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Maya Deudigren
Doobie Den
0
|
Posted - 2012.05.25 16:14:00 -
[121] - Quote
Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
611
|
Posted - 2012.05.25 16:25:00 -
[122] - Quote
Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t
You Fail horribly at EVE.
Leave now and turn in your pod.
================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Rico Minali
Sons Of 0din Fatal Ascension
672
|
Posted - 2012.05.25 16:30:00 -
[123] - Quote
Drake Draconis wrote:Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t You Fail horribly at EVE. Leave now and turn in your pod.
I dont often agree qith Drake, often just on principle, butthis time I feel he sums it up very well.
It must ALWAYS be possible to take down expensive ships in cheap ones because otherwise Eve becomes fattest wallet wins. And a mining vessel is not a combat vessel (wow, really? I mean who'du thunk right?) So they must be easy to kill with combat vessels. What you should be doing is guarding your vulnerable vessels. It isnt hard. Trust me, I almost know what I'm doing. |

Lord Zim
697
|
Posted - 2012.05.25 16:36:00 -
[124] - Quote
Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t So by that measure I should only be able to kill a titan with another titan, or a blackops ship should only be killable by another blackops or some other ship which for some reason is valued at roughly the same price value.
This is wrong on oh so many levels, and you should be ashamed for suggesting this. |

Tyr Aeron
L0pht Systems
7
|
Posted - 2012.05.25 17:51:00 -
[125] - Quote
Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t
Your logic is a horrible indictment of the education system.
By your logic, the only way to keep the game balanced then is to prevent that 250mil ship from ever killing a 5mil ship under any circumstances. All of combat will devolve into fleets of EVERY hull in the game and 1v1 fights with no one coming out a winner.
Your logic is pointless and just plain idiotic.
ALL of this crying about getting your ships blown up is simply aggravating as hell to those of us that took the time to learn how NOT to die. You're typical of the Occupy morons who demand society give them everything or dumb it down so they can function. Screw that. Improvise, adapt, and overcome or die. That's life, that's EVE. Neither is fair and neither is going to be made easier to accommodate your laziness or stupidity. |

Davon Mandra'thin
Solar Horizon Directive
36
|
Posted - 2012.05.25 21:57:00 -
[126] - Quote
I dont want to start a trend, and I dont want to say too much. But there is a very viable way of stopping suicide gankers... Its not been there long.
Use your head. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
612
|
Posted - 2012.05.25 21:58:00 -
[127] - Quote
Davon Mandra'thin wrote:I dont want to start a trend, and I dont want to say too much. But there is a very viable way of stopping suicide gankers... Its not been there long.
Use your head.
It's that common........
common.....
What was that again?
Oh YEAH!
Common Sense!!!! ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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Jack Carrigan
Order of the Shadow The Revenant Order
641
|
Posted - 2012.05.25 23:03:00 -
[128] - Quote
Here is a prime example of proportionality. Saying a ship that can destroy a 250M ISK ship should cost close to 250M ISK is ****tarded as in real life a 750 dollar rocket propelled grenade launcher can take down a multi-million dollar airplane or helicopter.
Just remember, it is never too late to give me your stuff and biomass. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Rio Bravo
Union Energy
0
|
Posted - 2012.05.26 12:56:00 -
[129] - Quote
I agree with Lady Flute... Vocal ISK elites and super nerds are ruining the game. Game is slanted away from new subs for sure. If another player friendly sci-fi indy game is developed by another corp, CCP will be ganked, and CCP will be QQing, and will quit EvE like ****** did and play Dust instead... Real life gaming developing = Null sec in the same way....
:D |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
601
|
Posted - 2012.05.26 14:10:00 -
[130] - Quote
Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t
So, in effect, a tengu fleet should be completely invulnerable to other subcaps, right?
And a cap fleet should only ever die to a supercap fleet?
And supercaps should only die to other, bigger supercap fleets?
And hell, rifters shouldn't even be able to kill stealth bombers?
Do you even play this game? |
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Duchess Starbuckington
Starbuckington Manor
210
|
Posted - 2012.05.26 16:22:00 -
[131] - Quote
Maya Deudigren wrote:Simple:
A ship that can destroy a 250mil ship should cost 250mil or damn close.
5mil V250mil is bullsh*t You're an idiot. |

Tyr Aeron
L0pht Systems
7
|
Posted - 2012.05.26 21:55:00 -
[132] - Quote
Rio Bravo wrote:I agree with Lady Flute... Vocal ISK elites and super nerds are ruining the game. Game is slanted away from new subs for sure. If another player friendly sci-fi indy game is developed by another corp, CCP will be ganked, and CCP will be QQing, and will quit EvE like ****** did and play Dust instead... Real life gaming developing = Null sec in the same way....
:D
I don't have a lot of ISK, but what I do have, I've earned every penny. As far as being slanted away from new subs, it's always been that way. Even when I started, new players were targeted because older players were smart enough to not fall for stupid shenanigans. We all started blissfully ignorant of what EVE is. You have to either accept it and get smart and learn how to keep yourself alive, or quit. Those are your options. There is no, "make the game easier" way out.
One thing I see all the time is new players banding together in corps. You're never going to learn anything that way. You're just compounding your ignorance. Join an EXPERIENCED corp that will actually teach you something. EVE University or Agony Unleashed are another way to go if you want to learn how to stay alive.
Another thing I learned a long time ago: 0.0 is WAY safer than empire. If you're a miner, join a 0.0 alliance and go mine ABC ores deep in your alliance space. You'll rarely have to worry about getting jumped because the intel channels tell you when there's a hostile coming your way LONG before he's in your system. Even if he does manage to get to your system unnoticed, he still has to scan down the grav site, giving you plenty of time to get to safety. I only died once in a mining ship on my indy alt and that was because some jack-hole gave me the wrong intel channel when I first moved out there and I was dumb enough to mine in a belt.
This thread is just a bunch of people complaining that they want EVE to be 'easier' so they don't have to put in the time and effort to learn it. CCP has already made being a new player easier by leaps and bounds in the last year and a half, so quit 'cher bitchin' and grow a pair. |

Grace Ishukone
Ishukone Advanced Research
6
|
Posted - 2012.05.27 11:07:00 -
[133] - Quote
Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard.
Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken.
EVE is about largest wallet wins. Happens all the time, and that's ok. It inspires people to make more ISK. But there is no credible defence to suicide ganking at the moment, and that's broken. PvP should never be certain kill, any more than having a big shiny warship should never guarantee victory without skill. |

Grace Ishukone
Ishukone Advanced Research
6
|
Posted - 2012.05.27 11:13:00 -
[134] - Quote
Tyr Aeron wrote: We all started blissfully ignorant of what EVE is. You have to either accept it and get smart and learn how to keep yourself alive, or quit. Those are your options. There is no, "make the game easier" way out.
... except ...
CCP has made this game tons easier than it used to be. Know what that tells me? They want the subs. They need the new players to stay, so they have been changing the rules over and over (and over) to keep them.
If players can't come up with good ideas to retain new players in face of gankers and greifers running amok, then CCP will hardcode changes. They have done it before, and will do it again if things don't improve. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
628
|
Posted - 2012.05.27 19:47:00 -
[135] - Quote
Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. EVE is about largest wallet wins. Happens all the time, and that's ok. It inspires people to make more ISK. But there is no credible defence to suicide ganking at the moment, and that's broken. PvP should never be certain kill, any more than having a big shiny warship should never guarantee victory without skill.
It's called start paying attention to the f'ing game and stop being so stupid about it.
Get the message now?
Anyone who mines and doesn't pay attention to local/intel channels and everything deserves to be ganked. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
|

Jack Carrigan
Order of the Shadow The Revenant Order
651
|
Posted - 2012.05.28 01:11:00 -
[136] - Quote
To help out, I still have 3 Thrashers on the market that need good homes to help create more emo-bear-rage. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

Corina Jarr
Spazzoid Enterprises Purpose Built
792
|
Posted - 2012.05.28 04:07:00 -
[137] - Quote
Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. Come try to gank my Hulk next time I mine. I'll even put you in fleet so you can warp right next to me.
To save time, here is the outcome. I'll be in warp before you exit warp. I'll have about 3 seconds to identify your ship, and a dessie or BC3 means I'm gone. Cruiser depends on the ship. BS... I wouldn't care at this point it would be funny. And frig/indie I would just laugh.
Hint: every ship can instawarp if you have it set up. |

Zer'Adul
Kore Labs HHC
2
|
Posted - 2012.05.28 08:03:00 -
[138] - Quote
Corina Jarr wrote:Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. Come try to gank my Hulk next time I mine. I'll even put you in fleet so you can warp right next to me. To save time, here is the outcome. I'll be in warp before you exit warp. I'll have about 3 seconds to identify your ship, and a dessie or BC3 means I'm gone. Cruiser depends on the ship. BS... I wouldn't care at this point it would be funny. And frig/indie I would just laugh. Hint: every ship can instawarp if you have it set up.
Obviously you've never heard of an insta-lock before. You're locked and alpha'd before you even hit warp.
I've already demonstrated this to several people in ice and ore belts. An exhumer isn't going to get to warp before I can scram and kill it with hot mods. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
612
|
Posted - 2012.05.28 09:33:00 -
[139] - Quote
Zer'Adul wrote:Corina Jarr wrote:Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. Come try to gank my Hulk next time I mine. I'll even put you in fleet so you can warp right next to me. To save time, here is the outcome. I'll be in warp before you exit warp. I'll have about 3 seconds to identify your ship, and a dessie or BC3 means I'm gone. Cruiser depends on the ship. BS... I wouldn't care at this point it would be funny. And frig/indie I would just laugh. Hint: every ship can instawarp if you have it set up. Obviously you've never heard of an insta-lock before. You're locked and alpha'd before you even hit warp. I've already demonstrated this to several people in ice and ore belts. An exhumer isn't going to get to warp before I can scram and kill it with hot mods.
How can you alpha a ship that's ALREADY IN WARP? If they're aligned at warpout speed, it's not going to be difficult to get out before you're out of warp... |

ShahFluffers
Ice Fire Warriors Late Night Alliance
727
|
Posted - 2012.05.28 09:40:00 -
[140] - Quote
Zer'Adul wrote:Corina Jarr wrote:Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. Come try to gank my Hulk next time I mine. I'll even put you in fleet so you can warp right next to me. To save time, here is the outcome. I'll be in warp before you exit warp. I'll have about 3 seconds to identify your ship, and a dessie or BC3 means I'm gone. Cruiser depends on the ship. BS... I wouldn't care at this point it would be funny. And frig/indie I would just laugh. Hint: every ship can instawarp if you have it set up. Obviously you've never heard of an insta-lock before. You're locked and alpha'd before you even hit warp. I've already demonstrated this to several people in ice and ore belts. An exhumer isn't going to get to warp before I can scram and kill it with hot mods. Pro-tip: You hit warp as soon as something "out of the ordinary" loads on your grid. So long as you are "actively aligned" nothing with catch you (and yes, there is effort involved in being "actively aligned"). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
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Kaelie Onren
Pyrrhus Industries
15
|
Posted - 2012.05.29 01:17:00 -
[141] - Quote
Grace Ishukone wrote:Rico Minali wrote:What you should be doing is guarding your vulnerable vessels. It isnt hard. Actually, it is hard. You tell me how to stop a hulk from getting suicide ganked by 4 destoyers. It's not possible, especailly for newer players. CONCORD protects gankers, and people with wanted bounties on them. Broken system is broken. EVE is about largest wallet wins. Happens all the time, and that's ok. It inspires people to make more ISK. But there is no credible defence to suicide ganking at the moment, and that's broken. PvP should never be certain kill, any more than having a big shiny warship should never guarantee victory without skill.
Really, just stop whining and just learn how. Or join a corp. there is no pig farming or boar hunting in this game. If you planned to mindlessly farm, there are other more suited mmos out there for you.
I earned my billions with the blood sweat and tears of lost ships, all by myself with no corp. have I been ganked? Yes. Lost hundreds of millions. But looking back it was the best thing that happened to me and it taught me valuable lessons early on in my career.
Here is a concept that may be foreign to you if coming to eve from main stream hack and slash mmos, you will lose your ship. Everyone. You will learn to balance risk vs rewards. Operating expenses vs profit. If you don't, you'll leave the game eventually but not before you have filled the wallets of those who have learned to work the system here, with your shattered remains of ships.
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Koreli Stelios
Mining Manufacture and Muling
1
|
Posted - 2012.05.29 02:22:00 -
[142] - Quote
haha notice how those who oppose such suggestions are always the gutless rats incapable of fighting a fair gun fight and so make themselves feel big by picking on the very people trying t help provide the very ships they fly and ammo they shoot, in this that is supposed to be an economy driven game.
less alt accounts might make the gankers appreciate the miners hard work to keep the chain of supply and demand going more.
i think it needs some refining of course but i support this. they always bang on about balance when making updates but where is the balance for the industrialists? it needs to change! as said it doesn't matter your views on it the fact is this will only drive away new players and leave ccp with no income. then you will have no game to gank in at all.
Theft is fine and is part of the game but i feel something like can flipping is more an exploit, as i explain and make case for here https://forums.eveonline.com/default.aspx?g=posts&t=114684&find=unread
its time to start balancing the odds for those who do the hard work. its not about stopping criminality and PvP and its not about making the game 100% safe. its just about evening the odds, its about or old friend "balance", and matching things up in the respective sectors of space. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
631
|
Posted - 2012.05.29 02:48:00 -
[143] - Quote
Koreli Stelios wrote:haha notice how those who oppose such suggestions are always the gutless rats incapable of fighting a fair gun fight and so make themselves feel big by picking on the very people trying t help provide the very ships they fly and ammo they shoot, in this that is supposed to be an economy driven game. less alt accounts might make the gankers appreciate the miners hard work to keep the chain of supply and demand going more. i think it needs some refining of course but i support this. they always bang on about balance when making updates but where is the balance for the industrialists? it needs to change! as said it doesn't matter your views on it the fact is this will only drive away new players and leave ccp with no income. then you will have no game to gank in at all. Theft is fine and is part of the game but i feel something like can flipping is more an exploit, as i explain and make case for here https://forums.eveonline.com/default.aspx?g=posts&t=114684&find=unreadits time to start balancing the odds for those who do the hard work. its not about stopping criminality and PvP and its not about making the game 100% safe. its just about evening the odds, its about or old friend "balance", and matching things up in the respective sectors of space.
The above of course is a 2 month old nooblet who has no idea how this game works. ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
|

Nomad I
University of Caille Gallente Federation
68
|
Posted - 2012.05.29 08:53:00 -
[144] - Quote
I support this. The game isn't balanced. I should cost at least 30% of the price of the ganked ship, to suicide gank someone.
Because new players are important to low sec and 0.0 corps, even when they start as miners, we can't affort cheap ganking by players buying isk with dollars and push other players out of game.
HighSec isn't secure, but shoudn't neither be a playground for poeple don't be able to develop other combat strategies than ganking with destroyers. |

Malcanis
Vanishing Point. The Initiative.
3987
|
Posted - 2012.05.29 10:34:00 -
[145] - Quote
Nomad I wrote:I support this. The game isn't balanced. I should cost at least 30% of the price of the ganked ship, to suicide gank someone.
Is that 30% of the cost of ganking a properly fitted, tanked ship flown by an active pilot, or 30% of a ship tanked only with an asteroid scanner, cargo rigs and MLUs?
If the former, we're already good. If the latter, then, well we have a problem
(The problem is that you're ridiculous)
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
614
|
Posted - 2012.05.29 11:58:00 -
[146] - Quote
Koreli Stelios wrote:haha notice how those who oppose such suggestions are always the gutless rats incapable of fighting a fair gun fight and so make themselves feel big by picking on the very people trying t help provide the very ships they fly and ammo they shoot, in this that is supposed to be an economy driven game. less alt accounts might make the gankers appreciate the miners hard work to keep the chain of supply and demand going more. i think it needs some refining of course but i support this. they always bang on about balance when making updates but where is the balance for the industrialists? it needs to change! as said it doesn't matter your views on it the fact is this will only drive away new players and leave ccp with no income. then you will have no game to gank in at all. Theft is fine and is part of the game but i feel something like can flipping is more an exploit, as i explain and make case for here https://forums.eveonline.com/default.aspx?g=posts&t=114684&find=unreadits time to start balancing the odds for those who do the hard work. its not about stopping criminality and PvP and its not about making the game 100% safe. its just about evening the odds, its about or old friend "balance", and matching things up in the respective sectors of space.
Well, let's see. I've been ganked repeatedly, build somewhere around half of my PVP ships with my industrial alt, and even trained it into a hulk, and I've only done a handful of ganks myself, yet I fully support ganking in all it's forms.
If you remove PVP from highsec, exactly HOW can anyone disrupt the logistics of any nullsec alliance in any way? With wardecs and ganks, you can ruin your enemies day, see for example TEST ganking a freighter with an outpost egg in it. Without them, it's asd simple as autopiloting a jump freighter from Jita, past the orphanage, noir. and all the other jita ganking guys, past the swarms of tornados en route, all the way to wherever you can jump straight into deep 0.0 from, with literally zero risk.
This is a game of risk and rewards, and in highsec, war and ganks are the only risks. |

Lord Zim
722
|
Posted - 2012.05.29 12:16:00 -
[147] - Quote
Nomad I wrote:I support this. The game isn't balanced. I should cost at least 30% of the price of the ganked ship, to suicide gank someone. I can see it now, the popup coming with "I'm sorry, Dave. I can't let you do that, Dave. You're not expensive enough, Dave." |

Claire Raynor
NovaGear
12
|
Posted - 2012.05.29 13:24:00 -
[148] - Quote
Hi all,
you can tank a Hulk to 27K EHP (EFT warriors will know!) - it has the tech 2 resists and all that. With that much tank it would take ships with modules more than the cost of a Hulk to suicide it. In that regard the field is level.
EvE does encourage Greifing and things that outside the context of this game would be considered anti-social. But they are part of this sandbox. However I'm given to understand that CCP and the GMs do take a dim view of greifing in the starter systems.
The mechanics of who can shoot what with regards to can flipping and the like can be confusing to newer people. Maybe this is something that could be made clearer to help newer players not become frustrated. But I think the current mechanics do allow subtle games to be played which can be fun.
The easiest way to Solo mine tbh is to get another subscription and have an industrial sat next to the mining ship.
And after that - the next safest thing to do would be to use a Barge instead of an exhumer - as they are dirt cheap. Mining out your missions also gives an extra layer of protection.
I don't think it is such a case that Hulkageddon is winning, rather that EvE is winning because it can have a hulkageddon.
I'm an industrialist and have posted QQ and raged before - but, IMHO, the mechanics do give you a subtle advantage that most people don't take advantage of.
thanks |

Koreli Stelios
Mining Manufacture and Muling
2
|
Posted - 2012.05.29 14:02:00 -
[149] - Quote
Ha! Its oh so simple for all the Rich Btch (IRL) Players, with no life and their multi accounts to sit and say this is what you need to do to get along. But some of us don't just have money to throw away. And yes we can join a corp and team up, we do, but that only covers maybe 75% of game play at most. But there will always be times where e are left to our own devices.
Now i agree PvP is an important part of the game and that there is always risks and such.
But seriously, when did it become acceptable to pick on the little guy. Its utterly pathetic! Id like to say you wouldnt do it IRL, but i dont know. Your probably the type of people who would beat partners and children cos it makes you feel big.
But your not, your crap. You have simply played long enough to earn enough ISK and train enough skills to fly these ganking ships. And now you hide in high sec getting your little kicks hitting at the hard workers working to provide the materials you all need. If you were actually any good, truely had any skill, you would P*** of and find a real fight, more evenly matched.
If the consensus is that ganking is fine, then sure ill go with that, ill watch my back and just try to get on. But dont act like your the high and mighty for doing it. If we're playing it that way then accept your role; you are the Scum, the lowest of the low of Eve and nothing more. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
631
|
Posted - 2012.05.29 14:35:00 -
[150] - Quote
Koreli Stelios wrote:Ha! Its oh so simple for all the Rich Btch (IRL) Players, with no life and their multi accounts to sit and say this is what you need to do to get along. But some of us don't just have money to throw away. And yes we can join a corp and team up, we do, but that only covers maybe 75% of game play at most. But there will always be times where e are left to our own devices.
Now i agree PvP is an important part of the game and that there is always risks and such.
But seriously, when did it become acceptable to pick on the little guy. Its utterly pathetic! Id like to say you wouldnt do it IRL, but i dont know. Your probably the type of people who would beat partners and children cos it makes you feel big.
But your not, your crap. You have simply played long enough to earn enough ISK and train enough skills to fly these ganking ships. And now you hide in high sec getting your little kicks hitting at the hard workers working to provide the materials you all need. If you were actually any good, truely had any skill, you would P*** of and find a real fight, more evenly matched.
If the consensus is that ganking is fine, then sure ill go with that, ill watch my back and just try to get on. But dont act like your the high and mighty for doing it. If we're playing it that way then accept your role; you are the Scum, the lowest of the low of Eve and nothing more.
Says the 2 month old toon.
Where do you get off lecturing us? ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
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