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Thread Statistics | Show CCP posts - 0 post(s) |

Scetrov
Gallente OcUK
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Posted - 2009.07.01 18:16:00 -
[91]
Alexis,
I have had a look into this for you. I am using the latest data files Zofu provided EVEMon, the same ones that are available through EVEMon Auto-Update. All of the skills, probes and launchers you mention are present and as far as I can tell correct.
Astrometrics Skills Scanner Probes Probe Launchers
The Astrometric Aqusisition skill you mentioned has been renamed to Astrometric Rangefinding in Apocrapha 1.0.2.
Please can a ask you to check that you have the latest data files, the MD5 sums are as follows:
6f2d98b7a141abc9bcf654c9c96467e3 *eve-certificates.xml.gz fe55f5fe8d7e9eed627331f8d9827d56 *eve-implants2.xml.gz 0611b0948a8116c874d7449ee5d7aa68 *eve-items2.xml.gz 568b8b0065b27467b4ef9c5073e0bd18 *eve-ships2.xml.gz 62855ea270a90d9f54f86a13e0c32eee *eve-skills2.xml.gz
It would be worth checking that "Disable automatic EVEMon updates" is not checked in Tools -> Options -> Updates. I hope that helps.
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Alexis Cato
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Posted - 2009.07.02 15:51:00 -
[92]
Hmm.. I had been manually updating with the latest builds, but for some reason the data seems to not have been replaced properly. Switching to auto-updates indeed alerted me to changes in the xml-files.
Mea culpa.
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Scetrov
Gallente OcUK
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Posted - 2009.07.02 18:07:00 -
[93]
Data files are typically updated twice as often as the builds, depending on what CCP is doing in their own patches. Thanks to zofu we are not reliant on CCP releasing a data dump.
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Fobiah
Mostly Harmless
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Posted - 2009.07.07 22:08:00 -
[94]
Quote: <?xml version="1.0" encoding="UTF-8"?> <eveapi version="2"> <currentTime>2009-07-07 22:06:56</currentTime> <error code="203">Authentication failure.</error> <cachedUntil>2009-07-07 22:11:56</cachedUntil> </eveapi>
halp!!! 
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Jane Hush
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Posted - 2009.07.08 09:05:00 -
[95]
Any idea why EVEMON sometimes doesnt wanna stretch windowed mode to fullscreen? Has worked great for three years, but now it often doesnt wanna do it. I wonder why?
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.09 19:49:00 -
[96]
We made some changes to fix some existing bugs with Window relocation, the changes have caused some users to report that they need to switch away from the EVE client and back to get the Window Relocation to work.
The way I do it, is press the start key then click back to the EVE window.
We are working on a fix without rolling back the fixes for the other Window Relocation bugs.
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Angelina Morgan
Amarr Carebear Evolution Allegiance 2 None
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Posted - 2009.07.19 04:24:00 -
[97]
Hi for the past few days I have been getting the following error when starting evemon.
EVEMon Version: 1.2.8.1385 .NET Runtime Version: 2.0.50727.42 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 1 Executable Path: "J:\Program Files\EVEMon\EVEMon.exe"
System.Net.Sockets.SocketException: The operation completed successfully at System.Net.Sockets.Socket.InitializeSockets() at System.Net.Sockets.Socket..ctor(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType) at System.Net.Sockets.TcpListener..ctor(IPEndPoint localEP) at EVEMon.IGBService.IGBTcpListener.Start() in D:\EVEMon\IGBService\IGBServer.cs:line 365 at EVEMon.MainWindow.m_settings_RunIGBServerChanged(Object sender, EventArgs e) in D:\EVEMon\MainWindow.cs:line 330 at EVEMon.MainWindow.MainWindow_Shown(Object sender, EventArgs e) in D:\EVEMon\MainWindow.cs:line 272 at System.Windows.Forms.Form.OnShown(EventArgs e) at System.Windows.Forms.Form.CallShownEvent() at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at EVEMon.Program.Main() in D:\EVEMon\Program.cs:line 87
Any Ideas? I have tried cleaning the cache, re-installing evemon but nothing has worked so far. Although evemon did work once after I re installed it for the first time.
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.21 20:02:00 -
[98]
Angelina Morgan,
It appears from that message that you have another application which is using the same port as the IGB mini-server built into EVEMon. This should be fairly simple to resolve with a little bit of notepad hackery.
1) Close EVEMon then, Navigate to "%APPDATA%\EVEMon" 2) Take a copy of settings.xml as a backup 3) Open settings.xml in notepad 4) Look for the line that says
<IGBServerPort>80</IGBServerPort>
5) replace the 80 with 81 don't touch any of the text in brackets (< >) either side of the 80. Start EVEMon again.
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Cherab
Minmatar Brutor tribe
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Posted - 2009.07.21 21:16:00 -
[99]
I changed my limited API and now it is telling me authentication failure - is there a way to change the key in Evemon? don't want to loose all the skillplans re-importing the char
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.22 06:02:00 -
[100]
Right click the throbber (flower like pie in the top right corner) and select "Change API Key Information...".
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Leonard Cage
Minmatar GEOLOGIC
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Posted - 2009.07.23 00:08:00 -
[101]
great tool, very easy to use Miner,combat pilot VST commander. |

Thresh Avery
Best Path Inc. Ethereal Dawn
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Posted - 2009.07.27 17:58:00 -
[102]
Any chance of a dev gluing this topic like the previous EVEMon thread so it's easier to find?
Thanks for the continued effort guys.
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Shrug123
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Posted - 2009.07.28 12:48:00 -
[103]
Edited by: Shrug123 on 28/07/2009 12:52:47 Hi... I noticed a v strange thing with my version of EveMon (1.2.8.1385) - one of my alt characters is showing minus Skill points and 0 skills in Laboratory Operation instead of the Level 5 (and resultant points) it SHOULD be showing.
This freaked me out so much - I had a quick check in game and the character seems to be intact enough.
Any ideas? I suspect quickest thing is to uninstall and reinstall? Sigh
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.28 20:31:00 -
[104]
That is a very strange bug that has been around for a long time, DonQuiche has re-written large parts of the base EVEMon foundation code which hopefully has got rid of this specific bug and several others.
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Tetovo
Caldari Burning Technologies Circle-Of-Two
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Posted - 2009.07.29 11:12:00 -
[105]
Is there anything like this for mac?
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Shrug123
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Posted - 2009.07.29 11:26:00 -
[106]
Originally by: Scetrov That is a very strange bug that has been around for a long time, DonQuiche has re-written large parts of the base EVEMon foundation code which hopefully has got rid of this specific bug and several others.
OK - thanks for the tip - I'll give it a go with a new version
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.29 17:27:00 -
[107]
Originally by: Tetovo Is there anything like this for mac?
I don't have a Mac, so I can't personally vouch for the accuracy of the following article:
Running EVEMon on a Mac with Darwine
Let me know of your progress.
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Thresh Avery
Best Path Inc. Ethereal Dawn
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Posted - 2009.07.31 15:02:00 -
[108]
I removed a few characters from my EVEmon client because they went inactive a long time ago (with no skills training), yet the message at the bottom of the client still tells me those characters aren't training anything.
I can live with it, but is there a way to make EVEmon "forget" about those characters so the warning icon will go away?
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.07.31 20:49:00 -
[109]
You can go into the %APPDATA%\EVEMon\Settings.xml file and remove the accounts you no longer use. The next version of EVEMon has this fixed.
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Thresh Avery
Best Path Inc. Ethereal Dawn
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Posted - 2009.08.01 03:01:00 -
[110]
I can open the .xml.bak file up in notepad, but i don't really know what i'm doing becuase there's a lot of code that i don't understand as i have zero programming skills. 
There are also several references to the accounts i no longer use, so how much of it do i need to wipe?
I'm just cautious about removing an important line of code by accident.
If it's going to take a long-winded explanation, then don't worry about it. Like i said i can put up with it until the list gets quite big, haha.
Thanks so far for the response.
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.08.01 09:07:00 -
[111]
It is the "settings.xml" file not the "settings.xml.bak" file you need to edit, the .bak file is the backup that EVEMon takes every time it starts.
The file is an XML file which similar in structure to HTML what you need to do is remove the whole block relating to the account you don't want any more, the block is bounded by the <AccountDetails> and </AccountDetails> tags. As an example, this is part of my test settings.xml:
<Accounts> <AccountDetails> <UserId>100000</UserId> <ApiKey>XXXYYYZZZXXXYYYZZZ</ApiKey> <CachedUntil>2009-07-31T20:09:32.0507812Z</CachedUntil> <StoredCharacterList> <PairOfStringInt32> <A>Alice</A> <B>100100</B> </PairOfStringInt32> </StoredCharacterList> </AccountDetails> <AccountDetails> <UserId>2000000</UserId> <ApiKey>XXXYYYXXXYYYXXXYYY</ApiKey> <CachedUntil>2009-07-31T20:09:32.8613281Z</CachedUntil> <StoredCharacterList> <PairOfStringInt32> <A>Dave</A> <B>200200</B> </PairOfStringInt32> </StoredCharacterList> </AccountDetails> </Accounts>
To remove the account with Dave on, I would do the following:
Find the <AccountDetails> tag before the Dave character, and delete everything up to and including the next </AccountDetails> tag.
<Accounts> <AccountDetails> <UserId>100000</UserId> <ApiKey>XXXYYYZZZXXXYYYZZZ</ApiKey> <CachedUntil>2009-07-31T20:09:32.0507812Z</CachedUntil> <StoredCharacterList> <PairOfStringInt32> <A>Alice</A> <B>100100</B> </PairOfStringInt32> </StoredCharacterList> </AccountDetails> </Accounts>
Hope that makes sense.
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Thresh Avery
Best Path Inc. Ethereal Dawn
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Posted - 2009.08.01 23:46:00 -
[112]
Yeah it does, thanks mate. Much appreciated. 
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Flaming Butterfly
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Posted - 2009.08.07 17:29:00 -
[113]
Edited by: Flaming Butterfly on 07/08/2009 17:35:28 EVEMon Version: 1.2.8.1385 .NET Runtime Version: 2.0.50727.3082 Operating System: Microsoft Windows NT 5.1.2600 Service Pack 3 Executable Path: "C:\Program Files\EVEMon\EVEMon.exe"
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.IOException: The file or directory is corrupted and unreadable.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite) at EVEMon.Common.LocalFileSystem.OverwriteOrWarnTheUser(String srcFileName, String destFileName, OverwriteOperation operation) in D:\EVEMon\EVEMon.Common\LocalFileSystem.cs:line 85 at EVEMon.Common.Settings.Load() in D:\EVEMon\EVEMon.Common\Settings.cs:line 2400 at EVEMon.Common.Settings.GetInstance() in D:\EVEMon\EVEMon.Common\Settings.cs:line 2255 at EVEMon.Common.APIState..ctor() in D:\EVEMon\EVEMon.Common\APIState.cs:line 11 --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandle& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean fillCache) at System.RuntimeType.CreateInstanceImpl(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean fillCache) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at EVEMon.Common.Singleton.StrongInstance(Type instanceType) in D:\EVEMon\EVEMon.Common\Singleton.cs:line 49 at EVEMon.Common.Singleton.Instance[T]() in D:\EVEMon\EVEMon.Common\Singleton.cs:line 35 at EVEMon.Program.Main() in D:\EVEMon\Program.cs:line 69
==================
Not sure what is causing this error. Help Please. Uninstalled and Reinstalled, problem not solved.
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.08.08 20:03:00 -
[114]
Try the following with EVEMon closed:
1) Start -> Run 2) Type "%APPDATA%" 3) Find the EVEMon folder 4) Rename it to EVEMon.old 5) Re-start EVEMon 6) Re-enter your details.
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JManZA
Blood Money Bootcamp The Blood Money Cartel
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Posted - 2009.08.12 14:10:00 -
[115]
Edited by: JManZA on 12/08/2009 14:10:51 Evemon is a fantastic tool folks - much appreciated!
I've been having an issue since the last patch - the skills pane in Evemon does not display for any of my characters. Only the "Toggle all" link displays.
All other information (skillpoints summary, no of skills per level, currently skill in training, ISK, attributes etc) is always updated and correct. I had assumed it to be an issue on CCP's side, as I don't get any error messages of anykind.
Is this a known issue? Haven't been able to locate any info on it.
I am running the latest version (1385) on Win XP.
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oil
University of Caille
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Posted - 2009.08.12 20:46:00 -
[116]
seems to be the case here too
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Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.08.13 07:16:00 -
[117]
Take a look at the following article:
Cannot retrieve CCP Data.
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JManZA
Blood Money Bootcamp The Blood Money Cartel
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Posted - 2009.08.13 09:16:00 -
[118]
Fixed for me!
Went to general options, checked the box "show all public skills", restarted Evemon. It now shows all skills trained and untrained.
I unchecked the box and restarted again, and it now displays my skills correctly.
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Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.08.21 19:13:00 -
[119]
Downloading now.
By the way, the old locked thread is still being referenced in the sticky in the skills forum.
Let My People Go |

Scetrov
Gallente OcUK Overclockers Podpilot Services
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Posted - 2009.08.21 20:27:00 -
[120]
Ah, thanks I will take a look into that.
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