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CCP Habakuk
C C P C C P Alliance
206

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Posted - 2012.05.03 20:49:00 -
[1] - Quote
Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template:
Machine Info and Settings
- How many clients were you running at the same time?
- Graphic setting of the client (low / medium / high):
User Experience
- Average FPS:
- Did you experience any disconnects or crashes?
- Describe your experience, make comments, suggestions, etc.:
CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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McBorsk
Multispace Technologies Inc Yulai Federation
0
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Posted - 2012.05.03 20:52:00 -
[2] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time? One
- Graphic setting of the client (low / medium / high): medium/low
User Experience
- Average FPS: didnt want to risk a disconnect by toggeling the fps monitor
- Did you experience any disconnects or crashes? twice, on the last one i had to power down my computer.
- Describe your experience, make comments, suggestions, etc.: total disaster from start to finish.
|

Pomeroy Wyrd
Red Sun Eclipse
0
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Posted - 2012.05.03 20:54:00 -
[3] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): medium/low Low User Experience
Average FPS: 2-5 Did you experience any disconnects or crashes? Nope Describe your experience, make comments, suggestions, etc.: complete utter disaster, I was teleporting around the field completely unable to command my ship to do anything. |

Stormera92
Elite Aeronautic Developer Syndicate Test Alliance Please Ignore
0
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Posted - 2012.05.03 20:55:00 -
[4] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): low/medium
User Experience
Average FPS: 30-35 Did you experience any disconnects or crashes? two crashes while shooting the POS Describe your experience, make comments, suggestions, etc.: Fight in Poitot was smooth, no other crashes/problems. |

Ricand Michelliaos
Estrale Frontiers Project Wildfire
10
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Posted - 2012.05.03 20:56:00 -
[5] - Quote
Machine Info and Settings
How many clients were you running at the same time? one Graphic setting of the client (low / medium / high): all to low
User Experience
Average FPS: 10 Did you experience any disconnects or crashes? at least 3, maybe 4 Crashes, several times I couldn't load anything Describe your experience, make comments, suggestions, etc.: It was very laggy, even on low setting on a brand new Graphics card, I had troubles doing anything at all. I couldn't target anything, i couldn't warp, And when I did try to warp, I sat in one place and the Warping Animation played- but I went no where.
Horrible. But that's why you have these tests! |

LaGSandfurz
Out-of-Space Fidelas Constans
0
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Posted - 2012.05.03 20:56:00 -
[6] - Quote
How many clients were you running at the same time? : 1 Graphic setting of the client (low / medium / high): high
User Experience
Average FPS: 5 Did you experience any disconnects or crashes? massiv lag/freezes at pos shooting Describe your experience, make comments, suggestions, etc.: |

Romla Yatolila
The Wizards Of Weed Friendly Players Alliance
15
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Posted - 2012.05.03 20:56:00 -
[7] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: 7 - 10 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: I've never had fps that low before, even when i played on my laptop. |

Karah Serrigan
The Hatchery Team Liquid
30
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Posted - 2012.05.03 20:56:00 -
[8] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): High, turned off missile effects a few minutes into the posshoot
User Experience
- Average FPS: hard to tell, stable at 60 when brackets hidden and zoomed out
- Did you experience any disconnects or crashes? The client stopped responding many many times during the posshoot.
- Describe your experience, make comments, suggestions, etc.: It felt really buggy and laggy, despite having tidi. Modules would cycle but not do anything (Ab running but max speed 250 etc), random teleports on grid and many crashes. When i warped to the gate i was immediately on it, but the overview was still showing me i was warping. All in all it was really really messy.
|

Ohh Yeah
Sniggerdly Pandemic Legion
57
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Posted - 2012.05.03 20:56:00 -
[9] - Quote
Machine Info and Settings
How many clients were you running at the same time?: Only one for this test Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: ~45 Did you experience any disconnects or crashes?: Yes. No crashing issues, but constant desyncing/disconnecting. This isn't an issue I've experienced in high TiDi on TQ, so it's strange that it happened here. Describe your experience, make comments, suggestions, etc.: I basically disconnected the entire fight, and am not sure if I will even get SP for showing up because I was constantly disconnecting |

Imeku Awesome
Tactical Manufacturing and Holdings Pator Tech
0
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Posted - 2012.05.03 20:59:00 -
[10] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): all high, no AA
User Experience
Average FPS: (relatively good, forgot to put the fps thing, the fps was decent, but lots of what seemed like network lag Did you experience any disconnects or crashes? Luckily no Describe your experience, make comments, suggestions, etc.: The thing that was interesting was that there were points that I thought i was warped to a gate, but it still was doing the warping animation, even though I wasn't warping |

MD X
Aperture Harmonics K162
0
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Posted - 2012.05.03 20:59:00 -
[11] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): I started at all high because my machine usually handles that quite well, but put it all to low once we warped to the POS.
User Experience
Average FPS: around 1 once the actual fighting began... Did you experience any disconnects or crashes? No, quite stable Describe your experience, make comments, suggestions, etc.: Notable strange things that happened were that I seemingly jumped around the grid visually, but also the overview and locking indicators didn't give the correct range to other ships. I was shooting full damage with Scorch at targets that were, according to the client, 120 KM away. Other times, I couldn't lock targets that were 20KM or less away from me because they were out of range. I meant to screenshot these occasions but the client seemed to know my intentions as then it all reverted back to normal... Lastly, the market was very, very lagged just before the masstest (sometimes took 2 minutes for items I bought to appear in my hangar).
Hope this helps! |

Marlinea
Intergalactic Syndicate Nulli Secunda
0
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Posted - 2012.05.03 20:59:00 -
[12] - Quote
Machine Info and Settings
How many clients were you running at the same time? only 1 Graphic setting of the client (low / medium / high): mostly low except texture being high
User Experience
Average FPS: 1fps Did you experience any disconnects or crashes? no crash or disconnect, but many many many freeze where i had to force close my client 3 time Describe your experience, make comments, suggestions, etc.: too laggy to do anything tbh, too much freeze, feel more liek TQ being betetr than sisi, but i guess that was expected |

Vendictus Prime
Mercurialis Inc. RAZOR Alliance
0
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Posted - 2012.05.03 21:00:00 -
[13] - Quote
How many clients were you running at the same time?: one Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: 2-5 maybe Did you experience any disconnects or crashes?: Yes. No crashing issues, but constant desyncing/disconnecting. Not seen this before, tried to lock some NPC's in a belt and with the fleet in Poitot, couldn't move, engaged my mwd and then started jumping past back and forth between the npc's ranging from 90km to 200 km Describe your experience, make comments, suggestions, etc.: really could not do anything and finally dc'd |

Elzbin
OEG Academy Goonswarm Federation
0
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Posted - 2012.05.03 21:01:00 -
[14] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time?
- Graphic setting of the client (low / medium / high):
User Experience
- How many clients were you running at the same time?
- Did you experience any disconnects or crashes?
- Describe your experience, make comments, suggestions, etc.:
Machine Info and Settings
- 1client
- Hight at fist, swiched to low after
Crasshed every time I got near place of operation not depending on graphic settings after about 1 minute there. Before that almost unusable on hih raphics. Switched to low graphics after first run and switched off brackets and overview. More usable but still crases in 1 minute in grid.
i5 2,7GHz/4GB RAM/1GB VRAM |

Niepel
Allied Deep Space Exploration Chained Reactions
1
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Posted - 2012.05.03 21:01:00 -
[15] - Quote
Machine Info and Settings
1 Client during the MassTest Graphic setting of the client during the test are Low
User Experience
7 - 15 FPS Client chrased 2 times, i had to reloog 3 time, because nothing happens
much lag and few crashs
|

Mystick
Miners Inventors and Applied Sciences
0
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Posted - 2012.05.03 21:01:00 -
[16] - Quote
Massive lag. couldn't do much more than sit back and watch the screen. Crashed to a white screen that took 2 reboots to get rid of.
All the pretty artwork in the world is just a waste if lag makes impossible to see it. |

Alistair Kion
Rising Thunder
0
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Posted - 2012.05.03 21:02:00 -
[17] - Quote
Machine Info and Settings
How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): Medium (tried low later)
User Experience
Average FPS: <10 Did you experience any disconnects or crashes? tons Describe your experience, make comments, suggestions, etc.: memory leak very evident. 16GB of ram maxing out within minutes of relogging, and made game unplayable |

Milano Feres
KMFDM. AAA Citizens
0
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Posted - 2012.05.03 21:02:00 -
[18] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Client Graphic setting of the client (low / medium / high): medium-high
User Experience
Average FPS: 10 Did you experience any disconnects or crashes? nothing of this. Describe your experience, make comments, suggestions, etc.: It was my first masstest in EVE, it was quite exiting, the sloooowww mod is funny. There was a little bit of lags and some teleports during crowd places, but it-¦s ok |

tekkky
D-Tec Industries
0
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Posted - 2012.05.03 21:02:00 -
[19] - Quote
Machine Info and Settings
How many clients were you running at the same time? Two Graphic setting of the client (low / medium / high): High User Experience
Average FPS: 25 Did you experience any disconnects or crashes? yes tekkky disconnected 2 times while jumping and warping. Describe your experience, make comments, suggestions, etc.: i was unable to control my ship and it was really laggy. My alt got killed early because of some idi*** smartbombing the **** out of me at the POS. |

RPGprayer
Borderline Procurements
0
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Posted - 2012.05.03 21:03:00 -
[20] - Quote
Machine Info and Settings
Intel Core i5 2500K @ 3.30GHz 8GB DDR3 CL9 RAM ATI Radeon HD 5770 XXX Windows 7 Ultimate
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): Everything on high
User Experience
Average FPS: 7 Did you experience any disconnects or crashes? Only once
Describe your experience, make comments, suggestions, etc.: Randomly moving about at different positions and distances at the POS. Missile effects dissapearing now and then. Ship models dissapearing now and then. Sudden (probably due to the memory leak, as well) FPS drops to about 0-1 FPS. Weird warping, standing still while in warp; objects moving with you in space, etc.
|

SleepyRevvy
Line Ark Security Armaments Exotic Matter Coalition
0
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Posted - 2012.05.03 21:03:00 -
[21] - Quote
ow many clients were you running at the same time? One Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: 5 - 10 Did you experience any disconnects or crashes? No
lots of lag and randomly moved hundreds of KM around the field |

Saratoga Death
Independence Laboratories The Methodical Alliance
0
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Posted - 2012.05.03 21:03:00 -
[22] - Quote
Machine Info and Settings
GÇó How many clients were you running at the same time? 01
GÇó Graphic setting of the client (low / medium / high): High on everything
User Experience
GÇó Average FPS: 60DPS
GÇó Did you experience any disconnects or crashes? Crashed 6 times
GÇó Describe your experience, make comments, suggestions, etc.: Lots of lols even with the crashes. They seem to be the memory leak reported based on the logserver app info I saw. |

IrrerMitPlan
miles conducticius
0
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Posted - 2012.05.03 21:03:00 -
[23] - Quote
What a fantastic Lag test my game crashed 3 times. it was not possible to to anything and i get podded so i think this was tooooo much for one server.... But thanks for the SP 
lots of lag and randomly moved hundreds of KM around the field all clients, grafic set to low. FPS about 5 - 10
3 Clients at the same time PC: AMD FX 4100 3,6Ghz 8GB RAM ATI HD 6870 |

QUEEN AMIELA
LIQUID ASSET MINING Entropy Alliance
0
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Posted - 2012.05.03 21:04:00 -
[24] - Quote
had two characters and both lagged very badley toa'ra could not even warp out and im stuck too but it was lots of fun   |

McGringo
Multispace Technologies Inc Yulai Federation
1
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Posted - 2012.05.03 21:04:00 -
[25] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): All Low
User Experience
- Average FPS: 2-4 FPS
- Did you experience any disconnects or crashes? Yes, 2 crashes
- Describe your experience, make comments, suggestions, etc.: Quite laggy, way more then usual. AT POS shootings, it jumped to different positions in the background. Once it was destroyed client almost freezed for some time, fight at Poitot gate was laggy but stable.
|

Peter Sharp
EntroPrelatial Industria
0
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Posted - 2012.05.03 21:04:00 -
[26] - Quote
Machine Info and Settings
1 Client High Settings
User Experience
Average FPS: 25-ish 2 Crashes Experienced being teleporting around the grid when trying to jump. Experienced had warp animation while stationary. |

Mihawk Dulacre
Elite Aeronautic Developer Syndicate Test Alliance Please Ignore
0
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Posted - 2012.05.03 21:04:00 -
[27] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): medium (shadows/brackets/dronemodels/effects all off)
User Experience
Average FPS: 10- 20 FPS
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Alot of lag as expexted but managable
|

Kilylol
Dreddit Test Alliance Please Ignore
26
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Posted - 2012.05.03 21:05:00 -
[28] - Quote
Machine Info and Settings
How many clients were you running at the same time? One. Graphic setting of the client (low / medium / high): Medium
User Experience
Average FPS: 5 (with effects), 20 (without effects) Did you experience any disconnects or crashes? 1 Describe your experience, make comments, suggestions, etc.: Without the effects things went smoothly. Only thing I noticed was while shooting the POS I'd appear at random places in the area, but I would be back to the usual spot seconds later. |

Jauheliha
EVE University Ivy League
0
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Posted - 2012.05.03 21:05:00 -
[29] - Quote
How many clients were you running at the same time? One
Graphic setting of the client (low / medium / high): High before the first jump, Set everything to low after the jump.
Average FPS: 20 with high setting / 50 with low setting
Did you experience any disconnects or crashes? no DCs, No crashes.
Describe your experience, make comments, suggestions, etc.:
After the first jump, overview went numb. No reaction to any module activation, no menu option with right click. I could double click on spce and the ship moved around but even that was more teleporting than flying. Thus I was not able to jois the POS bashing. At this point I switched to low settings on the GFX, no change on the responses. When the POS beating ended, the overview responded again normally and all the previously rightclicked menus popped up all at the same time. After that, now problems. Had real fun shooting people at the poitot gate.  |

Bones Caldieri
Red Ochre Mining and Exploration Fatal Ascension
0
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Posted - 2012.05.03 21:05:00 -
[30] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: 10-15 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: Everything seemed okay for me, I had the usual amount of lag a 800-man fight generates. The only bug I noticed was when i tried to move when near the POS it would show me various distances away, ranging from 500m to 200km, and on all different sides of the POS. This issue went away immediately when I hit "stop ship." |

Kensei Vash
Flashpoint Industries Imperial Hull Tankers
0
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Posted - 2012.05.03 21:05:00 -
[31] - Quote
Machine Info and Settings
- How many clients were you running at the same time? two
- Graphic setting of the client (low / medium / high): high
User Experience
- Average FPS: 1920x1020 from 20 - 5, on 1440x900 20 - 9
- Did you experience any disconnects or crashes? one crash
- Describe your experience, make comments, suggestions, etc.: massive memory usage, restarting clients few times
|

xUnlimitedx
Elite Aeronautic Developer Syndicate Test Alliance Please Ignore
14
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Posted - 2012.05.03 21:06:00 -
[32] - Quote
Machine Info and Settings
How many clients were you running at the same time? // 1 Graphic setting of the client (low / medium / high): // low
User Experience
Average FPS: 15 Did you experience any disconnects or crashes? Yes 1 when the grid loaded on the Tower Describe your experience, make comments, suggestions, etc.:
It was like a laggy fight in sov 0.0
|

Mistory mage
Lions Of Judah Intrepid Crossing
0
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Posted - 2012.05.03 21:06:00 -
[33] - Quote
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): started at high and changed to lowest
User Experience
Average FPS: 10-18fps Did you experience any disconnects or crashes? 1 crash, turning down graphics to lowest fixed it Describe your experience, make comments, suggestions, etc.: lots of lag, but thats expected, there was one point where my client froze, i couldnt warp or target anything so i restarted the client and that fixed it, had no issues after that
AMD Phenom x4 3.2ghz quad core 8GB 1600hz G skill RAM radeon HD 6870 1GB 22" Samsung screen |

Ahniolator
Colossus Technologies Project Wildfire
0
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Posted - 2012.05.03 21:06:00 -
[34] - Quote
Machine Info and Settings
- How many clients were you running at the same time?
1
- Graphic setting of the client (low / medium / high):
First half, high. Second half, low.
User Experience
- Average FPS:
10FPS on both high and low, didn't seem to make much of a difference.
- Did you experience any disconnects or crashes?
Twice my client decided to become non-responsive, so I had to end the process.
- Describe your experience, make comments, suggestions, etc.:
I love the new missiles. Looking forward to using them on TQ ;) There also was a bug with the bombs, I submitted a BR for you guys to look at.
|

GvR0078
Wolfsbrigade Lost Obsession
1
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Posted - 2012.05.03 21:07:00 -
[35] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: 13FPS zoomed out 53 FPS max, 3,4 FPS min Did you experience any disconnects or crashes? 1 client crash with npc shooting Describe your experience, make comments, suggestions, etc.: Was laggy, cap jumps got a trafic control msg. I lost locks on targets and fleetmates all trough the test. The pos seen to jump on the screen ranging 30 to 175km from me. |

Bellame Shouna
Escadron leader La League des mondes libres
0
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Posted - 2012.05.03 21:07:00 -
[36] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High
FPS : Good 15 to 60 No lag, no Crash
Nice new inventory :)
|

Slannesh Wayfarer
Insectopia
0
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Posted - 2012.05.03 21:07:00 -
[37] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time?
One
- Graphic setting of the client (low / medium / high):
Medium/High
User Experience
- Average FPS:
Low, but didn't manage to run the FPS monitor
- Did you experience any disconnects or crashes?
3 crashes to desktop
- Describe your experience, make comments, suggestions, etc.:
Very unstable. Lag at the POS shoot and first DC as ships on grid started to load. System jumps at stargates were ok, only slowed by TiDi effects Warping from station to first gate caused it to instantly appear as tho I had landed, but on screen notifications showed the usual that I was in warp and decelerating at the gate, then everything else at the gate loaded properly. 2nd DC occurred when moving cursor over the overview while waiting at first gate. 3rd DC happened just after notice was posted that it was all over.
Generally I was not much use, only got to fire 1 volley of missiles and didn't see the animations cos my ship handn't loaded. Lag was terrible and not TiDi slowdown either.
|

Nalha Saldana
Eternity INC. Goonswarm Federation
257
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Posted - 2012.05.03 21:07:00 -
[38] - Quote
Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): High, brackets off
User Experience
- Average FPS: 40 outside fights, 5 in.
- Did you experience any disconnects or crashes? Crashed once at the POS shooting.
- Describe your experience, make comments, suggestions, etc.: Very bad, had extremely low fps during fights, client used extreme amount of memory, laggy (even more then big 0.0 fights).
|

Miss Yanumano
Science and Trade Institute Caldari State
23
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Posted - 2012.05.03 21:08:00 -
[39] - Quote
Machine Info and Settings How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): All highest expect AA and Shadows which were at low
User Experience Average FPS: 6-15 fps
Did you experience any disconnects or crashes? EVE stopped responding a lot of times, no disconnects though.
[*] Describe your experience, make comments, suggestions, etc.: Laggy, it barely worked, my ship jumped all over the grid and otherwise it was like a bad acid trip. |

Alesha Virpio
Caldari Provisions Caldari State
0
|
Posted - 2012.05.03 21:08:00 -
[40] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): medium
User Experience
Average FPS: 5 Did you experience any disconnects or crashes? yes Describe your experience, make comments, suggestions, etc.: Lag, lag, lag. Unplayable. |

Alia Am'aral
Occultus Voluntas
0
|
Posted - 2012.05.03 21:08:00 -
[41] - Quote
Machine Info and Settings How many clients were you running at the same time?
1
Graphic setting of the client (low / medium / high):
Medium
User Experience Average FPS:
When fighting (POS, gate, NPC) 5-8, when idling around before it, 30-60 (depending how many ships nearby and what zoom level I was in)
*Edit* Eve used one CPU core at 100%, GPU was at <40%, Memory wasn't full (though used more than usually)
Did you experience any disconnects or crashes?
1 crash, 2 desyncs (or something; logout-login helpd)
Describe your experience, make comments, suggestions, etc.:
When jumping to POS system I ended up ~1Mkm away from everything in the middle of the space. At POS I had hard time to lock on the tower; after I had shot it for a while (it had just entered armor) it got unlocked again.
After POS when warping to Poitot gate got first desync, relogging got me back to the gate At the gate I suddenly teleported >150km away from it; warped back to the gate
At Poitot I could target and fire normally, then after a minute or so crashed
Got podded, then docked to a station; left station (in a pod) to watch the NPC fight, desynced at the Planet 1 again.
I have logs, willing to share if needed. |

Reika Mishima
The Shadow Order
1
|
Posted - 2012.05.03 21:09:00 -
[42] - Quote
Machine Info and Settings
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: 1920x1080 from 60 during pre test 1 or less during pos assault Did you experience any disconnects or crashes? Crashed 3 times Describe your experience, make comments, suggestions, etc.: Memory usage was through the roof. Could never do anything due to no control over ship once I was in a testing area. Also my ship kept teleporting around the grid which made what little control I had during NPC test useless. |

Just Alter
Enlightened Industries Test Alliance Please Ignore
87
|
Posted - 2012.05.03 21:09:00 -
[43] - Quote
Machine Info and Settings
OS version: windows xp service pack 3. CPU: intel E6600 GPU: geforce 7950gt RAM: 2gb How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): lowest
User Experience
Average FPS during fight at the gate in Poitot, zoomed out (no brackets): 19 Average FPS - Zoomed in (no brackets): 3
On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 3. awful. the only positive thing is that it never crashed.
Did you experience any disconnects or crashes? none
Describe your experience, make comments, suggestions, etc.: no sound at all; |

Darth Behelzebhu
Viziam Amarr Empire
0
|
Posted - 2012.05.03 21:09:00 -
[44] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: 3-5 zoomed in 10-12 zoomed out Did you experience any disconnects or crashes? No crash or disconnect Describe your experience, make comments, suggestions, etc.: Mem usage max: 6.1gb, not any other issues during test Extreme warp/jump lag after test, when changing ammo in grouped torps, only the first got loaded. |

Shish Tukay
Caldari Provisions Caldari State
6
|
Posted - 2012.05.03 21:09:00 -
[45] - Quote
Windows 7 64-bit Athlon II X4 640 3GHz 4Gb RAM Geforce GTS 450
One client, high settings 8FPS
One crash One app not responding One graphics card reboot just before my ship popped (both my monitors filckered off and on again, other apps re-rendered themselves, eve was stuck as an unresponsive white screen)
The new explosions are very pretty :3
I seemed to be teleporting around the battlefield a lot at the POS and the NPC shoot; the gatecamp seemed OK though
After the end of the test, even with <100 people in local, trying to move anywhere resulted in lots of teleporting |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
230
|
Posted - 2012.05.03 21:10:00 -
[46] - Quote
Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): High
User Experience
- Average FPS: 8-10
- Did you experience any disconnects or crashes? No
- Describe your experience, make comments, suggestions, etc.:
During the POS bash phase, the health of the tower wasn't decreasing at all. Also no objects in space were updating, so ships weren't moving, guns didn't stop appearing to fire, dead ships weren't leaving etc. However, when I attempted to interact with these objects they behaved as per their proper state server side (i.e. my sentry drones when they were destroyed, despite still appearing visible, would not respond to commands, with the client stating they were absent). While my ship did not respond to any commands other than activating/deactivating guns, I was able to jump out to a Cyno when it was lit for the final phase. Might add that during the POS bash phase, log server was spewing out a lot of "information" lines regarding missiles to the point where it was opening a new file (100,000 lines) once every few seconds.
From watching the logserver logs, it seems that the missiles + their destiny balls were throwing a very very large number of exceptions. Don't know if that's the memory leak issue you were talking about, I have all the logs if you want to take a look. Maximum RAM usage was about 2GB, sitting on 1.8GB after I got podded and sent to station. There was a massive delay in actually reaching the station after I was podded to the point where windows thought that EVE crashed (I let it continue to see what would happen), but it eventually sorted itself out and I woke up in station. The whole time I was waiting between being podded and getting into the hanger was when most of the missile ball exceptions came up.
http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
|

Falaharn Mistwarden
Swag Co. SWAG Co
0
|
Posted - 2012.05.03 21:11:00 -
[47] - Quote
Machine Info and Settings
How many clients were you running at the same time?
one client
Graphic setting of the client (low / medium / high):
low-medium with brackets turned off
User Experience
Average FPS: before first jump around 60, after jumping and start of testing low around 2
Did you experience any disconnects or crashes? no dceds, but crashed 7 times, with crashing before client fully loaded the game up.
Describe your experience, make comments, suggestions, etc.: it was a good test, smooth flow and what was expected from testing with that many people.
|

Uskaanax
InterSun Freelance Moon Warriors
0
|
Posted - 2012.05.03 21:11:00 -
[48] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time?
- Graphic setting of the client (low / medium / high):
User Experience
- Average FPS:
- Did you experience any disconnects or crashes?
- Describe your experience, make comments, suggestions, etc.:
1 client. Graphic settings here: http://twitpic.com/9gw21f Average FPS was about 30-40 with a few dips down to 10 and one or two points where I hit 3 or less. I saw the client hit a 3.1gb memory footprint before it crashed. Overall the experience was OK, but was seriously marred by the teleportation experience. That is to say that I would appear to be orbiting a planet, and I would try to enable my cloak only to be told that I was too close to a dreadnought or other ship when nothing was visible around me. Using the ship stop command would sometimes improve this and I was able to shoot at the POS in this manner. Actual distances were constantly misrepresented in fleet operations such as the pvp or pve, although things seemed OK after undocking in the origin station. Eventually, I was podded and completely unable to react to even being shot at as I was taking damage, then warping, then podded and disconnected/crashed. |

Trap Commander
TUV Jita North - a Vessel Safety Organisation
4
|
Posted - 2012.05.03 21:11:00 -
[49] - Quote
Machine Info and Settings
-Laptop: -Intel i7-2630QM -16GB Ram DDR3 1333 -Nvidia GTX 485m -SSD Hard Disk -Windows 7 x64 -2 connected displays
How many clients were you running at the same time? -2 Clients, one on each monitor
Graphic setting of the client (low / medium / high): -Highest settings, only antialiasing turned off
Average FPS: -something about 30-40fps without brackets
Did you experience any disconnects or crashes? -5 crashes with the client located at the POS, no crash with the other client
Describe your experience, make comments, suggestions, etc.: -After i got some crashes at the POS i disabled the missile effects, no crashes after that!!! The whole thing lagged a lot, severaly times i got freezes of about 20-40 seconds (And the new item windows are very annoying....!!!!!) |

Eisenklaue
D-Tec Industries
0
|
Posted - 2012.05.03 21:11:00 -
[50] - Quote
Machine Info and Settings
How many clients were you running at the same time? Two Graphic setting of the client (low / medium / high): Medium
User Experience
Average FPS: 15-30 Infight, Outfight 59 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: My ship flew around up to 130km and than back to 0km. Sometimes it lagged very hard and sometimes i have the warping sound but my ship dosnt move. |

Nordic Beauty
Adeptus Mechanicus Departmento Manufacturum VooDoo Technologies
0
|
Posted - 2012.05.03 21:11:00 -
[51] - Quote
Clients: 1 Graphics: High Res
Average FPS: 8-9 Crushes: I had 2 client crashes 5-8 minutes before the start of mass test and relogged manually 1 time when client stucked after killing a POS. Experience: Time dilation worked fine untill we almost killed a POS, but after that some commands crushed, then all navigation commands didn't worked at all. Have a good night working :)
|

Gin Vash
Xenon Research Institute
0
|
Posted - 2012.05.03 21:11:00 -
[52] - Quote
Machine Info and Settings QX9650 4x3GHz GTX275 OC 2GB 4GB ram
- How many clients were you running at the same time? 2
- Graphic setting of the client (low / medium / high): high
User Experience
- Average FPS: 20-10
- Did you experience any disconnects or crashes? no
- Describe your experience, make comments, suggestions, etc.:
|

Nerru
Apex Overplayed Coalition Fatal Ascension
0
|
Posted - 2012.05.03 21:13:00 -
[53] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
User Experience
Average FPS: 15-20 average
Did you experience any disconnects or crashes? None, but I had to relog due to the game thinking I was somewhere else (and alot of lag) after the pos died.
Describe your experience, make comments, suggestions, etc.: New missiles are awesome. Server wasnt too laggy since my modules seemed to cycle properly throughout the whole fight. |

Keras Authion
Science and Trade Institute Caldari State
94
|
Posted - 2012.05.03 21:14:00 -
[54] - Quote
Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): Low
User Experience
- Average FPS: 8 when it actually loaded
- Did you experience any disconnects or crashes? 2 crashes, 2 voluntary logoffs
- Describe your experience, make comments, suggestions, etc.:
As laggy as it goes. At pos the client had some trouble deciding if I was 20km or 300km away for a few minutes, then crashed. Logged back and the ship hadn't even e-warped away. Tried to get the last few settings off but crashed again. When jumping back to the FD-MLJ I got to stare "not found" in the overview for 10 minutes, during which the shields went down and got a mail from scc. Relogged, found myself in a new clone, massmoved to FD. Undocked in a new ship, got to stare "checking navigational systems" for 5 minutes before relogging, and was greeted with "the test is now over" when got back to space. But I suppose that's what the 1000+ players does for a masstest 
The previous post was rated "C" for capsuleer. |

Lapine Davion
Outer Ring Applied Logistics
354
|
Posted - 2012.05.03 21:14:00 -
[55] - Quote
Machine Info and Settings
Desktop Intel Q6700 6GB DDR2-6400 ATI Radeon HD 5850 1GB SATA HDD Windows 7 64-bit 2 connected monitors
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): High User Experience
Average FPS: 5-20 Did you experience any disconnects or crashes? One crash during gate camp fight, while submitting a bug report Describe your experience, make comments, suggestions, etc.: Many graphical errors and glitches, textures showing up with massive whitespace, shaders animating seperate from the rest of the effect, rubberbanding all over the place during POS shoot and NPC shoot, was dumped randomly in space at different times. Warps would happen while not being animated, I'd just be dumped at the gate whiel the warp shake and sound effects played after landing. Don't worry about posting with your main! -áPost with your brain! "Never attribute to malice that which is adequately explained by stupidity." |

Athraws
Rising Thunder
0
|
Posted - 2012.05.03 21:15:00 -
[56] - Quote
Machine Info and Settings
How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: <10 Did you experience any disconnects or crashes? Yes...yes. Describe your experience, make comments, suggestions, etc.: Ship teleported randomly, stayed in warp while at gates/locations, dc'd often. interestingly, if i didn't try to move, my ship didn't teleport. but moving caused me to teleport roughly 50+km away from where i actually was. guns read the correct distance when firing, but other modules read the 50+km one |

easterbunny16
Romanian DUDE
0
|
Posted - 2012.05.03 21:16:00 -
[57] - Quote
GÇóOS version: win 7 GÇóCPU: Intel Core i5-2700k GÇóGPU: GeForce GTS 250 GÇóRAM: 2Gb GÇóHow many clients were you running at the same time? 2 GÇóGraphic setting of the client (low / medium / high): high
User Experience
GÇóAverage FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 14 GÇóAverage FPS - Zoomed in:8 GÇóOn a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 9 GÇóDid you experience any disconnects or crashes? one client crash...big lag GÇóDescribe your experience, make comments, suggestions, etc.: cool..nice..i love new launchers!!
|

OKISAD
Black Aces Against ALL Authorities
0
|
Posted - 2012.05.03 21:16:00 -
[58] - Quote
OS version: win 7 GÇóCPU: Intel Core i5-2700k GÇóGPU: GeForce GTS 250 GÇóRAM: 2Gb GÇóHow many clients were you running at the same time? 2 GÇóGraphic setting of the client (low / medium / high): high
User Experience
GÇóAverage FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 14 GÇóAverage FPS - Zoomed in:8 GÇóOn a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 9 GÇóDid you experience any disconnects or crashes? one client crash...big lag GÇóDescribe your experience, make comments, suggestions, etc.: cool..nice..i love new launchers!!
|

Ratatoskur
Nihil Corporation
0
|
Posted - 2012.05.03 21:16:00 -
[59] - Quote
Machine Info and Settings
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high):
High to start with then turned down to low User Experience
Average FPS: 7-10
Did you experience any disconnects or crashes? Many crashes probably more than 10 stopped counting mostly if I ever attempted to move the camera.
[*] Describe your experience, make comments, suggestions, etc.: The experience was fairly limited it started off rather smoothly jumping through the first gate but once I got to the PoS things started getting difficult, started experiencing crashes shortly after open firing on it and got caught in a loop of crashing and emergency warping, when I got to the PvP battle my client continued to crash regularly so I was rarely in fleet. My client started to stabilized at the ratting phase. |

Gaia Ma'chello
V.I.C.E. Comic Mischief
10
|
Posted - 2012.05.03 21:17:00 -
[60] - Quote
Machine Info and Setting
MacBook Pro 8GB OSX 10.7.3 NVIDIA GeForce GT 330M 512MB
How many clients were you running at the same time? One Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: 3 during the fight, 30 while in clear space. Did you experience any disconnects or crashes? Yes, one crash, one lockup requiring a force quit. All during the POS bash. Describe your experience, make comments, suggestions, etc.:
FPS quite low, zooming and brackets made little difference. 3 FPS will all settings low is just too low, its hard to do any action. My Hyperion's engine nozzles were purple, and some ships had red ones. While moving with TiDi active, my ship would bounce around in odd ways. Distance reported on the screen would not correlate with actions, like being able to shoot the POS and hit while at 220 km. When I warped to planet 1, I could still see wrecks and drones at the gate, many AU away.
Details of an "odd movement" bug. I warped to a gate. My ship entered warp, then was suddenly displayed as at the gate. I tried to jump and got the message to move within 2500 meters, even though I was shown at 1000 meters on the screen and overview. I kept trying to jump and eventually it worked. I assume the server had me in warp even though the client showed me at the gate. Given the timing, I should have been in warp (the server had it right, the client was showing dis-information). |

Nefilus Drey
The Illuminatii Mildly Intoxicated
1
|
Posted - 2012.05.03 21:17:00 -
[61] - Quote
Running only 1 client.
Graphic settings: Resource cache - disabled HDR - disabled Load station environment - enabled
Anti-aliasing - Disabled Post Processing - High Shader quality - Low Texture Quality - High LOD Quality - High Shadow Quality - Low Interior effects - High Interior shader quality - High
1. During POS bash I was randomly moving (briefly) to different positions off the POS and then returning to where I was, 100km or so then it would move back. 2. Client crashed at POS. Relogging and turning off effects seemed to prevent further crashes.
General comments: During the entire mass test it was very laggy, even with no brackets or effects. I was able to empty 2 load fulls of missiles onto the POS though. Didnt check FPS but would estimate around 10 on average.
Aside from the above no other issues for me. |

Vinja Onzo
Wireless Guerilla Communications Inc.
0
|
Posted - 2012.05.03 21:18:00 -
[62] - Quote
[quote=CCP Habakuk]Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template:
Machine Info and Settings HP 620 How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high):
low User Experience much freezing Average FPS: POS- 2.5 , NPC- 4.5
Did you experience any disconnects or crashes? I didnt
Describe your experience, make comments, suggestions, etc.:
Great exp with so much players. You should make a eve game booster for low grade PCs, all in all it was nice.
|

replicated one
Steel Society
0
|
Posted - 2012.05.03 21:19:00 -
[63] - Quote
Machine Info and Settings Windows XP 2 GB RAM nvidia 8800 GTS
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): medium
User Experience
- Average FPS: 50 zoomed out, 20 zoomed in at start of test, 5-7 once jumps started, 2 or less during combat
- Did you experience any disconnects or crashes? yes, multiple
- Describe your experience, make comments, suggestions, etc.: After the first crash during the pos shoot, every time I warped it always either showed my ship either at destination or where it was departing from, even in overview, while warping.
Sound also just cut out entirely during the POS shoot. It didn't come back until I restarted client after the gatecamp. In addition for about half a minute after returning to the POS bash, I had a square of blue rectangles around my ship. Later during the gatecamp fight, my client locked up for a number of minute, showing me at 150+ km from anything, with nothing happening for few more minutes when i tried to warp, only to be killed by a Tengu showing at 300+ km rather suddenly at that point.
|

Vicktor Baal
Chaotic Makers Legion of xXDEATHXx
0
|
Posted - 2012.05.03 21:19:00 -
[64] - Quote
1 client
windowed mode brackets on grafic high cpu: i7 64bit grafic card: HD5850 (driver v. 8.961.0.0) ram:6 GB OS: Win7 Professional
average fps 60 - during test fps 10 or 7 no crash during game (just only when I alt tabed for writing this post) During npc phase when I come back. I start to see start to see some strange things like this: grafic issues
btw sexy Drake and Funny fof |

Morgon VonHoon
NeoCorteX Industry
0
|
Posted - 2012.05.03 21:20:00 -
[65] - Quote
Machine Info and Settings AMD Phenom 9600 Quad-Core Processor 2.31 GHz, 2.00GB Ram w/ NVIDA graphics card.
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): low
User Experience
Average FPS: slow, very Did you experience any disconnects or crashes? crashed twice. very slow, Describe your experience, make comments, suggestions, etc.: Warped and stood still for 5 mins then appeared at gate, no idea was in warp.
|

Laso Mbra
Morningstar Technologies Ltd. IMPERIAL LEGI0N
0
|
Posted - 2012.05.03 21:20:00 -
[66] - Quote
Machine Info and Settings
Windows 7 64 Intel Core i5 760 Nvidia Geforce GTX 460 8GB RAM
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high
User Experience
Average FPS: 5-10 Did you experience any disconnects or crashes? 2crashes , aftter switching missels off no crashes Describe your experience, make comments, suggestions, etc.:
After warp to POS it seem that my Ships is switching beween three position. Game Crashes After restart, ship still switching its positions sometimes all other ships disapear in the fightsystem i did not had that problem
I lost my ship after cease fire at planet 1 by some player that did not shop shooting. One tackeled me. Something like that kills the fun at masstesting and have to stop. |

Karak Bol
Cable Innovations Cloud 7 Nebulosa
35
|
Posted - 2012.05.03 21:21:00 -
[67] - Quote
Machine Info and Settings
How many clients were you running at the same time?
One
Graphic setting of the client (low / medium / high):
Medium, switched to low mid test
User Experience
Average FPS:
Didnt check, but low
Did you experience any disconnects or crashes?
No
Describe your experience, make comments, suggestions, etc.:
Very laggy at Tower shooting, ships jumped around wildly. In warp to Poiton Gate, got visually stuck midwarp, saw ships on overview 60 AU away, as local dropped it worked again. Was not able to jump trough gate in time for fight.
|

Deroth Murok
Apex Overplayed Coalition Fatal Ascension
0
|
Posted - 2012.05.03 21:23:00 -
[68] - Quote
Machine Info and Settings
Intel i5 2500k 6Gb RAM AMD HD6870 Win 7 64 bit
How many clients were you running at the same time? 1 test client + TQ client in background
Graphic setting of the client (low / medium / high) High, brackets on
User Experience
Average FPS: Anywhere between 20 and 30 (except when multiple caps jump onto grid, then it drops to about 5)
Did you experience any disconnects or crashes? Yes, client crashed
Describe your experience, make comments, suggestions, etc. Client performance was good up until it crashed, but gameplay was poor. I was being teleported randomly all over the grid. |

Aglais
Liberation Army BricK sQuAD.
60
|
Posted - 2012.05.03 21:23:00 -
[69] - Quote
Clients: 1 Settings: High, AA off, shader and shadow detail at medium and low respectively.
Experience: What test? I was too busy crashing.
Average FPS: I don't know. Maybe like 2, but only because of how much my client froze. Otherwise 20-35 approximately.
Disconnects or crashes?: Oh dear, where do I even start. By my count I had 9 distinct crashes and too many client lockups to count. 5 of the nine crashes occurred during the "gatecamp" portion of the test, in which I also became stuck in a loop of emergency warping out of the fight to a random point at e-warp distance, and being unable to cancel the warp back, and then crashing the instant grid should've loaded. This happened about 5 times, in under 5 minutes.
General experience: Poor, overall. Ship was jumping around grid at random, not even corresponding to directions I was actually travelling in. The ability to warp was for lack of a better word 'broken', and when I attempted to warp to the Poitot gate my Gila became melded with said gate, and the game was behaving as if I was there- But I hadn't initiated warp yet and was still actually registered as being at the POS. It took several minutes for the client to 'catch up' and actually allow me to jump through. After this, I attempted to aid Fleet W in the gate camp but was more or less unable to due to a hideously high rate of crashing and hangups. I was forced to do an emergency-moveme out of the system lest I continue to warp into the camp and crash for the remainder of the test. As such I did not get a chance to do the NPC fight thing at the end. Addendum: Missile explosions have no audio, Assault and I think Heavy launchers show a missile being launched from one side, but the effect itself comes from the other. Minor detail, didn't really notice unless I zoomed all the way in on the turret and scrutinized it's firing.
|

Rammix
FreeWorkers
4
|
Posted - 2012.05.03 21:25:00 -
[70] - Quote
Windows 7 ultimate 64bit AMD Phenom II X6 1055T NVidia GeForce GTX 560Ti 4G ram 2 clients
at X-BV before jumping in Resolution: 1920x1080 - Windowed: False - Audio: 1 Drones: 1 - Explosions: 1 - Turrets: 1 - Effects: 1 - Missiles: 1 - Shader: 3 - Textures: 0 - HDR: 1 - Bloom: 0
30-35 FPS
at POS in Poitot Resolution: 1920x1080 - Windowed: False - Audio: 0 Drones: 0 - Explosions: 1 - Turrets: 1 - Effects: 1 - Missiles: 1 - Shader: 1 - Textures: 2 - HDR: 0 - Bloom: 0
1-30 FPS
Multiple crashes at POS. I'll put logfiles into a bugreport in a few minutes.
Average performance seems to be better than at previous mass-test. OpenSUSE 12.1, wine 1.5 |

GeeShizzle MacCloud
136
|
Posted - 2012.05.03 21:25:00 -
[71] - Quote
Machine Info and Settings
win7 - 64 bit core i7 920 @ 2.67GHz 6Gb DDR3 Patriot RAM MSI HD6950
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low... VERY VERY LOW
User Experience
Average FPS: 10 -25
Did you experience any disconnects or crashes? had to reconnect 3 times.
Describe your experience, make comments, suggestions, etc.: warping to grid with everything either on low or off was fine... locking and fireing was fine. Then when i slowly added graphics settings, i got to missile effects and my spacial position shifted several times and my distance to objects on my overview compared to how it looked were totally different. my ships orientation and speed looked like they locked when in fact they were changing... i was moving sideways and backwards and with full mwd speed with no mwd on. Yet my view on objects didnt seem to move progressively. It would jump vastly from 70km to 300km on one side then suddenly the complete opposite side.
decided warping off grid should break it and re-sync. Objects dissapeared from my overview and screen but my position in space around the same celestial stayed. had to relog to clear it and appear back in station as i couldnt dock regardless of how many times i requested to do so.
the one time i did load grid smoothly with missile effects on was just after the official test finished, but when i launched a void bomb towards a cap i suddenly appeared 80km from everything, traveling in totally the wrong direction. then getting bomb notifications that id hit stuff.
a LOT of desyncs and disconnects etc... |

Alexandra Alt
Republic Military School Minmatar Republic
186
|
Posted - 2012.05.03 21:28:00 -
[72] - Quote
Machine Info and Settings
- How many clients were you running at the same time?
- One
- Graphic setting of the client (low / medium / high):
- Low
User Experience
- Average FPS:
around 10~15
- Did you experience any disconnects or crashes?
-1 crash when trying to send a bug report while warping into a big blob of ships
- Describe your experience, make comments, suggestions, etc.:
- plenty of random teleporting while shooting the POS, on grid random teleporting - after cynoing into poitot, started to be bumped by caps near me (fight was happening) entered siege and kept teleporting constantly by about 1~2km until siege was over. System was already with high time dilation. |

Khaayz
Void.Tech Fatal Ascension
2
|
Posted - 2012.05.03 21:30:00 -
[73] - Quote
Machine Info and Settings W7 64 bit 8 GB RAM i860 & 460 GTX
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): All high AA High
User Experience
Average FPS: 5-10 Did you experience any disconnects or crashes? 4 crashes during POS shot Describe your experience, make comments, suggestions, etc.: very very laggy |

Vas Vadum
Wormhole Physics
13
|
Posted - 2012.05.03 21:31:00 -
[74] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template:
Machine Info and Settings Intel Processor, i7 2.0GHz (Turbo boost running for 3.1GHz) nVidia GeForce GTX 560m 2GB VRAM 8GB DDR3 RAM HDD speed 7200 RPM
How many clients were you running at the same time?
1 client Graphic setting of the client (low / medium / high):
For first 8 minutes, Highest possible settings. After that lowest possible settings.
User Experience Average FPS:
Highest settings it was between 30 to 5, kept getting lower as more ships arrived. Lowest settings it was above 17 at all times, somewhere between 17 and 30.
Did you experience any disconnects or crashes?
Crashed several times. 7 or 8, screenshots for some of them too. http://ft.trillian.im/vasvadum/67onadeRW-YgeF7UW9PW.jpg (Crash 3 or 4) http://ft.trillian.im/vasvadum/67onpwrdN-sy67ee0qjg.jpg (Apphang for 1 or 2 minutes)
Describe your experience, make comments, suggestions, etc.:
1. Several people were smart bombing during the entire test even after told not to.
2. I suggest that the inventory window have a complete overhaul, I could not load my ammunition because my cargohold was full where as it always worked before this update. It would just swap the crystals no matter how much cargo space I had left, i had to abandon my radio Ls to load my guns with a different range crystal. http://ft.trillian.im/vasvadum/67oozrOIL-f7ad74z2bQ.jpg (Unable to load Ammo)
3. I also would like to suggest that Inventory windows that are separated, go back to the old look, to fit like this: http://ft.trillian.im/vasvadum/67nWudkz6-DP5Z8EkaaR.jpg (My current cargo and "invintory" setup on TQ)
4. Since people love to grief no matter what, I'd like to suggest that smart bombs, warp bubbles and whatever else is not allowed during a test, would be set to do absolute 0 damage during the test if this is possible. Or an automated concord response happen to those people no matter what security level we are in, null or not. Only during tests though, so a flip switch for concord to come in and pop rule breakers the very instant they break a rule.
5. CCP should not fire upon people when PVP isn't allowed during part of the test! >.> Yes, CCP was shooting at me! At least I think so, someone with CCP in their name was. |

Pic'n dor
Epsilon Lyr
0
|
Posted - 2012.05.03 21:32:00 -
[75] - Quote
Machine Info and Settings Mac OS 10.6.8 MBP early 2008 : C2D 2.5GHZ 3gig DDR2 GeForce 8600M GT
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): all low
User Experience
Average FPS: 5-10
Did you experience any disconnects or crashes? NO !!!! a windows client would have for sure !!!!
Describe your experience, make comments, suggestions, etc.: Lag everywhere of course but TiDi is great help.
found a rendering bug in "kill report" with T3 : http://img11.hostingpics.net/pics/341444Capturedcran20120503231746.png you can see loki pic is not scaled correctly, same with the tengu (also in that km) |

Eisenhornx
SunKing Vanguard Reciprocal Aegis
0
|
Posted - 2012.05.03 21:32:00 -
[76] - Quote
Machine Info and Settings
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high
User Experience
Average FPS: N/A Did you experience any disconnects or crashes? in pointet at gate fight and ever after Describe your experience, make comments, suggestions, etc.: exciting till client locked up from excessive crashing,
side note missiles arent calculating flight time and velocity bonuses. |

jonny330
Ivy Mike's Munitions Expulsion Services
13
|
Posted - 2012.05.03 21:33:00 -
[77] - Quote
Machine Info and settings:
Windows 7 pro 64 bit Intel core 2 quad Q8400 @2.66GHz 6GB DDR2 RAM Nvidia GTS 250 1GB VRAM
- I was running 1 client
- Graphics settings were all on high
Experience
- My average fps was about 3

- 1 Disconnect during the fleet battle, I was just succeeding as well

- Pretty much what I expected from a mass test with that many people apart from a couple of instances of attempting to warp. When I tried warping away from the pos to get to Poitot I span round and started warping, but then instead of warping I simply sat there, with the little blue speedometer at the bottom at full with warp on it. There was nothing around me, but I was apparently only 44km away from the pos beacon. The appearence of it was very similar to if I was surrounded by other objects, my ship kept turning in different directions, like it was constantly being bumped. After a couple of minutes of waiting for it to do something I tried stopping my ship, to see if that would make any difference, it did not. After a few more minutes of waiting for it to do something I finally appeared slap bang in the middle of a lot of ships next to the gate. After that everything went as expected. This also occured when I warped away from Poitot 1, where we were shooting npcs, to get to the first station in that system.
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Nanami Sakura
N.N Sakura Corporation
0
|
Posted - 2012.05.03 21:35:00 -
[78] - Quote
Machine Info and Settings Win XP SP3 ; Amd Athlon 64 X2 Dual 3800+ ; 2gb ram ; Radeon HD 6570
How many clients were you running at the same time? one Graphic setting of the client (low / medium / high): low
User Experience
Average FPS: 3-6 Did you experience any disconnects or crashes? crashed, at jump to Poitot, must reboot Describe your experience, make comments, suggestions, etc.: Warped and stood still for 3-4 mins after then appeared at gate, no idea was in warp. laggy at Tower shooting. |

Eli Green
The Arrow Project CORE.
3
|
Posted - 2012.05.03 21:36:00 -
[79] - Quote
Machine Info and Settings
Windows 7 64 Intel core i3 6GB RAM
How many clients were you running at the same time?
One
Graphic setting of the client (low / medium / high)
medium
User Experience
First time in a mass test and a large fleet fight, was awesome!
Average FPS:
windowed mode
zoomed in no brackets 3-6 zoomed out no brackets 26-32
Did you experience any disconnects or crashes?
Nope
Describe your experience, make comments, suggestions, etc.:
Camera jumped from place to place uncontrollably during POS bash, warping away from the POS reaced the gate graphically but was not actually there, smooth for the most part everywhere else, audio cut out after the fleet fight |

Rembraan
Club Bear
1
|
Posted - 2012.05.03 21:40:00 -
[80] - Quote
Machine Info and Settings
How many clients were you running at the same time? One (1) Client
Graphic setting of the client (low / medium / high): High
User Experience Average FPS: Varying, did not check actual numbers.
Did you experience any disconnects or crashes? Two (2) Crashes, after which I did not reconnect. At one point the sound completely shut off, but only in the EVE client, not the entire computer system.
Describe your experience, make comments, suggestions, etc.: Parts of the fight went pretty smooth, mostly the gatecamp fight. While shooting the POS the first odd thing I encountered was a teleport into the station in the starting system of the test setup. Probably because of severe LAG in the mass teleport channel, since I gave up after a while and used the regular MOVEME channel to get near the destination and was ported shortly afterwards.
While shooting the POS my ship teleported around in space, somewhere from 20-80km of the initial warp-in beacon. I tried to move closer to the POS or away from smartbombing carriers, but my ship did not respond in a timely manner.
After the POS shooting I warped to the outgate, but there was severe lag and I ended up close to the gate, but without grid and waiting quite a while to jump through.
|

soranno
14th Legion Sanctuary Pact
20
|
Posted - 2012.05.03 21:44:00 -
[81] - Quote
clients: 1 settings to low, with maybe 1 at medium
fps, lower than 5 did not crash or disconnect, but seeing the signs knew myself to relog following ship loss in poitot, and finding my pod stuck and unresposive. Relogged to find myself having safely warped off :) Had I not died so quickly the fight on the gate was running relatively well |

gibbo99
Kamarr Incorporated UK Kaos And Mayhem
1
|
Posted - 2012.05.03 21:45:00 -
[82] - Quote
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time?
One
- Graphic setting of the client (low / medium / high):
LOW
User Experience
- Average FPS:
20-30
- Did you experience any disconnects or crashes?
None, client frose and gave Not responding message when POS popped, but recovered after aout 10 seconds.
- Describe your experience, make comments, suggestions, etc.:
Unable to look at anything other than skill tab in Char sheet. Even with TiDi active test still seemed very laggy.
|

Beardponderer
Aliastra Gallente Federation
0
|
Posted - 2012.05.03 21:45:00 -
[83] - Quote
Machine Info and Settings
W7 64-bit I7-2600 24GB RAM GTX 680
How many clients were you running at the same time? 15 Graphic setting of the client (low / medium / high): low
User Experience
Average FPS: 20~ Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: TiDi effective as ever. No crashes on my end.
Thank you QA dept. for organizing this test. |

w1ndowmaker
The Kairos Syndicate Transmission Lost
0
|
Posted - 2012.05.03 22:46:00 -
[84] - Quote
Machine Info and Settings
AMD Phenom 9500 (Quad core 2.2) 4GB Ram Asus EAH5670 (2GB) Windows 7
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): Low
User Experience
Average FPS: 7fps Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: Aside from the obvious memory issues with the server I'd say it went pretty smoothly. The only issue I had was that noone in my fleet knew which fleet we were actually in. This would be an easy fix if there was a way that the FC could name the fleet so that in the chat box the tab says "FleetX" or "FleetW". CCP and BH FC's should also make an effort to invite to fleets from thier designated channels, rather than mass inviting people from local. |

Velarra
Ghost Festival Naraka.
58
|
Posted - 2012.05.03 22:59:00 -
[85] - Quote
Machine Info and Settings
OS: 6.1, build: 7601, Service Pack 1 Video Card: NVIDIA GeForce 8600M GT (Driver: 8.16.11.8861) CPU: Intel64 Family 6 Model 23 Stepping 6, GenuineIntel @ 2.47 GHz (2 CPUs) Memory: 4076 MB
How many clients were you running at the same time? 1 x SiSi 1 x TQ
Graphic setting of the client (low / medium / high): Settings: all High, with AA & HDR off.
User Experience
Average FPS: 10-15 fps
Did you experience any disconnects or crashes? Yes. Both disconnects & crashes with Task manager showing eve client memory usage in excess of 2gb for 1 client.
Describe your experience, make comments, suggestions, etc.:
-A bit slow on the FPS side of things but remarkably functional.
-Connecting to Fleet audio channel after being invited did not work. Attempting to manually connect to fleet audio was useless.
-TiDi was perfect. Past experience with sisi's TiDi early introduction and use gave rise to violent loss of stomach contents, nausia, dizzyness and general 3d-sickness. This did *not* happen while experiencing TiDi during this test. TiDi experience was perfect. Thank you very much ccp! |

Sebastion Heorod
State Protectorate Caldari State
6
|
Posted - 2012.05.03 23:46:00 -
[86] - Quote
I had 1 client running on an old computer my settings were set to low
I mostly had 0 fps I crashed twice and did not try relogging after the 2nd, each time logfile crashed as well so no file to submit I had alot of lag in the market with orders taking several minutes to process. my first crash was during the pos bash my graphics were set to low and effects were off. As I relogged we received the order to warp to the gate for the gate camp as I entered warp my ship became stuck showing a speed of 175km/s while showing it in warp, it remained stuck for several minutes so I ejected the pod appearing at the gate. I warped to x-bv98 station and purchased a sacrilege and all the fittings, I then selected fit in the fitting window and immediatey crashed. |

Meolyne
los tabarnakos
2
|
Posted - 2012.05.04 00:03:00 -
[87] - Quote
Machine Info and Settings
MacPro 1,1 2xE5150 OC @ 3.1Ghz (x4) 12Gb Ram FBDIMM DDR2@667 OC @about 750Mhz ATI 4890 880/999@950/1100Mhz (who said you can't Overclock a Mac? )
System Windows 7 x64. ( )
- How many clients were you running at the same time?
2
- Graphic setting of the client (low / medium / high):
3840x1200px dualbox Well... I think you would call it medium+, no missile effect (any way you can't see them at long range)
User Experience
|

Drexx Charante
Apex Overplayed Coalition Fatal Ascension
0
|
Posted - 2012.05.04 01:22:00 -
[88] - Quote
Machine Info and Settings AMD Phenom II x6 1100T 3.3GHz 8GB Mushkin Silverline 1333MHz RAM ATI 6870 1024MB 930MHz core / 1050MHz GDDR5 VRAM
Win7 Ultimate 64bit
How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): low
User Experience
Average FPS: didn't check but it was low 10-15 maybe Did you experience any disconnects or crashes? twice within a few minutes Describe your experience, make comments, suggestions, etc.:
I joined the POS bash, managed to start shooting and then my game froze and crashed, i relogged and i was in a pod, because someone was smartbombing then my game froze again and crashed after that i gave up as my graphics were on low yet i still had problems (the last mass test i done went WAY more smoothly.)
my arazu kept teleporting around as many other people have said, other than that i cant comment much as i gave up as the lag was bad :(. |

Kraig2
T.O.R. STR8NGE BREW
2
|
Posted - 2012.05.04 01:33:00 -
[89] - Quote
i3-330m (2.13 Ghz) 4Gb DDR3 ram NVIDIA GeForce 310M Windows 7 32-bit.
Game settings: Resolution 1680 x 1050 Everything set on High except: Shader on Medium LOD activated and quality on High Post-Processing on Low Anti-Aliazing on Medium HDR on Ressource Cache Off
Running a single client.
User Experience: Average Fps: Between 0.96 and 2 FPS (I kid you not) I experienced 1 single crash, but I had to manually shutdown the client multiple time due for being completely out of control of my ship and getting stuck at some odd places in space.
Describe your experience, make comments, suggestions, etc.:
It was horrible. I almost couldn't control my ship, I had trouble looking at different chat screens, trouble locking, reloading, warping and activating modules. The client seemed to be out of sync of the game as when we were going to shoot the POS the range being indicated on my overview wasn't stable and kept switching between: 10km, 40km, 110km, etc and at the same time my ship was being literally being teleported at different places all around the POS, it was very weird and not comfortable. The initial gate jump took many minutes for all players to jump and without being an expert on Mass Invasion in Nullsec, I guess wouldn't be great to wait for your entire fleet to jump in different waves in order to take over a system. As pointed out at the end of the Test, there was a memory leak which, unfortunately, wasn't fix on the Sisi version we tested on today and I would actually want to make the same test with this memory leak finally fix to see the difference. |

Leane Masing
Red Alpha Strike Imperial Hull Tankers
0
|
Posted - 2012.05.04 01:56:00 -
[90] - Quote
Machine Info and Settings
How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): low on all settings on both
User Experience
Average FPS: 2-3
Did you experience any disconnects or crashes? No disconnects or crashes per se, but my ships became unresponsive when I would try to make them move or go to warp.
Describe your experience, make comments, suggestions, etc.: The overview would also freeze up. During the POS bash, the POS was at 99% shield, 100% armor, and 100% structure the whole time for me. Ships also would not show damage once I target locked them during the pvp portion of the test.
CCP Habakuk wrote:Hi! If you participated in the mass-test on the 3rd of May, please reply in this thread to give your feedback, based on following template: Machine Info and Settings
- How many clients were you running at the same time?
- Graphic setting of the client (low / medium / high):
User Experience
- Average FPS:
- Did you experience any disconnects or crashes?
- Describe your experience, make comments, suggestions, etc.:
|

Neerg Ohu
Ion Corp.
0
|
Posted - 2012.05.04 03:03:00 -
[91] - Quote
Machine Info and Settings Windows 8 Developer Preview AMD Hexcore 8gb RAM ATI 5870
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high): Started on high, but after cripping lag reduced to low. Report below is with settings on low.
User Experience Average FPS: 4
Did you experience any disconnects or crashes? My client locked up 3 times, my other character (St1ngerella) had 4 crashes
Describe your experience, make comments, suggestions, etc.: Given the scale of the test and the unfortunate memory leak, overall wasn't bad at all. It would be really nice if people who cannot seem to follow the rules could be excluded from further masstests, or perhaps Singularity in general. |

Spc One
The Chodak Void Alliance
35
|
Posted - 2012.05.04 03:25:00 -
[92] - Quote
Machine Info and Settings
- OS version: Windows Server 2003 R2 Datacenter Edition, SP2 (32bit) (Direct X 9.0c, SM 3.0)
- CPU: Core 2 Quad Q6700 @ 3.15GHz
- GPU: ATi Radeon 6970 2GB, latest ATi XP drivers (1920x1200)
- SPU: Creative X-Fi Elite PRO
- RAM: 5GB
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): All on High, AA off
User Experience
- Average FPS - Zoomed in (no brackets): 1.3 FPS (POS Shooting), 8.4 (PVPing)
- Average FPS - Zoomed out (no brackets): 0.3 FPS (POS Shooting), 7.9 (PVPing)
- On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 1
- Did you experience any disconnects or crashes? Yes, multiple, 5 client crashes.
- Did you notice any problems with the buff bar (above the ship ui): No
- Describe your experience, make comments, suggestions, etc.:
-á-á . New unified system is very had to do pvp or pve, please make it optional more here:
https://forums.eveonline.com/default.aspx?g=posts&m=1240496#post1240496
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tiger roze
Eye of God
0
|
Posted - 2012.05.04 07:16:00 -
[93] - Quote
GÇóHow many clients were you running at the same time? 1
GÇóDid you experience any disconnects or crashes? Yes, multiple, 2 times so mutch lag only can shoot the tower |
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CCP Habakuk
C C P C C P Alliance
208

|
Posted - 2012.05.04 11:57:00 -
[94] - Quote
Thank you all for participating in yesterday's mass test and for writing feedback here. We had nearly 1400 users at the same time on Singularity and we strained both server and client quite a lot.
Yes, there was a lot of lag and broken stuff. We identified several major problems, which are partially already fixed by now (and should be on Singularity within the next days) and others are still being investigated.
Thank you! CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Elias Genvalo
Sleeping Heroes
0
|
Posted - 2012.05.04 13:26:00 -
[95] - Quote
Machine Info and Settings
- Number of clients: One
- Graphic setting of the client (low / medium / high): High (GPU was near idling during engagements)
User Experience
- Average FPS: POS shootout 2.5 fps; gate camp 2.5 fps.
- Did you experience any disconnects or crashes? Crash during gate camp fight, perhaps three to five minutes from fleet Y arrival.
- Describe your experience, make comments, suggestions, etc.: POS shootout: teleporting around the battlefield randomly (from 11km to 397km and anything in between). Warping to Poitot gate: couple minutes lag in entering warp, instantly teleporting to the gate but remaining in warp unable to move. Poitot camp: Surprisingly responsive (no teleporting) comparing to previous shootout, sudden crash after a few minutes.
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norema Uitra
Virtus IX
0
|
Posted - 2012.05.04 14:27:00 -
[96] - Quote
i only had one client, low graphics, my average fps was about 0.5-1 this only happened when attack the pos. my comp crashed due to lag issues. fun little gathering though |

XLoneStarX
TSOE Po1ice TSOE Consortium
1
|
Posted - 2012.05.04 14:42:00 -
[97] - Quote
Machine Info and Settings
How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): high at first low in the end
User Experience
Average FPS: 2 Did you experience any disconnects or crashes? my alt crashed soon as i hit the pos Describe your experience, make comments, suggestions, etc.: my main never crashed threw the hole test the graphics on my computer were severely lagged while all the players were firing there weapons which resulted me in finding my self in 3 different places at the same time i was even firing inside the pos shield's a few times rvil fusk is my other char i could not log him back in during the test my computers memory was running to high at that point to run a second client |

Mikuru Chan
Garoun Investment Bank Gallente Federation
2
|
Posted - 2012.05.04 16:11:00 -
[98] - Quote
**** this sht.   This is just the Beginning. |

Mithrantir Ob'lontra
Ixion Defence Systems Tactical Narcotics Team
6
|
Posted - 2012.05.04 19:53:00 -
[99] - Quote
Machine Info and Settings
How manyMachine Info and Settings
How many clients were you running at the same time? 1 client Graphic setting of the client (low / medium / high): high. I disabled some effects after some time to increase my fps from 5 constant.
User Experience
Average FPS: around 5 and up to 15. It depended on how close was the cam to my ship (and the blob). Did you experience any disconnects or crashes? I only experienced a desync that forced me relog Describe your experience, make comments, suggestions, etc.: As far as I remember SiSi is running on a lower (than the TQ servers) end server. The experience was laggy even more than fleet battles I have experienced in TQ with more persons in system (up to ~1900). But overall and considering the circumstances it was ok. |

Lokeus
Sicarius. When Hippos Attack
0
|
Posted - 2012.05.05 00:41:00 -
[100] - Quote
for the mass test 3rd of may
Machine Info and Settings
one client running client installed on 120gb SSD drive 8g ram DDR3 (i think remeber) i7 proccesor ( ithink)
How many clients were you running at the same time? Graphic setting of the client (low / medium / high):
nvidia 570 card settings was everything maxed @ the pos shooting rest of the test was on low.
User Experience
Average FPS: Around 20fps with fraps running brackets on. @ low settings Around 10fps with fraps running brackets on @ high settings
Did you experience any disconnects or crashes?
crashed 5-6 times while shooting the pos, gate fight no crash and npc fight was 1 crash
Describe your experience, make comments, suggestions, etc.:
excperience was ok would like to have abit more usefull info "ingame" what the time dialation effect meens when you hover over it. (maybe im just a ******) or it doesnt give me relevant information.
i allso excperienced heavy grid teleporting in random directions and distances when activating the MWD. (after the test was done i stayed on the server at that time everytime i gained speed i started to grid teleport)
seems like most of the commands sent to the server like activating modules responed atleast
and the warping was wierd as soon as you hit warp you were on the ,target destination with your ship but still in warp.
(if ccp is interested i could upload the vid of the whole test, give me a shout if thats the case)
ps: ill even cut away me sneasing in the vid :P |

HellSpeed
Estrale Frontiers Project Wildfire
1
|
Posted - 2012.05.05 05:35:00 -
[101] - Quote
Machine Info and Settings OS version: Windows 7 Ultimade CPU: AMD X4 965 GPU: GTX560 2GB RAM RAM: 3,5GB DDR2
- How many clients were you running at the same time?
1
- Graphic setting of the client (low / medium / high):
High
User Experience
- Average FPS:
3 to 60
- Did you experience any disconnects or crashes?
Yes, crashed after warping to POS
- Describe your experience, make comments, suggestions, etc.:
Horrible, couldn't get anything done
You've been dreaming about that starship of yours again, haven't you? |

Zimmy Zeta
Paramount Commerce Masters of Flying Objects
1012
|
Posted - 2012.05.05 12:18:00 -
[102] - Quote
Machine Info and Settings: Windows XP CPU: Intel Core 2 Quad CPU Q 8400, 2,66 GHz, 3,18 GB RAM NVIDIA GeForce GT 240
How many clinets: 1
Graphic settings: medium-high
Experience: Very smooth at first, had several massive lags with market and changing frequency crystals a little later. During the POS shootout my ship started rubberbanding like crazy , no animation of shots, about 5 minutes later everything froze and my computer died a horrible death. Took me about 1 hour to get everything running again, thus no SP rewarded for mass test for me ;(
-.- |
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