Pages: 1 2 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

TamiyaCowboy
Caldari The White Rabbits The Gurlstas Associates
|
Posted - 2009.03.10 20:53:00 -
[1]
dev answer could be nice here.
so i start a convo with agent, says go kill some drones, im lazy so decline mission. now one would expect agent too wait untill talked too again before offering another mission. but OHNOES straight away without asking agent throws another mission at me.
WHY CCP?. if i wanted too run another mission i would ask. so why does agent deal another mission right away. i did not ask agent !!, but clicking decline accpet and finnish causes another mission too appear thats not accpeted.
EPIC missions:
lol so where are they for us pve veterans, no offence im kinda bored with this pve lark now, the constant rinse and repeat malarky we have. eyecandy is all well and good but i want more content better storylines from missions MORE meaning too pve not rinse repeat, rinse repeat day in day out.
|

Sixotoo
|
Posted - 2009.03.10 21:17:00 -
[2]
Originally by: TamiyaCowboy dev answer could be nice here.
so i start a convo with agent, says go kill some drones, im lazy so decline mission. now one would expect agent too wait untill talked too again before offering another mission. but OHNOES straight away without asking agent throws another mission at me.
WHY CCP?. if i wanted too run another mission i would ask. so why does agent deal another mission right away. i did not ask agent !!, but clicking decline accpet and finnish causes another mission too appear thats not accpeted.
Makes no sense. If you are too lazy to do a mission why did you convo the agent. The agent just assumed that you didn't want to do THAT mission and offered a new one.
|

Miles Apart
|
Posted - 2009.03.10 21:19:00 -
[3]
Quote: Makes no sense. If you are too lazy to do a mission why did you convo the agent. The agent just assumed that you didn't want to do THAT mission and offered a new one.
And what about if you double click the wrong agent by mistake. As I just did, and ended up with a level 4 mission that I dont have a hope in hell of completing.
Please dont tell me to wait and let it expire either - I dont particularly fancy the standings hit....
|

V05
|
Posted - 2009.03.10 21:23:00 -
[4]
Expires and Accepted missions that expires don't give standings hits anymore ^^. You can still decline a mission every 4 hours.
|

Miles Apart
|
Posted - 2009.03.10 21:27:00 -
[5]
Originally by: V05 Expires and Accepted missions that expires don't give standings hits anymore ^^. You can still decline a mission every 4 hours.
Ah, splendid. Thanks for that :-)
|
|

CCP Big Dumb Object

|
Posted - 2009.03.10 21:33:00 -
[6]
I'm cheating a bit by copy & pasting, but this forum could use some more blue.
Mission expiration, i.e. offer time-outs and accepted missions expiring, no longer incur a standing penalty. Declining and Quitting both carry the same penalties as before, but now it's a choice between loss of time or standing, never both.
Every 4 hours you can still decline one without penalty. If you have Declined or Quit a mission, you can note on the left pane of the new interaction window that at the bottom there is now a message that informs you both if you will incur penalty declining this mission and a countdown timer of how much more time you have to wait without penalty.
|
|

Pottsey
Enheduanni Foundation
|
Posted - 2009.03.10 22:11:00 -
[7]
Sixotoo said "Makes no sense. If you are too lazy to do a mission why did you convo the agent." Perhaps he wanted to use the agent to locate someone.
______ How to Passive Shield Tank
|

Jorr
|
Posted - 2009.03.10 22:41:00 -
[8]
Still silly you cant cancle a storyline due to the fact the agent doesnt have another mission for you. (even thou just ignoring it till it times out wont affect standings)
|

Ankhesentapemkah
|
Posted - 2009.03.11 02:17:00 -
[9]
This is rather unintuitive to me, I ran into the same problem (convoing wrong agent by accident and getting a mission thrown at me).
I suppose I'll just bugreport it, we dont need database clutter with mission mishaps that are waiting to time out eh? ---
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.03.11 02:28:00 -
[10]
Meaningful pve? I dunno try hunting some sleepers?
|

Cadavar Rock
Meus Angelis
|
Posted - 2009.03.11 02:43:00 -
[11]
Originally by: Ankhesentapemkah <<-Snipped->>
Completely off topic, but how the f*ck do you pronounce your name? |

Mick ee
|
Posted - 2009.03.11 03:08:00 -
[12]
Originally by: Cadavar Rock
Originally by: Ankhesentapemkah <<-Snipped->>
Completely off topic, but how the f*ck do you pronounce your name?
duh thats easy.. its just a-n-k-h-e-s-e-n-t-a-p-e-m-k-a-h 
|

explodinator
|
Posted - 2009.03.11 03:46:00 -
[13]
Huh, so I guess it's just bad luck that I've declined the same mission twice now, and just received it a third time? I figured that was part of the bug too.
In any case I think this behavior is a bit unintuitive. I liked it better before where you had to explicitly ask for another mission. This is going to confuse an awful lot of people.
|

Tralalaa
|
Posted - 2009.03.11 05:03:00 -
[14]
Originally by: CCP Big Dumb Object I'm cheating a bit by copy & pasting, but this forum could use some more blue.
Mission expiration, i.e. offer time-outs and accepted missions expiring, no longer incur a standing penalty. Declining and Quitting both carry the same penalties as before, but now it's a choice between loss of time or standing, never both.
Every 4 hours you can still decline one without penalty. If you have Declined or Quit a mission, you can note on the left pane of the new interaction window that at the bottom there is now a message that informs you both if you will incur penalty declining this mission and a countdown timer of how much more time you have to wait without penalty.
For those of us that mission alot ...
I know I do, and I do sometimes click the wrong agent in stations where several are available to me. I also somtimes manage to get 2 storylines a day, not all I accept i.e. killing faction ships to preserve my standings.
Also I use several agents due to the fact I mission for the different LP store offers and mission often to the demand of an item I wish for myself or to sell, so I can jumping around quite a bit. When I have the LP I need with one agent/corp I move on to the next WITHOUT taking a new mission in ADVANCE.
This new system may mean I will reach my MAX OFFERED missions pretty soon and I maybe forced to start micromanage my missions. Or stop missioning till something times out.
Now I am getting confused the more I think of this ... ok ... correct me if I am wrong ... I mean this means if I accidently click a lvl 1 agent instead of my lvl 4 I have this in my list, I cannot go decline it because I will get a new offer still in my list ... I will HAVE to wait one WEEK for this to expire or actually go run this mission. (And no I do not wish to have a ship geared up and ready for every lvl mission, not all missions will allow me to do/are practical to do in a BS) THIS combined with storylines I do not wish to do also of which I have to wait one WEEK or do 16 MORE missions and hope for a good offer to get THIS OFF my list.
So EVERY agent I doubleclick will leave a mark on my list leaving me 2 options to get it off: 1. Complete the mission 2. Wait a week for the offer to expire
Storylines come unasked for in the list but cannot be declined due to the fact they have no follow up available leaving me with the 2 choices above aswell. As I get quite a few Storyline a week, I am very concerned they eventually the unwanted ones may start cluttering up halve my available OPEN mission offers.
Do I understand this correctly or not and please correct me if I am wrong because I am starting to get the feeling I will end up missioning NOT by my own choice of pattern, but soon to a pattern forced opon me.
Regards
|

Arc D'landrus
Center for Advanced Studies
|
Posted - 2009.03.11 07:24:00 -
[15]
Originally by: Tralalaa Edited by: Tralalaa on 11/03/2009 05:12:22
So EVERY agent I doubleclick will leave a mark on my list leaving me 2 options to get it off: 1. Complete the mission 2. Wait a week for the offer to expire
I don't think anyone's going to disagree this is pretty counter-intutative, and i'd really like to hear the GM's explanation for the motivation behind this bold move.
Anyways, for the mission runners, it just means adapting to the new system. and FYI, if you open your journal and select: "start conversation" I've found you can decline missions in space and they will dissapear from your journal. I pray like Hell this isn't a bug . . . _______________________________________________ Easy Dude. You're being very un-Dude.
|

Michael Snark
Noctiscion
|
Posted - 2009.03.11 07:48:00 -
[16]
I've tried to petition that stuff already... GM said "wait 'till it expire, it won't hurt standings"
tbh, this sucks. And, just by the way, if you _complete_ mission - you don't get next one automatically (except for chains, of course)...
|

Eilonia
|
Posted - 2009.03.11 07:54:00 -
[17]
Yes yes... wait for expire and pay us for nothing... I wonder why CCP doesnt do queve for skills at least fo week that i dont must log to that crap until it expires?
|

Eilonia
|
Posted - 2009.03.11 07:58:00 -
[18]
Well and next advance in that mission UI will be that offer will open in different window and outgame with "click 10 times more" stuff, so compare to this mission ui is really "Excellent".
|

Michael Snark
Noctiscion
|
Posted - 2009.03.11 08:02:00 -
[19]
Edited by: Michael Snark on 11/03/2009 08:03:09 I lived without queue for 3 years, so it's not a problem really, just handy for 1-2-3 short skills if you have them ;)
But the fact someone attempted to fix workin' stuff in think in advance for me on mission canceling stuff - _that_ suxx.
ps: LOL! I can't decline the fact, that you need click twice or trice now (in fleet case) to complete mission...
|

Kendrix Arathan
Minmatar N00bs With Guns
|
Posted - 2009.03.11 08:29:00 -
[20]
I'll Disagree that it's counter intuitive...
It's just different from what your use to, if you think about it w/o the preconceived notion of what it use to be, it does make some sense.
Even though they are in reality, form the perspective of the game world the Agents are not mission vending machines, they are your employers, "people" working for corporations who's job it is to hire people to get things done. They are your contacts.
All this missioners complaining about the monotony, then CCP makes a small change and at the same time "Oh no, its hard no, I have to think before I do things and plan ahead for what I want to do."
The Dev's have said that they like the fact the eve is a harsh place and that means there can and probably will be penalty's, set backs, and things that are unfair at times.
and for the "I clicked by accident" crowd... just exactly how often do you plan on clicking the wrong button? I don't get the lack of accountability because it wasn't intentional. Referencing the harshness above, if you are careless and make stupid mistakes, some times there are consequences.
this isn't hello kitty island adventure
Originally by: StevieSG Verone looks like data from star trek. that is all.
|

Michael Snark
Noctiscion
|
Posted - 2009.03.11 08:41:00 -
[21]
And made it easily immediately, 'cos you don't have to worry about mission expiration time ;) But still you can't just decline mission to 'get rid' of agent. Where's the logic here? |

Eilonia
|
Posted - 2009.03.11 09:47:00 -
[22]
LOL. Hello kitty island adventure... You are right i scared of 4 new players only by telling them truth.So why dond do this game even more scary?Looks like ppl as you will really like it.
|

Roberto
United Brothers Of Eve Arcane Alliance
|
Posted - 2009.03.11 10:33:00 -
[23]
Edited by: Roberto on 11/03/2009 10:35:24 Edited by: Roberto on 11/03/2009 10:33:46 You don't have to wait a week for a mission offer to decline. Even if you have just rejected a mission, you only have to wait 4 hours to decline the new offer without consequences. (remember that the 4 hour cooldown is PER AGENT - so just have a few agents around you can use and switch between)
Also, the limited time I have spent in missions since patch shows me, that you do not get offered a new mission once you complete one until you press "Continue" - just don't that after completing a mission if you don't want more missions from that agent.
Rob
|

Michael Snark
Noctiscion
|
Posted - 2009.03.11 11:09:00 -
[24]
You don't have to wait a week for a mission offer to decline. Even if you have just rejected a mission, you only have to wait 4 hours to decline the new offer without consequences. (remember that the 4 hour cooldown is PER AGENT - so just have a few agents around you can use and switch between)
Yes, but: a) as soon as you decline mission - you'll offered next one automatically; b) you can not decline storyline, because there's no 'next' mission by default.
Also, the limited time I have spent in missions since patch shows me, that you do not get offered a new mission once you complete one until you press "Continue" - just don't that after completing a mission if you don't want more missions from that agent.
Yes again, but it's not issue in discuss. |

Jinn Bloodfire
|
Posted - 2009.03.11 11:40:00 -
[25]
Motivated by this thread, I contacted one of my agents in a remote system to see how our interaction would go. He had a mission I didn't want so I declined it. I didn't get another one immediately and, even after I hit "continue", he insisted that I come visit him in person. So far so good.
|

Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
|
Posted - 2009.03.11 13:25:00 -
[26]
So I can accept a mission now and if it is too hard I just let it expire with no standings hit? 
Let My People Go |

TamiyaCowboy
Caldari The White Rabbits The Gurlstas Associates
|
Posted - 2009.03.11 14:02:00 -
[27]
Originally by: Michael Snark You don't have to wait a week for a mission offer to decline. Even if you have just rejected a mission, you only have to wait 4 hours to decline the new offer without consequences. (remember that the 4 hour cooldown is PER AGENT - so just have a few agents around you can use and switch between)
Also, the limited time I have spent in missions since patch shows me, that you do not get offered a new mission once you complete one until you press "Continue" - just don't that after completing a mission if you don't want more missions from that agent.
Yes again, but it's not issue in discuss.
CONTINUE: this used too be close on mission page. so you automaticly think yeah continue will close box and agent will go away. but no ccp have made it so when you click continue the agent gives another mission.
personaly we have been given the bum deal here, EPIC missions, omfg please dont make me lol so much, atleast a dev/whatever decided copy and paste was good enough lol maybe next time in thier own words would be better . now ccp get rid of that annoying continue and replace it with close. next sort out PVE for veteran players, 3 years pve and nothing has very rarely changed the same old rinse and repeat. new missions!! please point me in the direction or was this a buttering up us pve'rs make us semi happy and feel we getting something outta this game. gm/devs have new tools, well bloody use them for christ sake. how long have we had angel extrav, worlds colide etc etc etc. last count i was running these missions back in june 2006 bit outdated wouldnt one say ?
flame as much as you like. i for one want more content better missions, different missions not the same rinse repeat. all agents should offer epic arks,it would be a way too drag pve from the rinse and repeat we have now.
|

Nierna
|
Posted - 2009.03.11 15:17:00 -
[28]
Originally by: Mick ee
Originally by: Cadavar Rock
Originally by: Ankhesentapemkah <<-Snipped->>
Completely off topic, but how the f*ck do you pronounce your name?
duh thats easy.. its just a-n-k-h-e-s-e-n-t-a-p-e-m-k-a-h 
An-Khe-Sen-Tap-Em-Kah. my guesse
|

Shar Tegral
|
Posted - 2009.03.11 17:46:00 -
[29]
I decided I don't like the mission my r&d agent gave me. Guess what? Can't refuse. I don't have to complete the mission, nope. But for some reason the mission is still lit up on my journal and I guess it'll stay there until it expires.
Why? Who knows but I do care.
Of course I'm cool with finding stuff in Eve that makes no sense. I'm sure this will be even more confusing for people with a lot less experience with CCP than I have. WooHoo, new player experience should include a tutorial titled, "It don't make sense but that's the thrill of it all."
My old mercenary(PVP) corp is recruiting again. Would you believe I'm giving them my signature block for free? |

Junko Togawa
|
Posted - 2009.03.11 23:01:00 -
[30]
Originally by: Tralalaa
This new system may mean I will reach my MAX OFFERED missions pretty soon
How many is that, OOC?
Originally by: Dreximus
Originally by: Alowishus These things make the game more exciting overall for people who enjoy risk and the ability to take responsibility for their own safety. At the risk of being cliche, th
|

Lord WarATron
Amarr Shadow Reapers DAMAGE INC...
|
Posted - 2009.03.11 23:07:00 -
[31]
Originally by: Poreuomai So I can accept a mission now and if it is too hard I just let it expire with no standings hit? 
Yes.
So it no longer matters if a mission times out or not. You only get standing hits if you fail a mission and thats it.
So the new system is actually quite good then. --
Billion Isk Mission |

PuRuSkA
|
Posted - 2009.03.11 23:46:00 -
[32]
Ther eis only one thing to tell ccp
put the old agent interaction back and go do your homework and make a better thing we are damm bore of the last minute corner table homework
why does the button to talk with the agent need to move left and right... why i can't open mission details like before talking with agent, i need those to pop in my face when mission is done, why does the agent talking need to close when i accept mission it was just some 8100 trit the agent wanted i was able to do "back and complete" before now must find the agent back under the windows and start a talk again and open the mission just to finaly tell him i am done fetching 8100 trit common that is more than counter intuitive, that is total non-sense
|

Croydon Tan
Caldari Perkone
|
Posted - 2009.03.12 05:09:00 -
[33]
I for once thoroughly HATE this new looping "feature" where you can't get out of the damn dialogue with the agent after refusing the mission.
You aske me why? Simply because i like to keep MY journal neat and tidy without all that "expiring" trash in it and it's MY journal where I am supposed to keep what I want...
To me it looks like some coder at CCP forgot to glue a simple "GTFO" button in there and now we are being explained that it's all "intended"... And if it's intended indeed, someone over there needs to actually use a "little bit" of thinking to accomodate for a wider player base rather than impose a dubious "improvement" like this.
We are talking about a simple "exit" button, no?????
|

Arc D'landrus
Center for Advanced Studies
|
Posted - 2009.03.12 16:36:00 -
[34]
Originally by: Croydon Tan
You aske me why? Simply because i like to keep MY journal neat and tidy without all that "expiring" trash in it and it's MY journal where I am supposed to keep what I want ... We are talking about a simple "exit" button, no?????
Decline your missions in space by opening your journal and starting the conversation there. it removes the offers completely when you reject them there.  _______________________________________________ Easy Dude. You're being very un-Dude.
|

Nicolo da'Vicenza
Amarr Dissonance Corp Libertas Fidelitas
|
Posted - 2009.03.12 16:41:00 -
[35]
The worst is now being unable to decline storyline agents' missions because "they have no other missions to give you".
|

Jocca Quinn
Matari BackBone Fate Weavers
|
Posted - 2009.03.12 16:52:00 -
[36]
Originally by: Shar Tegral
I decided I don't like the mission my r&d agent gave me. Guess what? Can't refuse. I don't have to complete the mission, nope. But for some reason the mission is still lit up on my journal and I guess it'll stay there until it expires.
Why? Who knows but I do care.
Of course I'm cool with finding stuff in Eve that makes no sense. I'm sure this will be even more confusing for people with a lot less experience with CCP than I have. WooHoo, new player experience should include a tutorial titled, "It don't make sense but that's the thrill of it all."
I'm stuck with this for a couple of RnD agents, try and decline the mission and get told "XXX has no other missions for you right now." (which I guess is the same issue that those of you with storyline agents are having).
I've had no problems with other agents its just those two special agent types that don't always have something for you to do.
Its a pity all research projects were deleted from the sisi mirrors or I might have spotted this but because I didn't get any "hey I need like 1 trit" messages I never bothered with visiting the RnD agents.
JQ
none of us are free as long as one of us is chained none of us are free |

Paulus Juno
Gallente The Templars Knights
|
Posted - 2009.03.13 03:00:00 -
[37]
I just tried to decline a mission and auto recieved another and thought it was a glitch. I sent in a petition before seaching the forums. So now I guess I just wait till they tell me to "hurry up and wait".
I vote for "this is a stupid feature" on this one. 
Here we go again! |

Foss Imall
|
Posted - 2009.03.13 15:53:00 -
[38]
Am i the only one with a 3rd Button named "Delay (Mission)" to close the Agent window and decide next time what to do with the Mission offered? Anyway, i dont have Problems with the New Style of the Agent Window.
|

V05
|
Posted - 2009.03.17 22:44:00 -
[39]
Originally by: Lord WarATron
Originally by: Poreuomai So I can accept a mission now and if it is too hard I just let it expire with no standings hit? 
Yes.
So it no longer matters if a mission times out or not. You only get standing hits if you fail a mission and thats it.
So the new system is actually quite good then.
March 17, 2009. Standing's hit from letting "Silent the Informant" expire after accepting.
I just wanted to add that if u were to accept a mission, then let it expire, you TAKE the standings hit. Any other information is wrong. I took the standings hit, and it HURTS! I can't do level 5's anymore... -.20% is a lot!!!
Does anyone else want to confirm? I tested with my 8.5 Caldari.
|

Pian Shu
|
Posted - 2009.03.17 23:31:00 -
[40]
Originally by: Foss Imall Am i the only one with a 3rd Button named "Delay (Mission)" to close the Agent window and decide next time what to do with the Mission offered? Anyway, i dont have Problems with the New Style of the Agent Window.
You're not the only one. I have that button. It works perfectly fine for me. It even gives you a big pop-up the first time you use an agent after the patch to explain how it works -- even if you've previously indicated that you don't want to see any help messages.
I like the new agent interaction.
|

Ms Delerium
|
Posted - 2009.03.17 23:53:00 -
[41]
Originally by: Pottsey Sixotoo said "Makes no sense. If you are too lazy to do a mission why did you convo the agent." Perhaps he wanted to use the agent to locate someone.
This
I was locating this guy some days ago and now I got a huge list of "offered" missions lmao. (I was searching for a locator agent you know...)
while the new agents screen design is faster, sometimes it's annoying... and once I accepted a mission "by mistake" then had to decline and lost stands lol.
|

Ms Delerium
|
Posted - 2009.03.17 23:56:00 -
[42]
Originally by: V05
Originally by: Lord WarATron
Originally by: Poreuomai So I can accept a mission now and if it is too hard I just let it expire with no standings hit? 
Yes.
So it no longer matters if a mission times out or not. You only get standing hits if you fail a mission and thats it.
So the new system is actually quite good then.
March 17, 2009. Standing's hit from letting "Silent the Informant" expire after accepting.
I just wanted to add that if u were to accept a mission, then let it expire, you TAKE the standings hit. Any other information is wrong. I took the standings hit, and it HURTS! I can't do level 5's anymore... -.20% is a lot!!!
Does anyone else want to confirm? I tested with my 8.5 Caldari.
THATS BECAUSE YOU HAD ACCEPTED IT
we were talking about leting it expire WITHOUT accepting. Those are very different things...
|

Mrs Snowman
|
Posted - 2009.03.18 11:27:00 -
[43]
Originally by: CCP Big Dumb Object Edited by: CCP Big Dumb Object on 16/03/2009 21:37:08 I'm cheating a bit by copy & pasting, but this forum could use some more blue.
Mission expiration, i.e. offer time-outs, no longer incur a standing penalty. Declining and Quitting both carry the same penalties as before, but now it's a choice between loss of time or standing, never both.
Every 4 hours you can still decline one without penalty. If you have Declined or Quit a mission, you can note on the left pane of the new interaction window that at the bottom there is now a message that informs you both if you will incur penalty declining this mission and a countdown timer of how much more time you have to wait without penalty.
This doesnt even sound relevant to the topic.
He's talking about being offerd a new mission straight away, not the negative effects of declining.
I do find the new system rather rubbish. Before accepting a mission I always clicked "view details of mission" I would then keep that minimised for reference. Now, when you accept it closes it!!?? And now I have to click journal, find the mission and read details...
This is going backwards in functionality not forwards.
|

Lrrp
Minmatar The Graduates Morsus Mihi
|
Posted - 2009.03.18 14:34:00 -
[44]
I thought CCP's "Need for Speed" inititive was to reduce steps in doing things so the server doesn't get bogged down by redundant items. By letting the mission that auto popped up after declining the first one stay active, is there not a portion of the server that has to keep track of it until it expires? If so CCP has just coded in another lag generator without really needing to do so.
|

Wet Ferret
|
Posted - 2009.03.18 15:49:00 -
[45]
They really dropped the ball on this whole patch.
Yeah, the servers are up (well if you ignore the extended downtime and the crashes, like the one we just had). But there is almost no new feature that isn't broken, or hasn't lost functionality.
I would say "At least they got the graphics right" if it wasn't for the fact that all rogue drone models have been replaced by the outline of a Tempest shield boosting model. Hahaha... wtf, CCP? Get it together.
WTB the old agent interaction system!
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
|
|
Pages: 1 2 :: [one page] |