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Dark Ambassador
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Posted - 2009.04.20 07:58:00 -
[1]
Edited by: Dark Ambassador on 20/04/2009 08:05:30 Edited by: Dark Ambassador on 20/04/2009 08:04:44 Edited by: Dark Ambassador on 20/04/2009 08:03:47 Edited by: Dark Ambassador on 20/04/2009 08:03:00 Edited by: Dark Ambassador on 20/04/2009 08:01:37 Edited by: Dark Ambassador on 20/04/2009 08:00:50
Ok, so this might seem to some like a noob question to ask, but I'm curious and will appreciate it if you take it seriously please.
I'm wondering what Weapon Type... Projectile, Hybrid, Lasers, Missles, ect. Have the potential to do the very most single target DPS.
This Includes:
- Maxed Out skills For the particular weapon type
- Ship is fitted for Maximum damage (example: heatsink, ballistic control systems... ect) *Theory purposes only*
- The most appropriate ship bonuses are in use for max dmg for that weapon type.
- Best ammo/charges/crystals are in use.
- Any Other Factors Related
Doesn't Include:
- The Manner in which the dmg is done (Delayed or Instant)
- Range doesn't matter in this.
So with the combination of what's above, what is most effective at being the "glass cannon" of EvE. Race, Ship, Weapon Type, Ammo Type, Feel free to include.
No testing is needed, just seeing everyone's opinion from experience.
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Ivy Lynneleo
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Posted - 2009.04.20 08:02:00 -
[2]
Some special fits seem to allow you to deal something like 600 DPS per second...
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Fifi LeFume
No Trademark
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Posted - 2009.04.20 08:07:00 -
[3]
Originally by: Ivy Lynneleo Some special fits seem to allow you to deal something like 600 DPS per second...
So like 600 dpss?
wow, that is pretty high
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2009.04.20 08:18:00 -
[4]
Dpss must mean damage per second increase rate!
In the first second the ship does 600 dps, in the second 1200, and so one. Such a ship will be destroying titans easily after a few minutes!!!!
=====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
Benedikt Miloslav
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Posted - 2009.04.20 08:20:00 -
[5]
Edited by: Benedikt Miloslav on 20/04/2009 08:21:27 All joking aside, blasters provide the highest theoretical DPS. In fact, most Gallente ship types will beat their counterparts for potential DPS.
Of course, you could have saved our time and yours by just testing this in EFT. Opinions are irrelevant, the answer is 'Blasters' no matter what.
Oh yes, 600 DPSS ftw.
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Noodly Appendage
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Posted - 2009.04.20 08:33:00 -
[6]
Damage mods and rigs and implants can be left out of the equiation because they exist equally for all weapon types. (except drones)
Short range weapon systems: - blasters deal the highest base dps - pulse lasers have the best tracking - autocannons have the best ROF
Long range weapon systems: - artillery has the highest volley damage - railguns have the best range
In general: - projectiles have best faloff - missiles and projectiles don't use cap to fire - missiles 'always hit' and can 100% choose damage type, but suffer in all other areas
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Shade Millith
International House of PWNCakes Libertas Fidelitas
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Posted - 2009.04.20 08:35:00 -
[7]
Ok, with a quick look
Raven 1302 Tempest 1026 Typhoon 1487 Abaddon 1204 Hyperion 1435 Megathron 1462
Course, they have different ranges, but this is with nothing but damage mods in the lows --------------------------------------------
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.04.20 09:02:00 -
[8]
Originally by: Noodly Appendage Short range weapon systems: - blasters deal the highest base dps - pulse lasers have the best tracking - autocannons have the best ROF
- Blasters have highest base dps. Their problem is they have no real range and use huge cap and ammo. - Pulses have excellent damage and can be flexible on range. Worse tracking. Ships usually lack damage bonuses to make up for good damage. - Autocannons have best tracking, but are almost always operating in falloff so never do good dps. Even at optimal their dps is lower than other races.
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Ivy Lynneleo
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Posted - 2009.04.20 09:03:00 -
[9]
I am getting a nice 2154 dps overheated on a Cormack fitted Hyperion with +5% damage implants. Do I win a candy?
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Brodde Dim
Hyper-Nova
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Posted - 2009.04.20 09:11:00 -
[10]
Edited by: Brodde Dim on 20/04/2009 09:12:14 Moros with 6k+ dps using just turrets. (7k+ dps with drones).
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Jaala Creed
Minmatar Eve University Ivy League
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Posted - 2009.04.20 09:15:00 -
[11]
Edited by: Jaala Creed on 20/04/2009 09:16:41 Since this is purely theoretical, I made a Megathron Federate Issue battleship:
[Megathron Federate Issue, New Setup 1] Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L Cormack's Modified Neutron Blaster Cannon, Dread Guristas Antimatter Charge L
Hybrid Burst Aerator II [empty rig slot] [empty rig slot]
Implants: Slot 9 - Inherent Implants 'Lancer' G2-Delta Slot 10 - Zainou 'Deadeye' ZGL1000
EFT Firepower stats: DPS: 1835 Volley Damage: 6860
No drones fitted.
PS. I just made this theoretical fit cause everyone knows(right?) that in "optimal" instances, hybrid weapons give the best dps.
Cheers, Jaala
Edit: All turrets overheated: DPS: 2110; Volley Damage: 7880
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.04.20 09:17:00 -
[12]
Originally by: Dark Ambassador
Ok, so this might seem to some like a noob question to ask, but I'm curious and will appreciate it if you take it seriously please.
I'm wondering what Weapon Type... Projectile, Hybrid, Lasers, Missles, ect. Have the potential to do the very most single target DPS.
This Includes:
- Maxed Out skills For the particular weapon type
- Ship is fitted for Maximum damage (example: heatsink, ballistic control systems... ect) *Theory purposes only*
- The most appropriate ship bonuses are in use for max dmg for that weapon type.
- Best ammo/charges/crystals are in use.
- Any Other Factors Related
Doesn't Include:
- The Manner in which the dmg is done (Delayed or Instant)
- Range doesn't matter in this.
So with the combination of what's above, what is most effective at being the "glass cannon" of EvE. Race, Ship, Weapon Type, Ammo Type, Feel free to include.
No testing is needed, just seeing everyone's opinion from experience.
The highest DPS sub-capital ship is the typhoon.
Although if you set it up for max-dps it will have really short range and low HP. A blasterthron/blasterhyp does slightly less DPS but with far better stats. --- -The only real drug problem is scoring real good drugs |
Giannamichaels
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Posted - 2009.04.20 09:47:00 -
[13]
i dont have eft at min but what about a chelms or dracliras tachyon nightmare with all meta 14 damage mods? Or a megapulse officer nightmare?
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Diskordiana
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Posted - 2009.04.20 11:24:00 -
[14]
[Raven State Issue, New Setup 2] Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo
Bay Loading Accelerator II [empty rig slot] [empty rig slot]
Ogre II x5
Overheated, 3205 dps with 5% rof/dmg implants. Best theoretical (you asked for it) BS dps afaik.
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arbiter reformed
Minmatar THE FINAL STAND
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Posted - 2009.04.20 11:33:00 -
[15]
Originally by: Diskordiana [Raven State Issue, New Setup 2] Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System Estamel's Modified Ballistic Control System
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo Estamel's Modified Siege Missile Launcher, Dread Guristas Juggernaut Torpedo
Bay Loading Accelerator II [empty rig slot] [empty rig slot]
Ogre II x5
Overheated, 3205 dps with 5% rof/dmg implants. Best theoretical (you asked for it) BS dps afaik.
bah you got there before me, if youre looking for a viable fit though a cnr can 2k dps and 400kehp
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Resalan
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Posted - 2009.04.20 11:34:00 -
[16]
weapon related torps have more dps than neutron blaster
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Ivan Kinsikor
Amarr Void Engineers
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Posted - 2009.04.20 11:41:00 -
[17]
Doomsday Device /thread ---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |
Sanzorz
Amarr Mark Of Chaos
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Posted - 2009.04.20 11:46:00 -
[18]
Sub capital: By the look of it in EFT, then Kronos with commander blasters and max amount of commander Mag Stabs seem to hit 1576 dps with Dread Guristas ammo and that's just with the guns.
Capital, then the most damage I see is a Nyx with 25 fighters capable of doing 3125 dps.
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Saietor Blackgreen
Pioneer Alliance
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Posted - 2009.04.20 11:56:00 -
[19]
Max damage fitted dreadnought in Siege mod. --- |
Sonreir
Gallente Band of Builders Inc. Libera Alliance
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Posted - 2009.04.20 11:58:00 -
[20]
For volley damage, it will be Torpedos. DPS will be Neutron Blasters.
All things in the game though, a doomsday or POS will get the highest single hit.
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Brodde Dim
Hyper-Nova
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Posted - 2009.04.20 12:05:00 -
[21]
Originally by: Ivan Kinsikor Doomsday Device /thread
The OP is pretty specific. Capitals/supercapitals are ok, non targeting weapons are not.
Originally by: Saietor Blackgreen Max damage fitted dreadnought in Siege mod.
This is it though. A single turret on a sieged moros can do over 2000 dps.
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Aluka 7th
Amarr
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Posted - 2009.04.20 13:35:00 -
[22]
If we look at per weapon module (with all damage mods) - so pure damage per second based on data and not actuall fight - neutron blasters. Now bigger weapons need bigger targets to deal their greater damage. Ship of choise - one that gets damage and rate of fire bonuses.
On the other hand if you look at most of the dps delivered to target thanks to extra range and good tracking - pulse lasers.
I get Absolution with medium weapons (pulse lasers) to 800-900dps.
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.04.20 14:36:00 -
[23]
Originally by: Aluka 7th If we look at per weapon module (with all damage mods) - so pure damage per second based on data and not actuall fight - Torpedos.
Fixed.
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TimMc
Gallente Brutal Deliverance
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Posted - 2009.04.20 14:51:00 -
[24]
Originally by: fuxinos
Originally by: Aluka 7th If we look at per weapon module (with all damage mods) - so pure damage per second based on data and not actuall fight - Torpedos.
Fixed.
Sad but true.
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gpfault
Divine Retribution Sons of Tangra
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Posted - 2009.04.20 14:55:00 -
[25]
Quote: [Moros, lolgank] Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer Cormack's Modified Magnetic Field Stabilizer
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Ion Siege Blaster Cannon I, Guristas Antimatter Charge XL Ion Siege Blaster Cannon I, Guristas Antimatter Charge XL Ion Siege Blaster Cannon I, Guristas Antimatter Charge XL Siege Module I
Sentry Damage Augmentor I Sentry Damage Augmentor I [empty rig slot]
Garde II x5
Use Pashan's Turret Customization Mindlink for added lol.
8765 DPS total.
This thread is stupid
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Aluka 7th
Amarr
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Posted - 2009.04.20 15:33:00 -
[26]
Originally by: fuxinos
Originally by: Aluka 7th If we look at per weapon module (with all damage mods) - so pure damage per second based on data and not actuall fight - Torpedos.
Fixed.
Wow, yes i forgot to look at them because there is no ship that can fit 8 torp launchers but there is ship that can fit 8 turrets. Never the less pure dps per module is on torpedo side!!
Max Damage overall comes from dreadnaught in siege mode like Moros - 3400dps :)
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Terminus Vindictus
Caldari
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Posted - 2009.04.20 16:30:00 -
[27]
You can get a 'phoon to do 1500 DPS in a T2 PvP configuration without any insanely expensive mods. Here's what I'm working on:
[Typhoon, Typhoon (PvP)] Ballistic Control System II Ballistic Control System II Ballistic Control System II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Power Diagnostic System II
100MN Afterburner II Warp Scrambler II ECM - Multispectral Jammer II Cap Recharger II
800mm Repeating Artillery II, Hail L 800mm Repeating Artillery II, Hail L 800mm Repeating Artillery II, Hail L 800mm Repeating Artillery II, Hail L Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo Siege Missile Launcher II, Mjolnir Rage Torpedo
Projectile Ambit Extension I Bay Loading Accelerator I Core Defence Field Purger I
Ogre II x5
Definitely a glass cannon, but in a gang with some protection it could shred enemy ships in short order.
Hello, I'm from the Government and I'm here to help. |
Enden Assulu
Caldari Blood Money Inc. Blood Money Cartel
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Posted - 2009.04.20 17:10:00 -
[28]
Most DPS is this fit:
[Naglfar, Nag] Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Siege Module I Siege Module I Siege Module I Siege Module I 6x2500mm Repeating Artillery I, Arch Angel EMP XL
Projectile Burst Aerator II [empty rig slot] [empty rig slot]
About 840k DPS before drones and 969k with heat
Do I win the thread?
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Eldern Minderhost
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Posted - 2009.04.20 17:42:00 -
[29]
Originally by: Enden Assulu Most DPS is this fit:
[Naglfar, Nag] Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer Tobias' Modified Gyrostabilizer
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Siege Module I Siege Module I Siege Module I Siege Module I 6x2500mm Repeating Artillery I, Arch Angel EMP XL
Projectile Burst Aerator II [empty rig slot] [empty rig slot]
About 840k DPS before drones and 969k with heat
Do I win the thread?
if only seige modules stacked like that
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Liang Nuren
No Salvation PuPPet MasTers
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Posted - 2009.04.20 17:50:00 -
[30]
Originally by: Enden Assulu Do I win the thread?
Yes, because it's about as realistic as all the other posts in this thread. If you use one of the old EFT's you can do a similar trick with the Panther and cloaking devices to get like 40 km/s out of it.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
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