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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 06:44:00 -
[1]
The Complete Miner's Guide - Extended Edition Version 3.0
Release date: March 12th 2009 Updated on: N/A 92 pages Download PDF, 22.4MB (Montreal, Canada)
The new version of the Complete Miner's Guide is finally here! The first release of many to follow over the next weeks. I respectfully ask you be patient with the updates, this project is quite literally huge, and I wish to release a quality product.
If you'd like to purchase advertising space to help me and support the guide, while also promoting your business or products, see this thread here.
The follow sections are now ready and available for download. √ 1. INTRODUCTION √ 2. MINING √ 3. MANUFACTURING √ 4. RESEARCH x 5. INVENTION x 6. STARBASES x 7. OUTPOSTS[ x 8. MARKET & TRADING x 9. EXPLORATION x 10. RESOURCES x 11. CREDITS
The full completion of the guide is scheduled for mid-april 2009. Keep visiting the thread for updated versions as sections will be progressively added over the next weeks.
★ LSJV now recruiting ★ |

Jesh Subversion
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Posted - 2009.03.12 06:45:00 -
[2]
aha! It's here!
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 06:47:00 -
[3]
Well, here it is folks!
First of all, I apologize if it seems like nothing is ready... this is a big project, and this will be a big guide. Not even half the content is released, and the guide already contains 92 pages. Considering the smaller font used in this version over the previous one (which had close to 80 pages), a lot was changed, and a lot was added. So much, that it would be too difficult to list.
I hope you will like the new design and the professional look I tried to give it! Expect the same quality content for all other sections, which I hope to have all released before the next 30 days.
Finally, I apologize for the crappy quality of the images in the guide. They look 10x better in the word document, and even after playing with Acrobat's converting options and setting everything to maximu quality, they still look like ****, considering. Anyone knows how to get a high quality PDF?
I hope you enjoy the first part
★ LSJV now recruiting ★ |

Deth Shinigami
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Posted - 2009.03.12 06:50:00 -
[4]
My pants just received wrecking damage :O
<3 Halada
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DrDrDr Ursus
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Posted - 2009.03.12 07:00:00 -
[5]
I sahll look forward, with considerable eagerness, to this.
Thank you for the opportunity to thank you for an excellent product/service -- long may you prosper.

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Avalon Champion
Gallente Defence Evaluation Research Agency
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Posted - 2009.03.12 07:10:00 -
[6]
Thanks For the guide Halalda. Looks good, and love the cartoon style inserts which breaks it up nicely.
Only typos i noticed that sprang out are in Section 4 : P88, ME/PE mix up on the Cap Comp, BS, and Mods.
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Jan Tarilles
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Posted - 2009.03.12 07:27:00 -
[7]
Congrats on getting it released, I'm looking forward to reading it. Thanks for the hard work, it will help a lot of us I'm sure.
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Yukon Kornelius
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Posted - 2009.03.12 08:05:00 -
[8]
Any sections on finding a peppermint mine? I'm tired of looking for silver and gold!
Thanks in advance,
Yukon Kornelius
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Rafa Artois
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Posted - 2009.03.12 08:19:00 -
[9]
posting in awesomeness thread
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GyokZoli
Caldari
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Posted - 2009.03.12 08:22:00 -
[10]
Woah! It looks really great, thank you!
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Thuffyr Ewwith
Multiverse Corporation Un-Natural Selection
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Posted - 2009.03.12 08:26:00 -
[11]
WoW! Great guide!!
always something to learn!
thx!
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Ralle030583
Eve Service Corp
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Posted - 2009.03.12 08:39:00 -
[12]
pherhaps mentioning how big the bonuses of the orca are in total on a hulk (with examples like good skilled orca pilot (everything on IV and max skilled with industrial cs V and gang mindlink) so ppl stop asking how many hulks you need to replace a hulk for orca when going for max yield not mentioning the hauling capacity of the orca
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Echo Mande
StarCom Industries APEX Conglomerate
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Posted - 2009.03.12 09:30:00 -
[13]
Very nice guide!
I've found one error already though. On page 13 it is stated that strip miner 1's use mining crystals. To my knowledge this is not the case.
Keep up the good work! Echo
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Leana Darkrider
Omnimodus Traba Instituo
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Posted - 2009.03.12 10:01:00 -
[14]
awesome guide!
Should be a sticky
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Karox Lominax
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Posted - 2009.03.12 10:29:00 -
[15]
The table for advanced materials from the 'babushka' site is wrong by the way, and you seem to have copied this across with the error included - the reaction for Fermionic Condensates is described as only have an output of 2 units, whereas the reaction in game provides a 200 unit output.
Theres a few typos and things, many of which have been spotted, but I'll have a quick re-read of the guide if you are interested in a bit of feedback (im only glancing through it at work at the moment)
Looks really good though.
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Assaj Ventress
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Posted - 2009.03.12 10:43:00 -
[16]
Thanks a bunch from a n00b miner!! Great job, it helps lots of ppl out there 
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Kronos Tempestus
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Posted - 2009.03.12 10:59:00 -
[17]
Originally by: Halada "...Finally, I apologize for the crappy quality of the images in the guide."
1st - thanks for the update 2nd - looks fine both on screen and on paper (laser printer). Need to zoom 3x to catch some blockiness. 3rd - how do you manage to have time to update the guide, manage the corp/alliance affairs, RL work? Were you not in your internship? Do you run a 48-hour day?
Thanks again for uber-guide.
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Jacabon Mere
Caldari red dwarf industries
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Posted - 2009.03.12 11:20:00 -
[18]
awesome guide...i hope work doesn't mind me printing it out and binding it
i don't think i am going to get much work done tomorrow at all.
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Dictum Factum
Dark-Rising
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Posted - 2009.03.12 11:25:00 -
[19]
Nice to see the new guide. Going to give it a read this weekend.
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Winterkirsche
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Posted - 2009.03.12 11:52:00 -
[20]
Excellent! thx a lot
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Wulfgang Gottride
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Posted - 2009.03.12 12:22:00 -
[21]
Your guide is what got me into mining in the first place. Love it and manufacturing is a welcome addition.
Regards ever faithfully.
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supergrunt
Caldari EuroDyne Industries
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Posted - 2009.03.12 12:40:00 -
[22]
Halada you did t again (for as far the guide is done already) i am at work reading it and i have to say its realy good so far cant wait for the other sections to complete
all hail halada     ============================================== In Memory... i will build an empire |

Morbius Hellfire
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Posted - 2009.03.12 12:41:00 -
[23]
great guide! I've been looking for a solid reference for invention, so I can't wait for the next installment!
+Rep
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Clint Beastwood
Minmatar Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 12:47:00 -
[24]
Hello Halada,
Have you noticed that the URL in the link shows as...
http://www.lsjv-eve.com/completemingersguide/completeminersguide_v3-0.pdf
Is this intentional...is it a guide for ugly people..?
However, you have done it again, thank you on behalf of all of Eve. Well done.
Cheers, Clint
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Irish Blend
Caldari 10045th Logistics Battalion
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Posted - 2009.03.12 15:20:00 -
[25]
Awesome thanks
The 10045th Logistics Battalion is always looking for miners and industrial players. Contact us in game
I like cats, especially with General Tso's sauce
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 15:59:00 -
[26]
lol @ the link!
As you might have noticed, I was a little tired and rushed the PDF for release before going to bed.
I've taken notes of all your remarks and have corrected all errors.
Thanks! ★ LSJV now recruiting ★ |

Zaknussem
Intrum Industria
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Posted - 2009.03.12 16:00:00 -
[27]
Edited by: Zaknussem on 12/03/2009 16:00:50 Thanks for the updated guide, Halada. I'm reading it as I post this, but I'm noticing a few errors:
# The word that means something has a high cost is spelled "expensive", not "expansive". I've spotted this at least three times in the guide so far, and I'm on page 39.
# You state that there are 18 different ores in EvE, yet you only list 16. (P4, Section 1.1, second paragraph) Where are the remaining 2?
# Strip Miner I does not use crystals, but this has been mentioned here already.
# On Page 15, you state that you need a corp standing of 6.47 or more to get a 0% tax rate in a NPC station. Are you sure of this number? I recently had to grind a character up to 0% tax refine rate and I had to get over 6.7.
# Page 30, third paragraph: It could use a rewrite, as you seem to have copied it verbatim from an older guide. As is, it states in the present tense, that the Hulk costs 500 million ISK.
Hope this helps to polish off your guide. Keep up the good work.
EDIT: Typo corrected. |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 16:11:00 -
[28]
After a grindind session I could get 100% with 6.47, however, the station window incorrectly reports the net yield, and this was a while ago.
I'll have to recheck. ★ LSJV now recruiting ★ |

Zaknussem
Intrum Industria
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Posted - 2009.03.12 17:28:00 -
[29]
To help you further with this, I did the grinding during Quantum Rise, around November or December.
I also remember seeing the Refining window showing me 0.0% in the "we take" column when I had 6.67, which was true as long as I was refining in small amounts. However, when I refined a evening's worth of mined ore, several hundred units of minerals were being taken as tax, which led me to conclude that the tax rate was at 0.01% or thereabouts at corp standing 6.67. |

Pax Magnus
Caldari Illuminati
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Posted - 2009.03.12 17:46:00 -
[30]
Looks like a great guide, Halada. Looking forward to reading it thoroughly after work.
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Medwynd
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Posted - 2009.03.12 18:07:00 -
[31]
Page 7 typo: "The modules you fit in the med slots really are unimportant, as no med slots modules in this game will increase your."
The sentence just ends.
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Medwynd
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Posted - 2009.03.12 18:25:00 -
[32]
Bottom of page 13: "If you can retain everything you read in this first section, you are already on your way to a brilliant career !"
Extra space before the punctuation.
"Before heading to the fourth section of this guide, there are skills you should have trained ."
Again extra space before the punctuation and there are no skills listed after it saying what should have been trained.
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Medwynd
Caldari
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Posted - 2009.03.12 19:06:00 -
[33]
Edited by: Medwynd on 12/03/2009 19:15:29 Page 14: Basically, five criteria will affect your refining yield: 1- Your Refining skill level 2- Your Refinery Efficiency level (requires Refining 5) 3- Your standing toward the corporation owning the station where you want to refine at 4- The refining equipment of the station
Says 5 criteria for refining but only lists 4. Either there are only 4 or 1 is missing.
Page 21: "4. Mining Barge or Battleship ? This is one of the most popular question."
question should be questions
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 19:12:00 -
[34]
I appreciate your feedback but please edit your first post rather than adding a new one all the time :) It'll make it easier to sort through! Thanks :)
Also, the guide was proofread by 12 people overnight so many of the typos were corrected!
I plan to release sections 6, 7 and 9 this week-end. ★ LSJV now recruiting ★ |

Medwynd
Caldari
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Posted - 2009.03.12 19:17:00 -
[35]
Originally by: Halada I appreciate your feedback but please edit your first post rather than adding a new one all the time :) It'll make it easier to sort through! Thanks :)
Also, the guide was proofread by 12 people overnight so many of the typos were corrected!
I plan to release sections 6, 7 and 9 this week-end.
No problem. didn't know if it would be easier if they were all in one post or in separate ones so you could find an addition easier :). Thanks for all your hard work on this tome.
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Tkar vonBiggendorf
Gallente Snake Eyes Inc
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Posted - 2009.03.12 21:03:00 -
[36]
Nice update to the mining bible!
Page 3: "There are nine different minerals in EVE."
I only count eight: Tritanium, Pyerite, Mexallon, Isogen, Nocxium, Zydrine, Megacyte and Morphite.
I promise nothingÖ. --CCP Prism X |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.12 21:43:00 -
[37]
I know what is wrong with the pictures, but don't know how to fix it.
I created my pictures in Photoshop, inserted them in the Word Document. However they are always oversized, and I scale them back to 75% in word so they are identical to what they look like in Photoshop at 100%.
When I create the PDF though, it resizes back the pictures to 100% and is responsible for the distortion.
Anyone that has the fix will get 100mil ISK :D
★ LSJV now recruiting ★ |

Estel Arador
Minmatar
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Posted - 2009.03.12 22:43:00 -
[38]
Halada, I've sent you an email this morning (at 1023 GMT), could you please check if you have received it?
FREE! jumpclone service - 146 locations! |

Per Bastet
Amarr B.O.O.M
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Posted - 2009.03.13 09:05:00 -
[39]
So far it's an Awesome Read. --
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Namco
Balls of Steel
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Posted - 2009.03.13 12:19:00 -
[40]
Originally by: Zaknussem To help you further with this, I did the grinding during Quantum Rise, around November or December.
I also remember seeing the Refining window showing me 0.0% in the "we take" column when I had 6.67, which was true as long as I was refining in small amounts. However, when I refined a evening's worth of mined ore, several hundred units of minerals were being taken as tax, which led me to conclude that the tax rate was at 0.01% or thereabouts at corp standing 6.67.
This is correct. 6.67+ is neccesary for 0% tax.
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Galen Achu
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Posted - 2009.03.13 12:36:00 -
[41]
Edited by: Galen Achu on 13/03/2009 15:16:46 Edited by: Galen Achu on 13/03/2009 15:07:55 Edited by: Galen Achu on 13/03/2009 15:01:22 Edited by: Galen Achu on 13/03/2009 12:36:36 my 0.02Ē
on page 15 you mention the NPC station equipment of 50%. There are some NPC stations that have a 30% yield.
On page 22 (4.2.1) you compare the retriever vs the Apoc and Rokh. The calculation here is confusing because the number of strip miners (2) and the difference in cycle time are not included. If you add a line that explains this your remark: "while the retriever provides a bit less yield." should be understandable.
page 65-66: "Note that the window will not tell you HOW MUCH is missing." This statement is incorrect. Since quantum rise it will tell you how much is missing.
page 78: "The PE attribute affects the SPEED of the production whereas the PE skill affects the wastage. Easily confused, easily explained." Indeed The seconde PE should be ME.
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Jacabon Mere
Caldari red dwarf industries
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Posted - 2009.03.13 12:37:00 -
[42]
2 things
on page 40 you have updated the mineral values but the ore values don't seem to be updated. and, on page 60 paragraph 3 it refers to an "image on the left" that is not there.
other than that its not bad at all. am looking foreword to the rest of the guide. --------------------------------------
Red Dwarf Industries is recruiting Aussies/players active around DT. Check out our thread here. |

Gieron
Middleton and Mercer LLP Ethereal Dawn
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Posted - 2009.03.13 13:56:00 -
[43]
Originally by: Galen Achu on page 15 you mention the NPC station equipment of 50%. There are some NPC stations that have a 30% yield.
Yes, I saw that too. There are actually NPC stations with yields as low as 25%. Other possibilities are 40%, 35% and 32%.
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Johraiken Fenris
Paxton Industries Paxton Federation
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Posted - 2009.03.13 15:26:00 -
[44]
The batch size for refining Arkonor is 200 afaik, not 250 as listed in the table on page 11.
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Robert Heinrich
Gallente
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Posted - 2009.03.13 15:42:00 -
[45]
Originally by: Halada I know what is wrong with the pictures, but don't know how to fix it.
I created my pictures in Photoshop, inserted them in the Word Document. However they are always oversized, and I scale them back to 75% in word so they are identical to what they look like in Photoshop at 100%.
When I create the PDF though, it resizes back the pictures to 100% and is responsible for the distortion.
Anyone that has the fix will get 100mil ISK :D
Try this: In the resize image dialog in Photoshop, set the actual size you want the picture to appear, not pixels but cm (or inch, or whatever you use), then set a resolution. I recommend about 150 dpi if you want to be able to print the guide and still have the pictures look nice.
(sig)Yes, I'm posting with an alt. At least I don't use him to spy on someone. :p(/sig) |

Kithran
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Posted - 2009.03.13 17:12:00 -
[46]
Re Standing required for 0% tax
I've just gotten my standing with Republic Fleet to 6.47 however the Reprocessing screen says the tax is still 0.15% and 333 units of Veldspar will refine to 998 trit.
For reference Refining 5, Refinery Efficeny 2, Veldspar Reprocessing 4
Kithran
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Ms Delerium
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Posted - 2009.03.13 19:07:00 -
[47]
just add some anti-griefers techniques* and we are done 
*apart from being on NPC for years
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.13 22:57:00 -
[48]
Originally by: Ms Delerium just add some anti-griefers techniques* and we are done 
*apart from being on NPC for years
theres actually 1.5 page on can flippers :) ★ LSJV now recruiting ★ |

Kithran
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Posted - 2009.03.14 17:28:00 -
[49]
Originally by: Kithran Re Standing required for 0% tax
I've just gotten my standing with Republic Fleet to 6.47 however the Reprocessing screen says the tax is still 0.15% and 333 units of Veldspar will refine to 998 trit.
For reference Refining 5, Refinery Efficeny 2, Veldspar Reprocessing 4
Kithran
OK I now have tax free refining, for the record my standings are 6.72 raised from 6.44 by connections 2
Kithran
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colbrahelper
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Posted - 2009.03.15 04:54:00 -
[50]
Thank you for the guide and all your work --i will buy my gtc's for eve from you and my wow account. Thanks again
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Don Chitolito
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Posted - 2009.03.15 12:56:00 -
[51]
You should charge 100k - 200 k isk for this real honest to goodness skill book.
Mighty thanks for a mighty good job.
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Verlestes
Gallente Jagdkommando RAZOR Alliance
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Posted - 2009.03.15 20:06:00 -
[52]
Hey Halada! Very nice to read :) If you need help with the POS/Exploration/Mining part, hit me up ingame ;)
Cerlestes
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Seraph Castillon
Gallente
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Posted - 2009.03.15 21:28:00 -
[53]
Small suggestion:
Loosen up on pussing people on the Caldari Spaceship command skill tree simply for the Bantam and the Osprey.
New players may see this guide as the only thing that guides them in a new environment where everything is uncertain. They will train Caldari because you tell them it's the best. This while once they reach mining barges or decide that mining is not for them, they will realise that the pittyfull extra 10% bonus on the Osprey wasn't really worth the skill points and they had rather used the time to train up another race to cruiser.
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Maven Deltor
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Posted - 2009.03.15 22:40:00 -
[54]
This guide is awesome, and I don't mean like a hot dog... More than that. Can't wait to see the rest
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.15 23:57:00 -
[55]
Originally by: Seraph Castillon Small suggestion:
Loosen up on pussing people on the Caldari Spaceship command skill tree simply for the Bantam and the Osprey.
New players may see this guide as the only thing that guides them in a new environment where everything is uncertain. They will train Caldari because you tell them it's the best. This while once they reach mining barges or decide that mining is not for them, they will realise that the pittyfull extra 10% bonus on the Osprey wasn't really worth the skill points and they had rather used the time to train up another race to cruiser.
I did change the section. I do explain each race have their mining frigate, same for cruiser. I even mention the mining frigates by name, and that if they wish to go down another path race wise, all they have to do is change the racial skills I mention.
Players need to make their own decisions at some point, I don't think I'm being politically incorrect by suggesting a race. The SP trained into frigate and cruiser is about one week worth of training, not an enormous amount by any means, and it is difficult to argue there is a better ship than the raven for ratting, which further favors a caldari training path for industry oriented characters.
Then again I didn't want to spend 2 pages on the race, it's isn't the purpose of the guide! ★ LSJV now recruiting ★ |

Danilo Umqua
Minmatar Last Haven BrightSpark Alliance
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Posted - 2009.03.16 04:18:00 -
[56]
Originally by: Maven Deltor This guide is awesome, and I don't mean like a hot dog... More than that. Can't wait to see the rest
your right it is awesome like 2 chilli dogs and a cold beer!
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Kalicrates
Caldari School of Applied Knowledge
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Posted - 2009.03.16 07:45:00 -
[57]
very nice guide:D I found it quite helpful as it has solved many of my questions. Its the best guide for newbies like myself who want to get into minning career :D
thanks a lot halada :D    The Haunted Made Me Do It |

Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.03.16 10:12:00 -
[58]
First of all, congratulations on improving on what I'd think it was the best possible already!
I'd like to point out some few bits I found here and there, in case you decide to review the guide (some might be wrong, I am not a long time veteran):
Page 11:
Quote:
Some asteroids will be bigger and contain more ore than others. You can use a Survey Scanner on your ship to find out how much ore exactly is contained in an asteroid. In most cases, this module is rarely used, as after youĘve depleted an asteroid, you will simply switch to another one
I find this somewhat too much generalized. We do corp ops involving stripping multiple belts and we use the survey scanner to assign asteroids with mineral X to Hulk Y and similar. The guy still with mining barges / less skills will get mineral Z to do (easier to dig and lower quantity).
Quote:
1.2.1 What Should I Mine Then? This question comes up on the forums every week, and the answer always changes. ThatĘs because the mineral market always fluctuates, according to supply and demand. There are several tools to help you figure it out. The first one is Eve-central. It has an excellent market report on minerals, with statistics up to the last 180 days. Another fantastic tool is the Trade Hub Mineral Index which reports the average sell and buy prices of minerals across multiple hubs.
Expecially for new players I'd also suggest
http://www.evegeek.com/mineralindex.php
(I know you mention the site in the index, I'd mention it here as well). The pages under the "Refining" menu contain easy to understand and consolidated information. The prices also show the delta in pricing compared to the past months, so it's easy for a new player to check what is currently hot to dig.
(Continued)
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.03.16 10:14:00 -
[59]
Page 16, about can flippers.
Additional tips for *newbies*:
1) I want to stress it more: can flippers KNOW what they do, and for the most part they are not out there to really steal your newbie ore but to kill you.
They will flip your can in a mediocre ship so you are enticed at reacting or even going getting your hard earned T1 PvP frigate. You don't see how they have a navy fitted fully fledged PvP ship just out of reach and similar other "measures".
2) If you are really on yourself:
- Don't label your cans. A "cargo container" can be there for any reason. A can labelled: "John 05:30" really gives it out about you and when you put the can out and what can to go rob first.
- Create a dozen of cans, 11 containing 1 ore, 1 with the real stuff. The can flipper will take a longer time to get to the right one, giving your corporation time to retaliate.
- For heavily thieves / flippers affected systems: create an hauling alt. Even if you only got one account, you can create a Minmatar Slave Child good for PvP purposes and can get to "rank 1" industrial ships fast. Train a Wreathe, buy a Giant Secure Container and 2 cheap cargo expanders. Bring both your miner and that hauler / pilot in place, dig enough to fill the indy, log off the miner and log in the hauler and grab the can contents.
3) If you have found the high sec holy grail of mining: PvE missions with rare and MANY asteroids (i.e. a dozen Pyroxeres and a dozen of other big asteroids): don't be fooled by the 47k "early completion" ISK reward and think about the millions you can make by digging all that stuff. But of course you are NOT safe, you can easily be spotted / probed and thieves come rob millions in ores after you dug them for hours.
In this case try minimizing the odds. Knowing thieves are after:
- salvaging (probing for stealing wrecks is extremely common) - named cargo containers a la "John 10:40", the more in a single spot the higher the probability to find a miner there. - any container if they probed your wrecks and came to you already
You want to do this:
- Salvage everything BEFORE you start mining. This downright removes the big number of salvaging thieves that will later notice the mining cans and will want to grab them. - Don't get there with an indy / miner and perform the obvious "arrive at system => jump to mission entrance gate" as anyone with a clue will see your direction and will chase you. Instead jump to a random planet first (NOT a moon), then to the mission entrance. - Don't name cans and don't make more than one. Probing has a fairly long range and reading obvious mining cans will attract thieves. Seeing 3-4 named cans in an high sec system gives it out that you are mining a mission's asteroids.
(Continued)
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.03.16 10:15:00 -
[60]
Quote:
4.2 The Barge Way Before we go any further, you must know that the Procurer sucks. The Osprey will outmine it, so the first barge you will go for will be the Retriever.
I'd like you'd point out somewhat bolder about how much is good to use a Retriever. Switching from dual MLU Osprey to 1 MLU Retriever with puny *T1* strip mining lasers made me go "Oooooh!". Suddenly filling a whole can was so easy and painless.
Page 50:
Quote:
You will also notice that Mercoxit is grayed out, as Mercoxit mining uses a different bonus system with its crystals and its equipment, therefore a direct comparison with units or m3 isnķŖt possible. How can we generally interpret that table ? At the time of the release of this guide, Omber is the best ore available in Empire Hedbergite is the best ore available in Low-sec Bistot and Arkonor are the best ores available in 0.0
I'd replace Omber with Veldspar, since the time of release of this last guide is not the same time of the older guide's ;P
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James Ranswer
|
Posted - 2009.03.16 11:33:00 -
[61]
Originally by: Vaerah Vahrokha
Quote:
Omber is the best ore available in Empire
I'd replace Omber with Veldspar, since the time of release of this last guide is not the same time of the older guide's ;P
and "best" with "most profitable" :)
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Steve Thomas
|
Posted - 2009.03.17 02:56:00 -
[62]
thanks again! and whens the next update due?
*.* *.* *.* *.* *.* *.* *.* *.*
Stop freaking worrying about why things the developerd did 5 years and more ago no longer make sence. |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.03.17 03:10:00 -
[63]
First of all, thank you for your input and updates! I will be correcting the mistakes and add/edit content with some of your suggestion, which add to the quality!
Second, I am currently finishing the exploration section of the guide. It will be added I hope tomorrow with the various mistake corrections.
I think this is the most sought section, it will contain very little info about how to deploy into WH space (because I personally havent had time to test it extensively) but detailed probing tutorials.
I also plan to release starbase and outpost sections this week, and finally market and invention the week after!
After that it'll be time to polish it all up. I expect there will be quite a few mistakes or incorrect information, I'm counting on community feedback to really make it "complete"!
★ LSJV now recruiting ★ |

Quillgor
|
Posted - 2009.03.18 11:51:00 -
[64]
very nice guide
but could you explain more about the formula on page 30 360 * 1.25 * 1.25 * 1.15 * 1.15 * 1.15 * 1.05 * 1.05 * 1.05^2 * 1.75 = 1819.75 m3/cycle
where comes the third 1.15 from and why 1.05^2 (if its for mlu then it must be 1.09^2)
and on page 27 price(s) of mlu is(are) wrong
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.03.18 15:04:00 -
[65]
the third is the enhanced mining foreman bonus (which is 15% instead of 10%) and the 1.05^2 is for MLU1. MLU1 didn't exist when that formula was written at first, I sort of never changed it. ★ LSJV now recruiting ★ |

Alaris Nightshadow
Dark Star Corp Revolution Alliance
|
Posted - 2009.03.18 22:46:00 -
[66]
Edited by: Alaris Nightshadow on 18/03/2009 22:50:42 Hey Halada, I noted an error in Section 11.1
You say the following: "...the laser optimization link will reduce your cycle time (it doesnĘt affect ice harvesters by the way)..."
However the Item Description says: "Decreases mining lasers/ gas harvester and ice harvester duration."
Also there is no Ice Harvesting Link any longer, it was replaced by the Capacitor Reduction or Laser Range link( I forget which one though)
I disagree with your opinion that the Capacitor link is useless though, albeit it has a very specific use. Mining High-end Ore with T2 Lasers and Crystals (as all crystals have a cap usage modifier), the reduction in cap usage makes it much easier to manage a tank in 0.0, as you don't need to worry about staggering your lasers ----------------------------------------------- "EVE isn't meant to look like a harsh, uncaring universe..........it is one..." |

Thlad Stolch
|
Posted - 2009.03.18 22:56:00 -
[67]
Four items/suggestions/...
1) How come no suggestions for using MLU II x3 instead of MLU I x4 on a Rokh? Using EFT, they seem to fit using Co-Processor II x2. 1.09^3 = 1.295029 > 1.21550625 = 1.05^4 and you still have some CPU for a tank.
2) Why aren't the refining tables filled out for combinations of Refining/Ore Processing? For a new miner, Refining 4 + Veldspar 4 = 98.60% yield at a 50% station, which is quick and useful to know.
3) The mineral values in section 13.1 are nice to have updated to closer to current values, but the ore table below seems to be using the older numbers, giving completely bad values for, say, Kernite and Veldspar in ISK/m^3. Veldspar: table = 90.09, calculation = 126.73 Kernite: table = 119.88, calculation = 91.91.
4) Another thought: The usefulness of Modulated Deep Core Miner II. They appear to take up a turret slot and have similiar cpu/powergrid compared to a Miner II, but they use crystals and get the same time bonus as Strip I vs Strip II. Which means you can push the usefulness of a Rokh even further, up to near Covetor. Make training to mine Mercoxit useful even if you never plan to actually mine it.
Loved the guide the first time I read it (last version), love it this time. Thanks for the great work!
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Steve Thomas
|
Posted - 2009.03.19 05:21:00 -
[68]
thanks for the update on when you update!(sets my stopwatch)
*.* *.* *.* *.* *.* *.* *.* *.*
Stop freaking worrying about why things the developerd did 5 years and more ago no longer make sence. |

Medwynd
Caldari
|
Posted - 2009.03.19 15:24:00 -
[69]
Edited by: Medwynd on 19/03/2009 15:32:06
Originally by: Alaris Nightshadow Not to nitpick, but I also noted in section 11.3.
You mention the importance of having a player in the Fleet, Wing and Squad Commander Positions, but you neglect to mention the skills required for those in the roles to pass on the bonuses:
Fleet Commander Fleet Command - Allows command of a Fleet. Grants the Fleet Commander the ability to command a new Wing per skill level, up to a maximum of 5 Wings.
Wing Commander Wing Command - Allows command of a Wing. Grants the Wing Commander the ability to operate a new Squadron per skill level, up to a maximum of 5 Squadrons.
Squad Commander Leadership - Allows command of a squadron. Increases maximum squadron size by 2 members per skill level, up to a maximum of 10 members.
So for example if I have Wing Command III, I can pass my bonus on to three squads, assuming each squad has a Commander with Leadership V
If the same Character were to be in the Fleet Commander Position without the Fleet Command Skill, they would not pass on any bonus'
So if my main character is a miner and I wanted to make an Orca flying alt. What skills would each need so the alt could pass on the bonuses to my mining main?
It looks like the Orca would need fleet command and my miner would need wing command but thats more of a guess than anything since there would only be 2 people in the fleet.
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Karox Lominax
|
Posted - 2009.03.19 17:59:00 -
[70]
Presuming that youre only talking about 2 people, one character would need leadership 1 (allowing for a squad of 2) and the guy getting the bonuses wouldnt need anything. They would both need to be in space in the same system.
Of course, practical wise, you cant get many bonuses with leadership 1, so you will have to trade up the leadership prerequisites for the mining boosting skills (mining foreman and mining director) and the booster character (which doesnt have to be the squad leader) has to be within the applicable 'command tree' structure.
More info available from here: http://dl.eve-files.com/media/corp/Karox/Part_7_-_Fleet.pdf
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Tyran Scholus
|
Posted - 2009.03.19 18:15:00 -
[71]
Great to see the guide updated again. This guide got me into mining two years ago and it's great to see new sections on the Orca and research/manufacturing. Looking forward to the invention and exploration updates!
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Medwynd
Caldari
|
Posted - 2009.03.19 20:18:00 -
[72]
Originally by: Karox Lominax Presuming that youre only talking about 2 people
Yes just me and an alt character on another account.
Originally by: Karox Lominax one character would need leadership 1 (allowing for a squad of 2) and the guy getting the bonuses wouldnt need anything
I thought you had to have a full chain of command, like at the minimum you would have to have a fleet commander, thus starting at the top of the chain. not starting at the squad level coming up from the bottom of the chain.
Originally by: Karox Lominax Of course, practical wise, you cant get many bonuses with leadership 1, so you will have to trade up the leadership prerequisites for the mining boosting skills (mining foreman and mining director)
I planned on the alt Orca pilot training up mining director (and the prereqs of course).
Originally by: Karox Lominax and the booster character (which doesnt have to be the squad leader) has to be within the applicable 'command tree' structure.
This is where you lost me. I understand the command tree structure but not how the boosts get applied. Can you have a squad leader boosting squad members without a wing or fleet commander? Thus I could just have my orca with the mining boost skills and squad leader skills but my actual miner not having any leadership or squad skills.
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Pwett
QUANT Corp. QUANT Hegemony
|
Posted - 2009.03.19 20:19:00 -
[73]
Squads are formed bottom up.
Smallest possible 'fleet' is a squad commander with one squad member. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database |

Medwynd
Caldari
|
Posted - 2009.03.19 20:33:00 -
[74]
Originally by: Pwett Squads are formed bottom up.
Smallest possible 'fleet' is a squad commander with one squad member.
Awesome, so the I just need to get an Orca pilot alt up to squad commander and the other prereqs for mining director and such then.
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Vaerah Vahrokha
Minmatar Dark-Rising
|
Posted - 2009.03.20 09:04:00 -
[75]
To get the bonuses the "easy way" (including i.e. mining foreman) for small "2-3 alts ops":
1) Have the dude giving the bonuses form the fleet.
2) Have him become squad leader.
3) Invite 1 other guy as squad member.
4) Look at the fleet window, a green check should be now be visible all in the upper left. If it stays a red X, it means you are doing something wrong or the guys are in different systems or one is in a station.
5) Now that you got the green check, if you have more than 1 alt to invite, invite them as squad members. Depending on how many fleet skills you trained on your miner you use as booster, you can invite from 1 to N more members. Once you invite N + 1 people, the bonus "breaks" and you get in the red X situation again and you lose the bonus(es). In that case, start moving squad members to wing or elsewhere so that you get the green check again.
6) In case you have multiple fleet bonus miner alts like I do, you can form multiple squads, each one with the miner booster as squad leader and the rest populated by the regular other guys receiving the bonuses.
- Fleet
- Squad1
- Squad leader: Miner giving boost(s)
- Squad member: Regular guy receiving the boost(s)
- Squad 2
- Squad leader: Miner giving boost(s)
- Squad member: Regular guy receiving the boost(s)
- Squad N
Notice how you can get buff giving characters at their day 1 in game by appropriately choosing their beginning skills "path".
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Medwynd
Caldari
|
Posted - 2009.03.20 15:40:00 -
[76]
Originally by: Vaerah Vahrokha 4) Look at the fleet window, a green check should be now be visible all in the upper left. If it stays a red X, it means you are doing something wrong or the guys are in different systems or one is in a station.
I didn't know about the x or check mark thing, I'll have to look at it when I get home today. Just to be clear, if someone is getting boosted they will have a green check mark, or does the check mark just signify the chain of command is setup properly.
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Raidal
|
Posted - 2009.03.20 18:01:00 -
[77]
You know, this guide is making me wanting an industrial character, when it'll be finished (and maybe corrected thanks to other people suggestions) i'll make a real book out of it 
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Barantz
|
Posted - 2009.03.20 19:29:00 -
[78]
Huge thanks Halada. Been anticipating this very much.
Flightoo
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Wannabehero
Absolutely No Retreat
|
Posted - 2009.03.20 21:41:00 -
[79]
Glad to see you are still around Halada, thanks for all your work.
o7 --
Don't harsh my mellow |

Nouva MacGyver
Caldari MacGyver Communications
|
Posted - 2009.03.21 06:19:00 -
[80]
Players looking to start out on the industrial aspects of Eve should not give this guide a miss. Thanks once again Halada, liking the new updates and PDF.
And..in agreement with the sentiments echoed here; CCP, this thread deserves a sticky! 
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kurika
|
Posted - 2009.03.21 07:04:00 -
[81]
This might be a stupid question but here it goes. I was checking the math on my mining yield against what eve said it should be because I'm creating a calculator. when i use a strip miner II with one mining upgrade II with my skills at lvl 5 with mining, mining barge, exhumers, and astrogeology it matches what eve says but the instant that I add the 2nd upgrade II the numbers are off by alittle bit. With one Upgrade my yield in m3 was 810.8578125 and eve matched it. With 2 upgrades my yield was 877.809375 and eve said 883.835015625. Could this be a glitch or do you have a increased yield when you equip 2 upgrades. Thanks for any help.
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Odd Mothball
Minmatar Empire Mining and Trade
|
Posted - 2009.03.21 13:25:00 -
[82]
Originally by: kurika This might be a stupid question but here it goes. I was checking the math on my mining yield against what eve said it should be because I'm creating a calculator. when i use a strip miner II with one mining upgrade II with my skills at lvl 5 with mining, mining barge, exhumers, and astrogeology it matches what eve says but the instant that I add the 2nd upgrade II the numbers are off by alittle bit. With one Upgrade my yield in m3 was 810.8578125 and eve matched it. With 2 upgrades my yield was 877.809375 and eve said 883.835015625. Could this be a glitch or do you have a increased yield when you equip 2 upgrades. Thanks for any help.
Remember that the bonuses for the MLUs are exponential, they don't simply stack...
so with one MLU2 you get a 9% bonus, with two of them you actually get 18.81% bonus (1.09^2), not 18%. Applying this leads to the correct value that you actually get. -----------------------------------------------
"Numero Deus Impare Gaudet" |

Minchurra
Caldari RPS Industries
|
Posted - 2009.03.21 13:52:00 -
[83]
Great read! I remember when I first started this guide really helped me get into the mining aspects of the game.
Love the new style and pictures. 
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Avok
Epsilon Lyr Tau Ceti Federation
|
Posted - 2009.03.21 16:25:00 -
[84]
Congratulations for your work.
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Tisiphone
|
Posted - 2009.03.22 01:55:00 -
[85]
Edited by: Tisiphone on 22/03/2009 01:56:46 Lovely Guide! 
Things which might be worth thinking about (as requested I'll add more if they occur to me, just the 1 to start):
1.) Regarding drones and travelling time - It might be worth mentioning the Drone Navigation computer. This soups up the drone speed and cuts travelling time, so might be of use to drone miners if they have a mid-slot free. Of course, chances are people will will want to use that mid-slot for tankage..........
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.03.22 02:22:00 -
[86]
im polishing up the exploration section now, should be able to release it this week-end! ★ LSJV now recruiting ★ |

Andysimmia
|
Posted - 2009.03.22 08:29:00 -
[87]
Awsome!
Love your work and am learning lots even though ive been mining for over a year 
Thanks
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DonSailieri
Amarr Dark-Rising
|
Posted - 2009.03.22 09:24:00 -
[88]
From a fellow EVE-Gfxler, great work, especially on the cover, lab. Also a nice newbie guide.
You might wanna include a "trade" section, however =)
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3Bird
Gallente Star Fox Corp.
|
Posted - 2009.03.22 14:54:00 -
[89]
Ello again.
First of i want to say that back when i first started in late 07 it was your guide that helped me get a hold in the eve vers so please dont take this post as a big moan. the fact is iv just finished playing from dt to dt (dont ask) so im compleatly dead. iv read to page 9 at this moment and noticed a few problems all of which im sure have been picked up befor but from this point on as i read through i will add to this post with the problem and the page number.
befor i get started tho id like to say thanks for both you origanl guide and this extended one, i used you 1st guide alot to help my self and as a reference to help teach other new players the ins and outs of mining... basicly i used this guide as the bassis for a mining 101 class i gave in corp. so for that i owe you a big thankyou.
and onto the problems
Bottom of page 9 "Remember what i (was) saying" Bottom of page 10 "upon (warPing)" Middle of page 13 "no mid slots in this game will increase your (yeild)." Top of page 14 "and jettison (it)" Middle of page 15 "Trick you in(to) shooting them" Top of page 17 "each race (h)as it's own" Top of page 24 "whatever which skill it is" (delete "which") Middle of page 24 (new paragraph not needed)"the cargo of your ship will be" Top of page 27 "outmine it depending (on) the battleship"
ok i just hit the drones section and im about to pass out, when i wake up (sets the alarm for 2010) ill finish of :P
Fly Safe and Good Hunting.
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Tyran Scholus
|
Posted - 2009.03.22 16:20:00 -
[90]
Originally by: DonSailieri You might wanna include a "trade" section, however =)
I see a "Market and Trading" section among the sections marked as unfinished. 
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kurika
|
Posted - 2009.03.22 21:13:00 -
[91]
How does the refining implant fit in the refining yield formula. I can't figure out how to make the math work on it.
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Cassandra Starrider
|
Posted - 2009.03.23 10:56:00 -
[92]
Edited by: Cassandra Starrider on 23/03/2009 10:57:05 Yes I always get asked these types of questions thanks for putting it all in one spot. Would love to see the cost of running the different size POS. its a pain figuring and i let some one else do it last time. anyway thanks for the guide the linky is going out in a corp and alliance eve-mail. i want to watch their heads explode hehe. laters
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R Croc
|
Posted - 2009.03.23 12:18:00 -
[93]
Edited by: R Croc on 23/03/2009 12:20:14 as always a great read for miners...well done
The mining foreman will work with a squad commander and squad member or members. The person with the foreman skill and hence bonus....must be the squad commander. You dont have to have fleet command and wing command in place.
Thought you may want too update your table.
R Croc
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Sep'Shoni
Gallente Carpe Diem inc.
|
Posted - 2009.03.24 15:36:00 -
[94]
Thank you very much for this guide.
As a newbie its been absolutely invaluable. Sep'Shoni
Newb looking for a home. |

Per Bastet
Amarr B.O.O.M
|
Posted - 2009.03.26 16:35:00 -
[95]
Bump, When is the Next Part coming out? --
|

Jacob Lighter1st
Caldari School of Applied Knowledge
|
Posted - 2009.03.26 18:47:00 -
[96]
quick question, is this guide in English?
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Steve Thomas
|
Posted - 2009.03.26 19:05:00 -
[97]
Originally by: Per Bastet Bump, When is the Next Part coming out?
Soon TM
*.* *.* *.* *.* *.* *.* *.* *.*
Stop freaking worrying about why things the developerd did 5 years and more ago no longer make sence. |

Tyran Scholus
|
Posted - 2009.03.26 19:24:00 -
[98]
Originally by: Steve Thomas
Originally by: Per Bastet Bump, When is the Next Part coming out?
Soon TM
Is that in CCP Time, Blizzard Time, or Valve Time?
|

Jormungand Altruis
Amarr
|
Posted - 2009.03.27 01:48:00 -
[99]
Quote: Of course, you could mine Veldspar in a Revelation, call it a Veldnought, and feel your e-peen expand rapidly, but itĘll be just for show.
Quote: If you feel sad one day, because your girlfriend just dumped you and called you an inadequate lover, feel free to strap some Miners II on your Avatar and go **** some roids.
Oh dear, do I detect some potshots at Chribba?  "Like sending messages in bottles. Bottles with superior firepower." |
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Chribba
Otherworld Enterprises Otherworld Empire
|
Posted - 2009.03.27 07:36:00 -
[100]
Originally by: Jormungand Altruis
Quote: Of course, you could mine Veldspar in a Revelation, call it a Veldnought, and feel your e-peen expand rapidly, but itĘll be just for show.
Quote: If you feel sad one day, because your girlfriend just dumped you and called you an inadequate lover, feel free to strap some Miners II on your Avatar and go **** some roids.
Oh dear, do I detect some potshots at Chribba? 
I use Modulated Deep Core II's on my Avatar 
Secure 3rd party service |
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Ecann
Gallente
|
Posted - 2009.03.28 06:08:00 -
[101]
I am thinking this needs to be moved to the front page. Information from a reliable source is always beneficial.
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Nova Invictus
Caldari ANZAC ALLIANCE
|
Posted - 2009.03.29 06:49:00 -
[102]
Download link broken?
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Jacabon Mere
Caldari red dwarf industries
|
Posted - 2009.03.30 05:46:00 -
[103]
What happening with an update? i was expecting one a week ago.....ahhh well i guess i might be able to last a bit longer. -----------------------
Red Dwarf Industries is recruiting Aussies/players active around DT. Check out our thread here |

Protagonist Prospect
Gallente In Theory.
|
Posted - 2009.03.31 13:10:00 -
[104]
ON the topic of Mission Mining.
We have done quite a bit of this as of late because the rocks seem to be better...
One trick that we use to minimize contact is to drop the orca in with a pair of hulks in support. We don't drop cans.
Salvage the Operation Deploy the Orca with 2 Hulks in Belly 2 Hulk Pilots in Heavy Assault ships fly out and change ships. Any aggression is met with two fully loaded PVP Heavy Assault Cruisers or Drones for Rats and the like... Seems to work so far..
Hope this gives people some ideas...
We are the Warrior Nation, representing 2000 members over 60 online games. We recruit people not characters.
Wnx Protagonist Warrior Nation Judge Advocate Colonel |

Rogue Lilly
Caldari Lords Of Filth
|
Posted - 2009.04.02 15:32:00 -
[105]
despite swearing I would never buy a second account just to have an alt, I have recently done just that because I want a miner\industrialist character. This guide has made it infinitely easier for me to figure out what Im doing.
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Magara Sith
|
Posted - 2009.04.02 22:32:00 -
[106]
this may be a dumb question but in reading the posts it seams that the complete guide should be out by now. But the down load only has first part.... Were can I find the rest of it? Help PLZ  
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Medwynd
Caldari
|
Posted - 2009.04.02 22:50:00 -
[107]
Originally by: Magara Sith this may be a dumb question but in reading the posts it seams that the complete guide should be out by now. But the down load only has first part.... Were can I find the rest of it? Help PLZ  
It hasn't been updated past the first part yet.
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Angelina Semolina
Caldari
|
Posted - 2009.04.06 10:25:00 -
[108]
Halada is it allowed if i translate the guide to dutch for the dutch players amongst us ?
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Per Bastet
Amarr B.O.O.M
|
Posted - 2009.04.07 11:59:00 -
[109]
Bump
Halada Are you alive? Are you Ok? Are you Trapped in Wormhole space? --
|

Agent Known
Apotheosis of Virtue
|
Posted - 2009.04.10 03:57:00 -
[110]
Edited by: Agent Known on 10/04/2009 03:57:36 Nice guide. 
|
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Vaerah Vahrokha
Minmatar Dark-Rising
|
Posted - 2009.04.10 11:58:00 -
[111]
Just hope it's not in Mythic's Time 
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Frobos
Weird Cat Research Zombie Alliance
|
Posted - 2009.04.12 05:10:00 -
[112]
*sticky*
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Mosso Zoho
|
Posted - 2009.04.12 07:52:00 -
[113]
Halda is currently being innapropriate in the lower Geminate region with the rest of his blob... No time for mining!
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Per Bastet
Amarr B.O.O.M
|
Posted - 2009.04.12 15:03:00 -
[114]
More Mining guide, Less Blobbing. --
Bastet's Organization Of Mining |

Gouverneur
|
Posted - 2009.04.15 11:59:00 -
[115]
Originally by: kurika How does the refining implant fit in the refining yield formula. I can't figure out how to make the math work on it.
Afaik the Implant-Bonus is multiplied the same way Skill-Bonuses do: [Station Equipment] + 0.375x(1+[Refining Skill]x0.02)x(1+[Refinery Efficiency Skill]x0.04)x(1+[Ore Processing Skill]x0.05) x (1+[Refining Implant Bonus in %] / 100)
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Per Bastet
Amarr B.O.O.M
|
Posted - 2009.04.16 14:18:00 -
[116]
Rabble, Rabble, Rabble, Rabble, Rabble
Where are you Halada? --
Bastet's Organization Of Mining |

Anducio Grandoli
|
Posted - 2009.04.16 15:55:00 -
[117]
First of all, have my babies. 
Second, are you going to put a section in about having that 'toon army' alluded to in several places? I've personally been considering running 4 Hulks and an Orca, but am iffy on the mechanics. So if you'd like to go above and beyond with your e-peen growth, just throw that section in for those of us that play way too much. 
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Dannei's Jitabot
|
Posted - 2009.04.18 23:32:00 -
[118]
Woah, the ore prices on Page 43 are way out of whack. 9.01 isk per unit of Veldspar? Not in the last 6+ months! Plus those numbers don't even match up with the ore price table you have 7 lines above... And you have to stop speaking in units of Omber, no one mines that any more :)
Page 50 - "Remeber that there is a 10 minute timer on the Industrial Core" - every other time you've mentioned this, you've claimed 5 minutes?
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Frenzei
Gallente Fortuna inc.
|
Posted - 2009.04.21 07:39:00 -
[119]
Progress? Pretty please :p |

Per Bastet
Amarr B.O.O.M
|
Posted - 2009.04.21 15:05:00 -
[120]
Bump, Updates? |
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Bixie Icharu
|
Posted - 2009.04.22 15:17:00 -
[121]
Edited by: Bixie Icharu on 22/04/2009 15:17:34 Halada, I love you mang... but what the eff?
(Edit: First, 5th page. woot)
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.04.24 00:51:00 -
[122]
First of all, medschool sucks mokay?
POS, probing and outpost sections are done, i need to add the images and republish the pdf...Im hoping I can do this before the end of Month.
Let`s just say people seem to procreate more lately as I`ve been circled in babies and birth giving moms for weeks now...
Invention guide and tech3 manufacturing will have to be postponed until summer since there are already adequate documention availavle for these and its not urgent per say. ★ LSJV now recruiting ★ |

Johnny Rockefeller
Builders League United
|
Posted - 2009.04.24 01:57:00 -
[123]
Originally by: Halada First of all, medschool sucks mokay?
POS, probing and outpost sections are done, i need to add the images and republish the pdf...Im hoping I can do this before the end of Month.
Let`s just say people seem to procreate more lately as I`ve been circled in babies and birth giving moms for weeks now...
Invention guide and tech3 manufacturing will have to be postponed until summer since there are already adequate documention availavle for these and its not urgent per say.
HE LIVES! I was getting worried.
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Tyran Scholus
|
Posted - 2009.04.24 08:15:00 -
[124]
Originally by: Halada First of all, medschool sucks mokay?
POS, probing and outpost sections are done, i need to add the images and republish the pdf...Im hoping I can do this before the end of Month.
Let`s just say people seem to procreate more lately as I`ve been circled in babies and birth giving moms for weeks now...
Invention guide and tech3 manufacturing will have to be postponed until summer since there are already adequate documention availavle for these and its not urgent per say.
Thank you for the update. Real life takes precedence, of course, but radio silence just leaves us all wondering "WTF is going on?" 
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Zatisfukcion
|
Posted - 2009.04.26 12:20:00 -
[125]
Nice guide. Love it!
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Andromeda Risen
|
Posted - 2009.04.30 04:09:00 -
[126]
Still patiently waiting,
Thanks for the effort ahead of time!
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ED Dean
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Posted - 2009.04.30 23:34:00 -
[127]
i think there's some error in the guide. you wrote that the strip miner I uses mining crystal. is this right? im just a noob however.
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Per Bastet
Amarr B.O.O.M
|
Posted - 2009.05.04 10:23:00 -
[128]
Bump, It's past the End of the Month Halada, Med school is for Wusses, Make with the Writing and publishing already. --
Bastet's Organization Of Mining |

Finnair
|
Posted - 2009.05.05 07:02:00 -
[129]
I didn't even know there was 3.0 version out yet. Most people find these guides using google and the wiki page links you to the old thread :(
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Seraph Castillon
Gallente
|
Posted - 2009.05.05 11:40:00 -
[130]
Edited by: Seraph Castillon on 05/05/2009 11:41:07
Originally by: ED Dean i think there's some error in the guide. you wrote that the strip miner I uses mining crystal. is this right? im just a noob however.
You can (don't have to) use crystals on it to increase your yield and decrease cap usage.
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Jyvaskyla
|
Posted - 2009.05.06 08:53:00 -
[131]
awesome job. thxs a lot
aK
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Hat Grim
|
Posted - 2009.05.06 17:26:00 -
[132]
Nice work on this guide Thanks for your contribution The mind is weak and flesh is sinful - |

Dannei's Jitabot
|
Posted - 2009.05.08 15:39:00 -
[133]
Originally by: Seraph Castillon Edited by: Seraph Castillon on 05/05/2009 11:41:07
Originally by: ED Dean i think there's some error in the guide. you wrote that the strip miner I uses mining crystal. is this right? im just a noob however.
You can (don't have to) use crystals on it to increase your yield and decrease cap usage.
Actually, no, Strip Miner Is don't use crystals at all. MSMs use crystals for all bar Mercoxit, while MDCSMs use Mercoxit Crsytals (although if you feel like wasting your time, you can use other crystals with those for lower yield than MSMs give)
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Per Bastet
Amarr B.O.O.M
|
Posted - 2009.05.14 03:36:00 -
[134]
Bump, Come on Halada --
Bastet's Organization Of Mining |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.05.14 14:46:00 -
[135]
Here's the deal:
Since WI has been fighting in a war for the past two months my corp has had very little time, if any, to pursue T3 and WH, therefore my knowledge about it is still quite limited.
Furthermore, medical school is getting worse as we go, but I get 8 weeks off on June 19th 2009. I could release a botched guide for the remaining sections but I'd really hate myself. I prefer to wait until my vacations to release the other sections, when I will have the time to properly review it.
Botched is not for me :( ★ LSJV now recruiting ★ |

Borun Tal
Minmatar Virtual Rock Industries
|
Posted - 2009.05.14 19:01:00 -
[136]
Originally by: Halada Furthermore, medical school is getting worse as we go, but I get 8 weeks off on June 19th 2009. I could release a botched guide for the remaining sections but I'd really hate myself.
More than willing to help out. :)
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galdar hagg
|
Posted - 2009.05.15 21:03:00 -
[137]
love the guide but cant u put in a word explanision for shorts like MLU and stuff like that? that whould be nice
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Cirro Cumulus
|
Posted - 2009.05.16 21:39:00 -
[138]
Botched is not for me :(
I'm glad to hear it, and I'm sure your future patients will be too...
Thanks for the excellent guide - really useful.
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5ythyss
Minmatar Sebiestor tribe
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Posted - 2009.05.17 03:18:00 -
[139]
Edited by: 5ythyss on 17/05/2009 03:18:58
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Deliceous
Lone Star Academy
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Posted - 2009.05.17 03:23:00 -
[140]
In order to gain good qualified people who are resourceful, this recruitment post has been hidden deep with thin this thread and not in the normal recruitment section.
Recruitment is currently OPEN Lone Star Academy (LSA) open to new applicants!
LSA was founded by Halada, the writer of the Complete Miner's Guide! For the love of Industry in its entirety, from mining to building capitals, supercaps, inventing and now recently added wormholes and T3.
LSA is a small empire based corp to train new miners who may want to join Lone Star Joint Ventures (LSJV) in 0.0 but do not have skill points to apply directly to LSJV, or who which to support LSJVs ship production via mining in high sec.
Minimum Requirements: ★Read Halada's Mining Guide Version 3 ★Have Mic and Head set ★Able to use Ventrilo and Team Speak as this will be mandatory while you are in space ★ Mature players, preferably over 18 years old of age ★ Must be resourceful (be able to find answers on your own when no one can help) ★ Motivation. You are entering a brand new family. ★ Sense of humor is a must. Stuck-ups need not apply. Strongly Recommended ★Being able to use a Retriever and Tech 1 Strip Miners
What We Offer: ★ Corp forums and Ventrilo server ★LSJV Mining program for Hi-Sec Ops and MANY mining ops ★Training for Miners to to Mine in 0.0. ★Training Miners to mine during Wardecks ★Teach basic PVP skills ★Contact with Experience 0.0 Sec Miners ★Graduation to LSJV (Lone Star Joint Ventures) our 0.0 Sec parent.
LSJV Mining Program See our forum for full overview of our mining program in details. ★ Instant-pay scheme ★ Fair shares distribution according to your ship and skills ★ Mining, EVERYDAY! ★ All refining is handled by the corp at no loss to you ★ 100% maxed boosters (50% boost by Orca) ★ We pay per alt, and we pay haulers as well! ★ Rate: if boosted, approx. 3-4mil/h after corp tax.
Once you have the following you can then apply to LSJV for 0.0 Access.
★Can fly and own a Hulk with HaladaĘs 0.0 recommended setup ★Can use T2 Strip Miners ★Can use T1 Crystals for Crokite and Bistot ★Can fly a Fleet Fit Battleship consisting of T2 or Named Fittings or Logistic Ships ★Can fly and owns a Hauler capable of hauling 27,500m3 ★Can use 2 jump clones ★Must demonstrate they are an active and team player ★Successful interview with an LSJV officer
Please Join the LSJV-RECRUIT channel and ask some questions. Also check our Forum at http://www.lsjv-eve.com/index.php and check the Empire Section
Thank you for your time Deliceous ū A former Director of LSJV who volunteered to start this new LSJV division.
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.05.28 16:53:00 -
[141]
Can I get a sticky on this or update the ressource thread, version 2.2 is still being bumped
★ LSJV now recruiting ★ |

Sep'Shoni
Gallente Carpe Diem inc.
|
Posted - 2009.05.28 17:35:00 -
[142]
Originally by: Cirro Cumulus Botched is not for me :(
I'm glad to hear it, and I'm sure your future patients will be too...
Thanks for the excellent guide - really useful.
+1
Sep'Shoni
Mining ore and making stuff. Its not just a job, its an obsession. |

Timon Tech
|
Posted - 2009.05.30 21:45:00 -
[143]
Halada,
Again, thank you. I am just coming back to Eve after a long hiatus and honestly, I can't imagine how awesome you must be nor can I think you enough for you time on putting this together. And during medical school! You must be superman. I hope you never burn out on this.
Just one comment. On page 31 (37 actual PDF pages) you mention that the Gistii-A Small shield booster is "hideously expansive". You meant hideous expensive. And you are correct sir, it is.
Thanks again
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Lukriss
Lone Star Academy
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Posted - 2009.06.01 12:10:00 -
[144]
Originally by: Timon Tech Halada,
Again, thank you. I am just coming back to Eve after a long hiatus and honestly, I can't imagine how awesome you must be nor can I think you enough for you time on putting this together. And during medical school! You must be superman. I hope you never burn out on this.
Just one comment. On page 31 (37 actual PDF pages) you mention that the Gistii-A Small shield booster is "hideously expansive". You meant hideous expensive. And you are correct sir, it is.
Thanks again
actually it would be hideously expensive.
Originally by: Akita T PROBLEM : Basement is overflowing with water from a ruptured pipe. NORMAL solution: fix the pipe, clean up the water. CCP solution: install a pump to drain water from the base
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EternalAias
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Posted - 2009.06.02 06:39:00 -
[145]
Thank you, This will be an incredible help to my learning and advancement in eve.
May the Cosmic Overlords watch over you.
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Daslama
|
Posted - 2009.06.04 12:03:00 -
[146]
the download link isnt working for me... any ideas? im really keen on reading this guide! is there an alternate download source?
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Drahreg
|
Posted - 2009.06.06 13:20:00 -
[147]
Edited by: Drahreg on 06/06/2009 13:21:34 Edited by: Drahreg on 06/06/2009 13:21:01 There must be a mistake in the following table....... The stripminer I cant really have more yield then the Stripminer II. It must be 360 for Stripminer I and 540 for Stripminer II
Please visit your user settings to re-enable images. |

Nara Imperium
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Posted - 2009.06.09 01:42:00 -
[148]
Thanks for the guide Halada its a great read the first time I got into mining 3-4 months ago and I keep the page bookmarked to refer back too from time to time.
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BongBoy
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Posted - 2009.06.09 05:00:00 -
[149]
Great guide man very well laid out i have all the versions lol printing the new one now lil behind RL stuff always comes first GL in med school and looking forword to the second part of this guide. |

TrophyWife
|
Posted - 2009.06.09 18:37:00 -
[150]
Here's a boggle for you. I have the following stats but am only getting 97.85% net yield of Tritanium from Velspar, while the guide says I should be getting over 100%
Refining V Refinery Efficiency !V Veldspar Processing IV Station Base Yield 50% Standings: 9.7 "We Take" 0%
So, can anyone point out my mistake? Thanks! |
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Lukriss
Lone Star Academy
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Posted - 2009.06.10 10:24:00 -
[151]
are you positive you're not getting 100%? Remember, the <ore> processing skills aren't reflected at the % marker, so have you tried adding some veldspar and see if you get any unrecoverable?
Originally by: Akita T PROBLEM : Basement is overflowing with water from a ruptured pipe. NORMAL solution: fix the pipe, clean up the water. CCP solution: install a pump to drain water from the base
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TrophyWife
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Posted - 2009.06.10 13:33:00 -
[152]
I think I found my mistake: I was reading the %yield quoted in the refining dialog box. According to the miner's guide, that number is a mistake on CCP's part. So yes, I think I am getting 100% yield after all.
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Slave Z
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Posted - 2009.06.10 15:11:00 -
[153]
Any chance we are going to get the next edition out soon? |

Fumen
|
Posted - 2009.06.11 06:41:00 -
[154]
Originally by: Slave Z Any chance we are going to get the next edition out soon?
You're answer: Halada's answer
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Frealef
Minmatar Sebiestor tribe
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Posted - 2009.06.11 11:31:00 -
[155]
Have too say am pretty disappointed with your latest version to the mining guide, i appreciate your updating it for the latest patches, but you seem to have copy and pasted from the previous versions and added bits in, consequently there are lots of references to other areas of the guide that dont exist no more or are in different areas amongst other things.... wont go into details unless you want me too, but if you read the mining section from beginning to end and theres a number of references or other info that just dosn't make sense.
not read the other parts of the guide so no comment to make on them.
If your gonna read version 3 of the guide i recommend reading a previous version too for it to make sense. Otherwise good job and real life is more important! hopefully one day it will be tidied up and be as perfect as you want it to be. |

Triffon
Caldari Nictus Astartes The Astral Storm
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Posted - 2009.06.12 01:16:00 -
[156]
Edited by: Triffon on 12/06/2009 01:17:24
Originally by: Fumen
Originally by: Slave Z Any chance we are going to get the next edition out soon?
You're answer: Halada's answer
Sorry i got to point out one thing and that is the link you have there to Halada's Answer is what he said almost 2 months ago.
------------
Halada any new updates on the guide do you have a time when the other sections are going to be released ? -------------------------------- Over Done Ice Mining Guide Forum Post |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.06.14 00:39:00 -
[157]
Originally by: Frealef Have too say am pretty disappointed with your latest version to the mining guide, i appreciate your updating it for the latest patches, but you seem to have copy and pasted from the previous versions and added bits in, consequently there are lots of references to other areas of the guide that dont exist no more or are in different areas amongst other things.... wont go into details unless you want me too, but if you read the mining section from beginning to end and theres a number of references or other info that just dosn't make sense.
not read the other parts of the guide so no comment to make on them.
If your gonna read version 3 of the guide i recommend reading a previous version too for it to make sense. Otherwise good job and real life is more important! hopefully one day it will be tidied up and be as perfect as you want it to be.
If it ain't broke, don't fix it. The guide is over 70 pages long, the core of it never changed, why would I re-write everything when it is perfectly fine as it is?
The guide is not perfect for sure, but it's better than nothing.
As for when does the rest come out... I'm on vacation starting June 19th, so I wont start before then. Ive got all my images for the proving part, as well as outposts... T3 will take a while though (our alliance has been tied in pewpew for a long time, havent had a lot of chances to do exploration) |

Braaage
Ministry of Craft
|
Posted - 2009.06.14 10:35:00 -
[158]
Jeeze all you whiners need to take a chill pill, it's not like Halada is charging you for the guide it's free.
I raised an eyebrow when I saw the contents list, there's a monumental amount of work involved to cover that lot in the detail that he puts into his guide (6 months solid guide writing easy). |

D Child
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Posted - 2009.06.15 04:42:00 -
[159]
Tell ya what Halada. I SALUTE YOU Without your guide I dont know where i would be. The miners guide 3.0 is a piece of work indeed, and you have done a really amazing job with it. Can't wait for the rest to come out, but take your time. I have almost trained up for my Hulk, just 3 more days to go :) As for the winers, don't listen to them. They don't know what they are talking about. If I can use your guide from the beggining then you have done something right. Keep up the good work mate. And thanks again, you have made my life a breeze :D
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Darth Eradicate
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Posted - 2009.06.15 16:51:00 -
[160]
Awesome work Halada and keep it up. Also congrats on the STICKY woo hoo....took them long enough.
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Sep'Shoni
Gallente Carpe Diem inc.
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Posted - 2009.06.15 19:16:00 -
[161]
Originally by: D Child Tell ya what Halada. I SALUTE YOU Without your guide I dont know where i would be. The miners guide 3.0 is a piece of work indeed, and you have done a really amazing job with it. Can't wait for the rest to come out, but take your time. I have almost trained up for my Hulk, just 3 more days to go :) As for the winers, don't listen to them. They don't know what they are talking about. If I can use your guide from the beggining then you have done something right. Keep up the good work mate. And thanks again, you have made my life a breeze :D
Amen. |

illford baker
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Posted - 2009.06.16 02:03:00 -
[162]
ok, the download is going painfully slow, 121 bytes/s.
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Deliceous
Lone Star Academy
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Posted - 2009.06.21 02:25:00 -
[163]
Lone Star Academy (Always Recruiting) uses this guide as our Bible (sorta have to since we are Halada's Empire Training Corp)
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Harkull
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Posted - 2009.06.24 11:34:00 -
[164]
I just wanted to say thank you Halada for taking the time to put this guide together. I can't even begin to explain how beneficial it has been for me personally. The most important gift a person can give to another is their time and you have done that in spades, my hat's off to you good sir! |

Knoops
Immortal Legends
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Posted - 2009.06.30 09:30:00 -
[165]
I have to say thanks a lot, Halada! This guide is awesome!
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Selari
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Posted - 2009.07.01 12:56:00 -
[166]
An excellant guide, but i have to ask...
Your guide states clearly that Bistot beats out Arkonor currently on a Price Per Weight ratio... so why did you use Arkonor to figure out the 'best ISK/hour' ratio? (PS: Arkonor is mistakenly labeled 250/batch, according to in-game it's 200)
Taking the figures on your God-Mode Hulk (2347 m3/cycle/strip)... [Square Brackets are identifiers to help point where the numbers come from] 2347 [M3/strip-cycle]*3 [# of Strips]*(3600/180 [Cycles/Hour])*414.23 [ISK/M3] = 58,331,868.6 ISK/Hour - over 4 million more per hour than the Arkonor number!
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Niame Jal
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Posted - 2009.07.01 20:15:00 -
[167]
I didn't read all 6 pages so this may have been mentioned already. Was reading through the guide and noticed that you said all NPC stations have a base 50% refine. I've found quite a few that are 35%. I've been running missions for Astral Mining and every one of their stations that I've checked shows a 35% base refine rate.
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ehon
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Posted - 2009.07.03 00:34:00 -
[168]
the strip miner I does not use crystals your quide on page 19 is incorect
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Selari
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Posted - 2009.07.06 16:20:00 -
[169]
Halada's Errata (Up to Manufacturing) (This list compiled with complete honor to Halada for an unbelievably complete and great guide; noone can get everything right!)
(Implants): There is no +6 implant, so far as I can find. Should be +5. (EVE101): Not every ship flying around is player built/controlled (CONCORD, Faction Guards, etc) (Mining 101): There are 8 minerals, not 9. (Mining 101): CONCORD is capitalized because it is an acronym (CONsolidated COoperation and Relations commanD) (Personally i woulda made that "Division", CCP!) (1.1): There are 16 types of ore, not 18. (Technically there's 48, since you cant stack the Base/5%/10% ores of the same type together) (1.2): Arkonor batches at 200, not 250. (1.3): Doing the tutorials also nets you some of the basic skillbooks (Refining being a big one for the purposes of this guide) without you having to pay for it. (1.3.1) 'fit a tank'... true, but from a newbie's perspective, they have no idea what a 'tank' is, because they haven't been introduced to the vernacular of EVE. (1.4) Strip Miner I's do not use Crystals. (1.4) "There are skills you should have trained."... which are? Think you left something out here. (2) You left out the [Ore Name] Processing skill level from your list of 5 things. (2.1) Mathematically, you need a standing of 6.67, not 6.47, for the tax rate to hit 0. (2.3) '(shown in the green rectangle ...)' ... you didn't put a green rectangle on that screenshot. (2.3) You don't technically have to factor in the +5/+10% in at the beginning, so long as you do it before your truncation. 0.9*(270*1.05) is the same as (0.9*270)*1.05. (3.2.1) The asteroid running out of ore does not cause the cycle to end early. (oh how i wish it did.) (9.2) Why is the Covetor even being discussed? Your table compares the Mackinaw and the Hulk, not the Covetor. (13.1) Mercoxit isn't greyed out. (13.2) The Bold is applied, but it isn't green, as the sentence below the chart says. (13.3) You used Arkonor rather than Bistot, which has a higher ISK/Hour according to your average figures, so "best ratio you can get in the game" is incorrect. (13.3.1) For those that stay in HighSec, you might want to include Veldspar on that table. (13.4) Again, Bistot beats Arkonor by your own figures, and lasers dont stop prematurely because the roid pops. (13.5) The Rorqual's bonuses now read as thus: (Reduced due to the implementation of 'Can Fit' rather than the 99% reductions) Capital Industrial Ships skill bonuses: -5% reduction in fuel consumption for industrial cores per level 5% bonus to effectiveness of mining foreman gang links per level when in deployed mode 50% bonus to the range of Capital Shield Transporters per level. 20% bonus to drone damage and hitpoints per level.
Role Bonuses: 900% bonus to the range of survey scanners 200% bonus to the range of cargo scanners
99% reduction in CPU need for Gang Link modules
Can fit Clone Vat Bay Can use 3 Gang Link modules simultaneously. (14.1) If there is a BPO for each ore type + variants + Ice types, there should be 48+12 = 60, not 51. Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Leocadminone
|
Posted - 2009.07.09 05:01:00 -
[170]
Edited by: Leocadminone on 09/07/2009 05:02:15 New players start with Mining 1 and (race) Frigate II. No need to "train" those skills any more as stated in your guide.
In less than 30 minutes they can get to Destroyer - they HAVE all the prerequisites.
ANY destroyer will easily outmine ANY frigate - a Destroyer for a brand new character can mount 5 XeCl (or in a pinch 3-4 XeCl and the rest EP-S) mining lasers, which will argue very well against any mining CRUISER untill your character exceeds Cruiser III (and even THEN, the Cruiser can only match the Destroyer if you have enough Mining to use all Miner IIs). A destroyer with 6 x XeCl lasers is possible (and will match ANY mining cruiser throughput easily) but takes some work, and really isn't worthwhile as a path to aim for instead of working towards a Retriever.
It also takes a LOT longer to train up to use a Cruiser for mining with BEFORE you factor in the time to train up to using Miner II (though the mining skill training isn't a WASTE, you'll want that eventually anyway). Mining with a mining cruiser with anything LESS than Miner IIs is a total WASTE for a mining character vs. mining with a Destroyer, as the 3 high slot limit is not overcomeable before you get to Cruiser V - which takes longer given the prerequisites than just training Destroyer and then going to Retriever.
A Destroyer is also plenty to do virtually all Level II missions for working faction to get your tax rate down, as well as being severe overkill for doing Level I missions to get to the needed faction for level II agents.
I fail to understand why every "complete" mining guild I've ever seen, and even all the incomplete ones, completely overlook the Destroyer.
For a character that isn't going to do lots of combat as well, the Cruiser path makes sense, as you probably want that skillset anyway for mission running and for your prerequisites to run bigger ships.
For a true new character, as opposed to a miner alt or someone that aquires a chunk of ISK from friend(s), by all means use a mining frigate long enough to aquire the ISK to buy and outfit your Destroyer.
With that said, I like your guide and found it very usefull when I first started out.
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Ancy Denaries
Caldari Solaris Operations
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Posted - 2009.07.09 11:18:00 -
[171]
I just had a quick question, Halada. What software do you use to write and typeset your guide? ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |

Selari
|
Posted - 2009.07.11 16:16:00 -
[172]
Originally by: Leocadminone Edited by: Leocadminone on 09/07/2009 05:02:15 New players start with Mining 1 and (race) Frigate II. No need to "train" those skills any more as stated in your guide.
In less than 30 minutes they can get to Destroyer - they HAVE all the prerequisites.
Not quite true - assuming you loaded a Caldari (as the guide presumes), the Cormorant requires Caldari Frigate 3 - a 12 hour investment, and then Destroyers 1. That said, it IS quicker to get to than Cruisers. (EVEMon tells me it can be done in 11 hours, 21 minutes with the proper learning skills). Cruiser I is 2d 15h.
Quote:
ANY destroyer will easily outmine ANY frigate - a Destroyer for a brand new character can mount 5 XeCl (or in a pinch 3-4 XeCl and the rest EP-S) mining lasers, which will argue very well against any mining CRUISER untill your character exceeds Cruiser III (and even THEN, the Cruiser can only match the Destroyer if you have enough Mining to use all Miner IIs). A destroyer with 6 x XeCl lasers is possible (and will match ANY mining cruiser throughput easily) but takes some work, and really isn't worthwhile as a path to aim for instead of working towards a Retriever.
#1: If you have the skill to use Miner II's, you can use them on either ship, so the match-only-if-Miner-II's is a moot argument. #2: Assuming all else equal (Mining skill, etc etc), and assuming you're working purely on mining skills once you hit Destroyer I/Cruiser I (leaving out PG/CPU upgrades)...(These numbers come out of EFT) Frigate 3 (Both paths go here): 165.4 m3/min Frigate 5: 207 m3/min Destroyer 1: 207 m3/min (Equal to Frigate 5! Note that I wont be going higher in the Destroyer tree - levelling Destroyer up does not increase yield) Cruiser 1: 186 m3/min Cruiser 2: 217 m3/min (already beating the destroyer...)
So - if you're looking for SPEED, a Destroyer is the way to go. If you're looking for eventual growth into a decent L3/L4 ship, you're going to have to go through Cruiser anyway to get to the big guns... not to mention that Cruisers will outmine a Destroyer with all else being equal once you reach Cruiser II. (That said, if you're looking for Speed... perhaps mining isnt for you ;) )
Quote:
It also takes a LOT longer to train up to use a Cruiser for mining with BEFORE you factor in the time to train up to using Miner II (though the mining skill training isn't a WASTE, you'll want that eventually anyway). Mining with a mining cruiser with anything LESS than Miner IIs is a total WASTE for a mining character vs. mining with a Destroyer, as the 3 high slot limit is not overcomeable before you get to Cruiser V - which takes longer given the prerequisites than just training Destroyer and then going to Retriever.
A Destroyer is also plenty to do virtually all Level II missions for working faction to get your tax rate down, as well as being severe overkill for doing Level I missions to get to the needed faction for level II agents.
For a character that isn't going to do lots of combat as well, the Cruiser path makes sense, as you probably want that skillset anyway for mission running and for your prerequisites to run bigger ships.
I'm going to assume here that your "isnt" was supposed to be an "is"...
Quote:
For a true new character, as opposed to a miner alt or someone that aquires a chunk of ISK from friend(s), by all means use a mining frigate long enough to aquire the ISK to buy and outfit your Destroyer.
I personally disagree, but the idea of a Mining Guide is for a Mining Character... so this sentence is kind of moot too.
---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

acwdc78
|
Posted - 2009.07.12 10:31:00 -
[173]
what kind of mlus? wat would be the complete fitting of the covetor to have two mlus?
"Do not forget about the Gypsy' KMB-# implant which add CPU to your shipą you can now fit 2x MLU on a covetor with it!" page 28
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Selari
|
Posted - 2009.07.13 18:15:00 -
[174]
Originally by: acwdc78 what kind of mlus? wat would be the complete fitting of the covetor to have two mlus?
"Do not forget about the Gypsy' KMB-# implant which add CPU to your shipą you can now fit 2x MLU on a covetor with it!" page 28
I have tried every combination i can think of, but none of them grant this ability. It looks like you're stuck with 1 MLU until exhumers. (A Skiff and Hulk can both fit 2 MLU's. A Mackinaw can too, but why would you use MLU's instead of ILU's?) ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Kurita SilverDragon
|
Posted - 2009.07.14 14:31:00 -
[175]
I just want to say this is a very well thought out/helpful guide. Thank you. I am looking forward to more updates. I have been playing Eve on/off for about a year and there still so much to learn. Again my thanks for making such a guide.
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On3St4B
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Posted - 2009.07.16 03:01:00 -
[176]
Originally by: Selari (That said, if you're looking for Speed... perhaps mining isnt for you ;) )
that said .. them i guess u have ur learning skillz at lvl 0 ..
i just found the guide , and read a big part of it , also read all the post about the guide .. its realy an amazing job u did there , realy helpfull , for a new player , in eve , or in mining buisness.
PS: i hate when ppl read a guide like this and then start posting **** , bout this and that . how they have a better way for doing thinks . if u have such a big knoledge of the game , then why dont u make a guide ? as far as i know, this guy put a lot of time for the guide , and for no profit. so a ty u whould be appropriate. as much for destroyer or frigate .. frigate all the way dude .. destroyer dont open anything in the training tree , frigates do , lvl4 is required for crusers .
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Selari
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Posted - 2009.07.16 04:37:00 -
[177]
Originally by: On3St4B
Originally by: Selari (That said, if you're looking for Speed... perhaps mining isnt for you ;) )
that said .. them i guess u have ur learning skillz at lvl 0 ..
i just found the guide , and read a big part of it , also read all the post about the guide .. its realy an amazing job u did there , realy helpfull , for a new player , in eve , or in mining buisness.
PS: i hate when ppl read a guide like this and then start posting **** , bout this and that . how they have a better way for doing thinks . if u have such a big knoledge of the game , then why dont u make a guide ? as far as i know, this guy put a lot of time for the guide , and for no profit. so a ty u whould be appropriate. as much for destroyer or frigate .. frigate all the way dude .. destroyer dont open anything in the training tree , frigates do , lvl4 is required for crusers .
First, I did say with the appropriate learning skills. EVEMon identified 3 Learning skills that would speed up learning Destroyers. I forget how many it identified for Cruiser I, but there were some.
I have made no secret about praising Halada for his work. I'm not sure that 'for no profit' is actually true, based on the ads he's sold in the guide, but his work is still worth respect.
There is an argument to be made for a Destroyer - purely from an ISK/hour ratio for the first few days of a miner's career. If you're working on a pure mining character, honestly, Frigates/Cruisers/Destroyers is all moot, because neither Mining Barges or Exhumers requires any of those skills, and you'd be better off just sticking to putting around in your Bantam until you move to a Procurer or Retriever. ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

acwdc78
|
Posted - 2009.07.19 17:01:00 -
[178]
Originally by: Selari
I have tried every combination i can think of, but none of them grant this ability. It looks like you're stuck with 1 MLU until exhumers. (A Skiff and Hulk can both fit 2 MLU's. A Mackinaw can too, but why would you use MLU's instead of ILU's?)
i wonder if the info about 2 mlus in covetor in guide is accurate. wats ilu by the way?
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Tagodex
|
Posted - 2009.07.19 18:38:00 -
[179]
ILU == Ice Laser Upgrade
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Selari
|
Posted - 2009.07.19 20:24:00 -
[180]
Originally by: acwdc78
i wonder if the info about 2 mlus in covetor in guide is accurate. wats ilu by the way?
I've tried everything I can think of, it doesnt seem possible. The closest i can get is 266.56/262.5 ....and that's with all V's, the KMB-75 Implant, and the Highwall HY-2 implant.
Technically you could fit 2 MLU's if you only used 2 Strip Miners, but that's just silly....i'm guessing Halada didnt count the MLU's CPU Penalty when he made this statement. (Without the CPU penalty, you could fit 2 MLU's easily)
And I really meant IHU (Ice Harvester Upgrade), though ILU is just as appropriate.
---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |
|

Loco Eve
|
Posted - 2009.07.20 11:37:00 -
[181]
Originally by: Selari Edited by: Selari on 13/07/2009 18:22:52 Halada's Errata (Up to Manufacturing) (This list compiled with complete honor to Halada for an unbelievably complete and great guide; noone can get everything right, even me!) (This list is not intended as a grammatical proofreading. Dont send me a list of places he made a typo! This list is intended to be a list of factual errors.)
(EVE101): Not every ship flying around is player built/controlled (CONCORD, Faction Guards, etc) (Mining 101): There are 8 minerals, not 9. (Mining 101): CONCORD is capitalized because it is an acronym (CONsolidated COoperation and Relations commanD) (Personally i woulda made that "Division", CCP!) (1.1): There are 16 types of ore, not 18. (Technically there's 48, since you cant stack the Base/5%/10% ores of the same type together) (1.2): Arkonor batches at 200, not 250. (1.3): Doing the tutorials also nets you some of the basic skillbooks (Refining being a big one for the purposes of this guide) without you having to pay for it. (1.4) Strip Miner I's do not use Crystals. (1.4) "There are skills you should have trained."... which are? Think you left something out here. (2) [Ore Name] Processing skill is #5 on the list of 5 things. (2.1) Mathematically, you need a standing of 6.67, not 6.47, for the tax rate to hit 0. (2.3) '(shown in the green rectangle ...)' ... The green rectangle is missing; look to the top-right area of the screenshot. (3.2.1) The asteroid running out of ore does not cause the cycle to end early. (oh how i wish it did.) (6.2) You cannot fit 2x MLU on a Covetor. (9.2) Why is the Covetor even being discussed? Your table compares the Mackinaw and the Hulk, not the Covetor. (10.1) Section 13 covers the ISK ratios. (13.1) Mercoxit isn't greyed out. (13.2) The Bold is applied, but it isn't green, as the sentence below the chart says. (13.3) Arkonor is used in the calculations rather than Bistot, which has a higher ISK/Hour according to the average figures provided, so "best ratio you can get in the game" is incorrect. (13.3.1) For those that stay in HighSec, you might want to include Veldspar on that table. (13.4) Again, Bistot beats Arkonor by the figures, and lasers dont stop prematurely because the roid pops. (13.5) The Rorqual's bonuses now read as thus: (Reduced due to the implementation of 'Can Fit' rather than the 99% reductions) Capital Industrial Ships skill bonuses: -5% reduction in fuel consumption for industrial cores per level 5% bonus to effectiveness of mining foreman gang links per level when in deployed mode 50% bonus to the range of Capital Shield Transporters per level. 20% bonus to drone damage and hitpoints per level.
Role Bonuses: 900% bonus to the range of survey scanners 200% bonus to the range of cargo scanners
99% reduction in CPU need for Gang Link modules
Can fit Clone Vat Bay Can use 3 Gang Link modules simultaneously. (14.1) If there is a BPO for each ore type + variants + Ice types, there should be 48+12 = 60, not 51.
you left out that not all npc stations have 50% refi and not to use such stations that give less than 50%
|

Selari
|
Posted - 2009.07.20 17:45:00 -
[182]
Originally by: Loco Eve
you left out that not all npc stations have 50% refi and not to use such stations that give less than 50%
Quoting the whole passage was sort of silly :P Added. ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Fenana
|
Posted - 2009.07.21 21:10:00 -
[183]
ok, I might have missed an answer about this, however I did scroll though the pages trying to find someone got to this matter before me.
Here goes. As for Mining Director you only get 300% increase of your link modules! why, read its description: "100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained." AFTER level 2 is trained. I.e. 100% for level 3, 100% for level 4 and 100% for level 5.
|

Triffon
Caldari Legio Tempestus
|
Posted - 2009.07.22 21:45:00 -
[184]
Originally by: "fenana" Mining Director you only get 300% increase of your link modules! why, read its description: "100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained." AFTER level 2 is trained. I.e. 100% for level 3, 100% for level 4 and 100% for level 5
Im thinking its not 300% but 400%. lvl 2 100%, lvl 3 100%, lvl 4 100% and lvl 5 100%. Total 400%. it says "100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained." it dose not say after level 3. so when you train level 2 thats means that is after level 2 and you get the 100% from level 2 the only level is level 1 that will give no bonus. -------------------------------- Over Done Ice Mining Guide Forum Post |

Selari
|
Posted - 2009.07.23 14:27:00 -
[185]
Edited by: Selari on 23/07/2009 14:32:11 (Preface: I have not used the Mining Director skill.)
I read it the same way Triffon does.. that once you've completed learning level 2, you get 100%, then another at 3,4,and 5 for a total of 400%, which would also make the guide's use of multiplying by 5 (400% bonus + 100% normal = 500% = 5) correct. |

Aneralis Masaki
|
Posted - 2009.07.24 20:05:00 -
[186]
Originally by: Selari Edited by: Selari on 23/07/2009 14:42:15 (Preface: I have not used the Mining Director skill.)
I read it the same way Triffon does.. that once you've completed learning level 2, you get 100%, then another at 3,4,and 5 for a total of 400%, which would also make the guide's use of multiplying by 5 (400% bonus + 100% normal = 500% = 5) correct.
As a point of clarification, for every level of the skill you get 100% (not a 100% bonus). This means that at level 1 you get 100% of your yield. At level 2 you get 200% of your yield (or a 100% bonus). At level 3, 300% of your yield (200% bonus).
|

Selari
|
Posted - 2009.07.27 16:44:00 -
[187]
Originally by: Aneralis Masaki
As a point of clarification, for every level of the skill you get 100% (not a 100% bonus). This means that at level 1 you get 100% of your yield. At level 2 you get 200% of your yield (or a 100% bonus). At level 3, 300% of your yield (200% bonus).
The reason it's worded in terms of bonus vs. % is simple - if it was done by level, at level 0 you should get 0% (IE: Take away all of your link effect). Wording it the way they did avoids the conflicts of level 0/level 1. ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Davinitis
|
Posted - 2009.07.27 18:45:00 -
[188]
I typed out my message offline and then came here to post it and see it being discussed already, so I'm just going to paste what I had initially typed.
Halada,
I understand that in your guide on page 39 of "The Complete Miner's Guide" Version 3.0 (March 11th 2009), you state:
There were many misunderstandings as to how the Mining Director skill worked. Simply put, the base effect of the link is multiplied by the level you trained Mining Director at, which explains the ō5ö multiplier in the equation, instead of putting a ō6ö to factor a 500% bonus as most people would do.
In your example equasion you state: So at Mining Director 5, Warfare Link Specialist 5 and the Mining Foreman Mindlink Implant plugged in, the effect of each link will be: 2% * 5 * 1.5 * 1.5 = 22.5%
I am trying to understand this. According to this statement, if you had Mining director at lvl 1, you would NOT receive a bonus whatsoever since skill * 1 = skill (no increase at all).
The description for the skill states "Increases link effectiveness by 100% per level". This also doesn't agree with the comment above.
Working it into a formula like your example poses a problem obviously. First of all, if the skill = 0 then the overall bonus across the board is 0, since anything multiplied by 0 = 0. One would think that the valid numbers in the formula would be N+1 (i.e. 1-6 for values 0-5) but you said this is NOT the case as mentioned above.
I'm not criticizing. I have found the guide an INCREDIBLE source of information, a blessing in fact. I am just trying to automate some figures in MS Excel and want to make sure I get it right, so I'm going to the source and the forums instead of just guessing.
2% * (1+[skill]) * 1.5 * 1.5 would "seem" correct. but that would give a 27% bonus not 22.5% with the skills outlined above.
Please advise. (Any reply to my personal email would be best, but this thread is okay if that is not an option. "skirat (at) gmail (dot) com")
~ Davinitis
|

Yarblek Runningwolf
|
Posted - 2009.07.30 16:15:00 -
[189]
Edited by: Yarblek Runningwolf on 30/07/2009 16:17:20
Originally by: Davinitis [i]I am trying to understand this. According to this statement, if you had Mining director at lvl 1, you would NOT receive a bonus whatsoever since skill * 1 = skill (no increase at all).
The description for the skill states "Increases link effectiveness by 100% per level". This also doesn't agree with the comment above.
Actually the skill states "Advanced proficiency at group mining. 100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained."
After you train level 2 your skill is at 2, you get a 100% bonus. Before level 2 is trained (Skill at 0 or 1) you get no bonus.
I have honestly never understood why this skill causes so much confusion, the description seems quite precise to me.
Yarb
Oh, and I learned just about everything I know about mining from Halada!
|

Selari
|
Posted - 2009.07.30 22:38:00 -
[190]
Originally by: Yarblek Runningwolf
I have honestly never understood why this skill causes so much confusion, the description seems quite precise to me.
Yarb
Oh, and I learned just about everything I know about mining from Halada!
The ambiguity of 'after' level 2 is understandably confusing to some. Perhaps it would be better worded "100% bonus to effectiveness of Mining Foreman link modules per level beyond the first."
And I learned how to mine -properly- from Halada! ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |
|

Ruarch
|
Posted - 2009.08.02 23:57:00 -
[191]
You also may wish to add a blurb to the Refining section that POS refining array yields are never modified by the character's skills and implants. It bit me in the ass once.
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Mona X
Caldari Polish Task Forces C0VEN
|
Posted - 2009.08.03 13:09:00 -
[192]
Originally by: Ruarch You also may wish to add a blurb to the Refining section that POS refining array yields are never modified by the character's skills and implants.
But they are.
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.08.03 18:50:00 -
[193]
Originally by: Mona X
Originally by: Ruarch You also may wish to add a blurb to the Refining section that POS refining array yields are never modified by the character's skills and implants.
But they are.
They aren't.
I'm writing stuff now, I'm almost done with all the errat, I'll add this. ★ LSJV now recruiting ★ |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.08.03 18:56:00 -
[194]
I'm puzzled about the fact I can no longer fit 2 MLU on a covetor... I swear to god I did it many times in the past.
I'm not sure if something was changed. It wouldn't be the first time changes were made that are not reported in patch notes. It is currently not possible to fit 2x MLU on a covetor no matter what mods or mining upgrades you use. I'll change that part.
As for Mining Director, the description is rather confusing, but there are no mistakes in the guide. It acts differently than the other skills, and it is why I chose to word it as I did as Selari said. ★ LSJV now recruiting ★ |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.08.03 19:01:00 -
[195]
Originally by: Ancy Denaries I just had a quick question, Halada. What software do you use to write and typeset your guide?
I used Microsoft Word. Then Acrobat Pro to make it in a PDF.
Originally by: Leocadminone
New players start with Mining 1 and (race) Frigate II. No need to "train" those skills any more as stated in your guide.
In less than 30 minutes they can get to Destroyer - they HAVE all the prerequisites.
I am not sure which skills player receive when creating new characters now. I could very well add a note to the effect they might already have it, at which point, good for them.
I agree a destroyer can do a good job, but considering the short delay before they get a mining cruiser (which is a few days, at the most) I'm not sure training for destroyers for mining purposes so early in the game is the best course.
Worth mentioning perhaps, though. ★ LSJV now recruiting ★ |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.08.03 19:06:00 -
[196]
A small word about the ISK I make with the guide.
The first version came out in February 2006... it's been well over 3 years since it came out, and I did not start selling ad space until version 3.0 which came out in April 2009, well over 3 years later.
Considering the hundreds of hours invested in the making of this guide, and the total ISK I have received from ad space or donations, I would say the total over 3.5 years is less than 2bil ISK. Considering I've put in probably over 200 hours over 3.5 years, I made a whopping 10mil/hour writing this.
I have done more lucrative things in my EVE career  ★ LSJV now recruiting ★ |

Selari
|
Posted - 2009.08.03 21:11:00 -
[197]
Originally by: Halada Considering I've put in probably over 200 hours over 3.5 years, I made a whopping 10mil/hour writing this.
I have done more lucrative things in my EVE career 
Still more than I make in highsec mining in an hour ;P
And yeah... not least of which i dare say is all the 'research' for the guide. But I mean.. -someone- has to put in the effort of mining up those ABC ores for... science. Yeah. That's it  ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Retsoow
Gallente Federal Navy Academy
|
Posted - 2009.08.03 22:00:00 -
[198]
I thank you for all of your hard work on this guide I am a new player started in Feb. but your guide is my bible. I for one think anyone who uses your guide needs to at least thank you for your hard work. I am also going to send you isk from my main, as a thank you. 
|

Yarblek Runningwolf
|
Posted - 2009.08.04 23:15:00 -
[199]
Originally by: Selari The ambiguity of 'after' level 2 is understandably confusing to some. Perhaps it would be better worded "100% bonus to effectiveness of Mining Foreman link modules per level beyond the first."
In retrospect I suspect my lack of confusion was because I dealt with the skill after i read Haladas mining guide, I did not intend to sound like I was putting people down, dumb people don't play eve! 
Yarblek
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Klauz Lycan
Gallente Federal Navy Academy
|
Posted - 2009.08.06 17:27:00 -
[200]
great guide. thanks a lot.
|
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Ruarch
|
Posted - 2009.08.09 16:28:00 -
[201]
Edited by: Ruarch on 09/08/2009 16:28:43
Originally by: Halada
Originally by: Mona X
Originally by: Ruarch You also may wish to add a blurb to the Refining section that POS refining array yields are never modified by the character's skills and implants.
But they are.
They aren't.
I'm writing stuff now, I'm almost done with all the errat, I'll add this.
Thanks, Halada.... Trust me, it was a rude surprise refining high-end ore in a wormhole expecting a 95% yield, only to see 35%..... 
|

bbsnbbwe33
|
Posted - 2009.08.14 06:33:00 -
[202]
audrey bitoni - school %,(q$_3vw girl
http://www.n-i-x.com/PHOTOT/gg1.jpg http://www.n-i-x.com/PHOTOT/gg2.jpg
elle a les meilleurs %,(q$_3vw seins ?, at-elle si mignon", si belle dans cette vid
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Jasonwilliams
|
Posted - 2009.08.14 19:56:00 -
[203]
Originally by: Selari
Originally by: Yarblek Runningwolf
I have honestly never understood why this skill causes so much confusion, the description seems quite precise to me.
Yarb
Oh, and I learned just about everything I know about mining from Halada!
The ambiguity of 'after' level 2 is understandably confusing to some. Perhaps it would be better worded "100% bonus to effectiveness of Mining Foreman link modules per level beyond the first."
And I learned how to mine -properly- from Halada!
The only reason why I would anyone having a prooblem with it is if english wasn't their first language or they never finished elementary school.
"Advanced proficiency at group mining. 100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained."
100% bonus to mining foreman links effectiveness per level, okay that's easy to understand.
After level 2 is trained, I don't see why people get confused there. First of all there would be no point in giving a bonus at level 1 because 100% of 0.02 is still 0.02, 200% though is 0.04. Now if, they took out the last part of after level 2 is trained, the problem would then be people thinking that their supposed to be getting double the base.
I've been in an Orca and have been flying the Orca ever since it came out. I already knew the math for the mining foreman stuff before I was even able to use it.
Industrial Command Ships 4 Mining Foreman 5 Mining Director 5 Warfare Link Specialist 5 Cybernetics 5 - Mining Foreman Mindlink
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Yarinor
|
Posted - 2009.08.15 11:41:00 -
[204]
Originally by: Jasonwilliams
The only reason why I would anyone having a prooblem with it is if english wasn't their first language or they never finished elementary school.
This
English is not even my first language, and I find it crystal clear.
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Lothar Grien
|
Posted - 2009.08.17 14:49:00 -
[205]
I have a small error to report. In the research section, the document states:
"see, training your ME level from 0 to 10 reduces the waste from 10% to 0.91%, thus reducing the waste by over 9% in simply 10 levels, whereas training a further 40 levels (11-50) only takes off 0.7% (from 0.9% to 0.2%)."
The math is not correct here. A reduction from 10% waste to 0.91% waste is a reduction of (9.09/10) = 90.9%, not 9%. The 9% the document states is actually "9 percentage points," not 9% outright. Likewise for the reduction from 0.9% to 0.2%.
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Seafog
|
Posted - 2009.08.17 21:11:00 -
[206]
First of all, thank you for the guide, it made many things much clearer. :)
Now I'm posting here because I have noticed one 'important' detail and one possible clarification that I have not seen mentioned by anyone else.
The clarification is about Mercoxit mining. I think the reason you didn't see much in the way of explosions is that the Skiff has a bonus that reduces the explosion chance independently of the Deep Core Mining skillbook. So I'm betting the rare person not mining in a Skiff still has to worry about this. :)
The 'important' detail is about a core calculation, but it will not affect most miners actual experience.
I do not think Eve rounds down when mining.
Or at least, something more complicated is happening then a simple truncate. My testing as a low and mid level miner has shown that every few cycles, my yield is a bit higher then it should be. And that the cycles after this anomalous one were the normal yield again. What I believe is happening is that the fraction is stored, and every so many cycles the extra is tacked on to your yield for that cycle. If you turn off your lasers, or finish the roid too early, you will not see this. I have lost the limited info I collected on how frequently this happens unfortunately.
I experienced this mining with Navitas, Vexor, Mining Drone I and Retriever. The easiest ore to see it with, is the smallest, Veldspar. I have not yet experienced it in a Hulk, but it tends to eat roids in high sec too fast anyway.
I invite others to attempt to duplicate my findings as it is always possible I was subject to some weird bug, possibly patch related as I joined Eve shortly after Apocrypha. I look forward to hearing peoples results.
|

Leocadminone
|
Posted - 2009.08.18 17:31:00 -
[207]
Originally by: Leocadminone
New players start with Mining 1 and (race) Frigate II. No need to "train" those skills any more as stated in your guide.
In less than 30 minutes they can get to Destroyer - they HAVE all the prerequisites.
I am not sure which skills player receive when creating new characters now. I could very well add a note to the effect they might already have it, at which point, good for them.
I agree a destroyer can do a good job, but considering the short delay before they get a mining cruiser (which is a few days, at the most) I'm not sure training for destroyers for mining purposes so early in the game is the best course.
Worth mentioning perhaps, though.
Actually, I was wrong - have to train Frigate III to get to Destroyer, which takes ballpark 8 hours with no implants for Frigate III + Destroyer I.
Very easy to get to Destroyer on your first day - then you can push straight towards Retriever. IMO this is the best path to take for a character that will do nothing BUT mining, as the time to train to a mining CA isn't all that much less than the time to go straight to Retriever instead, and your mining DD will have comparable throughput to a mining CA 'till you train up to be able to use Miner IIs - and by THAT point you pretty much should be IN a Retriever.
Looking at my EveMon plan for "new character to Retriever" shows less than 11 days from a standing start - WITHOUT optimising attrributes and NO implants. Optimization alone drops that to less than 8.5 days. That happenes to include the "get to DD" path.
Training mining CA makes sense for a character that intend to learn to fight though, as you need the CA skills anyway - but it still makes sence to go through the DD step as it only adds 20 MINUTES or so, since you need the Frigate III to get to CA and it gives you a decent ship type to mine with while you're working on your CA skills.
All of the carreer path mission arcs also GIVE you a Destroyer, IIRC, so the ship itself will be free.
Destroyer as a mining ship works best for Cadari, as the Comorant can fit 5 XeCl lasers with new character skills + Frigate III + Destroyer I - the other race Destroyers can only fit 4 unless you have much better skills or put stuff like Coprocessors on them - but that's still decent mining throughput. Don't waste the time trying to fit Miner II on a Destroyer - you are CPU limited, not High Slot limited, and the XeCl mines MORE per unit of CPU usage than any other mining laser (The EP-S is second-best there).
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Elowine
Caldari FP Enterprise
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Posted - 2009.08.28 19:48:00 -
[208]
First of all, thanks for this great guide!
I had a question about the ice mining part. This is stated: "Harvesters II, you will get the following cycle time: 500 sec * 1.25 * 0.75 * 0.75 * 0.95^2 = 317.28 sec"
Is this with or without Ice Harvester Upgrades ? Check out my EVE music project |

Selari
|
Posted - 2009.08.31 12:47:00 -
[209]
Quote: Very easy to get to Destroyer on your first day - then you can push straight towards Retriever. IMO this is the best path to take for a character that will do nothing BUT mining, as the time to train to a mining CA isn't all that much less than the time to go straight to Retriever instead, and your mining DD will have comparable throughput to a mining CA 'till you train up to be able to use Miner IIs - and by THAT point you pretty much should be IN a Retriever.
Looking at my EveMon plan for "new character to Retriever" shows less than 11 days from a standing start - WITHOUT optimising attrributes and NO implants. Optimization alone drops that to less than 8.5 days. That happenes to include the "get to DD" path.
Destroyer as a mining ship works best for Cadari, as the Comorant can fit 5 XeCl lasers with new character skills + Frigate III + Destroyer I - the other race Destroyers can only fit 4 unless you have much better skills or put stuff like Coprocessors on them - but that's still decent mining throughput. Don't waste the time trying to fit Miner II on a Destroyer - you are CPU limited, not High Slot limited, and the XeCl mines MORE per unit of CPU usage than any other mining laser (The EP-S is second-best there).
If you're going straight for ship type, yes, you are correct. And yes, a Corm out the box will be able to throw on 5 XeCl's. (A Catalyst can do it without much in the way of skill upgrades, but you'll have to pop 4 co-procs in it) Assuming, of course, your Day 1 newb miner has a million ISK to drop on mining lasers and Destroyer skill book, and gets his Cormorant for free. (Personally i dont remember getting a Destroyer for free - an industrial, yes. That said, it's been a while since i did the career paths)
The EveMon plan you cite is all well and good - and actually you're highballing the times - dont forget newbies get the first 1.6 mil skillpoints at double-speed! And again, assume you have the money necessary to go from 0 to 1 mil by day 1, and 0 to 9 mil in days 1-X to cover the costs of your new retriever, strips, and books. (And you'd probably want to turn around at that point and start saving up for a skill clone upgrade, cause the newb one isnt gonna cut it at that point!) IIRC, 0 to Perfect Miner took about 7 months without implants.
The straight destroyer-ret run is fine, but dont expect to make lots on your mining efforts - you have 0 refining skills, so you're probably getting about 50-80% of potential, depending on how it is sold. Sometimes the 'fastest' way isn't the 'best' way.... if you outpace your income, your ability to use the fancy ship isnt gonna matter cause you cant afford to kit it out and/or buy it.
---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |

Selari
|
Posted - 2009.08.31 13:19:00 -
[210]
Originally by: Elowine First of all, thanks for this great guide!
I had a question about the ice mining part. This is stated: "Harvesters II, you will get the following cycle time: 500 sec * 1.25 * 0.75 * 0.75 * 0.95^2 = 317.28 sec"
Is this with or without Ice Harvester Upgrades ?
Okay a real quick breakdown of this formula: 500 sec (Base time) *1.25 (Mackinaw Penalty) *0.75 (Exhumer V) *0.75 (Ice Harvesting V) *0.95^2 (2x IHU 1) = 317.28 (Net cycle time)
HOWEVER; using Ice Harvester Upgrade 2's....
500 sec (base time) *1.25 (Mackinaw Penalty) *0.75 (Exhumer V) *0.75 (Ice Harvesting V) *0.91^2 (2x Ingenii Ice Mining Upgrade / IHU 2) =291.13 sec (Best possible Ice Cycle Time)
At that cycle time, a Mackinaw would generate 12 cycles, and thus 48 ice units an hour, (specifically, it would generate roughly 148 per 3 hours). Using Halada's numbers on the price per unit, that makes the ISK/Hour rate of perfect ice mining approximately 25,653,333.33 ISK/hour. (Added to Errata) ---
Selari > EVE is like prison. A third of us just mind our own business, a third of us run around beating the others up, and the other third spend their time making big rocks into little rocks. |
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Davinitis
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Posted - 2009.09.02 07:40:00 -
[211]
Originally by: Jasonwilliams
Originally by: Selari
Originally by: Yarblek Runningwolf
I have honestly never understood why this skill causes so much confusion, the description seems quite precise to me.
Yarb
Oh, and I learned just about everything I know about mining from Halada!
The ambiguity of 'after' level 2 is understandably confusing to some. Perhaps it would be better worded "100% bonus to effectiveness of Mining Foreman link modules per level beyond the first."
And I learned how to mine -properly- from Halada!
The only reason why I would anyone having a prooblem with it is if english wasn't their first language or they never finished elementary school.
"Advanced proficiency at group mining. 100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained."
100% bonus to mining foreman links effectiveness per level, okay that's easy to understand.
After level 2 is trained, I don't see why people get confused there. First of all there would be no point in giving a bonus at level 1 because 100% of 0.02 is still 0.02, 200% though is 0.04. Now if, they took out the last part of after level 2 is trained, the problem would then be people thinking that their supposed to be getting double the base.
I've been in an Orca and have been flying the Orca ever since it came out. I already knew the math for the mining foreman stuff before I was even able to use it.
Industrial Command Ships 4 Mining Foreman 5 Mining Director 5 Warfare Link Specialist 5 Cybernetics 5 - Mining Foreman Mindlink
The confusion was due to the guide stating "Increases link effectiveness by 100% per level" as mentioned earlier only a few posts back had it been read. Whether this was how the item used to be tagged in the game before some update or or if it was just a simple oversight in the authoring of the guide I do not know, but that is where some of the confusion was coming from. Take that with the fact that I had tons of excel formulas bouncing in my head and was trying to get around the multiply by 0 (if skill wasn't trained) and have it not come out zero, well you get the point.
Anyhow, [to Halada] Thanks again for the great guide. Hope to see the update sometime, and appreciate all your hard work on it thus far.
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Xyshira
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Posted - 2009.09.02 11:54:00 -
[212]
Your guide has been my EvE Bible since 2008! Thank you sooo much for all your hard work and for the update ^^
Can I have your babies? >.>
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Xyshira
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Posted - 2009.09.02 12:06:00 -
[213]
Your guide has been my EvE Bible since 2008! Thank you sooo much for all your hard work and for the update ^^
Can I have your babies? >.>
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Elowine
Caldari FP Enterprise
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Posted - 2009.09.02 19:29:00 -
[214]
Originally by: Selari
Okay a real quick breakdown of this formula:
That's great, thanks for explaining ! Check out my EVE music project |

Alain Kinsella
|
Posted - 2009.09.08 18:43:00 -
[215]
First of all, here's yet another 'thank you' to Halada. I actually found and read the guide nearly two months before joining Eve, and it was one of the reasons I finally sat down and tried it (eventually getting a subscription). This character is still a bit rough due to the normal 'kid in a candy store' feeling of a true first-timer - and no 'real' MMO experience** - but I've used the recent Steam offer to dabble in a Research/Build alt which is much more streamlined.
To clarify one item regarding beginner mission ships:
Originally by: Leocadminone
All of the career path mission arcs also GIVE you a Destroyer, IIRC, so the ship itself will be free.
Breakdown of the career path ship handouts (using Minmatar ship examples):
Mining path: mining frigate (Burst) & basic indy ship (Wreathe) Indy path: mining frigate (Burst), BPC (5 runs, one maybe used) for that frigate, and 'basic indy' ship as above Combat path: 'speed' frigate (Slasher), and 'Frigate L3' / PvP Frigate (Rifter)
So for an Amaar character, that would be 1 x Punisher, 1 x Executioner, 2 x Tormentor, 2 x Sigil, 1 x 4-run Tormentor BPC (or 1 x Tormentor and a 5-run BPC, if you do the mining group first and handed in the previous frigate to complete a 'build' mission)
--A_K
** I doubt that "Myst Online: Uru Live" or "Second Life" counts as previous experience. ;)
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Steve Thomas
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Posted - 2009.09.11 02:46:00 -
[216]
Originally by: Alain Kinsella
** I doubt that "Myst Online: Uru Live" or "Second Life" counts as previous experience. ;)
I hate to say this but you probably have more MMO experience that counts when it comes to EVE than a lot of the rest of us. . . .
as for the new player Career path mission arcs, thoes are suposed to be overhauled in dominion,(if not sooner) so its kind of moot to even add it in at this time.
*.* *.* *.* *.* *.* *.* *.* *.*
Stop freaking worrying about why things the developers did 5 years and more ago no longer make sense. |

Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.09.20 04:12:00 -
[217]
a german translation is now available ★ LSJV now recruiting ★ |

Maglamoore Maraga
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Posted - 2009.09.20 16:46:00 -
[218]
Thank you for accepting my german translation of ur guide 
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RalShae Marques
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Posted - 2009.09.23 21:28:00 -
[219]
Halada,
Uber amounts of thank-yous and cudos for developing this guide.
I found one booboo that isn't already mentioned. It looks like the basic skills needed for a Retreiver is a titch off. If I read the database correctly, a retriever's minimum is Astrogeology 4. (Your guide states 5.)
As a critique (what I'd like to see): 1. In your Yield math examples. What would the Minimums be. For example: If you use minimum skills to fly a retriever, the math would be, 540 * 1.2 * 1.2 * 1.09 = 847.584 (Strip miner 1 * Mining bonus * Astrogeology bonus * Retriever [Mining Barge] bonus) The existing math would indicate absolute maximum yields if all skills are maximized. (Besides, if all these skills are maxed out.. I'd be flying something bigger than a retriever. )
2. More discussion on Alt playing. Being an almost totally new newb. I don't have a clue as to the mechanics of alt playing. Would I form a small two character corp? Would I have to PCs playing simultaneously? etc...
3. And a small discussion: Are Mining drones worth it???
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Tirurisu
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Posted - 2009.09.24 23:46:00 -
[220]
Thank you for the guide. I am finding it very useful as I start my mining career and plan for the future. There is one point I am confused on that I hope someone can clarify.
Page 39 gives an example of max command pilot benefits with the following formula: 2% (Mining Foreman Link) * 5 (Mining Director V) * 1.5 (Warfare Link Specialist V) * 1.5 (Mining Foreman Mindlink) = 22.5 that when applied to yield results in a 29% increase.
1/(1-0.225) = 1.29, makes sense. It then says that a Rorqual pilot will boost yield by 42%. The Rorqual could give another 1.25 (at 5% /level) while the Orca could give another 1.15 multiplier (at 3% / level). I don't see where the 42% comes from
(1/(1-(2*5*1.5*1.5*1.25)/100)) = + 39.1% (Rorqual) (1/(1-(2*5*1.5*1.5*1.15)/100)) = + 34.9 (Orca)
That calculation may be incorrect. I'm looking to max out Orca pilot skills and would appreciate an example showing what the yield multiplier is. Thank you.
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Pigboy
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Posted - 2009.09.27 17:09:00 -
[221]
Originally by: Tirurisu Thank you for the guide. I am finding it very useful as I start my mining career and plan for the future. There is one point I am confused on that I hope someone can clarify.
Page 39 gives an example of max command pilot benefits with the following formula: 2% (Mining Foreman Link) * 5 (Mining Director V) * 1.5 (Warfare Link Specialist V) * 1.5 (Mining Foreman Mindlink) = 22.5 that when applied to yield results in a 29% increase.
1/(1-0.225) = 1.29, makes sense. It then says that a Rorqual pilot will boost yield by 42%. The Rorqual could give another 1.25 (at 5% /level) while the Orca could give another 1.15 multiplier (at 3% / level). I don't see where the 42% comes from
(1/(1-(2*5*1.5*1.5*1.25)/100)) = + 39.1% (Rorqual) (1/(1-(2*5*1.5*1.5*1.15)/100)) = + 34.9 (Orca)
That calculation may be incorrect. I'm looking to max out Orca pilot skills and would appreciate an example showing what the yield multiplier is. Thank you.
in real world testing with an Orca pilot (maxed on all orca skills and gang bonus skills and with the best mining boss implant) I'm getting about a 25% yield bonus. so either I've got something buggered in my setup or the formula above for the orca has an error in it.
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Lorkin Desal
Caldari The First Dragons
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Posted - 2009.09.28 19:34:00 -
[222]
I just wanted to say - as an industrial pilot with both a hulk and an orca this guide helped me a lot on my way. Thanks Halada.
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Blastyoazz666
Amarr Halo Industries
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Posted - 2009.09.29 09:32:00 -
[223]
Hey man I figured i would put input in on page 19 you're chart there is wrong strip miner i's don't use crystal's.
But this guide is awsome I wish I would have known about it when i started but anyway great job keep up the work...
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Aion Amarra
Minmatar Real Nice And Laidback Corporation
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Posted - 2009.09.29 15:05:00 -
[224]
If I was CCP, I'd really word the ganglinks as "The effectiveness/bonus of ganglinks is multiplied by the level of this skill." or something alike. Level 0 doesn't even need to be factored in, the skill at I is a prerequisite for even USING the link, so your bonus IS 0% without it. =/
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Valendulus
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Posted - 2009.09.29 17:07:00 -
[225]
Thank you for the guide! It's helping me get a better handling of what I can/should do for the mining I want to manage in game! :)
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REQUIN TIRAN
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Posted - 2009.10.01 15:17:00 -
[226]
any news about the rest of the guide? would be good to have all the info, not sure if you have the 5 to 11 parts done already.
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Legendem
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Posted - 2009.10.02 03:45:00 -
[227]
Thanks for this. It's much appreciated! |

Doctor Cal'torien
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Posted - 2009.10.03 16:25:00 -
[228]
i'm not ashamed to say i printed what you have and sent it off to my brother, he read it and is now the happy and rich industrial backbone of my corporation, thank you for giving us the Bible
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Ithaki
Gallente The Graduates Morsus Mihi
|
Posted - 2009.10.05 06:49:00 -
[229]
Hi Halada,
Thanks a lot for writung a good guide on mining production and all the other interesting industrial dimensions of EVE. What i was wondering if you are still working on a new version since version 3.0 was not complete??
Thanks in advanced, ITHAKI Ohnooos, the horror....... |

Ivo THE1
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Posted - 2009.10.11 06:49:00 -
[230]
Cheers for the guide Halada, I've been following it very closely although I have also experimented with some of my own things. This guide you have written is brilliant to say the least, Well done and I look forward to the next update.
Thanks again.
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McFly
C0LDFIRE
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Posted - 2009.10.13 20:16:00 -
[231]
Just found my eve binder from 2006, and there it is, at the front with a tab and lots of little notes in the margins... "The Miner's Guide to the Universe" ...thanks again for one of eve's best 3rd party products. Still recommending to every noob I've come across
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Scorpius Scar
Amarr Imperial Academy
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Posted - 2009.10.15 03:22:00 -
[232]
Great work, definitely the definitive source for all things mining and then some.
I've recently completed a number of the 'final' god miner skills and because I have other characters for other things I am hard pressed to find new, relevant skills for my miner. I'm curious if Drone Sharpshooting potentially has any microbenefit to mining drones, by increasing thier optimal range, thereby shortening the travel time. Similarly, Drone Navigation seems to potentially have some microbenefit in reducing travel time as well. I realize the benefit is perhaps not worth investigation as drones are typically deployed on top of thier targets, but has anyone ever confirmed there to be any tangible benefit at all to these skills?
Thanks,
Anally Retentive Miner 
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Bone Eyedle
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Posted - 2009.10.15 23:12:00 -
[233]
Nice guide Halada,
Just found it and am currently using it to create my own spreadsheet and might have spotted a problem (not sure if it was mentioned previously). PDF pg 49 (or guide pg 43) You have changed the price per unit of the minerals but have not updated the Ore prices to reflect this
ie. If trit is at 4.22 isk then veldspar isk/unit should be at 12.67 (not 9.01 which is based on your table in the 2.2 version)
Hope I haven't repeated what has already been said but just wanted to make certain that the word got across. Also, am too lazy to read all the threads 
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Dasola
Minmatar Equitatus Of Apocalypse Army of Darkness.
|
Posted - 2009.10.16 16:42:00 -
[234]
Thanks for excelent guide, cant wait to see those other section of it, i hope they are under works. :P --- We mine, we grind, we build, we destroy Always recruiting new industrial minded players, ingame contact: Dasola |

Alain Kinsella
Minmatar
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Posted - 2009.10.16 20:59:00 -
[235]
Originally by: RalShae Marques
2. More discussion on Alt playing. Being an almost totally new newb. I don't have a clue as to the mechanics of alt playing. Would I form a small two character corp? Would I have to PCs playing simultaneously? etc...
3. And a small discussion: Are Mining drones worth it???
Alt playing usually requires a multi-client setup of some sort, either on two different machines or multiple installs on the same system. The latter setup is becoming more common with multi-core systems available now. Each 'active' client requires a separate account.
I currently have two accounts - this one (now on a Hulk) and a second account acquired through Steam (which is primarily a mission char but can fly a Bestower). Since the two have different install directories, I just setup EveHQ with the two locations and launch them that way (you can launch the Steam install through HQ without Steam running). When actually in mining setup, the Hulk pilot flies to a belt bookmark and stays put. At that point a standard jet-can setup is followed, except that its actively being collected by the other character (allowing the miner to always be working rocks, and the can to be relatively empty).
As for mining drones, they are definitely worth it. In a standard session I'll lock on the closest rock (usually less than 2K with my bookmarks) and set the drones on it. Usually within two hours they've cleared 2-2.5 rocks (veld/scord) all by themselves. However, as mentioned in the guide they should be considered a mini-bonus when available; I'm only using mining drones as the belt happens to be in 0.9 space. I would normally fly with combat drones (including spares if possible) so that rats aren't a problem in 0.8 and below.
--A_K
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Syndd
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Posted - 2009.10.25 05:29:00 -
[236]
Outside of your inexplicable and unsubstantiated anti STK rhetoric, your guide has been an outstanding contribution to the community. Less politics will do you well my friend.
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Bruner Sabaton
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Posted - 2009.10.28 12:44:00 -
[237]
bump
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Tirestun
|
Posted - 2009.10.30 15:38:00 -
[238]
Fantastic Guide -- When's the rest of it coming out?
Originally by: Dzil
What would Jesus charge for a GTC?
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Insane Mudher
Dark-Rising IT Alliance
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Posted - 2009.10.31 10:36:00 -
[239]
cool
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Draegorn
|
Posted - 2009.11.02 08:23:00 -
[240]
Edited by: Draegorn on 02/11/2009 08:23:46 Edited by: Draegorn on 02/11/2009 08:23:27
Originally by: Tirestun Fantastic Guide -- When's the rest of it coming out?
monday morning, early.. having your 1st brew and then you read this..
I think a ROFLMAO is at place here. 
It's like asking the pope about the bible; nice book, when ya gonna publish the sequel?
This guide is awesome and huge.. asking for 'the rest' is almost insulting 
Thanks Halada, even after years of mining and reading this guide, I still enjoy your updates!
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Lorkin Desal
Caldari Lone Star Academy Lone Star Partners
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Posted - 2009.11.02 13:09:00 -
[241]
shameless BUMP! :)
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Tirestun
|
Posted - 2009.11.03 19:01:00 -
[242]
Originally by: Draegorn Edited by: Draegorn on 02/11/2009 08:23:46 Edited by: Draegorn on 02/11/2009 08:23:27
Originally by: Tirestun Fantastic Guide -- When's the rest of it coming out?
monday morning, early.. having your 1st brew and then you read this..
I think a ROFLMAO is at place here. 
It's like asking the pope about the bible; nice book, when ya gonna publish the sequel?
This guide is awesome and huge.. asking for 'the rest' is almost insulting 
I just want to read whats left -- I loved the hell out of the guide and knowing there's more on the way without it being out is killing me. I meant no insult any more than eagerly awaiting the release of a new book.
Originally by: Dzil
What would Jesus charge for a GTC?
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Cinori Aluben
Minmatar The Salvaged
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Posted - 2009.11.08 02:44:00 -
[243]
Originally by: Tirestun
Originally by: Draegorn Edited by: Draegorn on 02/11/2009 08:23:46 Edited by: Draegorn on 02/11/2009 08:23:27
Originally by: Tirestun Fantastic Guide -- When's the rest of it coming out?
monday morning, early.. having your 1st brew and then you read this..
I think a ROFLMAO is at place here. 
It's like asking the pope about the bible; nice book, when ya gonna publish the sequel?
This guide is awesome and huge.. asking for 'the rest' is almost insulting 
I just want to read whats left -- I loved the hell out of the guide and knowing there's more on the way without it being out is killing me. I meant no insult any more than eagerly awaiting the release of a new book.
I'm on the same page. This guide is absolutely amazing. I can't tell you how many times I've gone back and read it, and now again for the manuf/research portion. Excellent guide with great tips. I'm constantly linking it in help channel too as the definitive guide. All that being said, I am anxiously awaiting the remaining pieces. Expect a nice hit of isk your way when its released Halada. Thanks a ton amigo.
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CCP Zymurgist
Gallente

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Posted - 2009.11.15 16:33:00 -
[244]
Unstickied and added to the resource thread. If you haven't added this to the EVElopedia I highly suggest it. It would be an easy place for you to update and maintain this post as mining information is updated.
Zymurgist Community Representative CCP Hf, EVE Online Contact us |
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Per Bastet
Amarr B.O.O.M
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Posted - 2009.11.15 16:36:00 -
[245]
Halada - How you doing? Hows Progress? --
Bastet's Organization Of Mining |

Lorkin Desal
Caldari Lone Star Partners
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Posted - 2009.11.21 01:13:00 -
[246]
Now this thread is no longer sticky - to the front page it goes!
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BuzzBuz
Caldari Deep Core Mining Inc.
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Posted - 2009.12.04 04:47:00 -
[247]
Originally by: Lorkin Desal Now this thread is no longer sticky - to the front page it goes!
... but, but.. it wasnt on the front page ....
:) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ...One mans rubbish is another mans treasure... |

Mike C
Caldari Ipuvaepe Industries
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Posted - 2009.12.05 19:14:00 -
[248]
Edited by: Mike C on 05/12/2009 19:20:34 An aqauntance of mine has recently pointed out to me that your guide lists the covetor as the second most effecient practical mining ship in eve. This is not the case. The Rokh is the second most effecient practical mining ship, and here I will prove this.
Firstly, I am using one single common faction module, a Caldari Navy Co-Processor. If you were to correct the guide's description is listing without faction deadspace or officer modules, then it will not.
Rokh: 8x Modulated Deep Core Miner II (Veldspar Mining Crystal II) 4x Mining Laser Upgrade II Caldari Navy Co-Processor
This yields 463.17521578125m¦ of ore per laser per three minutes, which can be rounded to 463.1m¦ due to minimum ore sizes. Equated out, this yields 1234.9m¦ per three minutes, or 20.59m¦/sec. The following Covetor (your fit) yields only 1233.9m¦ per three minutes, or 20.57m¦/sec.
Covetor: 3x Modulated Strip Miner II (Veldspar Mining Crystal II) Mining Laser Upgrade II
Due to the extremely common prevalence and relative inexpense of this single faction module, I would think it worthy of annotation, just my two cents (or one m¦, whichever fits).
- Mike
EDIT 1/1: Also, to the top (even though I forgot this guide existed until last night :D) _____________________ To: Dumbasses Subject: Rigged Ship Transport (QQ) Message: Guess what? Have you ever heard of a ship called a Freighter, added in 2005? Even a Fenrir can move two battleships! |

REQUIN TIRAN
|
Posted - 2009.12.07 14:39:00 -
[249]
Originally by: Mike C Edited by: Mike C on 05/12/2009 19:20:34 An aqauntance of mine has recently pointed out to me that your guide lists the covetor as the second most effecient practical mining ship in eve. This is not the case. The Rokh is the second most effecient practical mining ship, and here I will prove this.
Firstly, I am using one single common faction module, a Caldari Navy Co-Processor. If you were to correct the guide's description is listing without faction deadspace or officer modules, then it will not.
Rokh: 8x Modulated Deep Core Miner II (Veldspar Mining Crystal II) 4x Mining Laser Upgrade II Caldari Navy Co-Processor
This yields 463.17521578125m¦ of ore per laser per three minutes, which can be rounded to 463.1m¦ due to minimum ore sizes. Equated out, this yields 1234.9m¦ per three minutes, or 20.59m¦/sec. The following Covetor (your fit) yields only 1233.9m¦ per three minutes, or 20.57m¦/sec.
Covetor: 3x Modulated Strip Miner II (Veldspar Mining Crystal II) Mining Laser Upgrade II
Due to the extremely common prevalence and relative inexpense of this single faction module, I would think it worthy of annotation, just my two cents (or one m¦, whichever fits).
- Mike
EDIT 1/1: Also, to the top (even though I forgot this guide existed until last night :D)
Who cares?, you are about 1 day of training for a hulk lol
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Argon IItilis
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Posted - 2009.12.12 03:21:00 -
[250]
Bravo Halada!
You've done it again. you've provided miners and all Indies for that matter with a clear, concise, *Complete, and amusing guide.

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mayhem4042
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Posted - 2009.12.24 05:06:00 -
[251]
usefule
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Eladrel
Gallente
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Posted - 2009.12.24 07:48:00 -
[252]
I want to read the guide but once I click the actual link I get a server not found error? could someone email it to me? Life in the Great Unknown is what YOU make it. |

Valariam
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Posted - 2009.12.31 02:22:00 -
[253]
What is the absolute maximum "specialty crystal mining amount" number in the show info window counting all things that are taken into account in its formula? I mean I would assume the implants might show here, but reductions to cycle time from links may not?
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bomb1911
|
Posted - 2010.01.12 03:28:00 -
[254]
is this the 100% finshed or is it still half done?
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Per Bastet
Amarr B.O.O.M
|
Posted - 2010.01.17 13:57:00 -
[255]
BUMP FOR UPDATE
HALADA We have Pitchforks and Torches ready. Time for a News Update or a Update to the File --
Bastet's Organization Of Mining |

kilijoy
|
Posted - 2010.01.22 14:29:00 -
[256]
Thanks a whole lot for your guide,better late than never this thanks is coming your way.Med school is tough, not to mention residency...
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Ivo THE1
Caldari Grey Wolff Remnants of Caldari Prime
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Posted - 2010.01.25 06:47:00 -
[257]
Hehe I'm also eagerly awaiting the next installment/update of this guide, It is a great and informative read for any industrialist in general, not just miners. I get our guys to read over it as it answers alot of questions most new players ask.
Grey Wolff Mining Director-Supporter of Halada's Complete Miners Guide.
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Zophos Akratos
Amarr Black Thorne Corporation Black Thorne Alliance
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Posted - 2010.01.25 17:07:00 -
[258]
Everybody and their mother is refering all new miners to this awesome guide, it deserve's a sticky really :p.
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ZeroFury
Caldari E.A.D Alliance Omega Vector
|
Posted - 2010.01.26 01:14:00 -
[259]
Wow dude, this guide is pure awesomesauce... you have made my days with this.
Kudos!!! 
Keep up the good work!
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Mr Greh
Amarr Empire Holdings
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Posted - 2010.01.26 01:17:00 -
[260]
Oh I fell over.. Must be all these bumps
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Petter Dol
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Posted - 2010.01.29 03:27:00 -
[261]
Originally by: Mike C Edited by: Mike C on 05/12/2009 19:20:34 An aqauntance of mine has recently pointed out to me that your guide lists the covetor as the second most effecient practical mining ship in eve. This is not the case. The Rokh is the second most effecient practical mining ship, and here I will prove this.
Firstly, I am using one single common faction module, a Caldari Navy Co-Processor. If you were to correct the guide's description is listing without faction deadspace or officer modules, then it will not.
Rokh: 8x Modulated Deep Core Miner II (Veldspar Mining Crystal II) 4x Mining Laser Upgrade II Caldari Navy Co-Processor
This yields 463.17521578125m¦ of ore per laser per three minutes, which can be rounded to 463.1m¦ due to minimum ore sizes. Equated out, this yields 1234.9m¦ per three minutes, or 20.59m¦/sec. The following Covetor (your fit) yields only 1233.9m¦ per three minutes, or 20.57m¦/sec.
Covetor: 3x Modulated Strip Miner II (Veldspar Mining Crystal II) Mining Laser Upgrade II
Due to the extremely common prevalence and relative inexpense of this single faction module, I would think it worthy of annotation, just my two cents (or one m¦, whichever fits).
- Mike
EDIT 1/1: Also, to the top (even though I forgot this guide existed until last night :D)
i would like to remind you of the 3min cycle and the cargohold of the covetor, i believe you will find it better then a measly 1m3/min?
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.02.01 04:57:00 -
[262]
I hope to the gods of Kobol I shall not be beheaded for posting here after such a long time. Obviously you noticed I'm a gazillion year late on releasing the rest of the promised sections.
So what happened?
The **** hit the fan brosefs. I myself could be construed as someone doing fantastic and healthy (although I really need to hit the gym again and get rid of that overweight I let grow on me), my family has had less luck. Some distant family members have been dropping like flies in the last year, and now evil and and ill-willed cancer has tried to invade both my parents at the same time. Not to worry, that ***** is getting her ass handed to her, but family and other real-life commitments kept me away from EVE...
Not to mention it became so ****ing boring with all that was happening, the politics and drama of 0.0 just were too much, so I preferred to play other games when I had the time (like epic SimCity 4...). It's a shame CCP ****ed up the servers with Dominion (not to mention the logo submission I did for our alliance, on Jan 6 2009, still hasn't gone through a year later... after something like four submissions...NO COMMENT!), but the recent development in our corner of space, mangled with better health for the family and and some more free time, I an planning a slow (and surely temporary) comeback into EVE, and I'd like to finish the guide once and for all...
I can't remember if I had made an announcement about the German translation, but I know the guide is also being translated to Russian, Italian and Spanish, so whenever and if ever these are done, I will add the links to the first post. No ETA yet, I'm trying to see what else CCP has changed (or not) so I don't have to re-write two entire sections again.
I hope you guys are doing well and rocking the 'roids.
Have a happy (and healthy) year 2010, for you and your family! ★ LSJV now recruiting ★ |

Hallan De'estus
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Posted - 2010.02.01 15:54:00 -
[263]
I'm delighted to see you back in the forum, and I extend all possible best wishes to you and your family.
Please know that whatever time you can spare for your avid readers will be most welcome. Your efforts are appreciated by many. |

Rakin Barakat
Amarr Imperial Academy
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Posted - 2010.02.02 23:34:00 -
[264]
Edited by: Rakin Barakat on 02/02/2010 23:35:12 Sorry to hear that, Halada. Big fan of your guide, Has helped me ALOT.
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.02.03 04:28:00 -
[265]
Well, I'm writing a book (sci-fi/fantasy fiction) and I'm agenting it at the moment. If it gets picked up I'll needs new fans to make amazon reviews   ★ LSJV now recruiting ★ |

Deimos Draganov
|
Posted - 2010.02.09 20:24:00 -
[266]
I am having difficulty opening the guide. I have tried it on two different PCs (Windows 7 64 Bit & Windows XP 32 Bit) and whenever I attempt to open the file Adobe Acrobat Reader tells me:
"There was an error opening this document. The file is damaged and could not be repaired."
Does anyone else have this issue? Any help would be greatly appreciated.
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Ancy Denaries
The Confederate Navy
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Posted - 2010.02.10 12:14:00 -
[267]
Originally by: Deimos Draganov I am having difficulty opening the guide. I have tried it on two different PCs (Windows 7 64 Bit & Windows XP 32 Bit) and whenever I attempt to open the file Adobe Acrobat Reader tells me:
"There was an error opening this document. The file is damaged and could not be repaired."
Does anyone else have this issue? Any help would be greatly appreciated.
It could be that the file itself was corrupted on download. Try downloading it again. I can read it just fine in Win 7(64). Originally by: Mike C An aqauntance of mine has recently pointed out to me that your guide lists the covetor as the second most effecient practical mining ship in eve. This is not the case. The Rokh is the second most effecient practical mining ship, and here I will prove this.
Firstly, I am using one single common faction module, a Caldari Navy Co-Processor. If you were to correct the guide's description is listing without faction deadspace or officer modules, then it will not.
Rokh: 8x Modulated Deep Core Miner II (Veldspar Mining Crystal II) 4x Mining Laser Upgrade II Caldari Navy Co-Processor
This yields 463.17521578125m¦ of ore per laser per three minutes, which can be rounded to 463.1m¦ due to minimum ore sizes. Equated out, this yields 1234.9m¦ per three minutes, or 20.59m¦/sec. The following Covetor (your fit) yields only 1233.9m¦ per three minutes, or 20.57m¦/sec.
Covetor: 3x Modulated Strip Miner II (Veldspar Mining Crystal II) Mining Laser Upgrade II
Due to the extremely common prevalence and relative inexpense of this single faction module, I would think it worthy of annotation, just my two cents (or one m¦, whichever fits).
I have really only one thing to say to your friend: Call me back when you need RSI treatment. Having that much yield from 8 lasers will fill his cargohold eight times every minute. Have fun drag n' dropping. That's the prime reason I bit the bullet and trained barges.
Not to mention that shelling out for a faction module and risking RSI for a measly 1m3/minute is just lolworthy. ---- The Demigodess with a Conscience - An EVE IC Blog
Originally by: CCP Dropbear rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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JorEl Tarasque
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Posted - 2010.02.14 23:02:00 -
[268]
Hi Halada!
Glad to hear your still around. I've used your guides for years now.
One quick question though, In your guide you said that I must have a fleet commander to get the mining foreman mindlink benefits. Just for clarification does my designated fleet commander meet that requirement or does my booster acutally have to have the fleet commander skill trained up?
Again, Thanks for the years of advice and hope to see you finish up the guide.
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PuncherDavis
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Posted - 2010.02.17 23:47:00 -
[269]
Congrats on a well thought out guide Some ideas for you.
(1) Update guide now to include the ORE HOLDS that the Orca and Rorqual now hold (a) Also compression from a Rorqual can only be done if its dragged into the cargo hold. (2) IF you are writing a book I would have an editor go through this and help with some of the phrase that is used. No im not being critical I think what you have is great. Sometimes though it can be easier to read and understand if said certain ways.
(3) My mining amounts with the math seem to vary but i may just be off
(4) Overall its a good shot at a guide.
Keep up the good work
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Korendil
Gallente Gears of Progress Cosmic Anomalies
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Posted - 2010.02.20 06:46:00 -
[270]
Great guide, its the best I've seen and very well put together. -----------------------------------------------
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2010.03.15 23:23:00 -
[271]
I've moved the guide to its own website since now that I have disbanded my corporation Ill have all my time to test new things and present new stuff for which I had no time or didn't have the platform to present it.
Coming soon: the Haladian Mining System. I ran my own 0.0 corp for 2 years, the system has been proven and tested and is by far the most efficient way to run a corporation when it comes to the administration of mining ops. ★ LSJV now recruiting ★ |

ChrisIsherwood
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Posted - 2010.03.16 00:48:00 -
[272]
Originally by: Halada I've moved the guide to its own website since now that I have disbanded my corporation
Thank you for all your efforts. I started EVE last May and your guide was invaluable. I finally got another account in order to make a character to try to get into LSJV to do mining right. About the time she could fly an Orca, I understood some of what I read in CAOD. I do hope you return and GL in future endeavors. I hope to see lots of info - and read about your successes with - PI.
Might I suggest two ways to leverage the website now that you have it?
Include the URI for the site in the PDF to make it easier for people to find and get errata and updates.
Second, why not have a dynamic web ap for "best Ore to mine", ISK/hr by ship, etc. Worst case you could just link to one of the existing sites. But if you did your own, you could have the rows and columns match what is in the guide. And you could have the link to the web app right next to the "valid as of Mar 10, 2009" disclaimer in the PDF.
I also think trends provide insight, so keeping some of the older tables allow newer players to see the ebb and flow ( or ebb and more ebb /sigh) of prices.
P.s., regarding your "word from the author": I think "Call me Halada!" would make for a nice opening line. 100 Best 1st Lines
Thanks again!
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Halada
Caldari Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2010.03.18 03:46:00 -
[273]
I'm not too savvy when it comes to coding scripts... I can design websites in CSS/HTML/XHTML really well with some javascript thrown in. I like the idea of having dynamic tables show up, now that I no longer have a corp to run, I can concentrate on improving the guide. ★ LSJV now recruiting ★ |

Sir Bonkers
Caldari Innovations and Research
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Posted - 2010.03.18 13:06:00 -
[274]
Mornin' Halada. Just want to toss in my love for your guide in the massive love bucket (ewww) that is this thread.
Your guide helped me make my first billion in Eve. To see the wallet click over to the 10th digit for the first time was amazing. Thanks. 
Good luck with the Eve break. 
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Deliceous
Lone Star Academy Lone Star Partners
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Posted - 2010.04.20 05:30:00 -
[275]
your guide off the web site says it is damaged. Or your manual just does not like me.
Well Lone Star Academy is still using the Haladian Mining System. It make management of the ops easy... We are also networking with a new 0.0 industry corp, using google documents spread sheet. I am trying to convince them to used the HMS to make things easier.. When you have tried the best, it is hard to try the rest.
see you on the mining field Halada.. The 0.0 corp does have a few things I have learned. Ie the Hidden belts produced by the infrastructure upgrades respawn if they are completely mined out..
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dischordia
Gallente wiggle Tech.
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Posted - 2010.04.20 20:13:00 -
[276]
could not be bothered to read through 10 pages of reply's to check if this was said or not but
Quote: 11.1 Mining Foreman Link ū Laser Optimization As I mentioned at the beginning of the section, the laser optimization link will reduce your cycle time (it doesnĘt affect ice harvesters by the way)
it does effect ice harvesters :) or something is wrong with my orca and mack :)
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Ted Cannonbait
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Posted - 2010.04.25 11:55:00 -
[277]
This might sound really simple, but I think it would be a great feature if you threw in a couple of fittings for the retriever and covetor just as you have done for the hulk. It would make stuff a lot easier for some people, including me, since I am a bit lost when it comes to knowing what I should, and what I should not fitt.
You mention stuff in different places of the guide, but perhaps something to make it a tad bit easier?
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Siegante Windstalker
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Posted - 2010.04.28 09:54:00 -
[278]
I have the 3.0 printed out and its been a huge help! i started a couple of weeks ago and Its been way easier since you're guide. I was also wondering, as i have the 3.0, whats different in the 3,1? (last updated march 15th 2010)
just so i know if its worth re printing or if i can just change a couple of pages.
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Mladeja
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Posted - 2010.05.02 13:43:00 -
[279]
I want to ask can you tell us how many ore contain every hidden belt in industry upgraded system? I heard that ore is in constant quantity every time???
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Greeth
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Posted - 2010.05.02 18:32:00 -
[280]
Great guide I have been using it for years. Thank you! One thing though, you go into the implants that affect the yeild in mining but not th implants that affect the ice mining cycle time such as the Yeti series. Is there a reason for this?
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PMolkenthin
NibbleTek RED.OverLord
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Posted - 2010.05.03 10:07:00 -
[281]
Very nice. I don't mine, but you've clearly put a lot of work into this guide and it shows. Kudos.
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T C3ll
|
Posted - 2010.05.14 12:13:00 -
[282]
Edited by: T C3ll on 14/05/2010 12:13:26 Thx for the guide Halada!
if you need help translating into danish let me know...
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Sun Ying
Caldari Lone Sword Production The Jagged Alliance
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Posted - 2010.05.20 06:43:00 -
[283]
Originally by: Siegante Windstalker I have the 3.0 printed out and its been a huge help! i started a couple of weeks ago and Its been way easier since you're guide. I was also wondering, as i have the 3.0, whats different in the 3,1? (last updated march 15th 2010)
just so i know if its worth re printing or if i can just change a couple of pages.
yeh a little section as to what changed would be nice to include in the guide :)
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Cinori Aluben
Minmatar Gladiators of Rage Honourable Templum of Alcedonia
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Posted - 2010.06.10 07:41:00 -
[284]
Halada man, nice friggin job. I've been using this guide since I was a noob over 2 years ago, and it has only improved/grown. Thank you for your contribution to the EVE universe and community.
I'd like to contribute to your guide myself, I'd be interested in helping write and develop a Planetary Interaction section of your guide. I've been getting really into it since the CCs have been seeded, and it's quite a fun little mini-game, optimizing your links/routes, finding the different resource hotspots, etc. Profitability is still soon to be seen, but it's fun and interesting no matter what at least.
Contact me if you're interested.
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Garret Lodian
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Posted - 2010.06.16 23:14:00 -
[285]
I'm very grateful for this guide, it's helped me over the years to get a strong foundation in conducting sound mining operations. I'm now on to making a sturdy small sized corp, with strong industrial ops, all thanks to this guide.
Thank you much Halada.
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Antonine Monia
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Posted - 2010.07.17 07:47:00 -
[286]
I play with two accounts, one a miner, one a hauler and I would just like to make the following request.
In the next update, could you please add to your guide in the section regarding mining from a battleship, how damn annoying it it to look up at the screen and see that lasers have shut off because the hold is too small.
The 4K hold on a Covetor looks wonderfully big and the 8K hold on a Hulk is positively orgasmic!
If you like small go with a battleship!
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PSC Hentroch
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Posted - 2010.07.24 15:00:00 -
[287]
I have used your guide since about my 5th day playing as I truly enjoy the industrial side of EVE... Many thanks to you and all of your hard work, it has helped me establish quite a lucrative business. I was just inquiring as to when the next update was going to be coming out. I was also hoping that some depth could possibly be added to the Rorqual section as it seems rather difficult to find a combined pile of information on what skills are needed to truly make this an efficient force to any Indy Op. Thanks again and I look forward to the continued workings of this fantastic guide!!!
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Sinastara
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Posted - 2010.08.05 21:57:00 -
[288]
Any Idea when we'll be able to download a copy of the mining system you talk about on your website? I've been looking for something to use for the corp I'm in and from what I remember from my brief time in LSJV it was a great program. Looking forward to being able to use it again.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.08.19 15:33:00 -
[289]
"You are protected by CONCORD anywhere in Empire space" - you only protected in high-security space, lowsec is also an Empire space, per definition.
"There are 18 types of ore" - table show only 16. -- Thanks CCP for cu |

Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.08.19 20:57:00 -
[290]
Edited by: Tonto Auri on 19/08/2010 21:02:40 Scuzy... since when Strip Miner I can use crystals?
"3 - Your standing toward the corporation owning the station where you want to refine at" - Isn't it exactly the opposite? The owning corp standing towards yourself?
6.67 to eliminate tax. Taking your social skills into account. -- Thanks CCP for cu |
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Louis deGuerre
Gallente Amicus Morte Shock an Awe
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Posted - 2010.08.20 00:38:00 -
[291]
Wow, your latest version is hot and saucy   And I loved the previous incarnations as well ! Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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Coleoptere
Minmatar
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Posted - 2010.08.21 04:17:00 -
[292]
Halada,
I thank you for the amazing guide. I made my way into Eve as a miner after reading version 2. I used to refer your guide to many pilots looking to be into mining as well.
Now, I am mad and really mad!!! I no wish to link your guide to new corp mates and buddies I meet in EVE. And I wish your thread get removed by CCP if you don't get rid of Google ads on your Website.
Do you realized, by your choice of making $ with Google ads, your website is giving links to bot miner softwares and isk sellers?
You are telling us: here are the skills to train then download the bot for your 10 accounts fleet....
If macro miners and isk sellers are a REAL concern for CCP, I wish they ban threads like yours cause your Website is giving links to them.
You chose to deal with Google ads. I am telling you, you give bad links for a healthy game. You chose deliberately to entice people to breach the EULA through a third party. If you chose to continue dealing that way and looks like you don't mind, and neither CCP, it shows a complete lack of ethic.... Macro mining is then almost legal!!!!
Don't tell me about free speech, free will or liberty lol. You chose to make cash whatever EULA can be and any third party you chose to deal with. YOU CHOSE TO HOST GOOGLE ADS WHATEVER THEIR CONTENT IS.
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NAIRA HOKULANI
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Posted - 2010.08.21 04:33:00 -
[293]
I have found with Pale Moon (Fire Fox build) with the add-ons of Ad Block plus with the filters, Better Privacy, FlashBlock, Ghostery, No Script and TACO 3.0 I see no adds.
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Coleoptere
Minmatar
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Posted - 2010.08.21 04:44:00 -
[294]
I see (firefox 3.6.8) : eve-miner.com & macrolab-online.com, depends of the time of the day.
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YouSeeBooger Maybe
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Posted - 2010.09.30 04:35:00 -
[295]
Back to the top with ye!
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Johan Argort
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Posted - 2010.10.11 15:33:00 -
[296]
It is a really nice and informative guide that have helped me alot since I first started out playing EVE, and I have been reading it since version 2.x somthing. Really appreciate all the hard work you have put into this .
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Halada
Caldari Lone Star Joint Venture
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Posted - 2010.10.19 03:22:00 -
[297]
Just a quick hello. I was not subbed since February or so. I've re-subbed today and will ease back in the game at a very slow pace.
I'd really love to update the guide to reflect the recent changes, as I know many things are not out of date.
As for Google Ads, the revenue allows me to pay for the hosting and the guide is provided free of charge to all of you. You don't have to click them!
Hope everyone is doing well :) THE COMPLETE MINER'S GUIDE - VERSION 3.0 EXTENDED EDITION |

True Sight
THORN Syndicate Controlled Chaos
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Posted - 2010.10.19 06:36:00 -
[298]
Hey Halada,
Great guide, I still reference it regularly, few things that require updating/possibly adding
- Rorqual Skill bonus now 10% per level, up from 5% (only works when in reconfig mode) - Mention that Material Level does nothing to Compression Blueprints - Mention that Productivity Level DOES help on compression blueprints (for 126 runs of Compressed dark glitter, it can save over 40minutes) - Mention the 'Extra Hauling' trick, by leaving completed jobs in the production lines - Mention new fuel bay, which can store both the isotopes and the Heavy Water for the industrial core - Mention Ore Hold on both Rorqual/Orca --------------------------------------
True Sight President Foiritan Emissary --<<!SUPPORT DRONES!>>--
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Halada
Caldari Lone Star Joint Venture
|
Posted - 2010.10.19 15:01:00 -
[299]
Great list thanks! THE COMPLETE MINER'S GUIDE - VERSION 3.0 EXTENDED EDITION |

Gold Monkey
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Posted - 2010.10.19 16:47:00 -
[300]
Will the mining system be released soon aswell? Ive looked around but still it hasnt been released. And great guide and its good to know your back so this great guide can be updated.
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Lorkin Desal
Caldari Lone Star Partners
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Posted - 2010.10.20 12:43:00 -
[301]
o/ Hal
Hope all is going well. If you need any help at all In game, LSP is still around, and I've somehow found myself in charge. Drop By sometime and I can organize a load of stuff for you (detailed Info for you to update etc).
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Vincta Romajii
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Posted - 2010.10.25 11:07:00 -
[302]
@ Coleoptere
If he made everyone pay $5 for the guide he could afford to run his site without ads, as it is he provides this amazing resource for free.
I suggest you start by covering his hosting costs and then take it from there.
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Wolfcheck
Pack o' Wolves
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Posted - 2010.10.26 12:46:00 -
[303]
Edited by: Wolfcheck on 26/10/2010 12:47:34
Quote: You chose to deal with Google ads. I am telling you, you give bad links for a healthy game. You chose deliberately to entice people to breach the EULA through a third party.
And ashtrays cause cancer.
Quote: If you chose to continue dealing that way and looks like you don't mind, and neither CCP, it shows a complete lack of ethic.... Macro mining is then almost legal!!!!
So the fact there are thefts, and the police doesn't shoot them _before_ they steal, means theft is almost legal? Your logic is flawed.
Quote: Don't tell me about free speech, free will or liberty lol. You chose to make cash whatever EULA can be and any third party you chose to deal with. YOU CHOSE TO HOST GOOGLE ADS WHATEVER THEIR CONTENT IS.
Yah. Facebook hosts isk-seller ads as well, yet CCP has a facebook page. So what do we do? Ban CCP? Ban anyone who uses facebook? Or just get a grip on reality, realize you can't know what ads will be posted on your site, and realize those who want to macro mine will, and those who don't won't?
EDIT: Wrong quoting.
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Skiff Chandler
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Posted - 2010.12.21 23:02:00 -
[304]
Quote: Which means that a 22.5% reduction in cycle time translates into a yield increase overtime by 1/(1-0.225)= 1.29 (29%)!
the math is right, but could someone explain to me how he got the equation, and why the bonus is not 22.5% over time, as it takes 22.5% less time shouldn't you get 22.5% more?
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