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Zanquis
Caldari Universal Exports Cult of War
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Posted - 2009.06.19 20:05:00 -
[61]
Edited by: Zanquis on 19/06/2009 20:05:00
Originally by: iudex
Originally by: Durzel Edited by: Durzel on 16/06/2009 08:50:18 Irrespective of anything relating to probing whatsoever missioning in a hostile alliance's HOME SYSTEM with 39 of them in local with you is insane.
If they didn't get you in the mission they could've just as easily bubbled everywhere you'd ever be likely to go and deal with you there.
The whole probing aspect of this story is entirely incidental because it would not matter if they'd been able to find you in a minute or 10 minutes.
a) It's not their HOME, in first line it's Angel Cartel sovereignty with NPC stations, many alliances come there, stay for few months and go again (e.g. LV, iPod, TCF, Goonswarm, United Legion and many other next to that Russians, who currently sit there). I was there years before they came.
b) Learn to avoid bubbles, it's not hard if you know how, the problem is the secure scanning hit, not some bubbles. The system was always hostile to me and I'd not get over 8 faction standing to Angel Cartel if bubbles were an issue.
c) It doesn't matter if 1 or 10 minutes, i said "within" - most of lvl 4 missions requires more time to complete than that. Hopping in and out all the time isn't an option, sometimes you have to travel from gate to gate and can't even be alligned. It was balanced and worked well with old system, hostile visitors were absolutely rare in my mission spot. With the new system they are common. That's what i complain about, nothing else, the secure way to find a ship within a short period of time.
Just because it's NPC Sov it doesn't mean the space is not controlled by anybody. Once upon a time in EvE there was no sov, and people controlled space just the same. In fact NPC space was fought over, especially those regions with conquerable stations.
I have been in Great Wildlands for a long time now which is typically Thukker Tribe sovereignty. Though when I was part of FDN we controlled that space, and again as part of COW we control that space. Any attempt to use that space without diplomatic standing with us will likely result in your ending up on a kill mail. The PvP crew quite simply sees you as a target, and will hunt you down. If you do it in our home system it just makes it easier for us because its unlikely you will be alarmed by our pvp group entering the system.
Ratting or Mission running in a system controlled by 39 hostiles is suicide plain and simple. Doing it in Rebellion Alliances home system without getting standings with them was just asking to die.
Once upon a time there where only 2 NRDS (Not Red Don't Shoot) powers in EvE, CVA and FDN. FDN lived in NPC space and CVA in sov which means you can only really mission run in FDN space. However FDN closed its doors and GW is now run by COW (Cult of War) which operates NBSI. So if you really want to 0.0 mission run your gonna have to join a 0.0 corp and alliance which control's a region you wish to mission run within, or make friends with the locals, or pay rent to an alliance or corporation which owns the area so that you can safely mission.
This is EvE, out of empire security comes at a price and in limited quantities. This game was designed as a huge power struggle, and its not going to change because you want it that way. What you described is part of the risk of 0.0 life, and you show you had taken almost no steps to minimize that risk. If you really want to mission run in peace and have the game revolve around you, return to empire where CONCORD can help you and take your reduced mission rewards. |

iudex
Caldari State Protectorate
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Posted - 2009.06.19 20:40:00 -
[62]
Originally by: Zanquis This game was designed as a huge power struggle, and its not going to change because you want it that way.
You didn't understand anything. I'm not complaining because i want something new. I'm complaining because something WAS CHANGED and destroyed a fine balance of risk-vs-reward in a certain area that existed before and was part of Eve for years. |

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.06.19 21:36:00 -
[63]
Originally by: iudex
Originally by: Zanquis This game was designed as a huge power struggle, and its not going to change because you want it that way.
You didn't understand anything. I'm not complaining because i want something new. I'm complaining because something WAS CHANGED and destroyed a fine balance of risk-vs-reward in a certain area that existed before and was part of Eve for years.
You're (still) doing it wrong. If you can't mission successfully in lowsec/0.0 at the moment with the (considerable) tools available to you to avoid being killed, then you fail at PVE. |

iudex
Caldari State Protectorate
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Posted - 2009.06.20 02:25:00 -
[64]
Originally by: Bellum Eternus
You're (still) doing it wrong. If you can't mission successfully in lowsec/0.0 at the moment with the (considerable) tools available to you to avoid being killed, then you fail at PVE.
And you don't mind to give your ideas of tools that make you undetectable under current conditions ? But i guess that's asked too much, according to your standings you have zero experience with 0.0 mission-running and just babble about stuff you don't know and never tried yourself. I'm tired of arguing with people who either don't know or understand the issue, or give preposterous evaluations, such as that it was too easy and unfair before - despite the fact hardly anyone did it compared to the huge number of highsec mission-runners.
I'm sorry for having expected a discussion with people who know the problem, tried it themselves and therefore understand what this probing change means for lowsec/0.0 mission-running; I'm out of here.
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Rip Minner
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Posted - 2009.06.26 12:28:00 -
[65]
Edited by: Rip Minner on 26/06/2009 12:29:17 Look its not worth it. CCP wanted to help salvagers out to get rigs going so there not going to change it. Thats why we got the old gtfo from CCP when they changed probing.
The old way you hand a chances of finshing a mission as a solo pilot. Now its imposible so come join us in High sec if you can.
Edit: And thats the truethfull Answer to your topic question. Rigs killed low sec 0.0 missions for solo pilots.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.06.28 09:23:00 -
[66]
Originally by: iudex
I'm tired of arguing with people who either don't know or understand the issue, or give preposterous evaluations, such as that it was too easy and unfair before - despite the fact hardly anyone did it compared to the huge number of highsec mission-runners.
I know exactly the "problem" that you're referring to. It's not a problem, it's a fix.
To think that a carebear like you has a right to just waltz into an alliance's home system in 0.0 or lowsec and just help himself to their resources is completely f*cked.
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Abyss Wyrm
Caldari Sleepers Discovery
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Posted - 2009.06.28 10:53:00 -
[67]
Problem with low and 0.0 not about you are not safe there. You shouldn't be. The problem is they are no longer profitable. You can do non-stop l4 running in higsecs. And even with less ISK per LP and less LP per mission, with good known of your job you can do a good amount of ISK/time. And there is more, нou are able to do l5s in high secs...
So problem not in danger in low and 0.0, problem is in higsecs. There is too good profit with almost none danger (unless you are another idiot who fit officer modules).
Highsec agent-running need to be... well, lets say not nerfed, too much ppl running missions there, so there will be too much whine about direct nerfing. But its defenetly need to be rebalancing. Actualy both higsec and lowsec agent-running. So all emperial agent-running need for great rebalancing. I have few ideas, but its likely for another topic... maybe latter... |

iudex
Caldari State Protectorate
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Posted - 2009.06.28 10:58:00 -
[68]
Originally by: Gypsio III
Originally by: iudex
I'm tired of arguing with people who either don't know or understand the issue, or give preposterous evaluations, such as that it was too easy and unfair before - despite the fact hardly anyone did it compared to the huge number of highsec mission-runners.
I know exactly the "problem" that you're referring to. It's not a problem, it's a fix.
To think that a carebear like you has a right to just waltz into an alliance's home system in 0.0 or lowsec and just help himself to their resources is completely f*cked.
"alliance's HOME system ... their resources ... waltz ... " You obviously have no clue what you are talking about. It's not the home of anyone, there are isk-grinders of multiple alliances and a few probers. It's Angel Cartel sovereignty, similar to lowsec it doesn't "belong" to an alliance nor is it secured by one, which is proven by the corpses that pave this system. But having no information about the issue obviously doesn't stop you from posting judgements and unqualified conclusions, like in many other of your incompetent posts about missiles. |

Gypsio III
Dirty Filthy Perverts
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Posted - 2009.06.28 17:04:00 -
[69]
Don't be so thick, Iudex. Possession of a system comes from the barrels of your guns, not from some meaningless words in the corner of your screen.
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Straight Chillen
Gallente Solar Wind AAA Citizens
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Posted - 2009.06.28 23:18:00 -
[70]
You have to be either an idiot or half asleep to get probed out in a misson anywhere.
They need to get 4 probes on you to warp to you, so keep an eye on scan for combat scan probes, if u see 4 within 1 au of you, Warp out and safe up
There's really no excuse, If you cant cut it, then you shouldnt be there in the first place.
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |

ollobrains
THORN Syndicate Mostly Harmless
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Posted - 2009.06.29 12:35:00 -
[71]
heres a neat breakdown
High sec is for making isk low sec is for "pirating" for isk 00 is to loose that isk in pos warfare wormhole space is just all of the above with some risks and uber hard NPC rats. ( perhaps thats the multi coop aspect)
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iudex
Caldari State Protectorate
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Posted - 2009.06.29 15:16:00 -
[72]
Originally by: Straight Chillen Edited by: Straight Chillen on 28/06/2009 23:32:53 Edited by: Straight Chillen on 28/06/2009 23:31:55 You have to be either an idiot or half asleep to get probed out in a misson anywhere.
They need to get 4 probes on you to warp to you, so keep an eye on scan for combat scan probes, if u see 4 within 1 au of you, Warp out and safe up
There's really no excuse, If you cant cut it, then you shouldnt be there in the first place.
EDIT: LOL i really shouldve read the other two pages and saved my self the typing, You are completely bullheaded and ignoring all the suggestions people have given you. IF there was a way for you to be completely invisible to probers, then that would be some seriously imbalanced ****.
You have to use your head to stay alive, and i know that might be hard but just give it a shot.
-Signed a happy Sansha mission runner, Before and after the probing changes.
Also its their space if they can control the system, It doesnt matter what NPC sov it is
a) You are not a happy Sansha mission runner, you don't have positive standings to Sanshas. If you were doing missions for Sansha with another char, you'd post with that one to back your argument. Why do you lie ?
b) Your knowledge of probing mechanics is wrong or at least incomplete. What you advice has been said by someone else in this thread, i did exactly that, narrowing the scanning range down, in order to see if the probes approach, but it didn't help. In the last probing incident i narrowed the scan range down to 900.000.000 km (~6au). At no time did the probes appear on scanner at that distance, yet a covops decloaked few minutes later right next to me and spoilt the missions (rewards/payment/lp were gone, standing hit to agent, corp and faction the result of aborting the mission). This incident proves that there are ways/setups where people don't have to narrow down a battleship to 1au in order to have a warp-in.
Before you make another disrespectful and meaningless troll-post, at least make sure you understand the probing mechanics and don't lie about things that can be easily found out by a quick look on your standings in game.
My skills Faction Standings: Serpentis +8.02 / Angel Cartel +9.00 / Gallente Federation -9.99 |

Lady Aja
Caldari Eradication Project
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Posted - 2009.06.29 16:10:00 -
[73]
****ing stupid forums!!!
ok...
saying this a second time.
covert ops ship will have probes out waiting for you to undock. when you undock they will run a scan have have youre SIG ID made. this does nto change unless the following are done. Dock and undock, Logging off then back on and jumping system. all change SIG ID's. Make a safe spot and log off then back on. you sig ID has changed and they will have a much harder time finding you.
THE END!
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