.25 06:32:00 -
[61] - Quote
Confirming bug, client crushes on almost every warp, undocking, even when mining at 3 A.M. in hi-secs with no other player ships within the range of sight) Ubuntu 11.04 Wine 1.4 Nvidia drivers 295.40 |

Kadesh Priestess
Scalding Chill
184
|
Posted - 2012.04.25 07:21:00 -
[62] - Quote
DJ Rubbie wrote:Interestingly enough, I have no problems when using the tengu itself, but when I get on grid with another tech 3 cruiser or switch subsystems on the tengu, the crash is triggered. It could be specific subsystem or subsystem combination which causes the crash.
Lairel Dallocort wrote:Does anyone else have this? I have the crash but no such line in output: http://pastebin.com/U3tEPeF9 |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 09:19:00 -
[63] - Quote
Kadesh Priestess wrote:DJ Rubbie wrote:Interestingly enough, I have no problems when using the tengu itself, but when I get on grid with another tech 3 cruiser or switch subsystems on the tengu, the crash is triggered. It could be specific subsystem or subsystem combination which causes the crash. Lairel Dallocort wrote:Does anyone else have this? I have the crash but no such line in output: http://pastebin.com/U3tEPeF9
That line comes from the console output log, sorry i wasn't clear! |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.25 09:23:00 -
[64] - Quote
NegatedVoid wrote:Maquis196 wrote: Also, there's nothing wrong with dozens of people confirming bug with winehq as well, or at least until somewhere there actually confirms the bug, enough activity on the bug report by a lot of people might see movement. The problem does appear to be UI related and I think there was work there for Inferno.
We know it's not a windows issue, so either wine or eve is broken, hopefully it's a quick fix, I live up north and avoiding T3s is hard!
Cheers, Maq
Please don't spam the winehq people. Work on Wine is done on a volunteer basis - a bunch of people complaining just will irritate someone, not motivate them to be helpful. I'm a Wine developer (on unrelated parts). But do post any additional logs, different systems/architectures/versions of whatever. That is useful information!
I wasn't saying spam the wine people, don't get me wrong, I spend many hours chasing bugs and im the supermaint there for about 20 games (including eve), I'm just saying that for a bug report, many people reporting it will get the bug confirmed quicker and could be the difference between it getting fixed if it's a wine problem.
I'll echo your sentiment though, outside of the bug report, don't complain people, joys of unsupported platform! |

Tiberizzle
GoonWaffe Goonswarm Federation
0
|
Posted - 2012.04.25 10:22:00 -
[65] - Quote
Gentoo Linux i7-920 / GTX-480 nvidia-drivers-295.20-r1 wine-1.5.2-250-gdc830aa
Issue exists here roughly as described (crash on preview / loading of at least T3 models) |
|

CCP Snorlax
C C P C C P Alliance
9

|
Posted - 2012.04.25 10:40:00 -
[66] - Quote
This seems to be an issue in how Python under Wine deals with file descriptors - opening a file with os.open and closing it with os.close causes this error.
The Python source code has a comment indicating that this is handled in a hacky way, using internal structures of the Microsoft CRT.
I'll see if I can achieve the same thing in a different way, but I don't have a way to test under Linux, nor should I technically be spending time on this, this being an unsupported platform and all. Still, I don't like seeing EVE crashing.
Hopefully this gives Wine developers a clue, nonetheless. |
|

kakmonstret
Domain Mining and Trading Corp
2
|
Posted - 2012.04.25 10:46:00 -
[67] - Quote
CCP Snorlax wrote:This seems to be an issue in how Python under Wine deals with file descriptors - opening a file with os.open and closing it with os.close causes this error.
The Python source code has a comment indicating that this is handled in a hacky way, using internal structures of the Microsoft CRT.
I'll see if I can achieve the same thing in a different way, but I don't have a way to test under Linux, nor should I technically be spending time on this, this being an unsupported platform and all. Still, I don't like seeing EVE crashing.
Hopefully this gives Wine developers a clue, nonetheless.
Dev post in the Linux forum ohh happy days!
Thanks for the information, greatly appreciated! |

Kadesh Priestess
Scalding Chill
184
|
Posted - 2012.04.25 10:48:00 -
[68] - Quote
Lairel Dallocort wrote:That line comes from the console output log, sorry i wasn't clear! The log i posted also comes from console output.
|

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
85
|
Posted - 2012.04.25 10:55:00 -
[69] - Quote
Just me or the troublesome instruction is always only at 0x1e0fee3e of python27? Did anyone crashed and the PC pointing to a different line? It may be interesting to know what's there in the binary/disassembled code.
Side note: WTF guys! All of CFC uses linux or what? /dev/VFK by February! << THE RABBLE BRIGADE >> |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 11:12:00 -
[70] - Quote
Katrina Bekers wrote:Side note: WTF guys! All of CFC uses linux or what? /dev/VFK by February!
It's because we're the best and Linux is the best, so obviously we'd use the best ;)
|
|

Lairel Dallocort
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.25 11:14:00 -
[71] - Quote
CCP Snorlax wrote:This seems to be an issue in how Python under Wine deals with file descriptors - opening a file with os.open and closing it with os.close causes this error.
The Python source code has a comment indicating that this is handled in a hacky way, using internal structures of the Microsoft CRT.
I'll see if I can achieve the same thing in a different way, but I don't have a way to test under Linux, nor should I technically be spending time on this, this being an unsupported platform and all. Still, I don't like seeing EVE crashing.
Hopefully this gives Wine developers a clue, nonetheless.
If you want me to test things, I am happy to do so at any point. I can provide a direct email address as well. In addition, if you have other information available in detail, post it here and I'm sure a multitude of people will be hacking away in no time. |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
85
|
Posted - 2012.04.25 11:21:00 -
[72] - Quote
After Snorlax's post, I started reading http://www.python.org/doc//current/library/os.html#file-descriptor-operations and all of sudden, I had a lucid dream!
I envisioned EVE using the system installed python, being it the python27.dll provided in the package, or... libpython2.7.so!
Well, dreaming is free, ain't it?
Thank you for your help, Snorlax. It's very, very appreciated.
<< THE RABBLE BRIGADE >> |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.25 11:23:00 -
[73] - Quote
I'd be interested to know why it works fine on mac since I thought that was basically cedega/wine wrapped around eve anyway. Surely what works there would work here? (unless thats nastier hack I guess) |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
3
|
Posted - 2012.04.25 11:29:00 -
[74] - Quote
Maquis196 wrote:I'd be interested to know why it works fine on mac since I thought that was basically cedega/wine wrapped around eve anyway. Surely what works there would work here? (unless thats nastier hack I guess)
I believe they used to do this, however they implemented an OpenGL client for OSX a while back. Not sure why they can't implement the whole thing in OpenGL and then Linux support would be much better/easier to handle... but I respect that CCP Snorlax is giving it a shot even though it isn't supported. However, even with this small thread I think it's obvious that there are enough Linux users that are encumbered by this problem that it's worthwhile monetarily cor CCP to at least fix 1 or 2 problems we have with the client from time to time :)
o7 to CCP Snorlax! |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.25 11:32:00 -
[75] - Quote
Lairel Dallocort wrote:Maquis196 wrote:I'd be interested to know why it works fine on mac since I thought that was basically cedega/wine wrapped around eve anyway. Surely what works there would work here? (unless thats nastier hack I guess) I believe they used to do this, however they implemented an OpenGL client for OSX a while back. Not sure why they can't implement the whole thing in OpenGL and then Linux support would be much better/easier to handle... but I respect that CCP Snorlax is giving it a shot even though it isn't supported. However, even with this small thread I think it's obvious that there are enough Linux users that are encumbered by this problem that it's worthwhile monetarily cor CCP to at least fix 1 or 2 problems we have with the client from time to time :) o7 to CCP Snorlax!
O0o0 I did not know this. Yeah +10 internets for Snorlax for being good enough to take a look. We might be unsupported but it's not like theres 2 guys running eve through qemu on their n900 or something. I'd say theres enough of us that they would notice if we all suddenly disappeared and the CFC would miss us all as well haha |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
3
|
Posted - 2012.04.25 11:44:00 -
[76] - Quote
Maquis196 wrote: and the CFC would miss us all as well haha
Suddenly the enemies of CFC begin to infiltrate the developer network of Python and Wine to ruin support for Eve and finally be able to win CFC space since no one will be around.
|

CoffinQueen
EVE University Ivy League
0
|
Posted - 2012.04.25 12:19:00 -
[77] - Quote
Maquis196 wrote:I'd be interested to know why it works fine on mac since I thought that was basically cedega/wine wrapped around eve anyway. Surely what works there would work here? (unless thats nastier hack I guess)
maybe the python thingie is working properly on mac. Could you take it from a mac over to a linux box somehow? I mean, mac os is based on linux, right?
|

Miner Miss
University of Caille Gallente Federation
0
|
Posted - 2012.04.25 12:20:00 -
[78] - Quote
besides the rm on the cache have you guys found another fix for this ? After a full day of crashes and trying to get eve to work, i`m stuck at a jita gate :)) |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
3
|
Posted - 2012.04.25 12:23:00 -
[79] - Quote
CoffinQueen wrote:Maquis196 wrote:I'd be interested to know why it works fine on mac since I thought that was basically cedega/wine wrapped around eve anyway. Surely what works there would work here? (unless thats nastier hack I guess) maybe the python thingie is working properly on mac. Could you take it from a mac over to a linux box somehow? I mean, mac os is based on linux, right? OSX is based on BSD and some other stuff that is decidedly not Linux. |

Xin Chang
Lost Society Get Off My Lawn
0
|
Posted - 2012.04.25 13:22:00 -
[80] - Quote
CCP Snorlax wrote:The Python source code has a comment indicating that this is handled in a hacky way, using internal structures of the Microsoft CRT.
Gah. I remember getting in flamewars about using undocumented internal structures on the Commodore 64 two decades ago. I'd have thought better of the Python devs! I guess the temptation to "just make it work" using whatever hack seems to get the job done right now is just too much.
|
|

kakmonstret
Domain Mining and Trading Corp
5
|
Posted - 2012.04.25 13:31:00 -
[81] - Quote
Xin Chang wrote:CCP Snorlax wrote:The Python source code has a comment indicating that this is handled in a hacky way, using internal structures of the Microsoft CRT. Gah. I remember getting in flamewars about using undocumented internal structures on the Commodore 64 two decades ago. I'd have thought better of the Python devs! I guess the temptation to "just make it work" using whatever hack seems to get the job done right now is just too much.
Without knowing I would guess this to work around some limitation in the CRT. According to comments to the wine bug it's in the function _PyVerify_fd which may require theses sort of hacks. So this could been the case of choosing between one ugly hack or another ugly hack (e.g. always returning that the fd is okay), Sadly the real world isn't always as nice as you would want. |

kakmonstret
Domain Mining and Trading Corp
5
|
Posted - 2012.04.25 13:52:00 -
[82] - Quote
Ouch seems like this is non trivial to fix in wine. =(
This is the bug that the eve report been said to duplicate:
http://bugs.winehq.org/show_bug.cgi?id=29764 |

Xin Chang
Lost Society Get Off My Lawn
0
|
Posted - 2012.04.25 14:26:00 -
[83] - Quote
Katrina Bekers wrote:Side note: WTF guys! All of CFC uses linux or what? /dev/VFK by February!
In any event, this new bug may give you a new way to mine safely during Hulkageddon. Just have a Tengu sitting at the belt. |

Marsan
Production N Destruction INC.
21
|
Posted - 2012.04.25 15:44:00 -
[84] - Quote
A thought maybe it might be worth while to see if we can get msvcr*(native, builtin) working again. |

Fam Trinly
Russian SOBR SOLAR FLEET
3
|
Posted - 2012.04.25 16:20:00 -
[85] - Quote
So I know only one way to reproduce this bug: using 2 EVE clients - one char alone in cheetah at pos (nobody in grid) and second character warping to that pos in tengu - constantly crashed first client at cheetah when I open from first char ship info of neighbor tengu and clicking with lens on ship model
I tried to reproduce error in python 2.7 installed under wine with file open code as described in http://bugs.winehq.org/show_bug.cgi?id=30515#c9 - but nothing happens, test string successfully written to file without error.
Can somebody, who understand why EVE crashes with modern ships models, tell me more details about reason why python 2.7 cannot do file operations under wine as good as under native win32 ? I'll prefer to report bug or find patch for python or wine and rebuild them to solve this issue than moving back to dual-boot with windows to run only one application (eve). |

Leo Musana
The Wowbaggers
0
|
Posted - 2012.04.25 16:21:00 -
[86] - Quote
I'm also one of the affected :( Could EVE dev plz inplement a quick disable option for the ship cash or even drawing of the T3 ships affected. So the game is atleast playable untill a more permanent fix can be found? |

Buzzy Warstl
The Strontium Asylum
130
|
Posted - 2012.04.25 16:27:00 -
[87] - Quote
Fam Trinly wrote:So I know only one way to reproduce this bug: using 2 EVE clients - one char alone in cheetah at pos (nobody in grid) and second character warping to that pos in tengu - constantly crashed first client at cheetah when I open from first char ship info of neighbor tengu and clicking with lens on ship model I tried to reproduce error in python 2.7 installed under wine with file open code as described in http://bugs.winehq.org/show_bug.cgi?id=30515#c9 - but nothing happens, test string successfully written to file without error. Can somebody, who understand why EVE crashes with modern ships models, tell me more details about reason why python 2.7 cannot do file operations under wine as good as under native win32 ? I'll prefer to report bug or find patch for python or wine and rebuild them to solve this issue than moving back to dual-boot with windows to run only one application (eve). I was able to trigger it in station using the preview function from "show info". |

NegatedVoid
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.04.25 16:59:00 -
[88] - Quote
Fam Trinly wrote: Can somebody, who understand why EVE crashes with modern ships models, tell me more details about reason why python 2.7 cannot do file operations under wine as good as under native win32 ?
Sure. When you open a file, you get a "file descriptor" that is like a pointer to it. When you're done, you're supposed to close it.
The python developers have "os.open" and "os.close" for this - they pass through to the underlying operating system's open and close calls.
If you attempt to close an invalid file descriptor (like .. one that's not open already), the C runtime (msvcrt in this case) will throw an error. However, the Python developers want to have a python exception instead so they do error checking themselves. In order to see if the the file descriptor is "open" already, they have to poke around the internal memory of MSVCRT.
Wine reimplements the Windows API's, such as MSVCRT. So when the python code goes poking inside the memory of the runtime, it's actually poking inside of the memory of the Wine version.
Unfortunately, there is a host of these runtimes (MSVCR80, MSVCR90, MSVCR100, etcetc) that have mostly similar methods with some difference (for example, the structure that holds the needed information is different on each). In Wine, they're all mostly implemented once, not for each version.
So in order to use the expected memory layout, I think that Wine would have to create separate implementations for each of these runtimes, which is a lot of work and leads to a lot of code duplication which is bad.
I'm still working on figuring out the details of how Wine is handling this, but my initial attempts at simple fixes have been unsuccessful. If you're *reallly qualified* please contact me to help, but if you're just casually qualified it might not do much good.
|

Nebu Retski
Lead Farmers Kill It With Fire
10
|
Posted - 2012.04.25 20:08:00 -
[89] - Quote
NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way.
just to confirm that this makes the game playable. the only issue is when switching to a t3 while at a pos (did not test at a station). |
|

CCP Snorlax
C C P C C P Alliance
20

|
Posted - 2012.04.25 21:30:00 -
[90] - Quote
Nebu Retski wrote:NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way. just to confirm that this makes the game playable. the only issue is when switching to a t3 while at a pos (did not test at a station). Try changing this loop to:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*.lock; done
That should allow you to see the generated t3 ships. The lock file that is generated is intended to prevent multiple EVE instances from thrashing - both wasting cpu cycles and potentially corrupting the files with simultaneous writes.
I'm trying to find alternatives of dealing with this - worst case I'll disable this if I detect we're running under Wine and you guys have to live with slightly worse performance when multiboxing. |
|
|

Zaknapan
Red Federation RvB - RED Federation
0
|
Posted - 2012.04.25 21:35:00 -
[91] - Quote
I am affected too... the loop works for me, but sometimes it still crashes. Always with a t3 on grid, so that much seems reproducible at least.
I tried setting the ship cache to read-only but that just freezes the game, until you set it writeable and then it crashes :-(
My start script for eve does now look something like:
Quote:# T3 bug fix for now (while true; do rm -r ~/.wine/drive_c/users/gerard/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/* 2>/dev/null; done) & PID=$!
env WINEPREFIX="/home/gerard/.wine" taskset 1 wine explorer /desktop=EVE1,1920x1080 "C:\Program Files\CCP\EVE\eve.exe"
kill $PID |

TWHC Assistant
5
|
Posted - 2012.04.25 21:40:00 -
[92] - Quote
I have not tried anything further yet under Linux since it freezes my entire box when it crashes and I am at risk of trashing my harddrive or even damaging hardware. It never did this before the patch so now I have switched to Windows for running EVE.
Is anyone else getting hardware freezes?
Also, since it seems to be related to the client's cache could it possibly be solved by disabling the resource cache? It has this as an option in the settings... |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
4
|
Posted - 2012.04.25 22:48:00 -
[93] - Quote
TWHC Assistant wrote:I have not tried anything further yet under Linux since it freezes my entire box when it crashes and I am at risk of trashing my harddrive or even damaging hardware. It never did this before the patch so now I have switched to Windows for running EVE.
Is anyone else getting hardware freezes?
Also, since it seems to be related to the client's cache could it possibly be solved by disabling the resource cache? It has this as an option in the settings... Are you 100% sure it's hardware? Do you run windowed mode and can't alt-tab out? Have you tried moving to another console with Ctrl+Alt+F1 through F6 and killing the eve process? |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
4
|
Posted - 2012.04.25 22:49:00 -
[94] - Quote
Quote:# T3 bug fix for now (while true; do rm -r ~/.wine/drive_c/users/gerard/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/* 2>/dev/null; done) & PID=$!
env WINEPREFIX="/home/gerard/.wine" taskset 1 wine explorer /desktop=EVE1,1920x1080 "C:\Program Files\CCP\EVE\eve.exe"
kill $PID
This is excellent. I have no command-line-fu so this helps a bunch! |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
85
|
Posted - 2012.04.25 23:35:00 -
[95] - Quote
A performance hint:
Since the while-do-done cycle goes on endlesslly, and repeats as fast as possible, you're better off with the "cd" OUTSIDE the cycle, so the filesystem has to traverse the inodes only once, and not at every cycle:
Quote: ( cd ~/.wine/drive_c/users/$USER/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships while true do rm -f *lock >/dev/null 2>&1 done ) &
Also, CCP Snorlax, be careful with "WINE detection".
First and foremost, because there's no easy way to be sure you're actually in a WINE environment - peeking at registry keys is deprecated by WINE devs.
Second, because once you walk down that path, expect to be asked to "count us" by the rabid grues that dwell in this forum. Really, that'd be a serious matter for us linux players. <3 << THE RABBLE BRIGADE >> |

NegatedVoid
Dreddit Test Alliance Please Ignore
6
|
Posted - 2012.04.25 23:55:00 -
[96] - Quote
Hah, thanks for the update to my terrible script.
I think that checking kernel32 for the "wine_get_unix_file_name()" function is better than using registry. But yeah it's a hack.
Better than a wine-detecting hack would be a command line argument or a settings file. Then there's no trickery - just set an option somewhere.
I've got a serious research deadline on the 3rd, but I'm willing to try my hand at reimplementing the msvcrt stuff after that. So maybe we could get a hack in for a while until I (or someone!) can get things working in Wine? |

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.26 02:15:00 -
[97] - Quote
CCP Snorlax wrote:Try changing this loop to:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*.lock; done
That should allow you to see the generated t3 ships. The lock file that is generated is intended to prevent multiple EVE instances from thrashing - both wasting cpu cycles and potentially corrupting the files with simultaneous writes.
I'm trying to find alternatives of dealing with this - worst case I'll disable this if I detect we're running under Wine and you guys have to live with slightly worse performance when multiboxing.
Just rm'ing the lock files didn't work for me - I still got the crashes.
So I'm rm'ing the *.lock, *.black, and *.gr2 files which is a little "cleaner" than just "rm *" in case I run it in a wrong dir.
Please support: export of settings in editable format
Your stuff goes here. |

TWHC Assistant
14
|
Posted - 2012.04.26 07:31:00 -
[98] - Quote
Lairel Dallocort wrote:TWHC Assistant wrote:I have not tried anything further yet under Linux since it freezes my entire box when it crashes and I am at risk of trashing my harddrive or even damaging hardware. It never did this before the patch so now I have switched to Windows for running EVE.
Is anyone else getting hardware freezes?
Also, since it seems to be related to the client's cache could it possibly be solved by disabling the resource cache? It has this as an option in the settings... Are you 100% sure it's hardware? Do you run windowed mode and can't alt-tab out? Have you tried moving to another console with Ctrl+Alt+F1 through F6 and killing the eve process? Yes. I cannot CTRL-ALT-Left or -Right to switch through the virtual desktops nor CTRL-ALT-F1 - F6 to get to a console terminal nor does CTRL-ALT-DELETE work and neither does the mouse cursor move. All I can do is press the hardware reset on my case.
There is no sign of an kernel oops either, no dmesg or syslog entries. It freezes dead. Could be coincidence, but I already checked all cables, checked for dust and heat issues, but everything is ok. It then works flawlessly under Windows Vista. If I do not run WINE/EVE then Linux runs again stable, too. It makes searching for the cause a very unpleasant activity right now. |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.26 08:41:00 -
[99] - Quote
TWHC Assistant wrote:Lairel Dallocort wrote:TWHC Assistant wrote:I have not tried anything further yet under Linux since it freezes my entire box when it crashes and I am at risk of trashing my harddrive or even damaging hardware. It never did this before the patch so now I have switched to Windows for running EVE.
Is anyone else getting hardware freezes?
Also, since it seems to be related to the client's cache could it possibly be solved by disabling the resource cache? It has this as an option in the settings... Are you 100% sure it's hardware? Do you run windowed mode and can't alt-tab out? Have you tried moving to another console with Ctrl+Alt+F1 through F6 and killing the eve process? Yes. I cannot CTRL-ALT-Left or -Right to switch through the virtual desktops nor CTRL-ALT-F1 - F6 to get to a console terminal nor does CTRL-ALT-DELETE work and neither does the mouse cursor move. All I can do is press the hardware reset on my case. There is no sign of an kernel oops either, no dmesg or syslog entries. It freezes dead. Could be coincidence, but I already checked all cables, checked for dust and heat issues, but everything is ok. It then works flawlessly under Windows Vista. If I do not run WINE/EVE then Linux runs again stable, too. It makes searching for the cause a very unpleasant activity right now.
I find in situations like this, the only real way into a box is through ssh. If that's down then you can honestly say the box is a gonner. Of course you need another machine nearby for this (or smartphone). Saves time rebooting :) |

DJ Rubbie
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.26 11:02:00 -
[100] - Quote
TWHC Assistant wrote:Lairel Dallocort wrote:TWHC Assistant wrote:I have not tried anything further yet under Linux since it freezes my entire box when it crashes and I am at risk of trashing my harddrive or even damaging hardware. It never did this before the patch so now I have switched to Windows for running EVE.
Is anyone else getting hardware freezes?
Also, since it seems to be related to the client's cache could it possibly be solved by disabling the resource cache? It has this as an option in the settings... Are you 100% sure it's hardware? Do you run windowed mode and can't alt-tab out? Have you tried moving to another console with Ctrl+Alt+F1 through F6 and killing the eve process? Yes. I cannot CTRL-ALT-Left or -Right to switch through the virtual desktops nor CTRL-ALT-F1 - F6 to get to a console terminal nor does CTRL-ALT-DELETE work and neither does the mouse cursor move. All I can do is press the hardware reset on my case. There is no sign of an kernel oops either, no dmesg or syslog entries. It freezes dead. Could be coincidence, but I already checked all cables, checked for dust and heat issues, but everything is ok. It then works flawlessly under Windows Vista. If I do not run WINE/EVE then Linux runs again stable, too. It makes searching for the cause a very unpleasant activity right now.
The apparent hang is probably due to you running wine in full screen and with software cursor (for some reason), and there is a setting that can trap your mouse within the active window. In these situations, it's best to run wine with a virtual desktop. For me, I have something like this:
$ WINEPREFIX=~/.wine-eve wine explorer /desktop=name1,1920x1080 bin/ExeFile.exe
WINEPREFIX is where I have a custom wine profile for eve (because somewhere my original profile got hosed and winetricks fails to install anything and I have things that still work with it)
explorer runs explorer, with the /desktop=name1 switch - this spawns a virtual desktop with the name `name1`. Replace name1 with something else to uniquely identify virtual desktops so to make it possible to run multiple instances of EVE under different virtual desktops. Virtual desktops are basically a window dedicated to a set of programs under the same desktop name - in this case a single instance of EVE.
1920x1080 is my desktop resolution, and by default if the specified resolution matches your screen resolution, the window will become a full screen window so it looks like you have a fullscreen app. Any lower resolution will look like running EVE in a windowed mode. Naturally replace this with your screen resolution. Just make sure your in-game resolution settings match this though.
bin/ExeFile.exe points the actual eve client. Not the launcher, because the launcher will crash for me if I try to start the game with it (causes the Visual C++ runtime errors).
Now, this being a virtual desktop, your normal window manager hotkeys should work, and if you alt-tab you should be able to tab back to your desktop or console and kill this offending task with:
$ WINEPREFIX=~/.wine-eve wineserver -k
Hopefully this should at least alleviate your crash issue.
---
That said, thanks for your horrible script - I can get the game not to crash with the complete removal of all files, but just removing the .lock files does not work, probably because I run EVE with a SSD thus read operations might have been faster than the removal. Anyway, thanks to CCP Snorlax for looking into this. |
|

Sidra Necia
Syndicate of Interstellar Killers The Unwilling.
1
|
Posted - 2012.04.26 13:45:00 -
[101] - Quote
CCP Snorlax wrote:Nebu Retski wrote:NegatedVoid wrote:Okay, here it is, hilarious workaround time. This renders t3s invisible. And probably does evil stuff to your game.
Also, totally send me isk.
You'll need to locate your eve cache folder and adjust this from my settings.
Open a console, and input this:
while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*; done
This will start a continual loop that is deleting the generated ships cache (only t3s are generated, i think).
Now, in a second console, go start eve your usual way. just to confirm that this makes the game playable. the only issue is when switching to a t3 while at a pos (did not test at a station). Try changing this loop to: while true; do rm -r ~/.wine/drive_c/users/murph/Local\ Settings/Application\ Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships/*.lock; done That should allow you to see the generated t3 ships. The lock file that is generated is intended to prevent multiple EVE instances from thrashing - both wasting cpu cycles and potentially corrupting the files with simultaneous writes. I'm trying to find alternatives of dealing with this - worst case I'll disable this if I detect we're running under Wine and you guys have to live with slightly worse performance when multiboxing. Removing the .lock files doesn't work for me either.
Only the removing the files with extension .black works. On the plus side the rest of the files are some other caches which we get to keep using as intended ;)
So the script becomes:
Quote: (cd ~/.wine/drive_c/users/Your_Username/Local\ Settings/Application\Data/CCP/EVE/c_program_files_ccp_eve_tranquility/cache/ships while true; do rm -f *.black; done)& PID=$!
env WINEARCH=win32 WINEPREFIX=Path_To_Wineprefix wine explorer /desktop=EVE,1920x1080 Path_To_EXE/drive_c/Program\ Files/CCP/EVE/eve.exe
kill $PID
I have no idea what the .black files are, but removing them disables T3 previewing ...etc (I don't own a T3)
Regarding wine detection: (in case the issue can not be fixed) How about simply adding either a menu entry in settings named "Linux overrides" or put it in some config file ? So if this option is ticked off or included client falls back to whatever code you had before the patch (regarding the .black issue). Or alternatively to whatever fixes are needed.
And yes I don't mind you counting how many ppl use Linux :) It might turn out that there is plenty of us \o/ so just another fun statistic...
Edit : The sad thing is that now this script eats more cpu than the eve client :( Spec: i5 2500k gtx 570 8g ram
Client crashed again :( This time in space, no idea what happened. I was about to dock up. Have to test weather removing all cache files fixes it... Output:
Quote:fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do! wine: Unhandled page fault on read access to 0x30ce0da8 at address 0x4e9354f (thread 002f), starting debugger.. Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:04e9354f ESP:0033a828 EBP:0033a860 EFLAGS:00010202( R- -- I - - - ) EAX:30ce0d90 EBX:093a97a8 ECX:cb5104cd EDX:04c620a0 ESI:2da243a0 EDI:02ad42a8 Stack dump: 0x0033a828: 00000044 093c5d78 2e2634a4 00000120 0x0033a838: 30516ba0 2da243a0 30ce0d90 00000000 0x0033a848: 0033a934 04ea0083 00000120 0033a928 0x0033a858: 050c0448 ffffffff 0033a934 04ea01e5 0x0033a868: 093a97a8 2f70d00c 0947a81c 093c97c8 0x0033a878: 02d56d10 00000000 3f800000 3f800000 Backtrace: =>0 0x04e9354f in _trinity_deploy (+0x70354f) (0x0033a860) 1 0x04ea01e5 in _trinity_deploy (+0x7101e4) (0x0033a934) 2 0x04851850 in _trinity_deploy (+0xc184f) (0x0033a954) 3 0x04eb3020 in _trinity_deploy (+0x72301f) (0x0033a9c0) 4 0x04eb2aaf in _trinity_deploy (+0x722aae) (0x0033a9ec) 5 0x04eb3020 in _trinity_deploy (+0x72301f) (0x0033aa58) 6 0x04eb2aaf in _trinity_deploy (+0x722aae) (0x0033aa84) 7 0x04ecd78b in _trinity_deploy (+0x73d78a) (0x0033ab28) 8 0x04d4c015 in _trinity_deploy (+0x5bc014) (0x0033ab34) 9 0x04d19fb6 in _trinity_deploy (+0x589fb5) (0x0033ab88) 10 0x04a29a55 in _trinity_deploy (+0x299a54) (0x0033ac64) 11 0x04a328d3 in _trinity_deploy (+0x2a28d2) (0x0033ad1c) 12 0x04a367e7 in _trinity_deploy (+0x2a67e6) (0x0033ad60) 13 0x04a25fe1 in _trinity_deploy (+0x295fe0) (0x0033adc0) 14 0x1003e448 in blue (+0x3e447) (0x0033af04) 15 0x1003f521 in blue (+0x3f520) (0x0033b014) 16 0x100484e9 in blue (+0x484e8) (0x0033b024) 17 0x1e01d246 in python27 (+0x1d245) (0x018ef770) 0x04e9354f: movl0x18(%eax),%ecx Modules: ModuleAddressDebug infoName (167 modules) PE 3d0000- 3f8000Deferred tbb PE 400000- 48b000Deferred exefile PE 2130000- 21e9000Deferred _ssl.pyd PE 2370000- 23a6000Deferred _yaml.pyd PE 23b0000- 247e000Deferred umbra PE 2480000- 2577000Deferred apexframework_x86 PE 4790000- 5537000Export _trinity_deploy PE 5540000- 5725000Deferred d3dx9_42 PE 5730000- 5743000Deferred physxloader PE 5da0000- 5dbb000Deferred geo2 ...
|
|

CCP Snorlax
C C P C C P Alliance
40

|
Posted - 2012.04.26 15:05:00 -
[102] - Quote
We should have a potential fix out on Sisi tomorrow afternoon. Fingers crossed... |
|

Kismeteer
GoonWaffe Goonswarm Federation
151
|
Posted - 2012.04.26 15:06:00 -
[103] - Quote
e: ^^^ Nice job man. It's good to see a dev posting in here again too.
Yeah, if you're on jita undock, forget playing eve forever on Linux. Script doesn't work at all in those scenerios either.
Which is too bad, I wanted to watch the firework display planned. |

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.04.26 15:10:00 -
[104] - Quote
Kismeteer wrote:Yeah, if you're on jita undock, forget playing eve forever on Linux. Script doesn't work at all in those scenerios either.
Which is too bad, I wanted to watch the firework display planned.
It took me a couple hours to get out of Jita when I made that mistake. Failure is not an option -- It is packaged with Windows. |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
4
|
Posted - 2012.04.26 15:14:00 -
[105] - Quote
DJ Rubbie wrote:The apparent hang is probably due to you running wine in full screen and with software cursor (for some reason), and there is a setting that can trap your mouse within the active window. In these situations, it's best to run wine with a virtual desktop. For me, I have something like this:.
The problem is that he/she can't even Ctrl+Alt+F1 to get to a new virtual console. This rules out the error you described. |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.26 15:25:00 -
[106] - Quote
Lairel Dallocort wrote:DJ Rubbie wrote:The apparent hang is probably due to you running wine in full screen and with software cursor (for some reason), and there is a setting that can trap your mouse within the active window. In these situations, it's best to run wine with a virtual desktop. For me, I have something like this:. The problem is that he/she can't even Ctrl+Alt+F1 to get to a new virtual console. This rules out the error you described.
Ive had it before when X has locked up in such a way that Ctrl+Alt+F1 wouldn't work for me either. Either the keys were being intercepted or the screen was overlayed with nothing and the console was working underneath (although the command to restart X didn't work).
I've had it were only ssh'ing in would allow me to kill X and go from there. When wine dies it can be nasty :) |

Lairel Dallocort
Dreddit Test Alliance Please Ignore
4
|
Posted - 2012.04.26 15:31:00 -
[107] - Quote
Maquis196 wrote:Lairel Dallocort wrote:DJ Rubbie wrote:The apparent hang is probably due to you running wine in full screen and with software cursor (for some reason), and there is a setting that can trap your mouse within the active window. In these situations, it's best to run wine with a virtual desktop. For me, I have something like this:. The problem is that he/she can't even Ctrl+Alt+F1 to get to a new virtual console. This rules out the error you described. Ive had it before when X has locked up in such a way that Ctrl+Alt+F1 wouldn't work for me either. Either the keys were being intercepted or the screen was overlayed with nothing and the console was working underneath (although the command to restart X didn't work). I've had it were only ssh'ing in would allow me to kill X and go from there. When wine dies it can be nasty :)
Jesus, that's awful. I guess I'm lucky I've never had that. I didn't even think that was possible for something like this. |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.26 16:00:00 -
[108] - Quote
Lairel Dallocort wrote:Maquis196 wrote:Lairel Dallocort wrote:DJ Rubbie wrote:The apparent hang is probably due to you running wine in full screen and with software cursor (for some reason), and there is a setting that can trap your mouse within the active window. In these situations, it's best to run wine with a virtual desktop. For me, I have something like this:. The problem is that he/she can't even Ctrl+Alt+F1 to get to a new virtual console. This rules out the error you described. Ive had it before when X has locked up in such a way that Ctrl+Alt+F1 wouldn't work for me either. Either the keys were being intercepted or the screen was overlayed with nothing and the console was working underneath (although the command to restart X didn't work). I've had it were only ssh'ing in would allow me to kill X and go from there. When wine dies it can be nasty :) Jesus, that's awful. I guess I'm lucky I've never had that. I didn't even think that was possible for something like this.
Well you have a binary blob driver and if thats involved in a crash then it could cause some nasty things to happen. At least the box technically didn't crash, just the UI (even the cli). As long as you can ssh in you're fine. When windows locks up we all know what happens there... |

Dwindlehop
Stimulus Rote Kapelle
2
|
Posted - 2012.04.26 16:44:00 -
[109] - Quote
Everyone needs to Like CCP Snorlax's posts! https://forums.eveonline.com/default.aspx?g=posts&m=1196841#post1196841 Thanks so much for spending your time on this!
Does anyone else using the cache-clearing workaround find they can't see into cargo holds any more? T3 models I can live without, but the contents of cargo are a little more important. A Sisi fix is great news. |

Darkpepper
Ksatra Varuna Talocan United
0
|
Posted - 2012.04.26 17:15:00 -
[110] - Quote
CCP Snorlax wrote:We should have a potential fix out on Sisi tomorrow afternoon. Fingers crossed...
"like" clicked :P
Btw the number of players under linux could be a precious information for the futur . Steam recently announce an upcoming linux support... 
And thank you for your support Snorlax, i'll cross my fingers for tomorrow tests!  Wormhole space, Linux Mint, Free cookies |
|

Zinh gardar
The Wowbaggers
0
|
Posted - 2012.04.26 18:44:00 -
[111] - Quote
wow not a lot of games have dev team and or dev that will help out with a unsupported OS!!!!!!!!!!!!! im new to the game and all i have to say is wtg customer care! |

kakmonstret
Domain Mining and Trading Corp
6
|
Posted - 2012.04.26 19:08:00 -
[112] - Quote
CCP Snorlax wrote:We should have a potential fix out on Sisi tomorrow afternoon. Fingers crossed...
Fantastic!
I think your nonsupport kick some other developers support ass.  |

MourningWood
Mong's Marauders
0
|
Posted - 2012.04.26 19:45:00 -
[113] - Quote
I would just like to reiterate how cool it is for a dev to look into this for us. I do all my work under Linux a lot of times while playing EVE. Its been a real pain to reboot into Windows whenever I feel like playing and not being able to get work done at the same time. |

Ny Draconis
Lethal Weapons Syndicate Eternal Evocations
0
|
Posted - 2012.04.26 19:49:00 -
[114] - Quote
With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more).
But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far.
http://pastebin.com/iMN6FT86
Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. |

Maquis196
4S Corporation RAZOR Alliance
0
|
Posted - 2012.04.26 19:52:00 -
[115] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs.
For this people should consider doing it the way I do; for any wine with custom patches do;
./configure --prefix=/usr/local/wine-1.5.2-Evefix
then you can play eve with the custom wine by;
/usr/local/wine-1.5.2-Evefix/bin/wine eve.exe
This will keep your system wine seperate, I must have about 20 wines in my /usr/local for all manor of games. Then when wine/eve is fixed, just delete it :) all nicely in the same place. |

Nurias
Freidenker Assoziation
2
|
Posted - 2012.04.26 20:15:00 -
[116] - Quote
Only for the sake of demonstrating that we are many ;) I am just another linux user who eagerly awaits the upcoming fix for the fd/python problem we are suffering from. Thanks for the help ccp snorlax!
Best regards Nurias |

Merende Macaco
Tr0pa de elite. G00DFELLAS
3
|
Posted - 2012.04.26 21:50:00 -
[117] - Quote
Quote:Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
I manually edited the files in question in my wine 1.5.2 build dir, but the lines in question were in the same location. I am busy re - make'ing will edit this post once the build/install is done and I test (will try just opening the SHIP preview in station - don't really want to undock my carrier into a potentially hostile situation ) |

Capitain Blood
Sajuuk-Khar Corporation
2
|
Posted - 2012.04.26 22:51:00 -
[118] - Quote
I wrote a snippet of script to remove black files in cache if you need it:
You need to have sys-fs/inotify-tools installed and inotify support in your kernel. That remove .black file at each close_write file event.
Quote:#!/bin/bash
cd "/home/YOUR-USER/.wine/drive_c/users/YOUR-USER/Local Settings/Application Data/CCP/EVE/c_program_files_eveonline_tranquility/cache/ships"
inotifywait -m -e close_write --format '%f' . | while read file do if [ "${file#*.}" = "black" ] ; then rm $file fi done |

Chocratess
Aliastra Gallente Federation
0
|
Posted - 2012.04.27 01:23:00 -
[119] - Quote
Just to jump on this band wagon, i too am crashing in space now.
Thank you CCP for even looking at a linux OS! |

velusip
Douchingtons Shadow Cartel
3
|
Posted - 2012.04.27 02:44:00 -
[120] - Quote
running the cache clearing hack, game runs better than ever without those unsightly Tengu's around... however I do miss the Loki's. |
|

Mr M
Agony Unleashed
176
|
Posted - 2012.04.27 02:47:00 -
[121] - Quote
CCP Snorlax wrote:We should have a potential fix out on Sisi tomorrow afternoon. Fingers crossed... I don't have enough alts to like this post 
|

Leo Musana
The Wowbaggers
0
|
Posted - 2012.04.27 07:48:00 -
[122] - Quote
Thank you very much Snorlax :D |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
85
|
Posted - 2012.04.27 10:32:00 -
[123] - Quote
CCP Snorlax best lax!
I'll hunt you down and like every post you ever made!
Thank you for every second you spent on this. This is exactly what I meant in the thread about official client ( https://forums.eveonline.com/default.aspx?g=posts&t=75236&p=2 ).
Developers time is a premium commodity. When one of them devotes part of his/her time to us, it's a very welcome gift. We can't pretend a single instant more than we already get - and we get a lot, indeed.
The inotify script is also beautiful. Kludgy, but far more elegant than a while/true/rm cycle. << THE RABBLE BRIGADE >> |

Snowflake Tem
The Order of Symbolic Measures
76
|
Posted - 2012.04.27 11:14:00 -
[124] - Quote
Are we adopting CCP Snorlax as a mascot then? Perhaps a monthly fruit basket for dedication to the most masochistic sub-section of the customer base? We need to keep him healthy n all, otherwise I'd suggest a pint from each of us.
And thank you to all you other able analytical minds in this thread that helped chase down and identify the cause of the crashes. I am in awe of your skills. |

Nora Smith
Fitzpatrick Royal Nuclear Products
0
|
Posted - 2012.04.27 11:20:00 -
[125] - Quote
Great to see support from Snorlax on this issue, even if neither CCP nor the Wine devs are really to blame for this issue.
I'm looking forward for the patch, and will surely try it out in Sisi and give Feedback. |
|

CCP Snorlax
C C P C C P Alliance
108

|
Posted - 2012.04.27 13:01:00 -
[126] - Quote
My attempt at a fix is now on Sisi - please give it a go and report back. |
|

Fearless M0F0
Incursion PWNAGE Asc
17
|
Posted - 2012.04.27 13:06:00 -
[127] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
Confirming this patch works against 1.5.2 wine-git sources, at least previewing T3 ships doesn't crash client anymore. |

Kadesh Priestess
Scalding Chill
186
|
Posted - 2012.04.27 13:35:00 -
[128] - Quote
CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back. Just checked on SiSi, no more crashes on tengu preview. Thank you! |

Sipphakta en Gravonere
EVE University Ivy League
1
|
Posted - 2012.04.27 13:46:00 -
[129] - Quote
CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back.
Tengu preview works, you are officially my hero once this fix comes to the live server.
|

Sidra Necia
Syndicate of Interstellar Killers The Unwilling.
2
|
Posted - 2012.04.27 13:46:00 -
[130] - Quote
Kadesh Priestess wrote:CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back. Just checked on SiSi, no more crashes on tengu preview. Thank you!
Does it fix crashes in space ? I did encounter crash in space after removing only the .black files. Possibly by a T3 in space (not sure).
PS: I am going to join the test server, though it probably wont be today ( a little busy with other stuff atm). I also would encourage as many linux users to join the Test server as possible.
If we are part of the testing process, this sort of bugs are less likely to propagate to the patches. ;)
|
|

Kadesh Priestess
Scalding Chill
186
|
Posted - 2012.04.27 13:52:00 -
[131] - Quote
Sidra Necia wrote:Kadesh Priestess wrote:CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back. Just checked on SiSi, no more crashes on tengu preview. Thank you! Does it fix crashes in space ? Yes, no crashes with loki and proteus on grid. |

Fam Trinly
Russian SOBR SOLAR FLEET
3
|
Posted - 2012.04.27 13:59:00 -
[132] - Quote
how can I get to SiSi ??? http://wiki.eveonline.com/en/wiki/Sisi_Launcher - is deprecated, what shall I do ? |

Sidra Necia
Syndicate of Interstellar Killers The Unwilling.
2
|
Posted - 2012.04.27 14:02:00 -
[133] - Quote
What I read is: http://wiki.eveonline.com/en/wiki/Singularity not sure if it is the right guide though. |

Palovana
Inner Fire Inc.
203
|
Posted - 2012.04.27 14:08:00 -
[134] - Quote
CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back.
I've tested in-station preview of all four T3s in multiple configurations, enough to generate 72 sets of .black and .gr2 files (I don't see any .lock files with this patch). No crashes.
I'm on Ubuntu 10.10 64-bit, Wine 1.4, 8 GB RAM, 9300GE, 260.19.06 driver binaries. The wine 1.4 is a .deb from the "ubuntu-wine" PPA here: https://launchpad.net/~ubuntu-wine/+archive/ppa
All GFX settings on this box are set to lowest possible other than 1600x900 res (fullscreen in a virtual wine desktop). Please support: export of settings in editable format
Your stuff goes here. |

Zinh gardar
The Wowbaggers
0
|
Posted - 2012.04.27 16:19:00 -
[135] - Quote
thank you CCP Snorlax the fix works great when will this go live? |
|

CCP Snorlax
C C P C C P Alliance
128

|
Posted - 2012.04.27 16:36:00 -
[136] - Quote
I believe the next scheduled client update is on Monday and this fix will be included in that. |
|

Martin Cadelanne
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.04.27 17:20:00 -
[137] - Quote
thankyou |

Hosedna
FumbleFamily Corp
8
|
Posted - 2012.04.27 17:30:00 -
[138] - Quote
i tried on Sisi, just in the market preview, seems to fix the bug ! Thanks ! |

TWHC Assistant
24
|
Posted - 2012.04.27 17:34:00 -
[139] - Quote
CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that. Thanks. I am looking forward to it. |

GlemSom Nardieu
United Homeworlds Academy United Homeworlds
0
|
Posted - 2012.04.27 19:28:00 -
[140] - Quote
Hey
For all of you - who can't wait till Monday for a fix - I might have a more resource-friendly workaround. I personally don't wanna maintain my own fork of WINE to play EVE - so I decided to go along the other workarounds, and simply cleanup the cache.
Though, running a tight-loop with rm is never a good idea, so I went a slightly other way
Using your systems I/O tools - you should be able go tricker an event on a filesystem... In this case, the cache-folder for eve. You'll need inotify-tools for this.
I've been hovering around Dodixie for a while now... And it seems to be OK stable atm...
Edit the eveFolder variable to suit your needs.
Quote: #!/bin/bash IFS=" " eveFolder="/home/glemsom/.wine/drive_c/users/glemsom/Local Settings/Application Data/CCP/EVE/c_program_files_(x86)_ccp_eve_tranquility/cache/ships"
rm -f "$eveFolder"/*
inotifywait --format %f -e create -m "$eveFolder" | while read file do rm -f "$eveFolder"/"$file" done
ISK Donations accepted ;) |
|

Hosedna
FumbleFamily Corp
8
|
Posted - 2012.04.27 19:45:00 -
[141] - Quote
I works if I remove all the quotes around file pathes and variable names... so no iskies :p But big thanks, because I couldn't get the previous inotify version to work :) |

GlemSom Nardieu
United Homeworlds Academy United Homeworlds
0
|
Posted - 2012.04.27 20:05:00 -
[142] - Quote
Hosedna wrote:I works if I remove all the quotes around file pathes and variable names... so no iskies :p But big thanks, because I couldn't get the previous inotify version to work :)
I think you got your eveFolder variable escaped? (Escaping spaces)
You can do it both ways - but I usually prefer to quote stuff - as an wrongly escaped path might cause unecpected things ;) |

Hosedna
FumbleFamily Corp
8
|
Posted - 2012.04.27 20:21:00 -
[143] - Quote
Yeah, I used some \ for spaces, so I had a funny effect when running the script with the quotes : it deleted the folder instead of it's content  |

Toktok Sjade
Caldari Provisions Caldari State
0
|
Posted - 2012.04.27 20:39:00 -
[144] - Quote
@GlemSom Nardieu
Your script works perfectly. Thx for that |

NitricEster
The Independent Legion of Wookies TOHA Conglomerate
0
|
Posted - 2012.04.27 21:21:00 -
[145] - Quote
Snorlax: I just wanted to say thanks for putting your time in on this. I'm a developer myself and if your job is anything like mine I know how very very little free time you have to work on fixes not sanctioned by the higher ups. THANK YOU!!!!
I'd hope any linux users will post their thanks in this thread too so CCP knows we're still out there! |

Frazier
Isaziwa Industrial Resource and Service
0
|
Posted - 2012.04.27 21:28:00 -
[146] - Quote
Rising the number of Linux EVE players. I'm on Debian 6 with wine 1.4 (compiled) in binary Nvidia 295.33.
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
I will try this wine patch now to get over the weekend until the CCP update arrives. Thank you for that, Ny Draconis.
Man, thats the 4th separate wine version I'm patching and compiling today. Most of the time this works really well. |

Jack Malus
Blueprint Haus Get Off My Lawn
0
|
Posted - 2012.04.27 23:44:00 -
[147] - Quote
Thanks for workarounds and the upcoming fix.
Also kudos to the person that figured out it was t3 ships causing the crash. |

Buzzy Warstl
The Strontium Asylum
134
|
Posted - 2012.04.28 00:28:00 -
[148] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions. Works with 1.5.2 git trunk on Debian sid.
Thanks. |

Fam Trinly
Russian SOBR SOLAR FLEET
3
|
Posted - 2012.04.28 04:47:00 -
[149] - Quote
Sidra Necia wrote:...not sure if it is the right guide though. the guide is actual (in part of starting repair.exe with --server=sisi and starting eve.exe with /server:Singularity)
Tried today, found my mistake in command-line, successfully started Singularity client with WINEDLLOVERRIDES="*msvcrt,*msvcr100,*msvcr90,*msvcr80=n,b" to patch and then env LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 WINEDLLOVERRIDES="*msvcrt,*msvcr100,*msvcr90,*msvcr80=b,n" wine explorer /desktop=EVE-singularity1,1920x1200 "c:\\Program Files\\Singularity1\\eve.exe" /server:Singularity to run Eve,
I see that client is NOT crashing on SiSi when I click in ship info of tengu to see preview,
thank you CCP Snorlax ! |

Isphirel
GoonWaffe Goonswarm Federation
6
|
Posted - 2012.04.28 10:21:00 -
[150] - Quote
Ny Draconis wrote:But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
Patch applied against git master, and it works so far, it's pretty great. Thanks for this! |
|

Talis Mahn
Hard Knocks Inc.
2
|
Posted - 2012.04.28 17:49:00 -
[151] - Quote
Seems there was a client patch today. I can fly my T3 in Tranquillity today! Yay CCP! And thanks for the help Snorlax! You rock! |

cargo2000
Black Rebel Rifter Club
2
|
Posted - 2012.04.28 18:02:00 -
[152] - Quote
Talis Mahn wrote:Seems there was a client patch today. I can fly my T3 in Tranquillity today! Yay CCP! And thanks for the help Snorlax! You rock!
With the client patch I crashed while previewing a proteus, but on the sisi server I was able to view a legion and tengu. Did the fix go live in this patch?
|

Talis Mahn
Hard Knocks Inc.
2
|
Posted - 2012.04.28 18:37:00 -
[153] - Quote
It seems to have gone live, I'me sitting in my Legion in WH space right now
Ubuntu 11.10 Wine 1.5.2 Nvidia 295.40 |

Talis Mahn
Hard Knocks Inc.
2
|
Posted - 2012.04.28 18:44:00 -
[154] - Quote
Hmm, of course after I say that, I switch to my proteus and crash. But I logged back in and I can fly my proteus |

Maquis196
4S Corporation RAZOR Alliance
1
|
Posted - 2012.04.28 23:28:00 -
[155] - Quote
I'm looking forward to seeing the patch notes, would be great to see something like;
FIX: A python issue that prevented EVE client working on wine.
God damn love a patch like this. Snorlax you rock! |

POS Trader
Merchants of Lore
0
|
Posted - 2012.04.29 03:14:00 -
[156] - Quote
CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that.
Awesome! Looking forward to it.
Aside: my workaround that seems to work is just symlink of ships directory in cache to /dev/null.
|

Lairel Dallocort
Dreddit Test Alliance Please Ignore
4
|
Posted - 2012.04.29 04:04:00 -
[157] - Quote
POS Trader wrote:CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that. Awesome! Looking forward to it. Aside: my workaround that seems to work is just symlink of ships directory in cache to /dev/null.
That seems like a much better solution than the loop! |

Bellista
Perkone Caldari State
0
|
Posted - 2012.04.29 04:23:00 -
[158] - Quote
Just want to add my name to the list. Ive crashed twice so far, but have only today got my Eve install working with Wine.
My crashes are happening in space, at jump gates both times, and with ships present but I didnt have time to see if there were any t3 ships present. I am willing to bet there was though. Hoping Monday patch fixes.
Ubuntu 11.10 Wine 1.4 |

Jack Cassidy
Thylarctos Plummetus
0
|
Posted - 2012.04.29 06:16:00 -
[159] - Quote
Just wanted to add my 2 bob and say cheers to CCP Snorlax for working on a fix for an unsupported OS. |

MrChipmunk Otsito
Gnome Industries
0
|
Posted - 2012.04.29 10:11:00 -
[160] - Quote
POS Trader wrote:CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that. Awesome! Looking forward to it. Aside: my workaround that seems to work is just symlink of ships directory in cache to /dev/null.
Thanks very much for the simple fix. Works perfectly, except for the fact that I can't see T3 Cruisers, but who cares when there's an official fix coming!
Speaking of fixes, I just wanna say thank you CCP Snorlax for creating a fix for an unsupported OS! You'll probably be treated like a god among the Linux fanbase :) |
|

Rei Za
The Scope Gallente Federation
1
|
Posted - 2012.04.29 17:44:00 -
[161] - Quote
CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that.
Appreciated, thanks. |

Shiki Gami
Ryu-Tai
0
|
Posted - 2012.04.29 17:46:00 -
[162] - Quote
CCP Snorlax wrote:My attempt at a fix is now on Sisi - please give it a go and report back.
Thank you sir |

Bent Barrel
50
|
Posted - 2012.04.29 19:01:00 -
[163] - Quote
great ... finaly had time to test it myself (the crashes I mean), can't wait for the patch to get distributed. |

Nora Smith
Fitzpatrick Royal Nuclear Products
0
|
Posted - 2012.04.29 19:16:00 -
[164] - Quote
Tested on Sisi with Wine 1.5.2 on x64 Gentoo, no more crashes with T3 cruisers. Great work, keep it up - and a big Thank You to CCP Snorlax! |

Indalecia
10
|
Posted - 2012.04.29 21:33:00 -
[165] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
Thank you for the patch!
Also, thanks to CCP Snorlax for helping the GNU/Linux community. I hope the fix is out tomorrow. Support is much appreciated! |

LiraNuna
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.04.29 22:58:00 -
[166] - Quote
Thank you very much for the fix! |

DJ Rubbie
Dreddit Test Alliance Please Ignore
2
|
Posted - 2012.04.30 11:25:00 -
[167] - Quote
Just got the new patch on Tranquillity, and I can switch into the Tengu, switch subsystems and preview without any issues.
Thanks very much CCP Snorlax for getting this staged live! |

Calebus Phobeus
Eternal Seekers of Darkness
0
|
Posted - 2012.04.30 11:53:00 -
[168] - Quote
Confirming that it works for me as well. Kudos to CCP Snorlax for sorting out this issue so fast. Many thanks! |

Indalecia
10
|
Posted - 2012.04.30 12:20:00 -
[169] - Quote
Calebus Phobeus wrote:Confirming that it works for me as well. Kudos to CCP Snorlax for sorting out this issue so fast. Many thanks!
Same for me. Thank you! |

Peri Simone
Black Rebel Rifter Club
36
|
Posted - 2012.04.30 12:46:00 -
[170] - Quote
Snorlax, you're a superhero. Hugely appreciated. |
|

Bruce Blacky
Blacky Invention Research Development YinYang
8
|
Posted - 2012.04.30 13:35:00 -
[171] - Quote
todays client patch works for me as well.
great job
thansk a lot
Bruce BLacky |

Toktok Sjade
Caldari Provisions Caldari State
0
|
Posted - 2012.04.30 15:07:00 -
[172] - Quote
Thx for the patch |

Jared Attor
Next Gen Corporation
0
|
Posted - 2012.04.30 15:31:00 -
[173] - Quote
Thanks a lot. |

TWHC Assistant
38
|
Posted - 2012.04.30 15:59:00 -
[174] - Quote
I am still seeing hard freezes when EVE runs under WINE/Linux with today's update. Without it does it run stable and is also running stable under Windows Vista.
Hardware is AMD Phenom 9850 (quad-core, 2.5GHz), Nvidia GeForce GTX260, Linux kernel 3.2.12, 295.40 Nvidia driver. No heat issues, no over-clocking, all cables checked, power draw well below maximum. Best guess I have is it is a software lock-up in the kernel/gfx driver.  |

Aphoxema G
Teraa Matar White-Lotus
294
|
Posted - 2012.04.30 17:06:00 -
[175] - Quote
Thank you for this fix (I'm not using Ubuntu right now, I just appreciate support for it), even though whoever wrote the patch notes went passive-aggressive with their rude mention of the fix.
ISD Grossvogel suggested I come here and say something, by the way. https://forums.eveonline.com/default.aspx?g=posts&m=1219464#post1219464 All modules "miss" like turrets instead of deactivating when out of range. https://forums.eveonline.com/default.aspx?g=posts&t=98914 |

Zor'katar
Leeole's Legion
2
|
Posted - 2012.04.30 18:03:00 -
[176] - Quote
Aphoxema G wrote:Thank you for this fix (I'm not using Ubuntu right now, I just appreciate support for it), even though whoever wrote the patch notes went passive-aggressive with their rude mention of the fix. Can someone link the new patch notes? I can only find up to last Thursday. |

Sarummay
ZERO T0LERANCE RAZOR Alliance
0
|
Posted - 2012.04.30 18:28:00 -
[177] - Quote
EVE is working for me again, no more issues with T3. Thank you very much. |

Laurent Cookie
Peace of Corps
0
|
Posted - 2012.04.30 19:02:00 -
[178] - Quote
Huge Thanks for the patch CCP Snorlax !
Linux pilots <3 you  Chakra Linux 2012.02 Linux Kernel 3.2 Nvidia 295.33
|

Karak Terrel
As Far As The eYe can see Chained Reactions
71
|
Posted - 2012.04.30 20:57:00 -
[179] - Quote
Huge thx CCP Snorlax! My favorite spaceship game works again! |

Bent Barrel
50
|
Posted - 2012.04.30 21:37:00 -
[180] - Quote
no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. |
|

Artwig Aurgnet
Local Cockroach
0
|
Posted - 2012.04.30 22:26:00 -
[181] - Quote
Much thanks, Snorlax!  |

cargo2000
Black Rebel Rifter Club
2
|
Posted - 2012.05.01 00:03:00 -
[182] - Quote
Peri Simone wrote:Snorlax, you're a superhero. Hugely appreciated.
R1FTA loves Snorlax <3
|

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.01 05:21:00 -
[183] - Quote
Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today.
I see them, and my running lights shine through my ship. Failure is not an option -- It is packaged with Windows. |

Indalecia
10
|
Posted - 2012.05.01 10:25:00 -
[184] - Quote
Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today.
That's completely unrelated, that glitch has been there for pretty much forever. |

Hosedna
FumbleFamily Corp
8
|
Posted - 2012.05.01 10:27:00 -
[185] - Quote
Yup, sometimes it goes with some versions of wine or eve, then it comes back a few month later. |

kakmonstret
Domain Mining and Trading Corp
8
|
Posted - 2012.05.01 10:57:00 -
[186] - Quote
If you guys missed it someone really had their head screwed on backwards when they saw the patch notes:
https://forums.eveonline.com/default.aspx?g=posts&t=103128
So apparently we are wining and CCP made a bad job because they used a built in function i python that doesn't work properly in wine. Well well I guess you learn something new everyday.  
Again big thanks to CCP Snorlax for the help! Most of us know that wine isn't supported and appropriate any help we get with running Eve on our favorite OS. |

Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.01 14:32:00 -
[187] - Quote
After reading that thread I want to again thank CCP and CCP Snorlax for allowing me to continue to play. Failure is not an option -- It is packaged with Windows. |

Katrina Bekers
Rim Collection RC Test Alliance Please Ignore
87
|
Posted - 2012.05.01 15:23:00 -
[188] - Quote
kakmonstret wrote:https://forums.eveonline.com/default.aspx?g=posts&t=103128

That Aphoxema guy has serious problems. 
Probably CCP Snorlax (praise be unto him!) just swapped "os.open(...)" for "open(...)" or something equally trivial in dealing with T3 cache files, posted a total of three messages (one of which clearly after icelandic work hours), became an instant hero in our sub-community, but also apparently wasted time and money in order to help a whiny minority.
I think I can roll my eyes till they literally fall on the floor...  << THE RABBLE BRIGADE >> |

Marsan
Production N Destruction INC.
26
|
Posted - 2012.05.01 18:15:00 -
[189] - Quote
The weird part is no one in that other thread had a clue what they were talking about. We were off in our own forum trying to figure out a work around, and a CCP dev decided to help us out (possibly on his own time). Some how we became a bunch of whiners wasting CCP's time. |

Bent Barrel
50
|
Posted - 2012.05.01 20:37:00 -
[190] - Quote
Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever.
never happened to me before ... I see it first time in about 2 years .... |
|

MrChipmunk Otsito
Gnome Industries
0
|
Posted - 2012.05.01 22:59:00 -
[191] - Quote
Marsan wrote:Some how we became a bunch of whiners wasting CCP's time. Some people just like to start ****. I usually just ignore those people or mess with them if they seem stupid enough  |

Fearless M0F0
Incursion PWNAGE Asc
17
|
Posted - 2012.05.02 03:37:00 -
[192] - Quote
CCP Snorlax wrote:I believe the next scheduled client update is on Monday and this fix will be included in that.
I've been plexing my accounts since the "18 months" fiasco waiting for some sign from CCP. The fact a dev was allowed enough leeway to take care of the bastard sons of Eve has given me enough reason to re-sub.
2 accounts just re-subbed is my way to say thanks to CCP Snorlax 
|

NitricEster
The Independent Legion of Wookies TOHA Conglomerate
0
|
Posted - 2012.05.02 06:38:00 -
[193] - Quote
Well this issue helped everyone in this thread continue to play the game. Also I too have two accounts and will be renewing both in the next month. If this issue had gone on though I would not be renewing either.
Snorlax spent maybe 8-16 hours of his time and saved the company all the players in this thread from bailing...not to mention all of the other linux players that choose to remain silent. He's well earned his keep to CCP for this.
I completely see the point from CCP. It's easier to let the community fix most problems. However it would be nice to know how many eve-linux users are out there so CCP can get a better feel for why just throwing 1 developer at testing and fixing wine/eve related issues is worth while. Even if you do not fully support linux it would be nice to know they'll do what they can when they can. By my rough guestimate 600-700 linux account players easily pay for a developers salary if that developer's entire purpose was to test and support linux. As we saw in this thread linux does not require a full time developer to support it. So if there are 900->1500 linux accounts or more I'd be willing to guess CCP would see value in supporting our platform if they had 1 developer sitting around with a linux hat twiddling his thumbs on most days...
Any thoughts on how to get CCP those numbers? |

Kadesh Priestess
Scalding Chill
186
|
Posted - 2012.05.02 09:06:00 -
[194] - Quote
Bent Barrel wrote:never happened to me before ... I see it first time in about 2 years .... Try disabling shadows / bloom / postprocessing, i clearly remember one of these things causes such issue to appear. |

Frazier
Isaziwa Industrial Resource and Service
0
|
Posted - 2012.05.02 15:48:00 -
[195] - Quote
Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever.
Try disabling anti-aliasing, fixed it for me. |

TWHC Assistant
45
|
Posted - 2012.05.02 17:31:00 -
[196] - Quote
TWHC Assistant wrote:I am still seeing hard freezes when EVE runs under WINE/Linux with today's update. Without it does it run stable and is also running stable under Windows Vista. Hardware is AMD Phenom 9850 (quad-core, 2.5GHz), Nvidia GeForce GTX260, Linux kernel 3.2.12, 295.40 Nvidia driver. No heat issues, no over-clocking, all cables checked, power draw well below maximum. Best guess I have is it is a software lock-up in the kernel/gfx driver.  I still have not found a cure for it, but I believe now it is not a WINE/EVE issue but the result of the combination of kernel/X11/Nvidia driver, which gets magnified by it. I have found a few reports where others get similar random freezes from a range of applications. If I ever get to the bottom of it and before it resolves itself (the magic of Linux...) will I post another comment on it. |

Bent Barrel
50
|
Posted - 2012.05.02 20:35:00 -
[197] - Quote
Kadesh Priestess wrote:Bent Barrel wrote:never happened to me before ... I see it first time in about 2 years .... Try disabling shadows / bloom / postprocessing, i clearly remember one of these things causes such issue to appear.
the last change was shadows on, so that might be it. I never switched on shadows before. |

Bellista
Perkone Caldari State
0
|
Posted - 2012.05.02 23:42:00 -
[198] - Quote
Great work. The patch worked for me. Thanks a million for looking out for us little people! |

Snowflake Tem
The Order of Symbolic Measures
81
|
Posted - 2012.05.03 00:00:00 -
[199] - Quote
Katrina Bekers wrote:kakmonstret wrote:https://forums.eveonline.com/default.aspx?g=posts&t=103128  That Aphoxema guy has serious problems.  Probably CCP Snorlax (praise be unto him!) just swapped "os.open(...)" for "open(...)" or something equally trivial in dealing with T3 cache files, posted a total of three messages (one of which clearly after icelandic work hours), became an instant hero in our sub-community, but also apparently wasted time and money in order to help a whiny minority. I think I can roll my eyes till they literally fall on the floor... 
no good deed goes unpunished |

Snowflake Tem
The Order of Symbolic Measures
81
|
Posted - 2012.05.03 00:06:00 -
[200] - Quote
Bent Barrel wrote:Indalecia wrote:Bent Barrel wrote:no more crashes, I can finaly play.
however I noticed a GFX glitch, the engine trail (exhaust fumes for a lack of better word) now have clipping problems. I can see their origin points through the other side of my ishkur.
anybody has the same ?
it's not a big deal, just noticed it today. That's completely unrelated, that glitch has been there for pretty much forever. never happened to me before ... I see it first time in about 2 years ....
ditch (un-toggle) your anti-alias setting in the graphic tab of the client Escape menu. That clears the irritation of exhaust trail glow poking through the hull up for me.
and stroke the Snorlax while you are here,. |
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Spoofeydoo
Nova-Tek
5
|
Posted - 2012.05.03 00:19:00 -
[201] - Quote
Frazier wrote:Try disabling anti-aliasing, fixed it for me.
Thanks, worked for me too! Failure is not an option -- It is packaged with Windows. |

POS Trader
Merchants of Lore
1
|
Posted - 2012.05.03 23:29:00 -
[202] - Quote
NitricEster wrote:By my rough guestimate 600-700 linux account players easily pay for a developers salary if that developer's entire purpose was to test and support linux.
There is probably less than 600 players. There is probably more than 600 accounts though.
I've been in some alliances with a hundreds of people on teamspeak. Of all those people that I've checked (a few hundred), I've only seen ONE another player connected to TS in Linux. I've also only seen about 5 people connected to TS on a Mac.. So 2 Linux, 5 Mac. In comparison to WIndows, both numbers are very low.
Anyway, CCP did not needed to fix the last problem. The problem was not in EVE - it is a portability issue in Python triggering an incompatibility error in Wine. CCP dev only did a very small work around the python bug. Fixing it on Wine's end would be much more difficult.
It would be nice if at least a few devs simply *test* EVE under Wine, not just for purposes of having us running the game but for EVE's general QA. There are errors that will show up under Wine immediately that could be very difficult to track down under native Win32 API.
PS. If we didn't have to override C runtime to Wine's builtin from native, then the entire EVE crash would not have occurred in the first place! So we need a fix in Wine to allow native C runtime once again 
|

Kaze Brujah
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.07 11:52:00 -
[203] - Quote
I just wanted to add my thanks. Because of the support for wine on linux, I went out of my way and upgraded my account from a trial (playing on Ubuntu 12.04 and Win 7) early. I know it isn't much, but this is the little bit of thanks I can give to CCP Snorlax. Please keep us linux users in mind, even if we are unsupported. |

After Shok
Galactic Trading Corporation GIP Alliance
20
|
Posted - 2012.05.08 11:17:00 -
[204] - Quote
Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions.
using this patch on wine 1.5.2 - patching EVE is correctly without changing build,native on the wine |

kakmonstret
Domain Mining and Trading Corp
8
|
Posted - 2012.05.15 10:38:00 -
[205] - Quote
After Shok wrote:Ny Draconis wrote:With CCP now fixing this issue (BIG thanks for that, CCP Snorlax!) I'm not sure wether I should post my somewhat very ugly temporary solution. It involves patching and recompiling wine from source and might break other windows apps (and possibly more). But I was able to sit a Jita IV Station for at least 2 hours without a single crash. It might not work for you though. I didn't get feedback from the people in "Linux" so far. http://pastebin.com/iMN6FT86Nevertheless it would be much better if the problem gets fixed either by CCP or the wine devs. Edit: The patch above was created against wine 1.4 but also might apply against newer versions. using this patch on wine 1.5.2 - patching EVE is correctly without changing build,native on the wine
Humm this could be significant did you test without the patch?
Either 1.5 fixes some problems, or the patch in some way resolves the problems with the updater.
Could be interesting to know either way. |

Di Jiensai
Domination. En Garde
3
|
Posted - 2012.05.16 08:03:00 -
[206] - Quote
Yesterday i built wine from git on debian testing, without patches, and eve ran with 3 clients without problems. I do have antialiasing disabled though. I also tried show info and shipviewer on a T3 ship and it worked fine.
Also to note, i did not have to mess with internal/native dll overrides. eve ran with the same config i used to patch it. |
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