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Thread Statistics | Show CCP posts - 7 post(s) |

Jalif
Minmatar Black Sinisters
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Posted - 2009.03.25 10:38:00 -
[1]
What about ECCM?
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Jalif
Minmatar Black Sinisters
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Posted - 2009.03.25 11:05:00 -
[2]
I agree with Maud here... this is not going to chance anything tbh.
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Jalif
Minmatar Black Sinisters
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Posted - 2009.03.25 16:15:00 -
[3]
Originally by: CCP Chronotis Thanks for the constructive feedback so far!
In the first pass on sisi, we will look at the falcon and rook with their suggested roles switched as many of you suggested so the rook will be the "brawler" (short range ECM strength bonii) and falcon will be the weaker but longer range "sniper" varient.
The skill bonuses and other changes to the caldari recons will then look like this:
Rook: Caldari Cruiser Skill Bonus: 5% Bonus to Light & Heavy Missile Velocity per level 10% reduction in ECM Target Jammer capacitor use per Level
Recon Ships Skill Bonus: 25% bonus to ECM Target Jammer strength per level 5% bonus to heavy and light missile kinetic damage per level
Attribute Changes: +25m3 drone bay +25mbit drone bandwidth
Falcon: Caldari Cruiser Skill Bonus: 20% Bonus to ECM Target Jammer Optimal Range per level 5% Bonus to Medium Hybrid Optimal Range per level
Recon Ships Skill Bonus: 20% bonus to ECM Target Jammer strength per level -96% to -100% reduction in Cloaking Device CPU use per level
Attribute Changes: +1 turret hardpoint / -1 launcher hardpoint
Scorpion
The scorpion remains unchanged from the original suggestion for now. Whilst this change would make them less usual at long range jamming, they can still jam out to ~140km using their falloff (setup for ECM range) so whilst their role in the long range scenario is reduced, their new short range scenario is much better.
The Widow
Forgot to mention it would be getting an increase in ECM strength bonus same as the scorpion. Will make a seperate post on black ops themselves.
I will update the original post with these changes in a minute. There is no ETA on when these changes will be on sisi for testing as we are currently testing for Apocrypha 1.02. Some time after that is deployed to TQ, then we will move sisi to a version where you can start to playtest these changes and we will continue to monitor feedback and make more tweaks as needed.
Lol wtf?
This is even buffing the caldari recons to absolute inasnity. Rook will basicly be the perfect solo ship (just jam the **** out of it with extra strenght and enough DPS) Falcon will be the same & have a better sniping capablity.
Really, this is just STUPID!
Ever toughed about changing the whole ECM mechanic? It takes now for a gallente recon atleast 3 midslots to damp a target down to high effectiveness It takes for a pilgrim 2 highslot & 2 midslot (aprox) to keep a target down and disrupted and nueted It takes for a minmatar recon atleast 3 midslots to keep a target in position But it only takes for a Caldari recon 1 midslot to jam a person the **** out of him?
Goddamnit, you making the game only worse
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Jalif
Minmatar Black Sinisters
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Posted - 2009.03.25 19:20:00 -
[4]
Originally by: TheLibrarian Edited by: TheLibrarian on 25/03/2009 19:01:28
FALCON GETS A BUFF WITH THE NEW UPDATE!
CCP Chronotis:
The falcon is the "sniper" of the two ECM roles having less ECM strength and more ECM range.
Falcon: Caldari Cruiser Skill Bonus: 20% Bonus to ECM Target Jammer Optimal Range per level 10% Bonus to Medium Hybrid Optimal Range per level
Recon Ships Skill Bonus: 20% bonus to ECM Target Jammer strength per level -96% to -100% reduction in Cloaking Device CPU use per level
Attribute Changes: +1 turret hardpoint / -1 launcher hardpoint
------------------------- If this is the only change that is hitting the falcon you might as not make any changes. It remains exactly the same except boosted. Now it can do some sort of DPS from 100K if they want. While still having the same jam power as always. I fail to see how this addresses the problem of falcons being overpowered. It seems to have been a boost if nothing else.
A real fix would be to scale all jamming on long range ships down to 10-15% bonus to jamming strength per level. While doing the idea that you originally posted about making the high jamming strength ships be up close and in danger. Since that makes the most sense.
Things that have high impact in a combat should be up close, things that have smaller impact should be allowed to be farther away. This balances the power scale.
I am a falcon pilot I will be happy when they make my job more interesting. From a game fun perspective the falcon is one of the most boring ships in the game yet is the most powerful to fly. Because your never in danger of dying, and you are able to perma jam pretty much anything you want unless it has 2 ECCM fit. Which 90% of ships cant afford 2 ECCM modules, and you can still jam them with 2 ECCM modules 10-20% of the time.
Please do what ever you can to make flying them more enjoyable. If 50K optimal is the max range on a falcon like you had planned in the beginning, people with falcons will just have to decloak and align ASAP. They might get 1 jamming cycle off and have to warp out and back in. Sounds pretty intense and fun to me. Maybe people just want to be lazy and always win. But some of us play for fun. Flying a falcon in the current state of the game is no fun, and fighting a falcon in the current state is no fun. Both make the combat and the game stale.
qft
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Jalif
Minmatar Black Sinisters
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Posted - 2009.03.25 20:32:00 -
[5]
Originally by: Yakov Draken
Originally by: DiseL As for the Raven and Cerb still being great long range snipers because they do max damage at max ranges, well your right if your hitting a stationary target. Once they start moving damage goes down significantly. Correct, the Rokh is still the best uber-long range sniper but with minimal dps. So Caldari now is relegated to the sniper race. If this was really the case why are fleet engagements severely lacking in Caldari ships?
This is simply not true. Fit up a Torp Raven and go melt face. HAM Drakes are a solid BC's and the best 1v1 BC in the game. Plus the Scorpian looks really nice to me after the changes and the BB will remain a damn fine low sp ship.
Not to forget the harpy, crow, which are able to solo pvp very effective. Caldari people should stop whining and start thinking tbfh.
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Jalif
Minmatar Black Sinisters
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Posted - 2009.03.26 10:43:00 -
[6]
Originally by: Haramir Haleths Now Caldari is completly gimped in PvP. The last Caldari PvP ship is now gimped to hell. This really sucks .... im ****ed, you can have my stuff
Please give it to me. And please quit with the game. It is clear you don't know how to pvp with caldari.
Whats the diffrence between 230km and 80km? There is notting that can shoot that far before it gets jammed. + that bloody thing can shoot now! - Beside that, my corpmember who flies a falcon ones in a while fits a 1600mm plate. THis is going to be a buff to a falcon if you just know to fly one.
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