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Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2009.02.27 17:19:00 -
[61]
It's a matter of perception.
Personally I like running missions occasionally. I like blowing stuff up and find it quite relaxing. It is just a different kind of 'mining', you know 
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Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
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Posted - 2009.02.27 17:23:00 -
[62]
Edited by: Tarron Sarek on 27/02/2009 17:25:14
Originally by: Tatanya Darkdawn In new mmo's the missions get more and more interesting and diverse. I heard that the new WoW expansion is absolutely wonderfull because there is no feeling of grind.
In other MMOs missions are called quests and you can only do (most of) them once. That's why they can be unique. Missions in EVE are more like the random missions from the mission terminal in Privateer.
The new WoW expansion has no grind, because everything is overly easy and people get shoved their gold up their .. behind. It's not my definition of wonderful, but probably some other players' definition of great concept.
I'm not saying missions in EVE are great. I'm just saying you got to be careful what you compare.
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Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Barratacus
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Posted - 2009.02.27 19:23:00 -
[63]
I don't enjoy the missioning at all.
I'm a new player who has been running missions exclusively. I'm still grinding L2s so I can afford a Ferox when I skill up to it. Not very expensive btw...
I'll probably be doing L3s comfortably in a week or two and then in a month's time L4s and maybe L5s.
That's the part I enjoy. Getting to the next level. The missions themselves are rubbish and I'm shocked to see Eve still hasn't put in good PvE after seven years of operation.
I suspect once I'm running through L4s without trouble I will probably be done with missions and look for the next profession. PVP pew pew maybe.
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Kery Nysell
Caldari Nysell Incorporated
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Posted - 2009.02.28 11:14:00 -
[64]
Edited by: Kery Nysell on 28/02/2009 11:15:32
Originally by: Tibrius Archer Basically missions should be low sec only. Also they should pay 3 times as much but be MUCH easier I am talking 2-3 BS on a level 4. You should have no indicators on the enemy damage type in the briefing forcing you to fit a PvP set-up that is far more realistic. If your engaged in low sec PvP you already have a good multi resistance set-up. Its really how it should have been in a game like this. Not this time tax in exchange for isk what we have now.
Either you're joking, or you're a pie-rat that wants more easy targets in low sec ...
Some people, like me, DON'T like the PvP "pewpewmyepeenisbigger" side of eVe ... for example, I haven't gone in a lowsec system for the past 2 years ... I play to relax, the added stress of having to constantly watch over my back for some Quake-escapee wanting a few "quick frags" is detrimental to my enjoyment of the game ...
Yes, missions could use an overhaul ... but lowsec only ? That was the plan with L5 mission, hugely succesful that one was ... I suspect that a good portion of the eVe population are casual players, like me, that like to do some "silly carebearish things" in high sec to unwind after a harsh day ...
Kill the highsec content (as limited as it is right now) and say goodbye to a lot of players ... and then eVe becomes a gigantic Quake map with ships instead of guns.
Fun for some, probably, but I don't think it's a good idea ... <~ sig starts here
My Skills |

Dariah Stardweller
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Posted - 2009.02.28 12:58:00 -
[65]
Not really, with more ppl it can be fun though
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Thorian Baalnorn
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Posted - 2009.02.28 16:31:00 -
[66]
Their are some missions i like ( gone berzerk is my favorite) and some i hate ( worlds collide) and all in between. I do missions as a way to make money not my only source of income. I do a little of everything in eve so i dont get as bored with missions as grinders.
Missions could be better. Harder with better isk.. i dont agree with. they are plenty hard enough for lower sp pilots as it is. while a 20 mil sp pilot may walk through them a 4-5 mil sp pilot will have a much harder time.
Missions should be changed: - they should have varible spawns( almost like random belt rat spawns) with only the mission completion trigger being constant.
- their should be long mission agents and short (kill) mission agents.
- short missions should stay the same pay while long missions( over 4 hours for reward) should pay much better
some said it shouldnt be time-isk. the whole game is based on time= isk. why should missions be any different?
exploration site-time to explore scan down scout out then run, loot and salvage. usually only worth the effort in 0.0
mining -even in a hulk you sit for hours on end and stare at asteriods converting the minutes of your life into isk in your wallet in which later someone will extinguish both your life and isk.
inventing- yeah this aint time consuming. though you can do this with other task but this cost isk+ time= isk
indy-same as inventing basically
pirating-time + isk= isk or needing a new profession
ninja salvaging/ can flipping/other such professions-time and sometimes isk = isk
trading-time + luck+ isk= isk
0.0 ratting- time= isk
missioning- time=isk
Common factors? Time = Isk Missions should be less static and more dynamic. They still should be a good source of income.. their is to much profession grinding in this game as it is in order to afford to pvp for the average player. Its the only pvp game that you have to make a career out of something else first to sustain an income to pvp.
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Kathreen Janeway
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Posted - 2009.03.01 11:46:00 -
[67]
Originally by: Ocip I enjoy mission, they are relaxing, I love the slow paced relaxing game, it remember me so much the pre-CU swg and I loved it so much.
Now you have hit a weak spot. The words pre-CU SWG ruined my day :) Sigh...The good old days...
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