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Doonwong
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Posted - 2004.08.21 00:33:00 -
[1]
Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
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Doonwong
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Posted - 2004.08.21 00:33:00 -
[2]
Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
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Stillborn
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Posted - 2004.08.21 00:34:00 -
[3]
ZZZZZzzzzZZZzzzZZZZzzz 
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Stillborn
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Posted - 2004.08.21 00:34:00 -
[4]
ZZZZZzzzzZZZzzzZZZZzzz 
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Attrael
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Posted - 2004.08.21 00:36:00 -
[5]
Then don't do something that flags you silly. 
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Attrael
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Posted - 2004.08.21 00:36:00 -
[6]
Then don't do something that flags you silly. 
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Stillborn
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Posted - 2004.08.21 00:51:00 -
[7]
Azrael? Isnt that the cat from Will of the wisp? 
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Stillborn
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Posted - 2004.08.21 00:51:00 -
[8]
Azrael? Isnt that the cat from Will of the wisp? 
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Nafri
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Posted - 2004.08.21 00:58:00 -
[9]
nah its attreael the mighty king troll,
heard he had a lvl9 trolling skill
go npc hunting, normally you have all the belts for you Wanna fly with me?
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Nafri
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Posted - 2004.08.21 00:58:00 -
[10]
nah its attreael the mighty king troll,
heard he had a lvl9 trolling skill
go npc hunting, normally you have all the belts for you Wanna fly with me?
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EviL ElecTricIaN
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Posted - 2004.08.21 00:59:00 -
[11]
pointless timesink
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EviL ElecTricIaN
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Posted - 2004.08.21 00:59:00 -
[12]
pointless timesink
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Attrael
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Posted - 2004.08.21 01:20:00 -
[13]
Originally by: Nafri nah its attreael the mighty king troll,
heard he had a lvl9 trolling skill
go npc hunting, normally you have all the belts for you
Shush you! I'd hate to have to pod your pimply behind back to the stoneage. 
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Attrael
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Posted - 2004.08.21 01:20:00 -
[14]
Originally by: Nafri nah its attreael the mighty king troll,
heard he had a lvl9 trolling skill
go npc hunting, normally you have all the belts for you
Shush you! I'd hate to have to pod your pimply behind back to the stoneage. 
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Attrael
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Posted - 2004.08.21 01:37:00 -
[15]
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
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Attrael
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Posted - 2004.08.21 01:37:00 -
[16]
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
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Paw Sandberg
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Posted - 2004.08.21 02:01:00 -
[17]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
actually they get my pity
the damned timesink is just stupid because of the way its done i would rather have a flagged so that players can retaliate over having the darn pirates sit at safe spots for 15 mins that is just redicules
let us freely attack and destroy ships by flagged induviduals (but not pod as podding is (suppose to be) bad) hell extend the flag to 1-2 hours
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Paw Sandberg
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Posted - 2004.08.21 02:01:00 -
[18]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
actually they get my pity
the damned timesink is just stupid because of the way its done i would rather have a flagged so that players can retaliate over having the darn pirates sit at safe spots for 15 mins that is just redicules
let us freely attack and destroy ships by flagged induviduals (but not pod as podding is (suppose to be) bad) hell extend the flag to 1-2 hours
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Stillborn
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Posted - 2004.08.21 02:01:00 -
[19]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
Shush.
Please unplug your keybaord and hang yourself with the cordÖ
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Stillborn
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Posted - 2004.08.21 02:01:00 -
[20]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
Shush.
Please unplug your keybaord and hang yourself with the cordÖ
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Gabriel BriGGs
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Posted - 2004.08.21 03:15:00 -
[21]
Edited by: Gabriel BriGGs on 21/08/2004 03:17:30 So far, Attrael is the only person with an inteligent post. Way to go guys.
Change the flagging from 15 minutes to an hour. I would love to see that. Then you could sit in your safe spot for a good hour, pondering if it was worth nailing that 2 month old miner, mining for his second cruiser. Hell, maybe 2 hours! that's even better.
Edit: Wait, I liked Paw Sandberg's post too.  -------------------------------------------- I've had the same Gurista Imputor on my tail for the past 16 systems..
2004.08.16 21:38:37 - Combat: Your 250mm Prototype I Gauss Gun perfectly strikes Blood Sage, wrecking for 324.9 damage.
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Gabriel BriGGs
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Posted - 2004.08.21 03:15:00 -
[22]
Edited by: Gabriel BriGGs on 21/08/2004 03:17:30 So far, Attrael is the only person with an inteligent post. Way to go guys.
Change the flagging from 15 minutes to an hour. I would love to see that. Then you could sit in your safe spot for a good hour, pondering if it was worth nailing that 2 month old miner, mining for his second cruiser. Hell, maybe 2 hours! that's even better.
Edit: Wait, I liked Paw Sandberg's post too.  -------------------------------------------- I've had the same Gurista Imputor on my tail for the past 16 systems..
2004.08.16 21:38:37 - Combat: Your 250mm Prototype I Gauss Gun perfectly strikes Blood Sage, wrecking for 324.9 damage.
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Eldar Curunirr
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Posted - 2004.08.21 03:20:00 -
[23]
I agree, its totally pointless. Its just a tool CCP uses to reduce piracy which equals the miners getting killed less, then the miners who make up a greater bulk of the players, are happy. BOO
Eldar
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Eldar Curunirr
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Posted - 2004.08.21 03:20:00 -
[24]
I agree, its totally pointless. Its just a tool CCP uses to reduce piracy which equals the miners getting killed less, then the miners who make up a greater bulk of the players, are happy. BOO
Eldar
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Kel Shek
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Posted - 2004.08.21 03:29:00 -
[25]
"Tear" 

I will concede that sometimes this may harm people who had a legitimate excuse for attacking someone... but I think more of the times its inappropriate nonconsentual PvP that could in some cases even be reasonably called greifing.
what about the, possibly, hours of effort that was taken from the victim, in some cases at least, for no reason but the pirate feels like blowing stuff up?
empire-vs-not empire. in empire those things are illegal, thus its reasonable to have to avoid official type entitys until a certain time has passed.
that stuff belongs in 0.0
and yes, it STILL is piracy in 0.0, the fact that its against the "law" in empire, is not what makes it piracy.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Kel Shek
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Posted - 2004.08.21 03:29:00 -
[26]
"Tear" 

I will concede that sometimes this may harm people who had a legitimate excuse for attacking someone... but I think more of the times its inappropriate nonconsentual PvP that could in some cases even be reasonably called greifing.
what about the, possibly, hours of effort that was taken from the victim, in some cases at least, for no reason but the pirate feels like blowing stuff up?
empire-vs-not empire. in empire those things are illegal, thus its reasonable to have to avoid official type entitys until a certain time has passed.
that stuff belongs in 0.0
and yes, it STILL is piracy in 0.0, the fact that its against the "law" in empire, is not what makes it piracy.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Crowley
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Posted - 2004.08.21 03:38:00 -
[27]
Why would a sentry gun around a station of a minmatar corp i have a great standing with gank me for killing some silly amarr?
I'm sorry it makes no sense from either an RP or gameplay point of view
The 15 minute wait is boring and after you've sat thru it there is no comeback from the person you've just pwned. Changing the rules so sentrys only attack if aggresive acts take place infront of them and upping the flagging time make sense to me, even if just to allow our "customers" to respond with some futile gesture of resistance.
On a side note Sec hits are already a large enough punishment without having to sit and stare at doonwongs ships arse.
YAAAAARRRRRRR
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Crowley
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Posted - 2004.08.21 03:38:00 -
[28]
Why would a sentry gun around a station of a minmatar corp i have a great standing with gank me for killing some silly amarr?
I'm sorry it makes no sense from either an RP or gameplay point of view
The 15 minute wait is boring and after you've sat thru it there is no comeback from the person you've just pwned. Changing the rules so sentrys only attack if aggresive acts take place infront of them and upping the flagging time make sense to me, even if just to allow our "customers" to respond with some futile gesture of resistance.
On a side note Sec hits are already a large enough punishment without having to sit and stare at doonwongs ships arse.
YAAAAARRRRRRR
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Stillborn
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Posted - 2004.08.21 03:40:00 -
[29]
Originally by: Crowley Why would a sentry gun around a station of a minmatar corp i have a great standing with gank me for killing some silly amarr?
I'm sorry it makes no sense from either an RP or gameplay point of view
The 15 minute wait is boring and after you've sat thru it there is no comeback from the person you've just pwned. Changing the rules so sentrys only attack if aggresive acts take place infront of them and upping the flagging time make sense to me, even if just to allow our "customers" to respond with some futile gesture of resistance.
On a side note Sec hits are already a large enough punishment without having to sit and stare at doonwongs ships arse.
YAAAAARRRRRRR
I dont think anymore has to be said really 
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Stillborn
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Posted - 2004.08.21 03:40:00 -
[30]
Originally by: Crowley Why would a sentry gun around a station of a minmatar corp i have a great standing with gank me for killing some silly amarr?
I'm sorry it makes no sense from either an RP or gameplay point of view
The 15 minute wait is boring and after you've sat thru it there is no comeback from the person you've just pwned. Changing the rules so sentrys only attack if aggresive acts take place infront of them and upping the flagging time make sense to me, even if just to allow our "customers" to respond with some futile gesture of resistance.
On a side note Sec hits are already a large enough punishment without having to sit and stare at doonwongs ships arse.
YAAAAARRRRRRR
I dont think anymore has to be said really 
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Stillborn
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Posted - 2004.08.21 03:42:00 -
[31]
Originally by: Gabriel BriGGs Edited by: Gabriel BriGGs on 21/08/2004 03:17:30 So far, Attrael is the only person with an inteligent post. Way to go guys.
Change the flagging from 15 minutes to an hour. I would love to see that. Then you could sit in your safe spot for a good hour, pondering if it was worth nailing that 2 month old miner, mining for his second cruiser. Hell, maybe 2 hours! that's even better.
Edit: Wait, I liked Paw Sandberg's post too. 
WOW Miners rule :) 
Now go back to your asteroid field ans wait for us. kthanksbye 
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Stillborn
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Posted - 2004.08.21 03:42:00 -
[32]
Originally by: Gabriel BriGGs Edited by: Gabriel BriGGs on 21/08/2004 03:17:30 So far, Attrael is the only person with an inteligent post. Way to go guys.
Change the flagging from 15 minutes to an hour. I would love to see that. Then you could sit in your safe spot for a good hour, pondering if it was worth nailing that 2 month old miner, mining for his second cruiser. Hell, maybe 2 hours! that's even better.
Edit: Wait, I liked Paw Sandberg's post too. 
WOW Miners rule :) 
Now go back to your asteroid field ans wait for us. kthanksbye 
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Claus
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Posted - 2004.08.21 07:05:00 -
[33]
Originally by: Doonwong Oh, NOOOOOOOOOOOOOOOOOOOOOOOOO, criminally flagged again, and totally bored again PLEASE PLEASE PLEASE CCP, remove this ridiculous feature
Insanity: Performing the same act and expecting a different result;) ------------- You have to go out of your mind from time to time to stay sane. |

Claus
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Posted - 2004.08.21 07:05:00 -
[34]
Originally by: Doonwong Oh, NOOOOOOOOOOOOOOOOOOOOOOOOO, criminally flagged again, and totally bored again PLEASE PLEASE PLEASE CCP, remove this ridiculous feature
Insanity: Performing the same act and expecting a different result;) ------------- You have to go out of your mind from time to time to stay sane. |

DrewPeacock
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Posted - 2004.08.21 08:51:00 -
[35]
The only reason Doonwong and Stillborn are complaining is the never leave empire space.
They attack noob miners in low sec space and are now complaining cause they can't go gank some poor miner at a belt without being locked in that system for a whole 15 minutes... shame.
guess they are scarred the big bad miner might have some friends who carry very big sticks
Better still, why don't you try your hand at proper piracy and haule your arse's out to 0.0 where the real pirates live... then we will see how long it is before your screaming for help
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DrewPeacock
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Posted - 2004.08.21 08:51:00 -
[36]
The only reason Doonwong and Stillborn are complaining is the never leave empire space.
They attack noob miners in low sec space and are now complaining cause they can't go gank some poor miner at a belt without being locked in that system for a whole 15 minutes... shame.
guess they are scarred the big bad miner might have some friends who carry very big sticks
Better still, why don't you try your hand at proper piracy and haule your arse's out to 0.0 where the real pirates live... then we will see how long it is before your screaming for help
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Joshua Calvert
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Posted - 2004.08.21 08:57:00 -
[37]
The reason for the timer is ckear; it forces you to come onto the forums and whine.

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.08.21 08:57:00 -
[38]
The reason for the timer is ckear; it forces you to come onto the forums and whine.

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Richard D
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Posted - 2004.08.21 10:52:00 -
[39]
why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you  CEO |

Richard D
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Posted - 2004.08.21 10:52:00 -
[40]
why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you  CEO |

Nicholas Marshal
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Posted - 2004.08.21 11:08:00 -
[41]
15 minutes is too long. 5 maybe, would be better.
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Nicholas Marshal
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Posted - 2004.08.21 11:08:00 -
[42]
15 minutes is too long. 5 maybe, would be better.
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Ankh
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Posted - 2004.08.21 11:37:00 -
[43]
Hi Doonwong. Somehow I find it hard to sympathise with your boredom.

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Ankh
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Posted - 2004.08.21 11:37:00 -
[44]
Hi Doonwong. Somehow I find it hard to sympathise with your boredom.

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mr zombie
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Posted - 2004.08.21 11:43:00 -
[45]
Originally by: Richard D why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you 
oooo that I agree with
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mr zombie
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Posted - 2004.08.21 11:43:00 -
[46]
Originally by: Richard D why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you 
oooo that I agree with
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Crowley
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Posted - 2004.08.21 15:19:00 -
[47]
Originally by: mr zombie
Originally by: Richard D why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you 
oooo that I agree with
Thats called having a Sec Status below -5
Lo Ankh btw 
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Crowley
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Posted - 2004.08.21 15:19:00 -
[48]
Originally by: mr zombie
Originally by: Richard D why in heaven sake have a timer on 15m when you can have a timer on a month or until some ones pods you 
oooo that I agree with
Thats called having a Sec Status below -5
Lo Ankh btw 
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Crowley
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Posted - 2004.08.21 16:12:00 -
[49]
Originally by: Joshua Calvert The reason for the timer is ckear; it forces you to come onto the forums and whine.

Damn josh you must be permanetly flagged 
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Crowley
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Posted - 2004.08.21 16:12:00 -
[50]
Originally by: Joshua Calvert The reason for the timer is ckear; it forces you to come onto the forums and whine.

Damn josh you must be permanetly flagged 
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Joshua Calvert
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Posted - 2004.08.21 17:26:00 -
[51]
I am 
Cheekiness aside, 15 mins. seems a bit too long. Make it 5.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.08.21 17:26:00 -
[52]
I am 
Cheekiness aside, 15 mins. seems a bit too long. Make it 5.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Ghosthunter
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Posted - 2004.08.21 17:27:00 -
[53]
15m is to short, make it 30m **********************************************************
2004.08.28 20:06:14combatYour Heavy Ion Blaster I perfectly strikes Pirate Transport Ship, wrecking for 259.5 damage.
|

Ghosthunter
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Posted - 2004.08.21 17:27:00 -
[54]
15m is to short, make it 30m **********************************************************
2004.08.28 20:06:14combatYour Heavy Ion Blaster I perfectly strikes Pirate Transport Ship, wrecking for 259.5 damage.
|

Haveigotta Dealforyou
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Posted - 2004.08.21 17:46:00 -
[55]
Originally by: Kel Shek but I think more of the times its inappropriate nonconsentual PvP that could in some cases even be reasonably called greifing.
Okay, how do you deal with the non-combat types of griefing, e.g. buying up all lowbie skills of a particular type in a region and selling them at one million a pop? Abusing left-aligned proportional-font prices that trick impatient people into paying 10x the price they thought it was?
Griefing happens anyway, it doesn't take a pirate to do it.
There is a reason why the most expensive ore is mined in the lowest security systems, it's called "risk versus reward".
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Haveigotta Dealforyou
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Posted - 2004.08.21 17:46:00 -
[56]
Originally by: Kel Shek but I think more of the times its inappropriate nonconsentual PvP that could in some cases even be reasonably called greifing.
Okay, how do you deal with the non-combat types of griefing, e.g. buying up all lowbie skills of a particular type in a region and selling them at one million a pop? Abusing left-aligned proportional-font prices that trick impatient people into paying 10x the price they thought it was?
Griefing happens anyway, it doesn't take a pirate to do it.
There is a reason why the most expensive ore is mined in the lowest security systems, it's called "risk versus reward".
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Nafri
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Posted - 2004.08.21 18:00:00 -
[57]
Originally by: Ghosthunter 15m is to short, make it 30m
yeah ruducing people game evening to kill 30mins wait kill 30mins wait kill --> time for bed
making you wait 1.5h for 5mins of fun Wanna fly with me?
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Nafri
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Posted - 2004.08.21 18:00:00 -
[58]
Originally by: Ghosthunter 15m is to short, make it 30m
yeah ruducing people game evening to kill 30mins wait kill 30mins wait kill --> time for bed
making you wait 1.5h for 5mins of fun Wanna fly with me?
|

Ghosthunter
|
Posted - 2004.08.21 18:29:00 -
[59]
or you can just got to 0.0 space if you want to kill... **********************************************************
2004.08.28 20:06:14combatYour Heavy Ion Blaster I perfectly strikes Pirate Transport Ship, wrecking for 259.5 damage.
|

Ghosthunter
|
Posted - 2004.08.21 18:29:00 -
[60]
or you can just got to 0.0 space if you want to kill... **********************************************************
2004.08.28 20:06:14combatYour Heavy Ion Blaster I perfectly strikes Pirate Transport Ship, wrecking for 259.5 damage.
|

RollinDutchMasters
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Posted - 2004.08.21 18:42:00 -
[61]
I'd change it as follows:
Increase flagging time to 3 hours.
Only sentries that youve committed an aggressive act in front of will fire on you, and only for 15 minutes.
If you were killed in empire space, CONCORD will EVE-mail you with the locations of everyone who killed you every 15 minutes for 3 hours.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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RollinDutchMasters
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Posted - 2004.08.21 18:42:00 -
[62]
I'd change it as follows:
Increase flagging time to 3 hours.
Only sentries that youve committed an aggressive act in front of will fire on you, and only for 15 minutes.
If you were killed in empire space, CONCORD will EVE-mail you with the locations of everyone who killed you every 15 minutes for 3 hours.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Crowley
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Posted - 2004.08.21 18:43:00 -
[63]
Edited by: Crowley on 21/08/2004 18:45:04
Originally by: Ghosthunter or you can just got to 0.0 space if you want to kill...
Does that not reduce or completely negate the reason for low sec empire space?
Why not have done and introduce concord in all empire space. That way there will be nowhere inbetween 0.0 choke points/alliances and n00b space........what a great idea.
*sigh*
Edit: spelling (not had me tea yet :D)
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Crowley
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Posted - 2004.08.21 18:43:00 -
[64]
Edited by: Crowley on 21/08/2004 18:45:04
Originally by: Ghosthunter or you can just got to 0.0 space if you want to kill...
Does that not reduce or completely negate the reason for low sec empire space?
Why not have done and introduce concord in all empire space. That way there will be nowhere inbetween 0.0 choke points/alliances and n00b space........what a great idea.
*sigh*
Edit: spelling (not had me tea yet :D)
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Harry Voyager
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Posted - 2004.08.21 19:13:00 -
[65]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
The police do not wait 15 minutes, and then drop the case. If they find out about it, they're after you for the better part of your life, until they catch you, and it is not, "they snagg you if you happen to walk by one of their offices," they go out and find you.
If anything, 0.0 space is more strictly regulated than low security space is now. If somebody is randomly flying around in 0.0, we go out and find them, and challange their right to be there. Those who don't belong are driven out or killed.
You don't send one or two lone pirates into 0.0 space and expect them to do much other than die; you send a fleet of about ten or twenty. By that point, you don't have pirates, you have a government.
Harry Voyager
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Harry Voyager
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Posted - 2004.08.21 19:13:00 -
[66]
Originally by: Attrael
Originally by: EviL ElecTricIaN pointless timesink
Not really.
If you walk out onto the street and kill someone, the police aren't going to look at you and say 'Cheerio. Carry on.'. They're going to grab you and haul your arse into jail. And if you manage to elude them for a little while, they will block off the area so when you do try to leave, they will again nab you and haul your arse into jail. You see, criminal activities carry a consequence that you choose to face when you commit the crime. The flagging system is a simplified way of providing a means to keep wanton criminals in check. If you don't like it, there is plenty of lawless space for you to go to, just like there's plenty of high security space for miners to go to if they don't want to deal with your ilk. But if you break a law in a region that is considered to have some kind of law in place, then you also face the consequences. And you won't get any pity from anyone but yourself.
The police do not wait 15 minutes, and then drop the case. If they find out about it, they're after you for the better part of your life, until they catch you, and it is not, "they snagg you if you happen to walk by one of their offices," they go out and find you.
If anything, 0.0 space is more strictly regulated than low security space is now. If somebody is randomly flying around in 0.0, we go out and find them, and challange their right to be there. Those who don't belong are driven out or killed.
You don't send one or two lone pirates into 0.0 space and expect them to do much other than die; you send a fleet of about ten or twenty. By that point, you don't have pirates, you have a government.
Harry Voyager
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Paw Sandberg
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Posted - 2004.08.21 19:22:00 -
[67]
Originally by: DrewPeacock The only reason Doonwong and Stillborn are complaining is the never leave empire space.
They attack noob miners in low sec space and are now complaining cause they can't go gank some poor miner at a belt without being locked in that system for a whole 15 minutes... shame.
guess they are scarred the big bad miner might have some friends who carry very big sticks
Better still, why don't you try your hand at proper piracy and haule your arse's out to 0.0 where the real pirates live... then we will see how long it is before your screaming for help
what you are saying there is really besides the point
if you hunt in .4 (for other players) and you make a crime infront of the sentry the sentry should blow you up simple as that (i doubt anyone will disagree there) however if you are in a belt and blow up some other player you should get a timer (2-3 hours would work for me renewed with each act of agression) that allow ANY player that come upon you in any space (including 1.0) to fire upon you with no sec hit (and no retaliation of any other kind from Concord and or sentry's) the pirate can of course defend them self (thats only fair) however neither part can pod without a sec hit (and timer and concord/sentry gun response) as podding is suppose to be a bad offense this would allow the pirate hunters time to go looking for a flagged individual (making pirate hunters more viable) and make life more fun for pirates
alternative give the pirates the 15 min timer if and only if they pod someone again as podding is suppose to be bad destroying ships will just cause sec hit and any other player to be able to retaliate
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Paw Sandberg
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Posted - 2004.08.21 19:22:00 -
[68]
Originally by: DrewPeacock The only reason Doonwong and Stillborn are complaining is the never leave empire space.
They attack noob miners in low sec space and are now complaining cause they can't go gank some poor miner at a belt without being locked in that system for a whole 15 minutes... shame.
guess they are scarred the big bad miner might have some friends who carry very big sticks
Better still, why don't you try your hand at proper piracy and haule your arse's out to 0.0 where the real pirates live... then we will see how long it is before your screaming for help
what you are saying there is really besides the point
if you hunt in .4 (for other players) and you make a crime infront of the sentry the sentry should blow you up simple as that (i doubt anyone will disagree there) however if you are in a belt and blow up some other player you should get a timer (2-3 hours would work for me renewed with each act of agression) that allow ANY player that come upon you in any space (including 1.0) to fire upon you with no sec hit (and no retaliation of any other kind from Concord and or sentry's) the pirate can of course defend them self (thats only fair) however neither part can pod without a sec hit (and timer and concord/sentry gun response) as podding is suppose to be a bad offense this would allow the pirate hunters time to go looking for a flagged individual (making pirate hunters more viable) and make life more fun for pirates
alternative give the pirates the 15 min timer if and only if they pod someone again as podding is suppose to be bad destroying ships will just cause sec hit and any other player to be able to retaliate
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Kel Shek
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Posted - 2004.08.21 19:36:00 -
[69]
Quote: how do you deal with the non-combat types of griefing, e.g. buying up all lowbie skills of a particular type in a region and selling them at one million a pop?
easy. 2 parts.
1) discuss on channels the PROPER NPC price. so that people know that the intended price of X BPO/Skill is NOT intended to be that high. 2) Patience. they will be reseeded at the proper price relatively soon. or you can travel to other regions that have not had that happen yet.
Quote: Abusing left-aligned proportional-font prices that trick impatient people into paying 10x the price they thought it was?
meh. just like when people get scammed on escrow, 1000% preventable by being more careful as a buyer.
these problems can be dealt with or avoided from the "victim"'s side. if you have a person unarmed, mining in low sec empire, theres very little they can do to defend themself.
again, while its permitted, I don't pity them for having to wait for a mere 15 minutes after harming people. go to 0.0 if you want to do that without consequence.
Crowley, it seems to me one side wants to be able to kill without consequence from .4 down, where the other extreme is being ENTIRELY unable to kill above .0. both extremes are dumb. the whole point of the current system is that in .5+, you can't kill without dire consequences, in .0 yu can do whatever you want. in .4-.1 you can kill, but WITH moderate consequences.
how is it any different for pirates to whine about sentry guns in empire, than for carebears to whine about getting killed in low sec?
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Kel Shek
|
Posted - 2004.08.21 19:36:00 -
[70]
Quote: how do you deal with the non-combat types of griefing, e.g. buying up all lowbie skills of a particular type in a region and selling them at one million a pop?
easy. 2 parts.
1) discuss on channels the PROPER NPC price. so that people know that the intended price of X BPO/Skill is NOT intended to be that high. 2) Patience. they will be reseeded at the proper price relatively soon. or you can travel to other regions that have not had that happen yet.
Quote: Abusing left-aligned proportional-font prices that trick impatient people into paying 10x the price they thought it was?
meh. just like when people get scammed on escrow, 1000% preventable by being more careful as a buyer.
these problems can be dealt with or avoided from the "victim"'s side. if you have a person unarmed, mining in low sec empire, theres very little they can do to defend themself.
again, while its permitted, I don't pity them for having to wait for a mere 15 minutes after harming people. go to 0.0 if you want to do that without consequence.
Crowley, it seems to me one side wants to be able to kill without consequence from .4 down, where the other extreme is being ENTIRELY unable to kill above .0. both extremes are dumb. the whole point of the current system is that in .5+, you can't kill without dire consequences, in .0 yu can do whatever you want. in .4-.1 you can kill, but WITH moderate consequences.
how is it any different for pirates to whine about sentry guns in empire, than for carebears to whine about getting killed in low sec?
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Naal Morno
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Posted - 2004.08.21 22:01:00 -
[71]
Edited by: Naal Morno on 21/08/2004 22:03:08 blah Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Naal Morno
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Posted - 2004.08.21 22:01:00 -
[72]
Edited by: Naal Morno on 21/08/2004 22:03:08 blah Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Adriana
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Posted - 2004.08.21 23:13:00 -
[73]
I love the flag thing personally. It forces the pirate to sit there while the person they blew up has a chance to get friends into the system and block the gates and lock them at their safe spot all night.
The first night I experienced it was a frantic call from some newer corp mates stuck in a low sec system with an ebil pirate. I and several other corp mates high tailed it over to the system to get them out of danger and get their ore hauled and stuff. It was a lot of fun.
Not only that, but bored pirates like to talk. When they talk they like to buy things. Since I build things I am pretty happy about this. I've built lots of stuff and made money from them. Torps and cruise missiles are always good sellers, but I make ammo too, and even built a raven for a pirate once. (who got it blown up the first day they flew it lol)
So if you don't like the flag, either stop shooting people in empire space, or go to 0.0 and shoot at people there, depending on who you talk to, every alliance space is wide open once you get past the chokepoints. Of course their opponets always say it's the others space thats wide open, but whatever.
In other words, deal with the flag, or take it to lawless space. Clear enough for you?
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

Adriana
|
Posted - 2004.08.21 23:13:00 -
[74]
I love the flag thing personally. It forces the pirate to sit there while the person they blew up has a chance to get friends into the system and block the gates and lock them at their safe spot all night.
The first night I experienced it was a frantic call from some newer corp mates stuck in a low sec system with an ebil pirate. I and several other corp mates high tailed it over to the system to get them out of danger and get their ore hauled and stuff. It was a lot of fun.
Not only that, but bored pirates like to talk. When they talk they like to buy things. Since I build things I am pretty happy about this. I've built lots of stuff and made money from them. Torps and cruise missiles are always good sellers, but I make ammo too, and even built a raven for a pirate once. (who got it blown up the first day they flew it lol)
So if you don't like the flag, either stop shooting people in empire space, or go to 0.0 and shoot at people there, depending on who you talk to, every alliance space is wide open once you get past the chokepoints. Of course their opponets always say it's the others space thats wide open, but whatever.
In other words, deal with the flag, or take it to lawless space. Clear enough for you?
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

Crowley
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Posted - 2004.08.21 23:41:00 -
[75]
Surely if you and your corp had shot at an ebil pirate at a gate after they lost their flagging, you would not only get flagged but the sentry guns would fire at you?
Flagging promotes safespot sitting for 15 minutes until its run out. I personally would not be scared of your corp "gate camping" me in a system, chances are you'd end up giving away more info on your corp and more than likely make a war more viable.
Conclusion:
Flagging so other players can fire on you = fine and dandy Flagging allowing Sentry guns of friendly or neutral corps to shoot at you = pointless, anti-rp and anti-retribution on the victims part.
Think i might wander over to the ideas lab :D
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Crowley
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Posted - 2004.08.21 23:41:00 -
[76]
Surely if you and your corp had shot at an ebil pirate at a gate after they lost their flagging, you would not only get flagged but the sentry guns would fire at you?
Flagging promotes safespot sitting for 15 minutes until its run out. I personally would not be scared of your corp "gate camping" me in a system, chances are you'd end up giving away more info on your corp and more than likely make a war more viable.
Conclusion:
Flagging so other players can fire on you = fine and dandy Flagging allowing Sentry guns of friendly or neutral corps to shoot at you = pointless, anti-rp and anti-retribution on the victims part.
Think i might wander over to the ideas lab :D
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Nafri
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Posted - 2004.08.22 00:30:00 -
[77]
Originally by: Adriana I love the flag thing personally. It forces the pirate to sit there while the person they blew up has a chance to get friends into the system and block the gates and lock them at their safe spot all night.
The first night I experienced it was a frantic call from some newer corp mates stuck in a low sec system with an ebil pirate. I and several other corp mates high tailed it over to the system to get them out of danger and get their ore hauled and stuff. It was a lot of fun.
Not only that, but bored pirates like to talk. When they talk they like to buy things. Since I build things I am pretty happy about this. I've built lots of stuff and made money from them. Torps and cruise missiles are always good sellers, but I make ammo too, and even built a raven for a pirate once. (who got it blown up the first day they flew it lol)
So if you don't like the flag, either stop shooting people in empire space, or go to 0.0 and shoot at people there, depending on who you talk to, every alliance space is wide open once you get past the chokepoints. Of course their opponets always say it's the others space thats wide open, but whatever.
In other words, deal with the flag, or take it to lawless space. Clear enough for you?
the only thing i encounter when i killed someone in empire is that all belts get empty execpt some noobs or players who arent confident in english skills to be so dumb to stay in belts and get killed too
after that you can go npc hunting and after 15 mins you visit next system
seems like npc wants to force me to npc hunt Wanna fly with me?
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Nafri
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Posted - 2004.08.22 00:30:00 -
[78]
Originally by: Adriana I love the flag thing personally. It forces the pirate to sit there while the person they blew up has a chance to get friends into the system and block the gates and lock them at their safe spot all night.
The first night I experienced it was a frantic call from some newer corp mates stuck in a low sec system with an ebil pirate. I and several other corp mates high tailed it over to the system to get them out of danger and get their ore hauled and stuff. It was a lot of fun.
Not only that, but bored pirates like to talk. When they talk they like to buy things. Since I build things I am pretty happy about this. I've built lots of stuff and made money from them. Torps and cruise missiles are always good sellers, but I make ammo too, and even built a raven for a pirate once. (who got it blown up the first day they flew it lol)
So if you don't like the flag, either stop shooting people in empire space, or go to 0.0 and shoot at people there, depending on who you talk to, every alliance space is wide open once you get past the chokepoints. Of course their opponets always say it's the others space thats wide open, but whatever.
In other words, deal with the flag, or take it to lawless space. Clear enough for you?
the only thing i encounter when i killed someone in empire is that all belts get empty execpt some noobs or players who arent confident in english skills to be so dumb to stay in belts and get killed too
after that you can go npc hunting and after 15 mins you visit next system
seems like npc wants to force me to npc hunt Wanna fly with me?
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Cruz
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Posted - 2004.08.22 01:12:00 -
[79]
Edited by: Cruz on 22/08/2004 01:24:32 omg that criminally flagging timer is retarded... I have to wait like 15minutes before I can kill anyone in 1.0 space, I hate it!!!!!
^^serious post btw^^
In all honesty though, the criminal flagging timer in .5+ systems is kinda necessary I guess, or else I would end up blowing up random peoples ships :D
But in .4 and below, I absolutely hate it, If you decide to attack an ore thief, or to attack a pirate in low sec space, why should you get punished with not being able to dock or leave the system for 15minutes?!?!?! a bit too much isnt it?
Maybe they should change the timer based on the secure status of the system, ie 1.0 -> 40 minutes .9 -> 35 minutes .8 -> 30 minutes .7 -> 25 minutes .6 -> 20 minutes .5 -> 15 minutes .4 -> 10 minutes .3 -> 6 minutes .2 -> 3 minutes .1 -> 1 minute
................. |

Cruz
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Posted - 2004.08.22 01:12:00 -
[80]
Edited by: Cruz on 22/08/2004 01:24:32 omg that criminally flagging timer is retarded... I have to wait like 15minutes before I can kill anyone in 1.0 space, I hate it!!!!!
^^serious post btw^^
In all honesty though, the criminal flagging timer in .5+ systems is kinda necessary I guess, or else I would end up blowing up random peoples ships :D
But in .4 and below, I absolutely hate it, If you decide to attack an ore thief, or to attack a pirate in low sec space, why should you get punished with not being able to dock or leave the system for 15minutes?!?!?! a bit too much isnt it?
Maybe they should change the timer based on the secure status of the system, ie 1.0 -> 40 minutes .9 -> 35 minutes .8 -> 30 minutes .7 -> 25 minutes .6 -> 20 minutes .5 -> 15 minutes .4 -> 10 minutes .3 -> 6 minutes .2 -> 3 minutes .1 -> 1 minute
................. |

Mitchello
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Posted - 2004.08.22 02:32:00 -
[81]
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
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Mitchello
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Posted - 2004.08.22 02:32:00 -
[82]
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
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Cruz
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Posted - 2004.08.22 02:48:00 -
[83]
Originally by: Mitchello
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
what would a covert ops frigate do?
Secondly, what should he do for 15 minutes? stay in an asteriod belt and mine? or just wait there for 15minutes so that people can form a blob and attack him?
Its also very annoying that you cant leave the system or dock for 15 minutes... ................. |

Cruz
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Posted - 2004.08.22 02:48:00 -
[84]
Originally by: Mitchello
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
what would a covert ops frigate do?
Secondly, what should he do for 15 minutes? stay in an asteriod belt and mine? or just wait there for 15minutes so that people can form a blob and attack him?
Its also very annoying that you cant leave the system or dock for 15 minutes... ................. |

Dao 2
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Posted - 2004.08.22 06:51:00 -
[85]
Edited by: Dao 2 on 22/08/2004 06:53:35 Edited by: Dao 2 on 22/08/2004 06:53:16 jesus christ whats wrong with u ppl?! DO U WANT ACCESS TO THE BEST STUFF WITH NO EFFORT?! DAMMIT when i go and mine in .0 i expect to be ******* killed! if im not WOOOOH I MADE IT OUT MWAHAHAHAHAHHAA, but seriously remove the 15min thing, do what paw said, let players shoot u for an hour or 2 in any sec (of coruse u retaliate if they shoot first without getting flagged again) do u guys just wanna sit there and get money all day? why not ccp just make a god damn ******* button for u all that u press to get a billion isk. u ******* happy?! DO SOME GOD DAMN WORK FOR U MONEY, u wanna mine the good stuff?! expect pirates or stay in the god damn safe space and mine whatever crap is there and dont whine about it. u go into low sec u no ur can get hit, so why just have the 15min thats so completely useless?! go back, fight him! kill him! hell be 'flagged' for 2 hours so u can shoot him back! .4 and below is UNSAFE space, .0 space is anything goes. not 1.0-.1 is safe and .0 is the place that will be made safe for the good of us miners!!!! dont u guys want a damn challenge?!
note: i AM a miner (no pvp, npc hunting) that mines in high sec space and occasionally lower space, lost many cruisers and those are what i use no bs so its a big hit on the wallet so this isnt 'im doing this to make pirating easier' the sad fact is that the pirates i see posting on this forum are asking for balance and the 'good guys' just want to be rich ******* that do nothing. very very sad.
infact im disgusted, dont u have any pride?!
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Dao 2
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Posted - 2004.08.22 06:51:00 -
[86]
Edited by: Dao 2 on 22/08/2004 06:53:35 Edited by: Dao 2 on 22/08/2004 06:53:16 jesus christ whats wrong with u ppl?! DO U WANT ACCESS TO THE BEST STUFF WITH NO EFFORT?! DAMMIT when i go and mine in .0 i expect to be ******* killed! if im not WOOOOH I MADE IT OUT MWAHAHAHAHAHHAA, but seriously remove the 15min thing, do what paw said, let players shoot u for an hour or 2 in any sec (of coruse u retaliate if they shoot first without getting flagged again) do u guys just wanna sit there and get money all day? why not ccp just make a god damn ******* button for u all that u press to get a billion isk. u ******* happy?! DO SOME GOD DAMN WORK FOR U MONEY, u wanna mine the good stuff?! expect pirates or stay in the god damn safe space and mine whatever crap is there and dont whine about it. u go into low sec u no ur can get hit, so why just have the 15min thats so completely useless?! go back, fight him! kill him! hell be 'flagged' for 2 hours so u can shoot him back! .4 and below is UNSAFE space, .0 space is anything goes. not 1.0-.1 is safe and .0 is the place that will be made safe for the good of us miners!!!! dont u guys want a damn challenge?!
note: i AM a miner (no pvp, npc hunting) that mines in high sec space and occasionally lower space, lost many cruisers and those are what i use no bs so its a big hit on the wallet so this isnt 'im doing this to make pirating easier' the sad fact is that the pirates i see posting on this forum are asking for balance and the 'good guys' just want to be rich ******* that do nothing. very very sad.
infact im disgusted, dont u have any pride?!
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ascadian
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Posted - 2004.08.22 11:28:00 -
[87]
I remember someone telling me its only a game  
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ascadian
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Posted - 2004.08.22 11:28:00 -
[88]
I remember someone telling me its only a game  
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P'tui Quyh
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Posted - 2004.08.22 11:37:00 -
[89]
Ebil Piwats getting bored? This has got to be the funniest thread ever... the thought of macho swashbuckling piwats quivering in their safe-spots for 15 minutes... I'll never see a piwat in the same light again! Roflao @ Interstellar Artois, you made my day.
            
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P'tui Quyh
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Posted - 2004.08.22 11:37:00 -
[90]
Ebil Piwats getting bored? This has got to be the funniest thread ever... the thought of macho swashbuckling piwats quivering in their safe-spots for 15 minutes... I'll never see a piwat in the same light again! Roflao @ Interstellar Artois, you made my day.
            
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Ulendar
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Posted - 2004.08.22 11:48:00 -
[91]
Hmm well this seems a bit of an ars don't it...
Wait i think i have the ultimate solution..ok this is gonna be good, hang on...
GET TEH F0CK OUT OF EMPIRE SPACE!!!
Go some place where people can actually shoot back...no wait...that defies your gaming style...silly me...
Ah well, guess you're stuck with 15 minute timesinks then!
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Ulendar
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Posted - 2004.08.22 11:48:00 -
[92]
Hmm well this seems a bit of an ars don't it...
Wait i think i have the ultimate solution..ok this is gonna be good, hang on...
GET TEH F0CK OUT OF EMPIRE SPACE!!!
Go some place where people can actually shoot back...no wait...that defies your gaming style...silly me...
Ah well, guess you're stuck with 15 minute timesinks then!
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Nafri
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Posted - 2004.08.22 12:00:00 -
[93]
HEY GET THE **** OUT OF LOW SEC SPACE!!
its nearly lawless territory, and the empire dont give a **** if you die or not
fit some guns or get some protection you damm nublars Wanna fly with me?
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Nafri
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Posted - 2004.08.22 12:00:00 -
[94]
HEY GET THE **** OUT OF LOW SEC SPACE!!
its nearly lawless territory, and the empire dont give a **** if you die or not
fit some guns or get some protection you damm nublars Wanna fly with me?
|

Nafri
|
Posted - 2004.08.22 12:02:00 -
[95]
Originally by: Mitchello
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
that would be only 160mio killed for fun , those covert ops are very fragile
and hey you know, we use them too  Wanna fly with me?
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Nafri
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Posted - 2004.08.22 12:02:00 -
[96]
Originally by: Mitchello
Originally by: Doonwong Edited by: Doonwong on 21/08/2004 00:34:32 How annoying is criminal flaging. No point to sentry gun response when criminally flagged other than to make players safesopt and wait 15 minutes for no good reason.
YAWN
well hiding in a safespot isn't what your supose to do silly, why if you pick a fight you fight...not use lame EVE tactics :) hopefully the next people you slap at and run away from brings A covert frig to the party.
that would be only 160mio killed for fun , those covert ops are very fragile
and hey you know, we use them too  Wanna fly with me?
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ActiveX
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Posted - 2004.08.22 12:08:00 -
[97]
Law man in't welcome 'round these parts.
I think it's dumb that a floating gun can somehow figure out you just shot at someone 84 au away. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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ActiveX
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Posted - 2004.08.22 12:08:00 -
[98]
Law man in't welcome 'round these parts.
I think it's dumb that a floating gun can somehow figure out you just shot at someone 84 au away. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Dao 2
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Posted - 2004.08.22 20:10:00 -
[99]
hes right ;p
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Dao 2
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Posted - 2004.08.22 20:10:00 -
[100]
hes right ;p
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