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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.28 09:16:00 -
[31]
Originally by: Akita T The EVE universe is big enough. The only problem is that 90% of it is pure crap.
^^ This. The 90/10 rule strikes again! There's tons of space out there — people just don't use it because it's less than optimal to be there and the 10 good percent still aren't crowded enough to warrant going somewhere else. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Arkhan Bayne
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Posted - 2009.04.28 09:26:00 -
[32]
Edited by: Arkhan Bayne on 28/04/2009 09:27:45
Originally by: Taean
Originally by: Neo Omni
Originally by: OffBeaT no! the choke points need to go!
there needs to be more ways in and out of 00 systems..
I like the idea of player owned jump gates. Set up your own routes.
they are called jump bridges
and for the OP
yes theyshould ad way more lowsec and null sec space
indeed they are. though jump bridges are still incomplete in my oppinion, i would like to see sleeper bridges in w-space - two complexes in two systems linked by a bridge, you clear one side, jump, then have to clear the other side to have a temporary stargate between two WH systems (lasts a little longer than a WH and has no mass limit, it's power source simply drains rendering it inert). i mean, why wouldn't sleepers have the ability to move between their own systems?
as for low/nul sec, we will need more as we increase player base, i like the idea of encountering another off-shoot empire as well, NPC low/nul sec space, perhaps with a small section of highsec, limited missions and mining in the high sec, make them more of a bridge system between low/0.0, might encourage more movement into these areas. of course, what's to stop people setting up shop there and bubble camping all the 0.0 routes in to those systems, i feel there's an idea in here, but it's not fully grown, needs work.
edit: by offshoot i mean places like ammatar, khanid, etc, not fully-fledged empires and can trace their roots back to one of the big four
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Irulan S'Dijana
Amarr Imperial Academy
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Posted - 2009.04.28 10:00:00 -
[33]
Personally I'd like more routes in and out of 0.0. It always bothered me that an allinace could rule several regions just because of a dozen choke-points.
I think a universe where each alliance works to maintaina handful of system or a few constellations would be best. Controlling a region should be a major achievement imo.
- Nobody gets rich in this business. You simply obtain new levels of relative poverty. |

Baron Aethon
Ostium Orci
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Posted - 2009.04.28 10:18:00 -
[34]
I like the idea of starting a new server, but one that was 0.0 exclusive and had no alliance mechanics. Basically hundreds of NPC 0.0 systems in kind of a free for all mode of eve.
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TimMc
Gallente Brutal Deliverance Blackguard Coalition
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Posted - 2009.04.28 10:51:00 -
[35]
Originally by: Scarlet Crimson Nah I am for a seperate and new server. Fresh start and all that. no trasfers with more than say 20 mill sp, or hell none at all.
**** off. Best thing about eve is 1 server.
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NL Nataku
Manson Family
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Posted - 2009.04.28 11:26:00 -
[36]
Edited by: NL Nataku on 28/04/2009 11:26:27 I really dont mind new systems but i can imagine smaller corps will have use for it.
But the idea of more ways into 0.0 is appealing but its true the moment you do that it gets harder to defend. It once crossed my mind why cant we simply setup sentry's at gate or stations. I mean empire and low sec have them then why should a alliance/corp with sov of a system not be able to that aswell. Now i am aware this would bring alot of changes with it since roaming around will all of a sudden become alot harder but this way making more ways into 0.0 should become a viable option.
Greetz Nata
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Lonzo Kincaid
Black Nova Corp KenZoku
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Posted - 2009.04.28 11:26:00 -
[37]
Edited by: Lonzo Kincaid on 28/04/2009 11:36:49
Originally by: TimMc
Originally by: Scarlet Crimson Nah I am for a seperate and new server. Fresh start and all that. no trasfers with more than say 20 mill sp, or hell none at all.
**** off. Best thing about eve is 1 server.
Two people meet up, friends or random people, they find out each other play wow "you play wow cool, which server?" "i play on ***topia" "Oh, i don't play on that one :("
two eve players meet up "you play eve cool, where do you fly?" "i fly around Cache" "Oh cool i used to shoot people there" etc etc etc
edit - too many "Oh"s for my liking. ----------------------
Quote: The rule of thumb is you have to outnumber them 2:1 before you even think about engaging them
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NL Nataku
Manson Family
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Posted - 2009.04.28 11:28:00 -
[38]
Edited by: NL Nataku on 28/04/2009 11:28:31 Its a wow phenomenon, so lets leave it like that.
Greetz Nata
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Nguyen VanPhuoc
Minmatar The but's shoal
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Posted - 2009.04.28 11:47:00 -
[39]
i'd like to see low sec seperation between the 4 empires and low/high sec systems deep in null sec to encourge the creation of trade routes, if we ever get another race/empire added to the game i'd love for them to be 40+ jumps of null sec from current safe space ___________________ MAXimum CAOD!
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Cors
It's A Trap
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Posted - 2009.04.28 11:52:00 -
[40]
They simply need to make system in 0.0 able to support more people.
Example for a typical 0.0 alliance..
5-15 Asteroid Belts. maybe one or two moderate to decent moons for mining. No agents(NPC space is the only area that has em.)
The asteroid belts can only hold max of 2 people ratting. Say 10 if you spread them out over the timezones. For mining, those belts can be mined out by 1 person with 4-5 Hulk alts. No agents, so folks can't do missions.
So this WHOLE system can support what.. maybe 4-6 people at a time? This is silly.
one SIMPLE solution is to make the change from a varying number of belts to a singole system spanning asteroid belt. A REAL one.
Have it sit about 20-30% of the way out from the sun. Make it Thousands of AU around. Maybe an AU wide, and an 50-100km "Think". Put nav beacons every AU around the belt.
This will give folks multiple warp ins, but LOTS of space between warpins. For PVPers they'll either need REALLY fast cloaked ships or probes.
Scatter a normal spawns worth of rats in each Grid of space. This way folks need MWD's to move through the belts to rat. Have the rats warp in as someone enters a grid location. But have them appear randomly on that grid.
This would give each system teh ability to have hundreds of folks ratting, and potentially THOUSANDS of folks mining.
This in itself would "fix" 0.0.
The final fix would be to make it so Alliance's can only claim say one Constellations worth of systems. This would allow whole alliacne's to compact down into a single constellation. It would "fix" the issue of alliance's claiming all the high end moons. They'd have to run dozens of "corps/Allliance's" to deploy POS's to all the high end moons.
We'll never see it though.
It's such a simple solution(Idea wise) It's probobly impossible to do from a technical standpoint or something.. Otherwise why haven't they done it by now?
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MJ Maverick
IronPig Sev3rance
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Posted - 2009.04.28 12:38:00 -
[41]
Open Jove space so we can all get slaughtered by Jovian Rats. --------------------
CCP arse kissing drones are not welcome in my threads. CCP are not perfect. |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.28 12:55:00 -
[42]
Edited by: Tippia on 28/04/2009 12:55:32
Originally by: Nguyen VanPhuoc i'd like to see low sec seperation between the 4 empires and low/high sec systems deep in null sec to encourge the creation of trade routes
That doesn't exactly sound like it would encourage trade routes. It would rather encourage people not to visit the other empires and make things even more crowded than they already are… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.28 12:58:00 -
[43]
Originally by: Tippia Edited by: Tippia on 28/04/2009 12:55:32
Originally by: Nguyen VanPhuoc i'd like to see low sec seperation between the 4 empires and low/high sec systems deep in null sec to encourge the creation of trade routes
That doesn't exactly sound like it would encourage trade routes. It would rather encourage people not to visit the other empires and make things even more crowded than they already areā
Price differentials encourage do trading, just not the AFK Freighter style of trading.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.28 12:59:00 -
[44]
Originally by: Baron Aethon I like the idea of starting a new server, but one that was 0.0 exclusive and had no alliance mechanics. Basically hundreds of NPC 0.0 systems in kind of a free for all mode of eve.
Die in an in-game fire.
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Neo Omni
Gallente
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Posted - 2009.04.28 13:04:00 -
[45]
The EVE universe is static...it needs to be dynamic.
Low sec areas evolve into hi sec....hi sec areas descend into low sec based on crime levels and such. That would make things interesting.
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Angel Lightbringer
Caldari Nexus Shipyards
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Posted - 2009.04.28 13:05:00 -
[46]
I firmly believe that in time, we will get a grip on wormhole space, evolution of the environment. Read more on news and stories, this will develop I am sure.
-Player-build jump gates? Not a bad idea. -New Eden expanding? Maybe -Some form of exchange between Sleepers and CONCORD (do not forget what CONCORD is, not just the DED Police), opening relation with their territory? This most likely;
There is no real limit on what CCP could have up their sleeves for us, either already written or ideas they will pick up from the forum.
Do we need more space? Definitely Do we need another server/shard? Hell no, niet, non, never, over my (many of ours?) dead body(ies) Changes of current systems and regions? No, this would break immersion greatly. More regions, that would be good but given the current story, most unlikely in a timely fashion. Sleeper relation I think. Else, would take a long time to integrate more new regions (story-wise).
-Angel |

Raukho
Evoke. Ev0ke
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Posted - 2009.04.28 14:00:00 -
[47]
Not enough space could be, new server although interesting I think it would cause more problems then it would solve.
Main issue is that there is more and more new players able to fly T2 ships. The minerals for those and the mods for them are as uncommon as before. This increases the cost of the T2 ships to much and it will lead to only the moonminers, those with a lot of time and old rich players will be able to fly them.
Would more space solve this? Only if controlling large areas of space would be more difficult then it's now. But maybe that will be changed with new SOV mechanics.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.28 14:06:00 -
[48]
Originally by: Neo Omni Empire is static...it needs to be dynamic.
Low sec areas evolve into hi sec....hi sec areas descend into low sec based on crime levels and such. That would make things interesting.
Fixed.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.04.28 14:08:00 -
[49]
Originally by: Tippia
Originally by: Akita T The EVE universe is big enough. The only problem is that 90% of it is pure crap.
^^ This. The 90/10 rule strikes again! There's tons of space out there — people just don't use it because it's less than optimal to be there and the 10 good percent still aren't crowded enough to warrant going somewhere else.
Well, to be fair, it's more like "90% of lowsec/0.0 is crap", because empire is about 20% good, 40% decent, 60% crap 
EVE issues|Mining revamp|Build stuff|Make ISK |

Haakelen
Gallente REUNI0N Against ALL Authorities
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Posted - 2009.04.28 14:10:00 -
[50]
Edited by: Haakelen on 28/04/2009 14:10:03 It's a bit of a paradox, though. Most space is crap because resources are supposed to be limited-ish to spur conflict. Distribute it more and you dilute that.
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Southern Suzy
Minmatar Brutor tribe
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Posted - 2009.04.28 14:11:00 -
[51]
No it should not get bigger, it should be a hell lot more difficult to control though. 80% of the 0.0 systems is empty 90% of the time.
BECOZ OF SOV
No really the sov system is crap and needs to be fixed, as are all the damn blue lists So wait this is the end of my post allready?
I'm not in multiple alliances to spy! I'm in them so I'll always be on the winning team |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.28 14:15:00 -
[52]
Originally by: Haakelen Edited by: Haakelen on 28/04/2009 14:10:03 It's a bit of a paradox, though. Most space is crap because resources are supposed to be limited-ish to spur conflict. Distribute it more and you dilute that.
This is true, and this kind of mindset is prevalent throughout the game. For example, CCP has to use bottlenecks, such as gates and stations, in order to encourage players to fight. But they also want to encourage players to use other areas of space. like moons and the like, cause they know that station games and gate camping are some of the most boring elements of play.
If you take away the bottlenecks, you dilute pvp encounters to become even MORE rare.
Posts by Ruze Ahkor'Murkon and Ruze |

OffBeaT
Caldari Caldari Provisions
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Posted - 2009.04.28 14:30:00 -
[53]
lets talk low sec for a sec..
i know low sec pretty good so... why do i wont to hang in low sec, i cant make enough isk to pay for my ship losses unless i mission run but i hate that as alot of pvper do..
you wont to make low sec viable then put some rats in there where you can afford to take losses in low sec.. put BS class rats their! the risk is the same as 00 systems and so is the loss to deal with so give a income to keep up with it..
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Drunk Driver
Gallente Aliastra
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Posted - 2009.04.28 15:05:00 -
[54]
Originally by: Neo Omni With more people joining, shouldn't the EVE universe get bigger?
Yes.
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Noix Arikani
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Posted - 2009.04.28 15:17:00 -
[55]
Originally by: Drunk Driver
Originally by: Neo Omni With more people joining, shouldn't the EVE universe get bigger?
Yes.
/thread bro
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MILK Monk
Knights of the Silver Dawn Curatores Veritatis Alliance
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Posted - 2009.04.28 15:27:00 -
[56]
I would like to see whole empire being attacked by some "enemy of all" like Sleepers invading to our space or something liek that... Sleepers camping gate, station camped by Sleeprs or whatever other dangerous race... so we would all had to join and fight together... In other words, all player would be war-deced by some NPC. Not all the time... but just from time to time, several days or weeks in a year  __________________________________ I do it myyyy wayyyy... Milky Way. |

Angel Lightbringer
Caldari Nexus Shipyards
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Posted - 2009.04.28 15:37:00 -
[57]
Originally by: MILK Monk I would like to see whole empire being attacked by some "enemy of all" like Sleepers invading to our space or something liek that
I smell City of Heroes/Villains player here. Like Rikti raids? 
Not a bad idea tho.. We invaded Sleeper's space, after all.. -Angel |

Feilamya
Minmatar
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Posted - 2009.04.28 16:08:00 -
[58]
No.
There are too many empty systems already, and the ISK farmers in their cloak ravens like it.
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temponita
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Posted - 2009.04.28 16:26:00 -
[59]
Originally by: Ruze Ahkor'Murkon For example, CCP has to use bottlenecks, such as gates and stations, in order to encourage players to fight. But they also want to encourage players to use other areas of space. like moons and the like, cause they know that station games and gate camping are some of the most boring elements of play.
If you take away the bottlenecks, you dilute pvp encounters to become even MORE rare.
That's pathetic...
I consider this about the equivalent of people throwing a few hens in a cage forcing them to go at it.
Of course there's nothing new to this, however, the game would be much better played if people were able to use their own talents and ideas to accomplish goals rather than the classic force fed gameplay.
Stuff like this makes the well known claim "sandbox play or game" the longest standing joke in Eve History.
Or perhaps.... the joke is on us! Sand box, implying that we are playing in CCP's sandbox and thus they run the show. When to run, when to fight, when to die etc etc. 
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Tenchi Sal
Gallente
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Posted - 2009.04.28 16:30:00 -
[60]
i'm a huge fan of a single shard mmo. however, i think with how big eve is now and how many old exploits dumped so much isk in the economy, maybe its time to open a new server where alot of those exploits that have been fixed cant follow. no char transfers, everyone just starts from zero.
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