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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.22 02:04:00 -
[61]
Originally by: Lady Aja
Originally by: Ashley Sky CCP, after every patch you nerf something into oblivion that I have invested a fair amount of skill points into training.
What do you suggest I do with all those useless skill points? I propose you let us re-order skill points after you ruin our profession in every patch, so that we can put our SP to better use.
Your logic is that if you created a junk character you can correct the attributes, but what if you created a junk character because you trained up falcons?
if you dont wanna junk character because ccp nerfed a ship then stop training up for FOTM ships!
Further advice is, there are two simple ways to find out what a FOTM ship is:
- Listen to the whine threads and nerf calls in GPD, - See what everyone is using on BattleClinic.
Right now, I'd say avoid training up for almost anything Amarr  |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.04.22 02:10:00 -
[62]
Spaceship Command - skills: 31, points: 18,317,303. Nub  |

Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2009.04.22 03:07:00 -
[63]
Originally by: Lady Aja
Originally by: Ashley Sky CCP, after every patch you nerf something into oblivion that I have invested a fair amount of skill points into training.
What do you suggest I do with all those useless skill points? I propose you let us re-order skill points after you ruin our profession in every patch, so that we can put our SP to better use.
Your logic is that if you created a junk character you can correct the attributes, but what if you created a junk character because you trained up falcons?
if you dont wanna junk character because ccp nerfed a ship then stop training up for FOTM ships!
I agree. Train the Rifter, it never gets nerfed and never will. |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.22 05:49:00 -
[64]
Originally by: Ashley Sky CCP, after every patch you nerf something into oblivion that I have invested a fair amount of skill points into training.
What do you suggest I do with all those useless skill points? I propose you let us re-order skill points after you ruin our profession in every patch, so that we can put our SP to better use.
Your logic is that if you created a junk character you can correct the attributes, but what if you created a junk character because you trained up falcons?
You have 5M more then me in command and I'm finding plenty of good ships to fly.
Pro-TipÖ: get in a Rook, you moop. They're awesome now. |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.22 05:50:00 -
[65]
Originally by: Bellum Eternus Spaceship Command - skills: 31, points: 18,317,303. Nub 
Well thank god you never cry about the ships you can fly! |

Clair Bear
Perkone
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Posted - 2009.04.22 05:52:00 -
[66]
I'll laugh my buns off if the inevitable Amarr nerf winds up wiping out a whole class of ships (let's say cruisers & BCs, both t1 and t2 varieties) and battleships become FoTM. Let's see how nerfproof people in this thread feel if that happens. |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.22 05:58:00 -
[67]
Originally by: Clair Bear I'll laugh my buns off if the inevitable Amarr nerf winds up wiping out a whole class of ships (let's say cruisers & BCs, both t1 and t2 varieties) and battleships become FoTM. Let's see how nerfproof people in this thread feel if that happens.
It's more likely to affect battleships tbh... |

Silver Night
Caldari Naqam Exalted.
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Posted - 2009.04.22 06:00:00 -
[68]
I've got roughly 27,000,000 skillpoints. In spaceship command.
I think they're doing fine. |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.22 06:07:00 -
[69]
Originally by: Ashley Sky CCP, after every patch you nerf something into oblivion that I have invested a fair amount of skill points into training.
What do you suggest I do with all those useless skill points? I propose you let us re-order skill points after you ruin our profession in every patch, so that we can put our SP to better use.
Your logic is that if you created a junk character you can correct the attributes, but what if you created a junk character because you trained up falcons?
Seriously, with 14.4M SP in command, of which a maximum of 3.3M can possibly relate to flying a Falcon, you have no excuse whatsoever for being unable to find something good to fly. You have at least 11.1M SP of adaptive capability.
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Eldern Minderhost
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Posted - 2009.04.22 06:15:00 -
[70]
Trained amarr ships when they sucked and flew them, still fly them, will continue to fly them...
Although I'm currently training Gallente BS for the megathron. That thing is sexy and I don't care what people say against blasters. 
Oh and 7m in spaceship command. Never feel constrained to a specific role and am able to do what I enjoy across a 3 races of frigates, cruisers, and battlecruisers.
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Clair Bear
Perkone
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Posted - 2009.04.22 06:15:00 -
[71]
Originally by: Malcanis
Seriously, with 14.4M SP in command, of which a maximum of 3.3M can possibly relate to flying a Falcon, you have no excuse whatsoever for being unable to find something good to fly. You have at least 11.1M SP of adaptive capability.
Hauler V Freighter V Barge V Exhumers V Orca V Gallente Blasterboats V
I could see having at least 20M sp in that stuff and not having a single useful ship to fly.
It's always possible to nerf oneself into uselessness.
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.22 06:18:00 -
[72]
Originally by: Clair Bear
Originally by: Malcanis
Seriously, with 14.4M SP in command, of which a maximum of 3.3M can possibly relate to flying a Falcon, you have no excuse whatsoever for being unable to find something good to fly. You have at least 11.1M SP of adaptive capability.
Hauler V Freighter V Barge V Exhumers V Orca V Gallente Blasterboats V
I could see having at least 20M sp in that stuff and not having a single useful ship to fly.
It's always possible to nerf oneself into uselessness.
All those ships are damn good!
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Reiisha
Evolution KenZoku
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Posted - 2009.04.22 07:28:00 -
[73]
Edited by: Reiisha on 22/04/2009 07:28:30 Spaceship command: 47 skills, 42,241,243 skillpoints.
And i don't really feel that any single SP has been wasted. Except maybe those 2 freighter level 5's. But nothing else! >_>
Stop training FOTM and start training something you like. Training FOTM in an environment like EVE is complete idiocy.
"If you do things right, people won't be sure you've done anything at all"
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Kambiri Zoltana
Gallente
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Posted - 2009.04.22 08:21:00 -
[74]
I can fly all races t2 ships below marauders. If one race gets nerfed I can quickly jump over to another race . |

Karlemgne
Tides Of War
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Posted - 2009.04.22 08:35:00 -
[75]
Originally by: Clair Bear I purposely specialize in one and only one race's ships and weapon systems. Call me a closet RP geek. Which means I'll be flying a hulk for a year or so until blasters are viable once again.
I figure Amarr are slated for the nerfbat, which (if history is any indication) should mostly miss and completely wreck Minmatar in some unforseen way. Caldari have always been meh, which means I'll be sitting pretty once again.
Joking aside, I'm not a big fan of forcing everyone to cross-train into every weapon system and every race's hull. Once the old farts are all cross-trained the bulk of eve will be able to instantly switch FoTM. End result: less diversity, newbies continue to be efficiently ground into hamburger and the game is poorer overall.
I'd much prefer incentive for specialization. But with the historical precedent of overnerfing and unintended consequences I have absolutely no clue how that could be pulled off.
Blasters aren't viable? I must have missed that over the last 4 months since they were "nerfed." 
Come have a conversation with my Megathron if you think blasters are dead.    |

Karlemgne
Tides Of War
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Posted - 2009.04.22 08:37:00 -
[76]
Originally by: Eldern Minderhost
Although I'm currently training Gallente BS for the megathron. That thing is sexy and I don't care what people say against blasters. 
You shouldn't EVER listen to people who tell you blasters are dead. Ever. |

Mystafyre
Caldari Deep Core Mining Inc.
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Posted - 2009.04.22 08:38:00 -
[77]
Originally by: Ashley Sky
Your logic is that if you created a junk character you can correct the attributes, but what if you created a junk character because you trained up falcons?
I have free character slot, just donate your character to me. |

Mystafyre
Caldari Deep Core Mining Inc.
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Posted - 2009.04.22 08:39:00 -
[78]
Originally by: Reiisha Edited by: Reiisha on 22/04/2009 07:28:30 Training FOTM in an environment like EVE is complete idiocy.
QFT |

Rodj Blake
Amarr PIE Inc.
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Posted - 2009.04.22 08:44:00 -
[79]
When CCP announced attribute repsecs I predicted that people would soon be asking for skill repsecs on the logic that it's as easy to screw up your skill plan as it is your attributes.
People laughed at me. |

Reiisha
Evolution KenZoku
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Posted - 2009.04.23 07:39:00 -
[80]
Originally by: Rodj Blake When CCP announced attribute repsecs I predicted that people would soon be asking for skill repsecs on the logic that it's as easy to screw up your skill plan as it is your attributes.
People laughed at me.
People have been asking for skill respecs since EVE started. They're never going to get it.
"If you do things right, people won't be sure you've done anything at all"
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Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.04.23 08:46:00 -
[81]
Originally by: Ashley Sky You're asking smart players who know what to train (before it gets nerfed) be responsible for being smart and then having the rules changed. That's silly.
Smart people know that overpowered things always get nerfed. Smart people use the ships they like, not the ships they figure out is the most powerfull, and don't care much about nerfs if the nerf makes sense.
You are not smart. You're just a FOTM whiner, too blind to see where his path inevitably lead.
I'll also point out that things get nerfed only when they become a general issue (ie, used by many people), so it's people like you who brought the nerf on your own heads. ------------------------------------------
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.04.23 08:56:00 -
[82]
Gunnery: 12 of 40 skills, 962,533 points. Missile Launcher Operation: 20 of 23 skills, 11,296,344 points.
And I'm quite happy with it that way round too. 
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Lonzo Kincaid
Black Nova Corp KenZoku
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Posted - 2009.04.23 09:10:00 -
[83]
This is one of those threads where the OP makes a bad suggestion, gets put down, then continues to make bad arguments for his idea and flames people who don't agree with him.
This forum needs a sage function, so we can put him down without bumping his thread. ----------------------
Quote: The rule of thumb is you have to outnumber them 2:1 before you even think about engaging them
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Valor Anselmo
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Posted - 2009.04.23 09:11:00 -
[84]
ive been playing for just over 2 months, and looking at how many skill points some of you have in Spaceship Command *alone* makes me wanna cry...
*blows the dust off his Call of Duty 4 CD*
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Gossef
Caldari Nosferatu Security Force
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Posted - 2009.04.23 09:49:00 -
[85]
+30 Spaceship Command skills trained, for a total of 14,686,562 skillPoints.
Cannot fly Falcons, but can fly plenty of other shiny ships:-) and I don't care about FOTM, I just fly whatever I feel like
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Nysibel Rhai
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Posted - 2009.04.23 09:51:00 -
[86]
Edited by: Nysibel Rhai on 23/04/2009 09:53:15
Originally by: Clair Bear
Originally by: Malcanis
Seriously, with 14.4M SP in command, of which a maximum of 3.3M can possibly relate to flying a Falcon, you have no excuse whatsoever for being unable to find something good to fly. You have at least 11.1M SP of adaptive capability.
Hauler V Freighter V Barge V Exhumers V Orca V Gallente Blasterboats V
I could see having at least 20M sp in that stuff and not having a single useful ship to fly.
It's always possible to nerf oneself into uselessness.
There is no "Gallente Blasterboats" skill. If you can fly the blasterboats, you can fly the drone ships/fleet rail boats as well. And blasterboats really aren't nearly as bad as people who whine make them out to be.
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OneSock
Crown Industries
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Posted - 2009.04.23 11:15:00 -
[87]
Originally by: Scyala
I've never seen CCP nerf something in to oblivion. They've nerfed ships and adjusted some roles but i can't think of any ship that is not flown because of a nerf (i know a few ships that aren't flown much because another of the same class is better).
Try Eos. Used to be an awesome PVE ship until CCP nerfed it. I wonder how many others apart from mine are rusting forgotten in their hangers.
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Irulan S'Dijana
Amarr Imperial Academy
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Posted - 2009.04.23 11:18:00 -
[88]
I chose Amarr because at the time they were the weakest and had been for a long time.
Stupid buffs.
- Nobody gets rich in this business. You simply obtain new levels of relative poverty. |

000Hunter000
Gallente Missiles 'R' Us
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Posted - 2009.04.23 11:24:00 -
[89]
I can fly Caldari ships better then the Caldari themselves!
Do u see the irony in that? I do!  _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Hanns
Amarr Secret Service
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Posted - 2009.04.23 11:38:00 -
[90]
Originally by: Reiisha Edited by: Reiisha on 22/04/2009 07:28:30 Spaceship command: 47 skills, 42,241,243 skillpoints.
And i don't really feel that any single SP has been wasted. Except maybe those 2 freighter level 5's. But nothing else! >_>
Stop training FOTM and start training something you like. Training FOTM in an environment like EVE is complete idiocy.
you say stop training FOTM you seriously telling me you trained up all your SC skills because you liked them and not because they were FOTM?
Originally by: Tuxford a new retribution bonus +1 med slot per level
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