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Jack Bombardier
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Posted - 2009.03.05 08:22:00 -
[1]
I'm a Carrier pilot myself and I'm seeing this more and more "Dreads > Carrier" whenever we're going to war to a point where one starts to feel down right unappreciated. The only reason I can think of is that dreads can take on battleships and other capital ships and Carriers are only really effective against cruisers and frigates.
Does anyone else have an input?
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Xindi Kraid
Gene Works
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Posted - 2009.03.05 08:34:00 -
[2]
Edited by: Xindi Kraid on 05/03/2009 08:36:54 Dreadnoughts smash things. They are useful for sieging POSes and killing cap ships (very important in war)
Carriers are capital logistics ships, ALL logistics ships, be they T1 T2 or Capital are somewhat situational. In addition to that, Carriers explode more easily so taking them onto the battlefield is a risky proposition, added to the fact that you should shoot the medic first, carriers are more likely to be lost in combat.
ALL Support ships seem to have the problem of being second class citizens, everyone wants to pew pew, and the FCs want more DPS, DPS that support ships don't provide. Not everyone seems to understand the value of logistics in staying in a fight longer.
In addition, even if the FC understands the value of a carrier, you only need one or two, for a good siege, a few more dreads would be preferable. Just the same as you would only need a few logistics cruisers in a fleet of battleships.
Don't be too concerned though, you just need to join the right group, a smart FC can see the value of some dreads supported by a couple of carriers. very scary stuff. -Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |

TimMc
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.05 08:35:00 -
[3]
Dreads take down POS, need to take down POS to take sovereignty.
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Merin Ryskin
Peregrine Industries
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Posted - 2009.03.05 08:57:00 -
[4]
Originally by: TimMc Dreads take down POS, need to take down POS to take sovereignty.
This. Carriers are far more useful for general fleet battles, but a 0.0 alliance lives and dies by the strength of its dread fleet. -----------
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Carniflex
Caldari Schmoo Manufacturing Inc.
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Posted - 2009.03.05 09:17:00 -
[5]
Many 50+ mil SP zerozero pilots can drive carrier and many have personal one to haul their arse around. Not many go thru trouble of going for dread as it is not so 'useful' in day to day zerozero life.
Carriers are useful and more universal ships - however as pointed out above one wants dread to do the 'territorial dance'.
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Foulque
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Posted - 2009.03.05 09:20:00 -
[6]
Edited by: Foulque on 05/03/2009 09:20:51
Originally by: Jack Bombardier The only reason I can think of is that dreads can take on battleships and other capital ships and Carriers are only really effective against cruisers and frigates.
Wait...... you're a carrier pilot and you actually typed that?  ________
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TimMc
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.05 09:23:00 -
[7]
Originally by: Foulque Edited by: Foulque on 05/03/2009 09:20:51
Originally by: Jack Bombardier The only reason I can think of is that dreads can take on battleships and other capital ships and Carriers are only really effective against cruisers and frigates.
Wait...... you're a carrier pilot and you actually typed that? 
hahaha. Dreads can only POS, and sometimes other capitals. Carriers are nice anti-battleship, and with how long it takes to lock I doubt you will fight much else. Easier to assign fighters anyway than lock people.
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Jack Bombardier
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Posted - 2009.03.05 09:35:00 -
[8]
Originally by: Foulque Wait...... you're a carrier pilot and you actually typed that? 
All I ever get to do is assign fighters, move around rigged battleships and remote repair.
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DeadDuck
Amarr Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2009.03.05 10:01:00 -
[9]
Dreads are the bread and butter for an alliance with 0.0 ambitions. They win/loose the wars. Carriers even if more flexible are not decisive. In general fleet fights Carriers are more useful but again they will not be decisive and they will be extremely vulnerable to a well coordinated fire power from a sniper fleet. Just my 2 cents thought.
________________ God is my Wingman |

Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.05 10:21:00 -
[10]
Originally by: Foulque Edited by: Foulque on 05/03/2009 09:20:51
Originally by: Jack Bombardier The only reason I can think of is that dreads can take on battleships and other capital ships and Carriers are only really effective against cruisers and frigates.
Wait...... you bought a carrier pilot and you actually typed that? 
Fixed.
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Jack Bombardier
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Posted - 2009.03.05 11:07:00 -
[11]
Do you think the carriers unusually small cargo space can have something to do with it's low status? I mean a Carrier is supposed to be several times larger than a station and still it has a mere 13.500m¦ of storage space. Barely enough to fit the fuel required to jump too and from a remote battlefield.
At the same time the maintenance bay although looking large at first at a million cubic meters it can only store assembled ships which means you can fit about 2 battleships in there. For a logistic ship it can't really carry a lot of equipment too and from the battlefield. The ability to hold several battleships like maybe 10 and an increase in cargo space might help improve it's role.
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Psi Draconis
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Posted - 2009.03.05 11:14:00 -
[12]
Originally by: Jack Bombardier I'm a Carrier pilot myself and I'm seeing this more and more "Dreads > Carrier" whenever we're going to war to a point where one starts to feel down right unappreciated. The only reason I can think of is that dreads can take on battleships and other capital ships and Carriers are only really effective against cruisers and frigates.
Does anyone else have an input?
Maxed out droneskills, drone upgrades, T2 gardes. The damage in POS siege is good. Motherships of course even better.
But why you want to have carrier? Because you want to fly your fitted ships to quiet lowsec system and put them into carrier ship bay and jump them to zero zero at your home.
Of course you can use force recon to haul mods and ask others to produce your ships or haul them, but usually things are easier when you do it by yourself.
Dreadnought is better killing POS, and killing capital ships.
You shouldn't really compare these two ship classes. Carrier is remote repping and fleet support ship while dreadnought is the one who deals the damage.
And carriers sure do kill battleships.
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Mara Rinn
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Posted - 2009.03.05 11:15:00 -
[13]
Carriers are much smaller than stations.
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Furb Killer
Gallente
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Posted - 2009.03.05 11:18:00 -
[14]
So you are a carrier pilot, but havent ever seen a carrier? They are far smaller than stations.
Their primary role is repping others, it does do that great. Additionally it can also take quite some interdictors to the destination for example, and it does do decent dps. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Jack Bombardier
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Posted - 2009.03.05 11:32:00 -
[15]
I read somewhere that Carriers are supposed to be much larger than a station and titans even bigger than that but for stability issues CCP rendered them many times smaller than they are supposed to be. Apparently that applies to a lot of ships which explains why a Megathron is half the size of a Thanatos yet the Thanatos maintenance bay alone can fit 2 megathrons (short of 26.000 m¦ out of a total of 1 million)
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Zaerlorth Maelkor
The Maverick Navy Southern Cross Alliance
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Posted - 2009.03.05 11:36:00 -
[16]
woot? Carriers much larger than stations? Are you drunk? Carriers can dock in stations. How does that figure? ==================================================
I should really get a sig. |

Jack Bombardier
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Posted - 2009.03.05 11:39:00 -
[17]
A giant secure container is 3000m¦ big and can store 3900m¦
Maybe they made the whole station out of the same material.
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kyrv
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Posted - 2009.03.05 11:54:00 -
[18]
Because dreads make cool noises 
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Jack Bombardier
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Posted - 2009.03.05 11:57:00 -
[19]
Ach but zi Moroes looks like a shoe!
I get the whole dread aspect of big ships with big guns but I am much more interested in logistics. I just wish the corps where as interested in having logistics.
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Furb Killer
Gallente
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Posted - 2009.03.05 11:58:00 -
[20]
They are intrested in carriers... ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Jack Bombardier
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Posted - 2009.03.05 12:06:00 -
[21]
I'm a master Carrier pilot yet they asked if I would be willing to train for a dread because Dread > Carrier. I have spent over 2 years on Carrier skills and that's what I get.
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Furb Killer
Gallente
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Posted - 2009.03.05 12:12:00 -
[22]
Did you happen to ebay your char? ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Jack Bombardier
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Posted - 2009.03.05 12:15:00 -
[23]
No. I understand that eve's forum community does everything with the claws out but can we stick to the topic at hand?
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Furb Killer
Gallente
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Posted - 2009.03.05 12:18:00 -
[24]
Carriers dont need a boost, corporations want carriers, carriers are fine ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Jack Bombardier
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Posted - 2009.03.05 12:22:00 -
[25]
That's not the message I get from my current corporation. That's why I made the thread.
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Lilith Krell
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Posted - 2009.03.05 12:26:00 -
[26]
Originally by: Jack Bombardier ...I'm a master Carrier pilot...
But at least you are very modest about it Last week you were a 'master hulk pilot' too, you do have a very high opinion of yourself don't you?
If you are a 'master Carrier pilot' then surely you know everything there is to know and don't need our lowely opinions on the subject...
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Burn Mac
Minmatar The Tuskers
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Posted - 2009.03.05 12:33:00 -
[27]
Cause its all about the DPS
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.05 12:33:00 -
[28]
Originally by: Jack Bombardier That's not the message I get from my current corporation. That's why I made the thread.
Then just find a new corp that needs a carrier pilot. Oh sorry, 'master' carrier pilot.

Originally by: Rells First of all, I wouldn't give you the sweat off my balls.
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Jack Bombardier
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Posted - 2009.03.05 12:42:00 -
[29]
Edited by: Jack Bombardier on 05/03/2009 12:43:35
Originally by: Lilith Krell But at least you are very modest about it Last week you were a 'master hulk pilot' too, you do have a very high opinion of yourself don't you?
If you are a 'master Carrier pilot' then surely you know everything there is to know and don't need our lowely opinions on the subject...
I am sorry about the formulation. It sounds pompous but I couldn't think of any other way to word it when you have all related skills maxed. Meanwhile "mastering" mining including all important drone skills take what? 9 million SP?
Originally by: H Lecter Then just find a new corp that needs a carrier pilot. Oh sorry, 'master' carrier pilot.
I have been tempted but this corp is advancing so fast that it would probably benefit me a lot more to stay in as one of the early cap pilots and maybe it lands me some benefits in the future.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.05 12:48:00 -
[30]
Originally by: Jack Bombardier I have been tempted but this corp is advancing so fast that it would probably benefit me a lot more to stay in as one of the early cap pilots and maybe it lands me some benefits in the future.
It depends on what you look for. If you are there for fame and recognition then stay and train for dreads. If you wanna have fun and hate flying dreads for some reason then find another one.
Originally by: Rells First of all, I wouldn't give you the sweat off my balls.
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