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Infinity Ziona
Minmatar Sebiestor tribe
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Posted - 2009.05.07 10:11:00 -
[31]
Due to poor game mechanics (local, red stars and buddie lists primarily) an alt or another person not in war or buddies list is essential to probe out and kill an alert pilot. Ganking Buddhist Nun |

Muaina Naura
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Posted - 2009.05.07 10:19:00 -
[32]
Originally by: eXeGee Edited by: eXeGee on 07/05/2009 09:06:16 I think eve is way much harder game if you don't have alt (especially for pirates and people living in deep .0 - as long as there's no corpmates who will resupply you), yes alts are very handy. When i started playing eve i thought i won't need an alt, but after few months... having an alt is necessary for me atm. There are no safe and profitable ways to make isks with my main in low sec.
In other MMOs people are also using alt characters, why eve should be different?
Anyways, i wonder why CCP is calling this "buddy program" a buddy program, can't they just make it straight and call it "buy new alt with discount"? e-drama 
well they had this "power of two" discount clearly for second account purpose some time ago
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Neamus
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Posted - 2009.05.07 10:22:00 -
[33]
I've been playing for so long that even my alts have their own alts now.
I cant remember which one is my main, its spiralling out of control 
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Ratchman
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Posted - 2009.05.07 10:27:00 -
[34]
Two people have mentioned that it is impossible to make the big money without an alt. Does that then mean that this is a (slightly less shameful) equivalent of buying ISK? 
I can't say I'm surprised that CCP don't do anything to make it easier for the 1 account people, as they make a fair bit of money from second accounts. However, I feel a little sorry for those people who pay nearly double what I do just to get a slight leg up in the game. Even more pitiable are the people who do this so they can have a neutral repper repair them when they attack you. Not only do they exploit game mechanics, they pay double money to give themselves an unfair advantage in PvP.
I'm sorry, but I've gone years without a second account, and I'll be damned if I'm paying for a second one. It's meant that my progress is slower, but how much money have I saved over the years by not having one?
There's nothing that can't be done by those with a single account. The only difference is that we require, and rely on, our corpmates.
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Grez
Minmatar Core Contingency
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Posted - 2009.05.07 10:29:00 -
[35]
04 character here - solo since the start.
Still kicking names and taking ass. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

Wet Ferret
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Posted - 2009.05.07 10:29:00 -
[36]
There's nothing an alt can do that another player can't.
Well, except be trustworthy... and even that's questionable in some cases 
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Slave 2739FKZ
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Posted - 2009.05.07 10:35:00 -
[37]
Confirming the game would be 10000% more fun & challenge if there were no alts, extra-accounts, GTC/ISK sellers, and all the ****try. But for that people would have to quit their stupid mentality and realize this is a game and the most important objective is to have fun. Otherwise we have the current situation where we are almost "forced" to use alts/extra accoutns to compete.
Also there are some stupid skill caps that favour this behaviour like limited manufaturing/research slots, etc.
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Cipher7
Slag Industries
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Posted - 2009.05.07 12:08:00 -
[38]
The true power of alts isn't hauling for you or some such.
It's that you don't have to dillute another character to do another task.
The time it takes to train accounting or broker relations, you could be training BS5 or Cruise spec 5 or whatever.
Basically Eve works best when you specialize and train deep, to make your equipment sing.
You can't really do that without playing 4-5 years unless you have alts.
CCP knows it promotes alts and could easily fix it, but their income would be alot less so they don't.
Why you think it takes 2 months to max out learnings, you think they put that in the game to make you have fun?
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Steppa
Gallente Incognito Inc
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Posted - 2009.05.07 12:12:00 -
[39]
I never liked the cyno field mechanic that requires two different toons to complete a jump. That being said, the more solo-oriented cap ship owner can almost certainly not operation without an alt account with cyno alts.
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Jalif
Black Sinisters
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Posted - 2009.05.07 12:14:00 -
[40]
Doing everything on 1 character.. I don't need more then 1 to be succesfull.
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Slave 2739FKZ
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Posted - 2009.05.07 12:40:00 -
[41]
Originally by: Cipher7
Why you think it takes 2 months to max out learnings, you think they put that in the game to make you have fun?
Actually I think that's coutnerproductive to new subscribers retention. Is really re*arded
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Tiny Tove
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Posted - 2009.05.07 12:43:00 -
[42]
You start with good intentions of being the best Secret Out Of Corp Gang Leader you can be, but then you get bored. You branch out into salvaging / loot grabbing, astrometrics and before you know it, you need an alt.
You just wanted to be the best cyno main in the whole of New Eden, but it just didn't work out that way....
If you could find people to fill each and every niche role, you probably wouldn't need alts.
I even know a Market Main... but even that inccubus won't buy my stuff of me for reasonable prices to sell on, the margin isn't high enough for a Market Main to do it, so I have to use a low overhead market alt. What's that all about?
Boring work still needs doing.
I don't get how you have so many Mining Mains when mining is by far and away the most boring thing in the whole game, even more boring than being a cyno alt, and that's pretty boring. But you can't find anybody who will just sit in Uedama scanning freighters all day for you with his Freighter Scanning Main.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.05.07 12:48:00 -
[43]
Originally by: Cipher7 Why you think it takes 2 months to max out learnings, you think they put that in the game to make you have fun?
Why do you think they've said that they wished they could undo the addition of those skills? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

LordSwift
Caldari
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Posted - 2009.05.07 12:53:00 -
[44]
I played for over a year before i took the plunge and sent myself a buddy account. started training her up and then i couldnt look after two accounts so went back to this one. I stop using my alt because i cross trained with this character and thought i wouldnt need it. But since i have cross trained to mess around with invention and other stuff i have activated my alt and use her for hauling and filling up my copying slots on my POS.
This game has so many areas that people want to try NOW or asap. Using one character to do this is not possible. Plus people like myself do not want to rely on other people and like playing sorta solo. But i would never get more than my main and 1 alt like i have now Join the brown Coats today!!! |

Ser Enity
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Posted - 2009.05.07 12:55:00 -
[45]
I had an alt but I declared war on him as he tried to scam me 
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Connner
Minmatar
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Posted - 2009.05.07 13:07:00 -
[46]
Its easier with alts, but not required. I dont' have an alt, but have plenty of friends with varied skills to call on when I need their help. If you are in a large enough corp/alliance there should always be someone around with the skill you need to do whatever it is to get done.
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Opertone
Caldari Internal Anarchy
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Posted - 2009.05.07 13:09:00 -
[47]
relying on alts to do the same task - sucks! PvPing with two characters at the same time is a shame
playing a completely different character with a different identity is what other main accounts are for
i've only got 3 main accounts, of which one is caldari scientist and adventurer, the other is gallente industrial and excavation and the last is amarr concept and philosophy driven pure combat pilot.
sadly my CC went beyond expiry date and I need to halt my other two accounts for now
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Hysenthlay
Minmatar Old Timers Guild
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Posted - 2009.05.07 13:36:00 -
[48]
I do everything with just Hysen... No alts, no second accounts. It's how I roll  ____________________________ Silflay Hraka U Embleer Rah. |

Mikal Drey
Atlas Alliance
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Posted - 2009.05.07 13:56:00 -
[49]
hey hey
i played completely solo for about 3+ yrs but yes i agree it just got difficult in the end. I decided that i didnt want to have anymore time devoted to industry so i made a miner/hauler/builder alt who pretty much sat in a station building my invention items. eventually she became unused and got sold.
having a character for industry become a necessity for me because i couldnt face the volume of skills needed for invention and TII building.
im back solo now and still loving it :)
but i also have a much more supportive corp who are like an extended family.
Corp > Alt
Shattered Crystal - 60 day GTC
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Ana Vyr
DB - LJ Industries Vanguard.
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Posted - 2009.05.07 14:05:00 -
[50]
I have no intention of using a second account. If I ever do make an alt on my single account, it'll be for price checking. I am having fun with one character at present...coming up on 11M sp. I can see where an alt would be handy at times for things like mining and scouting, but I think the whole "you need a second account to be efficient" is a bit of a flaw with the game itself, and I refuse to fall for it.
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Chribbas Dad
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Posted - 2009.05.07 14:10:00 -
[51]
I only have one account on eve
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Fox Ogmo
Net 7 The Last Brigade
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Posted - 2009.05.07 14:11:00 -
[52]
Thing about alts is; if you are paying for 2 accounts why shouldn't you be able to get twice as much out of the game? After all, you have twice as many accounts to pay for.
I have never bothered with alts, I find that with good friends/corpmates I can handle most of the problems usually solved with alts, all the ones that affected me at least. It might not be as easy or practical as having an alt, but I'd rather live at a slightly lower pace with one account than bother with paying and managing two. That's just my choice though, anyone that pays for a second character deserves every possibility it provides.
Eve has a huge metagame built up, and imo it's an important part of the fun and, although it may benefit from alts, isn't dependent on them.
Originally by: Merdaneth Are 'alts' the intended way to get around most of these obstacles the developers put into the game? Did CCP intend people to rely on (100% trustworthy) alts to handle many of the more delicate or risky aspects of the game?
Originally by: Merdaneth Is CCP already consciously accounting for alts when designing new game mechanics? How long before having alts become a necessity for players instead of a 'fun RP option'?
With regards to the design of eve, the focus is usually on player-player interaction, promoting both teamwork and conflict. There shouldn't be much of a difference between teamwork with your own alt and teamwork with another player, so this isn't really an issue. We are not on any kind of path leading to alts becoming a necessity any more than we are on a path to interacting with other players becoming a necessity.
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Fox Ogmo
Net 7 The Last Brigade
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Posted - 2009.05.07 14:21:00 -
[53]
Originally by: Slave 2739FKZ
Originally by: Cipher7
Why you think it takes 2 months to max out learnings, you think they put that in the game to make you have fun?
Actually I think that's coutnerproductive to new subscribers retention. Is really re*arded
I agree, there is just no point putting in padding skills that need to be trained for the first month of eve. I introduced one friend to eve recently, and felt bad having to explain to him that the "wise" thing to do is train them all first, thus delaying his progress to be able to play with any shiny new toys in the first few weeks that count most for player retention.
/whine
I was pretty lucky when I joined eve actually, I'd heard about these skills and so subscribed a month before I truly started playing. (Didn't have a computer at the time, used a friend's computer to make my skill changes). I got all those crappy skills out of the way so that when I started playing eve I could train skills I could enjoy using. (Didn't stop me from creating my char with mining IV though, I'll never understand what I was thinking )
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Jobby
Minmatar UNITED STAR SYNDICATE
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Posted - 2009.05.07 14:21:00 -
[54]
No.
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arbiter reborn
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Posted - 2009.05.07 14:26:00 -
[55]
mmmm spies.. you forgot freighter alts, oh and my personal favorite the no real reson at all alt
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.07 14:32:00 -
[56]
Originally by: Fox Ogmo agree, there is just no point putting in padding skills that need to be trained for the first month of eve. I introduced one friend to eve recently, and felt bad having to explain to him that the "wise" thing to do is train them all first, thus delaying his progress to be able to play with any shiny new toys in the first few weeks that count most for player retention.
/whine
Learning skills aren't the problem; twits like you are. Good job on giving your friend the worst possible advice 
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Adeline Grey
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Posted - 2009.05.07 14:37:00 -
[57]
No, you do not need an alt at all. I have played for years with one account and just recently started a second, and have not even used it at all as it is sitting in empire training up for jump freighters.
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Chinwe Rhei
Minmatar Tribal Liberation Force
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Posted - 2009.05.07 14:40:00 -
[58]
Well i see alts, second accounts, plexes, character transfers, all that jazz as relicics of the time when EvE was a much smaller game and CCP needed every buck they could get to stay afloat. It's a game that had a slow start and a slow rise.
Yeah i'd love if we had none of that, all this metagaming breaks a lot of the interesting relationships that might form between players if people were forced to live with the consequences of their actions.
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Ambrosse Brutus
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Posted - 2009.05.07 14:40:00 -
[59]
As I am used to the more generic mmorpgs I came into eve thinking that alts would not be much use and they where just somthing for fanatics and people with more money than sense, although after a month of playing eve I have changed my mind. I still would never get an alt on any of the other mmorpgs out there although in eve there are certain aspects of the game that allow alts to be viable, and not just viable but also somthing that improves the game experience.
The most important aspect is that alt accounts can be funded using in game currency, this seperates eve from other mmorpgs in that having an alt is not just an unecessary extravagance only affordable by the rich. It also means that players who are succesful at making isk in the game have an additional choice, they can either buy some in game assests or if they want to expand their money making ventures they can invest in a new alt and create a synergy to make additional isk. If they have a succesful isk making character they can also purchase an alt account in a unrelated aspect of the game which allows them to experience another aspect of the game without spending months or years to competently retrain their current character who has already specialised and is succesful at what they currently do. The well off can of course just buy an alt without all the hardwork although then they are missing out on the challenge of actually creating a viable alt which is an enjoyable aspect of the game in itself.
Another factor which sets eve apart is that most the activities involved in the game do not require constant user input, so while in other mmorpgs it would be foolish to attempt to play two accounts at once due to the big decline in each of the characters effectiveness that would occur by diving your attention between both of them at once. Whilst in eve there is minimal decline in effectiveness of each character making it viable to play two or more alts at one time.
There is also a roleplaying aspect to alts. I grew up playing RPGs where I controlled a party of characters, there was still a main character but if you got bored with main character you still had all the other party members which kept the game interesting. Eve is the same in that you can have a party of characters.
These things have changed my mind on alts as in eve as they add more possibilities and therefore make the game a lot more interesting than what it would be if only a single character was allowed. There are a few drawbacks, the main ones being that certain game mechanics can be exploited through the use of alts and also the use of alts could discourage teamwork, although for most tasks in the game you would need an army of alts so only simple tasks are affected such a creating cynofields. In conlusion I think there are more benefits to allowing alts than there are drawbacks and for those reasons I think alts add an interesting and unique element to the game.
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FlyinS
Caldari Planetary Industry and Trade Organization
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Posted - 2009.05.07 14:50:00 -
[60]
Originally by: Merdaneth
Are 'alts' the intended way to get around most of these obstacles the developers put into the game?
I think it's a huge mistake to call any of these things "obstacles".
They are only obstacles if the player feels (s)he should be everything and have every skill.
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