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Giggles Vonhappypants
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Posted - 2009.05.13 01:25:00 -
[1]
Any? Using for small gangs
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Norantio
Gallente Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.05.13 02:19:00 -
[2]
thank you for having such a great name
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Giggles Vonhappypants
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Posted - 2009.05.13 03:49:00 -
[3]
your welcome. I just need a cerb fit...already got a drake fit
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Dengen Krastinov
Vengeance Imperium
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Posted - 2009.05.13 04:40:00 -
[4]
Cerb Standard PvP Fit
Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control II
10mn Microwarpdrive II Large Shield Extender II Large Shield Extender II Warp Disruptor II (Whatever fits here)
Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II Heavy Missile Launcher II (empty)
Extender or Astro Rigs
Welcome to Fjorgs Bakery. Have a hot piece of Pee, it's on the hoose. |
HellsRazor
Interstellar eXodus BricK sQuAD.
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Posted - 2009.05.13 04:56:00 -
[5]
5xHeavy Assault Missile Launcher II 1xPhoton Scattering Field II 1x10MN MicroWarpdrive II 1xLarge Shield Extender II 1xWarp Disruptor II 1xReactor Control Unit II 3xBallistic Control System II 1xSensor Booster II
Rocket Fuel Cache Partition I Hydraulic Bay Thrusters I
with this fit its more roaming close combat, but with my HAM skills I think I get like 60km range. but you could drop the rigs i listed for extender rigs if it suites you.
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Psiri
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Posted - 2009.05.13 05:05:00 -
[6]
I haven't ever flown a Cerb but I never really understood why some people take that thing into disruptor range, you're just putting your expensive HAC at unecessary risk.
If I were to fit one it'd be something like this,
[Cerberus] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Large Shield Extender II Photon Scattering Field II Sensor Booster II, Scan Resolution Sensor Booster II, Targeting Range
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Small Energy Neutralizer II
This way you'll be able to utilize the long range of HMs and you'll be having good lock times. You have a reasonable buffer, should you need it, and I feel that the need of ECCM on a ship like the Cerb has greatly diminished since the Falcon nerf. Overheat the EM hardener in case you get hit with EM missiles and suchlike.
As for rigs, whatever you prefer.
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.13 05:13:00 -
[7]
Edited by: Atsuko Ratu on 13/05/2009 05:13:40 The only reason to fly the cerb over the drake is to snipe; the drake does more dps and has more buffer, at the cost of slightly less agility.
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HellsRazor
Interstellar eXodus BricK sQuAD.
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Posted - 2009.05.13 05:23:00 -
[8]
Edited by: HellsRazor on 13/05/2009 05:24:14
Originally by: Atsuko Ratu Edited by: Atsuko Ratu on 13/05/2009 05:13:40 The only reason to fly the cerb over the drake is to snipe; the drake does more dps and has more buffer, at the cost of slightly less agility.
You are all just SCARED ;p,. IN yo face combat old school BRICK SQUAD style for the WIN. Cerb with HAMS is WICKED and more speed natural resist. Jumping into the fight you would rather have HAMS imo. Dont get me wrong Id prefer to use a drake for cost effiency, but if isk wasnt an issue.... cerb cerb CERB
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.13 05:27:00 -
[9]
Originally by: HellsRazor You are all just SCARED ;p,. IN yo face combat old school BRICK SQUAD style for the WIN. Cerb with HAMS is WICKED and more speed natural resist. Jumping into the fight you would rather have HAMS imo. Dont get me wrong Id prefer to use a drake for cost effiency, but if isk wasnt an issue.... cerb cerb CERB
I prefer performance over 300 more m/s
Srsly, HAM drake > HAM cerb, HM drake > HM cerb, tanked drake > tanked cerb, sniping cerb > sniping drake
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Merin Ryskin
Peregrine Industries
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Posted - 2009.05.13 05:40:00 -
[10]
Depends on whether you want to use HMLs or HAMs (HAMs for solo/small gang, HMLs for larger gangs):
[Cerberus, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Gravimetric Backup Array II
10MN MicroWarpdrive II Large Shield Extender II ECCM - Gravimetric II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Small Energy Neutralizer II
Hydraulic Bay Thrusters I Hydraulic Bay Thrusters I
Or, HAMs:
[Cerberus, HAM] Ballistic Control System II Ballistic Control System II Ballistic Control System II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Small Capacitor Booster II, Cap Booster 200 Large Shield Extender II Invulnerability Field II Republic Fleet Warp Disruptor (very, very important for this setup, if you can afford one)
Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Small Unstable Power Fluctuator I
Core Defence Field Extender I Core Defence Field Extender I -----------
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HellsRazor
Interstellar eXodus BricK sQuAD.
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Posted - 2009.05.13 05:43:00 -
[11]
Originally by: Atsuko Ratu
Originally by: HellsRazor You are all just SCARED ;p,. IN yo face combat old school BRICK SQUAD style for the WIN. Cerb with HAMS is WICKED and more speed natural resist. Jumping into the fight you would rather have HAMS imo. Dont get me wrong Id prefer to use a drake for cost effiency, but if isk wasnt an issue.... cerb cerb CERB
I prefer performance over 300 more m/s
Srsly, HAM drake > HAM cerb, HM drake > HM cerb, tanked drake > tanked cerb, sniping cerb > sniping drake
Well I prefer a BJ over the Drake.
Srsly. Orange>apples, Apples<Oranges
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.13 05:48:00 -
[12]
Originally by: HellsRazor
Well I prefer a BJ over the Drake.
Srsly. Orange>apples, Apples<Oranges
Sure, 'cept not really
Cerb is a fine HAC. It's just overshadowed in almost every way by the Drake.
The same way the Brutix overshadows the Diemost. The only difference is, the Brutix and Diemost are both pretty terrible ships.
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HellsRazor
Interstellar eXodus BricK sQuAD.
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Posted - 2009.05.13 05:52:00 -
[13]
Your Caldari License is revoked for comparing those geeky Gallantes to Caldari
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.13 05:52:00 -
[14]
Originally by: HellsRazor Your Caldari License is revoked for comparing those geeky Gallantes to Caldari
:(
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Rip Striker
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Posted - 2009.05.13 07:13:00 -
[15]
Edited by: Rip Striker on 13/05/2009 07:15:31 [PvP - Gang DPS] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Large Shield Extender II 10MN Afterburner II Photon Scattering Field II Warp Disruptor II Phased Weapon Navigation Array Generation Extron Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Medium Proton Smartbomb I (OFFLINE) Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Anti-EM Screen Reinforcer I Anti-Kinetic Screen Reinforcer I
This is an excellent Cerb setup when in a small gang. With my skills this puppy dishes out 600 (700 if overload) kinetic dps up to a range of 40 km which more than you can say about the HAM drake which has a range of less than 20 km. With the HAM Cerb you never ever have to move to get into range and your dps is pretty high. Painter is there to help your rages do max damage to cruiser sized ships and of course to help your gang mates. Down side with this ship is the pretty low ehp, 30k, and its bloated sig radius with rages. However, if in a small HAC gang you wont be primaried anyways. The afterburner is there for you to burn for a gate if needed, or just to stay aligned with decent speed.
You will be surprised how fast this setup melts any other ships at equal size.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2009.05.13 07:19:00 -
[16]
The one thing a Cerb does better than anything else is range projection. It'll lob heavy missiles 180km - 250 if you rig, and do the kind of DPS that a battleship would at that range.
So I'd fit accordingly - couple of sensor boosters, couple of range rigs, and operate the 'being a long way away' doctrine. I'm voting for Heartstone for the CSM. http://www.eveonline.com/council/voting/Default.asp |
Beltantis Torrence
Balls Deep Inc.
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Posted - 2009.05.13 07:53:00 -
[17]
Edited by: Beltantis Torrence on 13/05/2009 07:54:38 [Cerberus, Fast Ranged] Nanofiber Internal Structure II Nanofiber Internal Structure II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive I Small Capacitor Booster II, Cap Booster 200 Photon Scattering Field II Invulnerability Field II Large Shield Extender II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Small Remote Armor Repair System II
Warhead Calefaction Catalyst I Warhead Calefaction Catalyst I
- Dropped the DCU because honestly this thing shouldn't ever get into structure. You get out to around 60km and MWD around lobbing missiles at folks. Can swap the SRAR and replace it with a cloak as well. Obviously swap ammo to taste.
Edit: I didn't add sensor boosters because this thing already locks out to 100km - which is as far as I can ever see myself wanting to shoot missiles.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 08:53:00 -
[18]
Originally by: Rip Striker Edited by: Rip Striker on 13/05/2009 07:15:31 [PvP - Gang DPS] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Large Shield Extender II 10MN Afterburner II Photon Scattering Field II Warp Disruptor II Phased Weapon Navigation Array Generation Extron Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Medium Proton Smartbomb I (OFFLINE) Heavy Assault Missile Launcher II,Terror Rage Assault Missile Heavy Assault Missile Launcher II,Terror Rage Assault Missile Anti-EM Screen Reinforcer I Anti-Kinetic Screen Reinforcer I
No. Stop it.
1. Include drones and you have less DPS than a HM Drake. 2. You have less range than a HM Drake. 3. You have less sensor strength than a HM Drake. 4. The Drake is twice as fast as you. 5. You have a lolafterburner fitted. 6. A HM Drake's eDPS will often be greater than your eDPS because of Scourge Fury vs. Terror Rage. 7. The HM Drake has a web. 8. The HM Drake has over three times your EHP. 9. You have a lolafterburner fitted.
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Kazang
Gallente Wrecking Shots
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Posted - 2009.05.13 10:32:00 -
[19]
Originally by: Gypsio III
9. You have a lolafterburner fitted.
Kazang
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Dr Fighter
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Posted - 2009.05.13 10:45:00 -
[20]
"Good cerb fit for pvp"
does not exist. Theres not much a cerb can do that a lol-caracel could do 80% as well. Theres nothing that the cerb can do that the same isk wouldnt be far better spent on a nice fitted BC doing the same thing better.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 10:49:00 -
[21]
Originally by: Beltantis Torrence
Warhead Calefaction Catalyst I Warhead Calefaction Catalyst I
Edit: I didn't add sensor boosters because this thing already locks out to 100km - which is as far as I can ever see myself wanting to shoot missiles.
You've got a nasty bit of stacking on missile damage there... not useless by any means, four damage mods is sensible enough. But you might consider Calefaction to Rigour to increase damage to small/fast targets, or to Bay Thruster to increase eDPS simply because your first volley hits sooner.
With Falcons/Rooks operating much closer in now, the need for extreme range on Cerb has been reduced somewhat. But you can still imagine cases where you're 100 km off your gang, and a hostile Falcon uncloaks 100 km off on the other side - at which point you'd be grateful for the ability to hurl a HM 200 km. Or if you want to sit outside sentry range at a gate or station.
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Rip Striker
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Posted - 2009.05.13 11:06:00 -
[22]
Edited by: Rip Striker on 13/05/2009 11:17:03
Originally by: Gypsio III
1. Include drones and you have less DPS than a HM Drake.
No it doesnt. A HM Drake with maxed skills, 3BCU, implats, and fury ammo can't outdamage a maxed out identically fitted&implants HAM rage Cerb.
Originally by: Gypsio III
2. You have less range than a HM Drake.
Regarding range: HAM Cerb > HAM Drake and HM Cerb > HM Drake.
Originally by: Gypsio III
3. You have less sensor strength than a HM Drake.
It's a cruiser hull, what did you expect?
Originally by: Gypsio III
4. The Drake is twice as fast as you.
For a small gang, assuming cruiser sized hulls, a Drake would just slow everyone down. So, please explain how a Drake is TWICE as faster?
Originally by: Gypsio III
5. You have a lolafterburner fitted.
If a MWD Drake and a AB Cerb would jump through a gate and burn back to jump range, Cerb would win being more agile. Just overload and you'll be fine in a AB Cerb. Oh, did I mention that a HAM Cerb can reach up to 45 km? (max range for HAM Drake is 20 km)
Originally by: Gypsio III
6. A HM Drake's eDPS will often be greater than your eDPS because of Scourge Fury vs. Terror Rage.
How about you check the fit I presented once more. Hint: target painter. Almost forgot, HAM dps >>> HM dps if you have the correct ewar with you.
Originally by: Gypsio III
7. The HM Drake has a web.
No web on the Cerb...you damn right it doesnt carry a web, because it is not a close range ship! Obviously we are not talking about a Solo fit. The OP clearly asked for fitting advice when in a small gang. Assuming OP's gang will be a mix of different cruiser sized ships, at least one of his buddies will carry a web. As I wrote earlier, the Cerb will carry a target painter.
Originally by: Gypsio III
8. The HM Drake has over three times your EHP.
Aah, almost the truth. I'd believe you if you would have said 2x the EHP of a Cerb (dont forget, your Drake carrys a web and point ;) )
Originally by: Gypsio III
9. You have a lolafterburner fitted.
Goto 5.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 11:41:00 -
[23]
Sigh.
1. No implants, triple BCS. Rage HAM Cerb 550 DPS; Fury HM Drake and Hobgoblins 561 DPS. You do the maths. 2. You have less range than a HM Drake. You do the maths. 3. I expect your Cerb to be jammed more. 4. lolABing Cerb 531 m/s, MWDing Drake 1038 m/s. You do the maths. 5. I'm not convinced that the lolAB Cerb would get there first. I hear you can overload MWDs as well. With competent tacklers there, neither should make it - the Drake would be scrambled and webbed, and the lolABing Cerb would be webbed. 6. Remember drones. 7. Webs are more valuable tactically than a painter. 8. In gang, Cerb 29k EHP (31k overheated Photon). Drake 84k EHP (96k overheated dual invs). You do the maths. 9. What part of lolAB is giving you trouble?
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Gartel Reiman
Civis Romanus Sum
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Posted - 2009.05.13 11:55:00 -
[24]
Originally by: Atsuko Ratu Srsly, HAM drake > HAM cerb, HM drake > HM cerb, tanked drake > tanked cerb, sniping cerb > sniping drake
This this this.
Originally by: Rip Striker HAM Cerb fit
Gypsio's right, for all the reasons he's posted. You do marginally less damage than a HM Drake, at about half the range, with a higher explosion radius & no flight of light drones for frig defence, with much less EHP, in a more expensive ship.
Serious, other than the pimp factor of T2 over T1, it's just a terrible comparison. The Cerb is really good at projecting ~400 DPS from heavy missiles anywhere within lock range, doing battleship-sniper level damage with enough precision to hit almost anything well. If you're going to be using it within 80km, the Drake will do the job better.
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Brother Galladrinal
Standing Rock Company United Rock Enterprises Ltd
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Posted - 2009.05.13 12:59:00 -
[25]
Edited by: Brother Galladrinal on 13/05/2009 13:00:22
What about this anti-frig fit for a bit of gang fun??
Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
Large Shield Extender II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive J5 Prototype Warp Disruptor I X5 Prototype I Engine Enervator
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile 1 x whatever
Warhead Flare Catalyst I Warhead Rigor Catalyst I
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Vokradacka
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Posted - 2009.05.13 13:03:00 -
[26]
antifrig is crap because prec. missiles are crap after patch.... max vs frigates(not interceptors)
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Rip Striker
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Posted - 2009.05.13 13:11:00 -
[27]
1. Ok. 11 dps more for the HM Drake IF you max out drone skills. 2. HM Drake has less range than a HM Cerb.
3. Of course, it is a cruiser sized hull.
4. How often would you find yourself moving more than 15 km in a straight line when in a small gang if you can target and shoot up to 45 km?
5. I am sure the AB Cerb wins over the MWD Drake when burning towards the gate, web or no web. Besides the obvious align advantage for the Cerb, dont forget the extra mass Drake is carrying. Also, it takes longer to lock a Cerb than a Drake.
6. Yeah, drones is a big plus for the Drake.
7. This is not a solo fit. Cerb is not a close range ship. Some of the gang will move towards the target to scram/web whereas the Cerb can sit still or AB away to desired distance, paint the target and fire rages.
8. Yeah, seems to be possible with some named stuff.
9. There is no trouble. AB Cerb performs extremely well, you should try it before judging. *shrugs*
To summarize: HAM Cerb output damage is pretty high, range is excellent, low ehp (like any cruiser sized vessel), it locks fast, is quite agile, moves fast between systems. For a small and fast moving gang, it wins over the Drake any day.
The OP asked for a Cerb fit. Several fits were given. If the OP still wants to pilot a Drake, so be it.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.13 14:10:00 -
[28]
Originally by: Rip Striker
HAM Cerb output damage is pretty high, range is excellent, low ehp (like any cruiser sized vessel), it locks fast, is quite agile, moves fast between systems. For a small and fast moving gang, it wins over the Drake any day.
Drop the AB for a MWD and yes, you have a nice mobile DPS platform with a bit of tackle and gang ewar support. But I just hate the AB.
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me bored
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Posted - 2009.05.13 14:18:00 -
[29]
Edited by: me bored on 13/05/2009 14:21:00
Originally by: Psiri
I haven't ever flown a Cerb but I never really understood why some people take that thing into disruptor range, you're just putting your expensive HAC at unnecessary risk.
If I were to fit one it'd be something like this,
[Cerberus] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive II Large Shield Extender II Photon Scattering Field II Sensor Booster II, Scan Resolution Sensor Booster II, Targeting Range
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Small Energy Neutralizer II
This way you'll be able to utilize the long range of HMs and you'll be having good lock times. You have a reasonable buffer, should you need it, and I feel that the need of ECCM on a ship like the Cerb has greatly diminished since the Falcon nerf. Overheat the EM hardener in case you get hit with EM missiles and suchlike.
Best in the thread, but for the record you'd get more scan res and range by keeping your boosters unscripted and a heat sinked remote rep is the best option for the extra high slot.
Originally by: Psiri
As for rigs, whatever you prefer.
Hydraulic bay thrusters or die. You have no business undocking in a cerberus without them. |
Ghoest
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Posted - 2009.05.13 14:47:00 -
[30]
There is no real reason to fly a cerb other than chasing off recons and or building an anto frig boat.
Thats it. Everything else is done much better by either a Drake or an Eagle.
Wherever you went - Here you are.
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