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Thread Statistics | Show CCP posts - 1 post(s) |

Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.04.22 09:28:00 -
[151]
Originally by: CCP Greyscale It was a design decision early on in the process that we didn't want people to "settle" in w-space at this stage. Everything here is working entirely as designed.
Thanks for the answer, it's always better than no answer at all.
But how is that design decision compatible with that other design decision about wanting T3 cruisers to be affordable for pvp? ------------------------------------------
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.04.22 09:32:00 -
[152]
Originally by: Vaal Erit OP is angry about not being able to farm NPCs? Go back to friggin' WoW, you carebear.
The multiple dev blogs about wormholes CLEARLY state how you are supposed to explore, move around and engage others, not sit in one place and farm isk. Seriously, stop trying to change the game into a boring, oversimplified wow clone.
LOL. No.
I was simply trying to figure out the amount of man hours required to produce the raw materials for T3 ships, and whether or not the reward was going to be worth the risk/effort. It's not.
My crew and I have since done more testing and have figured out a fairly reliable and consistent respawn schedule for the L5 and L6 systems we operate in. It's still not worth the effort to install a POS and try and maintain a consistent presence in w-space.
The main issue at the moment is simply having enough throw away alt characters to populate our w-space POSes so that we can return to them when the resources have respawned. This is actually quite a big problem when you consider that with only three characters per account and quite a few w-space POSes you need some redundancy per POS so that something horrible doesn't happen (like disconnecting and getting podded or something and being the last character there at the POS, thereby losing the whole thing).
Anyway, lots of overhead, lots of risk, not that much reward per man-hour in terms of ISK. And all I was really interested in was making T3 less expensive.
So fail more 'carebear'. Irony much? If anyone is a carebear here, it's you.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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ollobrains
Caldari State Inc. People for Organised Peace
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Posted - 2009.04.22 10:00:00 -
[153]
there are already several small alliances forming with like minded corps just colonizing wspace. Best suited for 30-40 man corps who cooperate to setup in a system or two.
Big aliances are in on the act to
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.04.22 10:20:00 -
[154]
Originally by: ollobrains there are already several small alliances forming with like minded corps just colonizing wspace. Best suited for 30-40 man corps who cooperate to setup in a system or two.
Big aliances are in on the act to
I'm unconcerned with large 30-40 man efforts. I'm specifically focused on what small groups of a dozen or fewer people can accomplish in order to keep the ISK per person high and the effort and infrastructure low. I'm interested in how the new content affects the small group of players, not the large alliances.
Anything can be done with a bigger blob. I don't want to resort to a blob to be able to access the new content. |

Turiel Demon
Minmatar Shadow Reapers DAMAGE INC...
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Posted - 2009.04.22 14:02:00 -
[155]
Over the last couple of days I've helped set up a 7 man corp in a c5 system, which gets a daily connection to a c6. This wormhole can also be collapsed at will. Taking on the core sites takes some practice and quick reactions on the RR, but with that practice you can effectively farm c6's at will from a single base. |

J'Yden
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Posted - 2009.04.22 17:47:00 -
[156]
Is anyone else having the problem with their WH base system spawning zero sigs? We have had this issue for 3 days now. Adjacent WH's are barren also? Have not seen a gra site anywhere in 3 days.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.04.22 17:54:00 -
[157]
Originally by: J'Yden Is anyone else having the problem with their WH base system spawning zero sigs? We have had this issue for 3 days now. Adjacent WH's are barren also? Have not seen a gra site anywhere in 3 days.
Over the last couple days we've been in a class 3 and a class 6 - both had several grav and ladar sites |

Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.04.22 18:03:00 -
[158]
Originally by: J'Yden Is anyone else having the problem with their WH base system spawning zero sigs?
After the patch my system was reduced to 3 gravs and some WHs. A few days later the gravs disappeared and were replaced by a single Radar (which I immediately cleared). Since then the only signatures are WHs.
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MadMentor
Eternum Pariah
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Posted - 2009.04.22 22:37:00 -
[159]
Edited by: MadMentor on 22/04/2009 22:37:44
Originally by: Bellum Eternus With a relatively small crew (5-6 guys) we're able to fully exploit a Tier 5 wormhole in an afternoon.
...and when we find something, we're done with it inside of 15 minutes and then it's on to the next w-space system.
Please do tell, are you guys using capital sips?
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ollobrains
Caldari State Inc. People for Organised Peace
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Posted - 2009.04.23 04:34:00 -
[160]
yes this seems to be an issue all li can suggest is collasping these new wh as fas as u can that does mean someone gets stuck though.
Farm sits u can and if u have nothing in system file a petition with ccp enough reports of no sigs in system and they might wake up to themselves and put dynamic sapwning back in
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Turiel Demon
Minmatar Shadow Reapers DAMAGE INC...
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Posted - 2009.04.23 11:19:00 -
[161]
Originally by: MadMentor Edited by: MadMentor on 22/04/2009 22:37:44
Originally by: Bellum Eternus With a relatively small crew (5-6 guys) we're able to fully exploit a Tier 5 wormhole in an afternoon.
...and when we find something, we're done with it inside of 15 minutes and then it's on to the next w-space system.
Please do tell, are you guys using capital sips?
No, 5-7 RR bs (RR domi/phoons are nice with 3 reps, but low-ish DPS) can take on any non-core sites with relative ease, especially if you get something nice like a +85% rr bonus .
Still, when going for sites in the C6's, there are sites which START with 5 sleeper bs, cruisers, frigs and towers... I hate to think what the respawns will be. Anyone taken on a site like 'the Mirror' and lived to tell the tale yet? I'm thinking you'll need a couple of Triage carriers, but maybe it can be done without... Also, it has come to my attention that I'm really in need of a proper signature. |

Benilopax
Gallente
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Posted - 2009.04.23 11:39:00 -
[162]
It's quite clear that although colonisation was not what CCP intended, people are still doing it!
However a CEO I know who took his corp to wh space asked about sovereingty and the reply he got didn't rule out that possibility. -----------------------------------
It is I, the Living Exploit!
Messing up the game since Nov 04. |

Phelaen
Under the Wings of Fury Atrocitas
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Posted - 2009.04.23 11:42:00 -
[163]
has anyone tried turning on triage in WH space? i was wondering if it was possible.
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Ringo Jeicha
Caldari State War Academy
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Posted - 2009.04.23 21:07:00 -
[164]
Originally by: Vladimir Norkoff
Originally by: J'Yden Is anyone else having the problem with their WH base system spawning zero sigs?
After the patch my system was reduced to 3 gravs and some WHs. A few days later the gravs disappeared and were replaced by a single Radar (which I immediately cleared). Since then the only signatures are WHs.
Same prob here, i guess it really is a bug now. I can live with slow spawning as the sites are quite large, but not spawning stuff at all. If that was an intended game mechanic, they should have been in the patchnotes instead of stealth-nailing us in the a$$ beforehand. --- Braaaiiinnnsssssssssss |

Turiel Demon
Minmatar Shadow Reapers DAMAGE INC...
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Posted - 2009.04.23 21:20:00 -
[165]
There's no need to rely on the system you have your POS in, most worthwhile WH have enough mass capacity to let 20 BS through, a gang of 10 both ways shouldn't have much difficulty with anything but the hardest C6 sites. Also, it has come to my attention that I'm really in need of a proper signature. |

Qual
Gallente Cornexant Research
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Posted - 2009.04.24 06:53:00 -
[166]
Originally by: Ringo Jeicha
Same prob here, i guess it really is a bug now. I can live with slow spawning as the sites are quite large, but not spawning stuff at all. If that was an intended game mechanic, they should have been in the patchnotes instead of stealth-nailing us in the a$$ beforehand.
The bug is clearly the lack of grav sites respawns. I havent seen any new grav sites in any system, settled or not Greyscale, for about a week. Dont try to tell me thats not broken.
"The short version: Qual is right." -Papa Smurf |

deathstoker
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Posted - 2009.04.24 18:24:00 -
[167]
We are having the same issues, at first we had tons of rocks to chew. Now we have nothing but the wh and maybe a radar/ladar if we are lucky.
Way to tease us with the good rocks and then snatch them away ccp :(
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Smox Rox
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Posted - 2009.04.24 22:50:00 -
[168]
Originally by: deathstoker
We are having the same issues, at first we had tons of rocks to chew. Now we have nothing but the wh and maybe a radar/ladar if we are lucky.
Way to tease us with the good rocks and then snatch them away ccp :(
Same issue here, in our Class 3. What's the word CCP? |

Turiel Demon
Minmatar Shadow Reapers DAMAGE INC...
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Posted - 2009.04.24 23:56:00 -
[169]
Seeing less and less gravs now that you point it out, but that can simply be because it's been pointed out that I'm thinking I'm seeing it. In other sleeper-related news, can we get an increase on Neurovisual Input Matrix salvage drops? I'm not entirely happy paying 8-9m per 'basic' salvage component when the rare stuff isn't worth more than 250k heh. Melted Nanoribbons could use a looking at while you're at it. Also, it has come to my attention that I'm really in need of a proper signature. |

Carebear Claire
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Posted - 2009.04.25 17:50:00 -
[170]
yes, i have noticed this too, what gives CCP? We will still continue to live in unknown space, might as well make it worth our while
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Ikathis sihtaki
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Posted - 2009.04.25 18:28:00 -
[171]
seeing capitals being built inside w-space, i would say some are finding worthwhile, or a lot of iskies to burn.
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Rakrist
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Posted - 2009.04.26 19:14:00 -
[172]
Edited by: Rakrist on 26/04/2009 19:24:50
I think all those worrying about the implications of risk v.s. reward in W-space for Tech 3 production are forgetting CCP's ability to tweak Tech 3 production at any stage they want to.
They could easily leave W-space exactly as it is and make Tech 3 ships cheaper to produce by halving or quartering the amount of W-space materials needed for their manufacture, much like they've done now with bombs. That ought to leave the value of the materials pretty much the same while ensuring the ships are cheap enough to reach the market they're intended for.
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GateScout
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Posted - 2009.04.26 21:06:00 -
[173]
Originally by: Bellum Eternus Now we've taken to venturing into neighboring w-space systems to exploit the resources there,
Maybe that's the point? If you want to grind isk, do missions or go ratting. But, please, stop whining about W-space not respawning fast enough for you to farm it.

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Vince Sinclair
The Warp Squad
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Posted - 2009.04.27 23:44:00 -
[174]
Originally by: Ringo Jeicha
Originally by: Vladimir Norkoff
Originally by: J'Yden Is anyone else having the problem with their WH base system spawning zero sigs?
After the patch my system was reduced to 3 gravs and some WHs. A few days later the gravs disappeared and were replaced by a single Radar (which I immediately cleared). Since then the only signatures are WHs.
Same prob here, i guess it really is a bug now. I can live with slow spawning as the sites are quite large, but not spawning stuff at all. If that was an intended game mechanic, they should have been in the patchnotes instead of stealth-nailing us in the a$$ beforehand.
And the same prob here too. Nothing apart from a couple of anomalies in our system for the last two days. This has to be broken, surely?
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Mr LaboratoryRat
Confederation of DuckTape Lovers
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Posted - 2009.04.27 23:52:00 -
[175]
i realy dont know were everybody is talking about. Im living for over a week in w-space in a class 5 with my alt's corp. It is nothing but fun! in 8 days i have had atleast 6-8 entries too other class 5's. 3-4 enties to 0.0, 2 too low sec and 2 too high sec. The sites do respawen very slow but if there is nothing in our wh we just go have some fun in the wh next too us or roaming abit in 0.0. or camping a high sec enty in the wh next too us. Im enjoying it soo much. Thanks CCP for the new gameplay its awesome!!!
Ps teamwork ftw!
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Turiel Demon
Minmatar Shadow Reapers DAMAGE INC...
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Posted - 2009.04.28 00:33:00 -
[176]
There does currently appear to be some kind of problem with the spawning mechanic:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1056166&page=2#34 Also, it has come to my attention that I'm really in need of a proper signature. |

big fluf
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Posted - 2009.04.28 17:33:00 -
[177]
I would just like to mention we too have noticed a huge issue with respawn rate, . we are getting 1 "thing" every few days worth a few million... nothign of any use/ value. We are "moving out" to a better one.
Kev.
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Soulspatch
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Posted - 2009.05.11 12:21:00 -
[178]
Its been 9 days now with nothing new. We finished the last core site in our L5 W/H yesterday, now we have nothing, only 1 W/H out.
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evil tribes
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Posted - 2009.05.11 14:40:00 -
[179]
Originally by: CCP Greyscale It was a design decision early on in the process that we didn't want people to "settle" in w-space at this stage. Everything here is working entirely as designed.
Beeing not able to settle there and having to roam is also fine, but does ccp actually mind telling this prior before corpoarations invest a billion or more and a huge amount of time to find out that ccp forgot to add a single essential sentence? i thought ccp is a company that actually wants to make some profit, ****ing of people is not the way this is going to work. It reminds me on how ccp screwed up t2. There you also managed to **** of the majority (almost all pvp'ers, cause you screwed the price and all moon miners that haven't had cadmium and co, cause their stuff dropped to production cost), and make a small group happy. Not thinking of the story behind it why you added this new "feature" for t2.
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Nareg Maxence
Gallente
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Posted - 2009.05.11 15:56:00 -
[180]
I don't really see the issue. Anyone with more than superficial knowledge of exploration mechanics should be able to foresee that this would be the result. Everybody farms out the easy to get to wormhole systems, gradually forcing the sites away from those systems. Once they are gone, they never spawn again until someone goes one step further and starts attacking the more difficult to get to systems.
I did a bit of exploration a couple of weeks ago and easily found wormhole systems filled with sites. You can do this too.
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