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Simetraz
State War Academy Caldari State
251
|
Posted - 2012.05.16 12:40:00 -
[331] - Quote
Saia Tae Arragosa wrote:As many that play this game know, there is an underlying issue that plagues EVE and that is that null and low sec players wish to have more high sec players join them in those areas of the game.
REALLY ???? 0.0 Alliances want people from High-sec, I think NOT.
Leave high-sec players in High-sec they are out of the way and a non Issue. They deal with all the stuff that null players don't want to deal with.
If anything 0.0 needs more space, not transplant the masses of high-sec to 0.0.
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Duvida
The Scope Gallente Federation
77
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Posted - 2012.05.16 16:58:00 -
[332] - Quote
Simetraz wrote:Saia Tae Arragosa wrote:As many that play this game know, there is an underlying issue that plagues EVE and that is that null and low sec players wish to have more high sec players join them in those areas of the game. REALLY ???? 0.0 Alliances want people from High-sec, I think NOT. Leave high-sec players in High-sec they are out of the way and a non Issue. They deal with all the stuff that null players don't want to deal with. If anything 0.0 needs more space, not a transplant of the masses from high-sec to 0.0.
We apparently have some forum regulars that see high-sec as a training ground from which everyone should be forcibly removed after a certain period of playing. Unfortunately for you, those regulars are bringing up the same drumbeat enough that it may have CCP's ear. As we've seen, and has been noted before, once an *idea* takes firm root in the minds of the decision makers (that don't seem to play all areas of EVE), it seems to get pushed forward with no regard for dissenting information.
I don't feel like it's productive to try to 'force' a playstyle of nullsec on people, it'll only lose subscriptions. |

Duvida
The Scope Gallente Federation
77
|
Posted - 2012.05.16 17:05:00 -
[333] - Quote
One 'idea' if you want to try to 'purify' EVE's playerbase and chase all of the nullbears and carebears out of EVE: Remove most crafting. Remove most avenues of creating ingame content via ship-building and such. It'll stop mining to a large degree, for why do it if nobody needs or will buy the minerals?
Restrict the small amount of crafting to a few approved lines and items like WOW does, and I will bet that you'll see the carebear players leave EVE in droves. Then you can have your PVP player paradise free of dissenting voices, right? For a month or three. I don't see an influx of PVP-only players waiting at the subscription button for the news of this type of change, so I don't know how long EVE would stay in business. |

Roime
Shiva Furnace Dead On Arrival Alliance
724
|
Posted - 2012.05.16 19:29:00 -
[334] - Quote
Duvida wrote:One 'idea' if you want to try to 'purify' EVE's playerbase and chase all of the nullbears and carebears out of EVE: Remove most crafting. Remove most avenues of creating ingame content via ship-building and such. It'll stop mining to a large degree, for why do it if nobody needs or will buy the minerals?
Restrict the small amount of crafting to a few approved lines and items like WOW does, and I will bet that you'll see the carebear players leave EVE in droves. Then you can have your PVP player paradise free of dissenting voices, right? For a month or three. I don't see an influx of PVP-only players waiting at the subscription button for the news of this type of change, so I don't know how long EVE would stay in business.
I think you might be confused, let me clear this for you.
The Evil PVP Sosiopath Jobless Monster Zombies don't want to remove industry, they like it and do it, and see it as a vital part of EVE.
Problem is that the Well-behaved Mature Imaginative Intelligent Fluffybears don't like excitement, and want to remove PVP from EVE. In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
95
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Posted - 2012.05.17 02:04:00 -
[335] - Quote
and agree
(was unable to access the forums or Id have done this earlier - not banned, broken) http://www.bioone.org/doi/abs/10.2317/JKES0811.17.1 Bees That Drink Human Tears -- ITS SCIENCE!!! |

Nick Bete
The Scope Gallente Federation
96
|
Posted - 2012.05.19 22:46:00 -
[336] - Quote
Nicolo da'Vicenza wrote: People like you say this, but the only point in the game that EVE ceased to grow was in expansions like Tyrranis and Incursion where highsec carebears were the only ones who benefitted. Player retention in EVE is and always has been from the presentation of emergent, challenging PvP content.
"People like you", eh? And just whom would they be, oh great oracle?
Like I said, it's this arrogant, smirking, condescending attitude that's the REAL issue with null sec. Yes, the mechanics need some work but, far and away, it's the nasty attitudes of null sec know it alls that turns off many players who might like to venture out to the wilderness. |

Lord Zim
664
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Posted - 2012.05.19 22:51:00 -
[337] - Quote
Nick Bete wrote:Nicolo da'Vicenza wrote: People like you say this, but the only point in the game that EVE ceased to grow was in expansions like Tyrranis and Incursion where highsec carebears were the only ones who benefitted. Player retention in EVE is and always has been from the presentation of emergent, challenging PvP content.
"People like you", eh? And just whom would they be, oh great oracle? Like I said, it's this arrogant, smirking, condescending attitude that's the REAL issue with null sec. Yes, the mechanics need some work but, far and away, it's the nasty attitudes of null sec know it alls that turns off many players who might like to venture out to the wilderness. It certainly isn't just the fact that "many players" are deathly afraid of losing even a single ship. No sirree. |

Forum Clone 77777
State War Academy Caldari State
2
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Posted - 2012.05.19 22:55:00 -
[338] - Quote
When I started out I was scared of low/null, the first time I tried to jump into low I got the warning and figured it was dangerous, so I didnt go.
Not long after I got into a GOOD corp/alliance, which then took every newb/noob in frigs and had a roam with some old player FCing, alot of us died horribly (including me) but the alliance had paid for any losses, so its not like anyone cared.
This also made me realise how empty alot of low/0.0 actually is.
Any corp and alliance should get their members out on low/0.0 roams in frigs, if youre lucky youl even get kills. Just get in frigs, almost doesnt even matter how they are fit, mwd, point, guns, go. |

adam smash
University of Caille Gallente Federation
66
|
Posted - 2012.05.19 23:00:00 -
[339] - Quote
Turn all of eve into HS... 70% live in HS so... welcome to the few... who cares about null and low? Most people live in high...
**** with high and have NO game at all... |

Lord Zim
664
|
Posted - 2012.05.19 23:07:00 -
[340] - Quote
adam smash wrote:Turn all of eve into HS... 70% live in HS so... welcome to the few... who cares about null and low? Most people live in high...
**** with high and have NO game at all... And a vast majority of nullsec players have 1 or more alts living permanently in hisec. |

Jessie-A Tassik
Pator Tech School Minmatar Republic
196
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Posted - 2012.05.19 23:10:00 -
[341] - Quote
Doctor Ungabungas wrote:Saia Tae Arragosa wrote:1) If you were CCP, how would you get more players involved in 0.0 space and low sec - without compromising or getting rid of high sec completely?
The main reason players are afraid of low and null sec is because they never go and it slowly grows over time to be some monstrous death zone where only the most skilled players could ever go. Players start thinking 'maybe when I finish another 6 months of skills I'll go there' and they never feel comfortable with the idea of going. GSF tries to make sure that newbees get out to 0.0 within hours of joining the alliance to avoid this from happening. Players will get more involved in 0.0 and low sec when they realise it's not an instakill death fortress, I'd recommend that everyone who is afraid of 0.0 to create a trial account, train it up for a day (at most) and then go into low sec and realise how only a handful of systems are dangerous. PS: Moving content won't force people to leave because the issue isn't one of risk vs reward at all, it's 'fear of the unknown'. High sec players will just start grinding the less profitable activities instead.
Or maybe you are forced to join a blob or be blobbed and insta-killed with no hope of victory.
Oh, and gate camping.
And maybe Low Sec should have more shinies seeing as how it is even more dangerous... by a huge amount... than Null Sec. |

Jessie-A Tassik
Pator Tech School Minmatar Republic
196
|
Posted - 2012.05.19 23:16:00 -
[342] - Quote
Lord Zim wrote:adam smash wrote:Turn all of eve into HS... 70% live in HS so... welcome to the few... who cares about null and low? Most people live in high...
**** with high and have NO game at all... And a vast majority of nullsec players have 1 or more alts living permanently in hisec.
Why is that?
You harp on this, and I don't necessarily believe it, but why is that true?
Null is AWESOME, High Sec is BORING, why go to High Sec ever? |

Shian Yang
172
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Posted - 2012.05.19 23:28:00 -
[343] - Quote
Jessie-A Tassik wrote:Why is that?
Greetings capsuleer Tassik,
This has been explained to you several times before in previous discussions.
If you recall there was talk of trade hubs, couriers, movement across New Eden and so forth. I have a number of co-pilots located in systems of strategic value where they can monitor the movement of markets and report back to Lan in Jita.
It was also explained to you about the nature of capsuleers that identify in different regions and the likelyhood of crossing over to different regions. For example, a pilot that embraces CONCORD is more unlikely to ever travel to the lower security reaches of New Eden. Whereas a capsuleer that lives by D-scan and knowing their surroundings and being prepared are much more adept and likely to travel across CONCORD held space.
Of course, at the time you were embroiled in a **** flinging match with capsuleer Tippia amongst others and screeching like a madman so I am not entirely surprised none of the information presented to you sunk in. This was around the time you were claiming the capsuleer population of New Eden was not growing, despite evidence that it was if that helps jog your memory.
Time to invest in a +4 memory implant perhaps? Or maybe get a full set for Charisma, Intelligence and Memory?
Regards,
Shian Yang
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Lord Zim
665
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Posted - 2012.05.19 23:31:00 -
[344] - Quote
That's what I call getting dumpstered. |

Alavaria Fera
GoonWaffe Goonswarm Federation
802
|
Posted - 2012.05.19 23:47:00 -
[345] - Quote
Shian Yang wrote:Jessie-A Tassik wrote:Why is that? Greetings capsuleer Tassik, ...... Time to invest in a +4 memory implant perhaps? Or maybe get a full set for Charisma, Intelligence and Memory? Regards, Shian Yang Dear promoter in +4 implants,
Using +5s is very safe in highsec. Unironically, losing your pod is pretty damn difficult if you are able to spam warp to a celestial.
Not going to use +5s for the opposite reason in nullsec,
~Ala
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Nick Bete
The Scope Gallente Federation
98
|
Posted - 2012.05.20 08:32:00 -
[346] - Quote
Lord Zim wrote: It certainly isn't just the fact that "many players" are deathly afraid of losing even a single ship. No sirree.
You're the guy making this claim. Prove it. I think everyone who's in Eve understands that it's a game and that the animated explosions onscreen are just that. Losing pixels and play money isn't a big deal in the grand scheme of things. Annoying? Yes, because people have invested a valuable resource (time) into obtaining their ships. Making people quake with the same sort of fear as dying? Hardly.
You bittervets do understand that this is a game right? Eve isn't an IQ test, an indicator of bravery or manliness. It's a sandbox-style MMORPG and unless CCP says otherwise that means all playstyles are equally viable and valued.
You low/null sec PvP bigots really need to get over yourselves.
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Lord Zim
670
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Posted - 2012.05.20 10:47:00 -
[347] - Quote
Nick Bete wrote:Lord Zim wrote: It certainly isn't just the fact that "many players" are deathly afraid of losing even a single ship. No sirree.
You're the guy making this claim. Prove it. I think everyone who's in Eve understands that it's a game and that the animated explosions onscreen are just that. Losing pixels and play money isn't a big deal in the grand scheme of things. Annoying? Yes, because people have invested a valuable resource (time) into obtaining their ships. Making people quake with the same sort of fear as dying? Hardly. You bittervets do understand that this is a game right? Eve isn't an IQ test, an indicator of bravery or manliness. It's a sandbox-style MMORPG and unless CCP says otherwise that means all playstyles are equally viable and valued. You low/null sec PvP bigots really need to get over yourselves. Heh, you're funny. You obviously haven't seen how angry people get when they get ganked. These aren't the reactions of people who understand "this is only a game", these are reactions of people who used to be like me before I decided to get over my fear of losing ships, i.e. they're deathly afraid of getting popped, and when they do get popped they react with violent anger and hilarious sperg.
Prove it, you say. I say it's proven every single time we pop someone. I say it's proven every single time someone whines about how hisec isn't "safe enough". |

voxile
Center for Advanced Studies Gallente Federation
1
|
Posted - 2012.05.20 11:32:00 -
[348] - Quote
Used to be, you could move supplies into 0.0 and store all your things at a POS. everything would be pretty safe. there was risk but not like today....
Today if you try and even set up a POS out there, it will be lost to Dragon Fire in a matter of hours, everyone has super capitals now... POS defences are stupid and so is sovereignty... no room for small corps or alliances. period.
So not by choice, people are forced to live in hisec cause the big alliances control all the real estate.
End of story.
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Drakarin
Omnitech Corporation Wonder Kids
6
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Posted - 2012.05.20 11:32:00 -
[349] - Quote
The problem with an artificial sandbox (a true sandbox is like real life without any underlying rules ingrained into the laws of physics) that keeps the wolves and sheep apart is that the wolves tend to get bored and kill themselves off while the sheep get comfortable and fat.
The wolves are hungry and envious.
The only way to make the game fair for both the wolves and the sheep is to remove or severely reduce the means with which the sheep can get fat in the safety and secure pen.
I admit, I would love to play EvE where there are more than just other wolves to fight in the dangerous areas of space. I'd also love to play EvE where you could see someone in low sec that doesn't immediately attack you or run away from you, although I guess the last one is probably impossible. |

Maximus Hashur
Project Cerberus Caldari State Capturing
3
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Posted - 2012.05.23 02:00:00 -
[350] - Quote
A number of posts in this thread refer to "The real game of EvE" being played out in null sec and suggest that noobs are not playing correctly or are not getting the most out of the game because of a fear of nullsec that is around.
What is this real game being referred to? |
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