Pages: [1] 2 3 4 5 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.05.19 08:13:00 -
[1]
Now that the Devs have addressed just about every top concern on the short list of things to do (Falcons, Stealth Bombers, the Nag, Agility) how about we take a look at blasters already? Or is everyone just going to keep their collective heads in the and and hope the issue goes away?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
|

D'Artagnan
Bladerunners KIA Alliance
|
Posted - 2009.05.19 09:36:00 -
[2]
How about they look at projectiles first as that issue had by far the most votes and has been ignored.
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.19 10:03:00 -
[3]
Negative. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.05.19 10:24:00 -
[4]
Originally by: D'Artagnan How about they look at projectiles first as that issue had by far the most votes and has been ignored.
So the votes were tallied and there is an official count that shows projectiles had the most votes? AWESOME! Where is it?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
|

Narfas Deteis
|
Posted - 2009.05.19 10:31:00 -
[5]
Originally by: Bellum Eternus Now that the Devs have addressed just about every top concern on the short list of things to do (Falcons, Stealth Bombers, the Nag, Agility) how about we take a look at blasters already? Or is everyone just going to keep their collective heads in the and and hope the issue goes away?
You should train missiles. They are so awesome.
|

Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.05.19 10:38:00 -
[6]
Originally by: Narfas Deteis
Originally by: Bellum Eternus Now that the Devs have addressed just about every top concern on the short list of things to do (Falcons, Stealth Bombers, the Nag, Agility) how about we take a look at blasters already? Or is everyone just going to keep their collective heads in the and and hope the issue goes away?
You should train missiles. They are so awesome.
My missile skills are maxed. Spec skills at 4, support skills at 5. I love my missile ships. What is your point?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
|

Grez
Minmatar Core Contingency
|
Posted - 2009.05.19 10:43:00 -
[7]
Edited by: Grez on 19/05/2009 10:43:03 I agree, they should buff Amarr.
In all seriousness though, give them a tracking boost and be done with it. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

JonnyKay
Gallente Federation of Freedom Fighters Aggression.
|
Posted - 2009.05.19 11:49:00 -
[8]
hows about they fix both Projectiles and Blasters?
(imho projectiles have been waiting years for a buff though so quit yer whinging)
|

eliminator2
Gallente Annihilate. Shock Alliance
|
Posted - 2009.05.19 11:51:00 -
[9]
Originally by: JonnyKay hows about they fix both Projectiles and Blasters?
i agree
|

Selassie M
|
Posted - 2009.05.19 12:06:00 -
[10]
Edited by: Selassie M on 19/05/2009 12:18:27 What's the problem with the most powerful weapon of this game? A blaster ranis blasts almost everything around on 1v1.
On the other hand with decent rocket skills, tech II launchers one hits 50 dps @6km on a malediction... They are just decorative.
So look at rockets first.
|
|

Arcadia1701
Gallente The Scope
|
Posted - 2009.05.19 12:14:00 -
[11]
I cant believe people still think blasters are somehow broken...
Blasters are fine, they totaly **** anything when in range.. im afraid there has to be a trade off to haveing the most powerfull weapon in the game - eg - short range. My sig>
Post with your main, or don't post at all. My Skills |

Rivqua
Caldari Omega Wing R.E.P.O.
|
Posted - 2009.05.19 12:24:00 -
[12]
Edited by: Rivqua on 19/05/2009 12:24:37
Originally by: Bellum Eternus Now that the Devs have addressed just about every top concern on the short list of things to do (Falcons, Stealth Bombers, the Nag, Agility) how about we take a look at blasters already? Or is everyone just going to keep their collective heads in the and and hope the issue goes away?
From one side, I can see how it would make it more "fun" if blasters tracked better. From the other side, I also see the penalites one would have to give blasters, if one was to buff their performance further.
Currently, everyone whines about blasters, but I have not seen a single person make a comprehensive and balanced list of things to change, that while buffing their tracking, would still keep them in check and not overpower them further whitin their current "strong" area.
Consider, that when you are asking for a tracking buff, you are (implied) also asking for it to have more fitting difficulties, or alot more cap usage, or less range with null.
I belive I grasp the plight of the blaster pilots, but I also think the matter is too complicated for a small post, it would need a pretty comprehensive balance document to work out all the possible side effects.
Things to consider: * Damage type vs base resist characteristics.
* The monster that is the Rokh, who already has a 38km killzone of blaster death and presumably best tracking at those ranges, with best dps in it's class.
* The Megas already boosted tracking, should it be changed, if we buff blasters, to something else? What in that case....
*The fact that blasters currently enjoy a full assortment of close range weapons (3 sizes x 3 grades) which already gives the most options in possibility to match range vs dps vs fitting requirements, and the fact that electrons already are extremly easy to fit while doing great dps and track fantastically.
* The fact that blasters do great damage without ship bonuses, and don't require cap bonused ships, which enables them to be fit on non-gallente boats with great success. How does a buff to blaster tracking factor into the decision making when people chose to outfit their non-gallente ships.
I am not saying that I have done all this, although I do have ideas, of course. I am saying, those who feel the most for blaster changes, need to make such a document, if they are to be able to defend their positions, and make good points, so good, that the CSM picks up, and takes them to CCP in their next term even.
Before that, all this spamming, and numbers, are maybe not irrelevant, but are loose points of data, without the whole picture taken into consideration. _________________ - Rivqua - --- R.E.P.O. --- |

Dave Tehsulei
Green Peace.
|
Posted - 2009.05.19 13:07:00 -
[13]
What exactly is wrong with blasters? -------
Forum | Website |

D'Artagnan
Bladerunners KIA Alliance
|
Posted - 2009.05.19 13:14:00 -
[14]
Edited by: D''Artagnan on 19/05/2009 13:14:12
Originally by: Bellum Eternus
Originally by: D'Artagnan How about they look at projectiles first as that issue had by far the most votes and has been ignored.
So the votes were tallied and there is an official count that shows projectiles had the most votes? AWESOME! Where is it?
1. minmatar projectiles (artilleries, autocannons, regardless of size - 102 2. minmatar ships (capitals, bs, recons, and so on) - 93 3. general re-balance of regions (complaints about risk / reward of highsec, lowsec, and 0.0, mostly missions) - 62 4. blasters - 61 5. t2 ammunition (typically short-range, but complaints were about it in general) - 57 6. rockets - 31 7. sov, pos, and the resulting 0.0 warfare - 27 8. non-ECM ewar (typically, boost it) - 27 9. ecm drones specifically - 20
That was the list from the last count in the balancing thread.
The projectile/Minnie problem accounts for 195 of those votes vs the 61 for blasters.
While this is not an "official" count its still a count and it clearly shows there is a problem with projectiles and Minnie's. Which the community want addressed before blasters.
|

Tibi
Zoners
|
Posted - 2009.05.19 13:56:00 -
[15]
Owned. * |

Narfas Deteis
|
Posted - 2009.05.19 13:58:00 -
[16]
Originally by: D'Artagnan
While this is not an "official" count its still a count and it clearly shows there is a problem with projectiles and Minnie's. Which the community want addressed before blasters.
Nah, it means Caldari whiners gave up and Minnie took the lead in Whine Race.
|

NightmareX
D00M. Triumvirate.
|
Posted - 2009.05.19 14:55:00 -
[17]
Originally by: Dave Tehsulei What exactly is wrong with blasters?
I have the same question to.
Check out my new flash web page: Dark Paradise |

Ulstan
|
Posted - 2009.05.19 15:29:00 -
[18]
Originally by: JonnyKay hows about they fix both Projectiles and Blasters?
(imho projectiles have been waiting years for a buff though so quit yer whinging)
I think Rockets are hosed worse than either projectiles or blasters.
And being a much more narrowly used weapons system, they would be even easier to fix!
|

Chi Quan
Perkone
|
Posted - 2009.05.19 19:47:00 -
[19]
Originally by: D'Artagnan
1. minmatar projectiles (artilleries, autocannons, regardless of size - 102 2. minmatar ships (capitals, bs, recons, and so on) - 93 3. general re-balance of regions (complaints about risk / reward of highsec, lowsec, and 0.0, mostly missions) - 62 4. blasters - 61 5. t2 ammunition (typically short-range, but complaints were about it in general) - 57 6. rockets - 31 7. sov, pos, and the resulting 0.0 warfare - 27 8. non-ECM ewar (typically, boost it) - 27 9. ecm drones specifically - 20
That was the list from the last count in the balancing thread.
The projectile/Minnie problem accounts for 195 of those votes vs the 61 for blasters.
While this is not an "official" count its still a count and it clearly shows there is a problem with projectiles and Minnie's. Which the community want addressed before blasters.
well, it looks like blasters will be fixed before projectiles/minnies, since ccp seemed to start from the bottom up. ---- Ceterum censeo blasters need some tracking love |

MotherMoon
Huang Yinglong
|
Posted - 2009.05.19 21:04:00 -
[20]
Originally by: NightmareX
Originally by: Dave Tehsulei What exactly is wrong with blasters?
I have the same question to.
currently the op think that the web nerf made it impossible to hit other ships.
And that thier tracking (ignoring transversal I suppose) is not up to par with the other weapons.
|
|

Forge Lag
|
Posted - 2009.05.19 21:31:00 -
[21]
What would you trade in for better tracking? Is the demand of precise piloting really the biggest issue with blasters?
Can it be that blasters just do not have any special redeeming quality any more, not even as gimmicky as the capless property of ACs?
|

Irida Mershkov
Gallente War is Bliss
|
Posted - 2009.05.19 21:32:00 -
[22]
Originally by: MotherMoon
Originally by: NightmareX
Originally by: Dave Tehsulei What exactly is wrong with blasters?
I have the same question to.
currently the op think that the web nerf made it impossible to hit other ships.
And that thier tracking (ignoring transversal I suppose) is not up to par with the other weapons.
It is closer to the fact that by the time a blaster user has burned up into the fight, the other weapons *specifically Pulse Lasers* have already dealt not far off the damage of the blaster user, without having to shoot towards the target. Plus our tracking sucks a fat one for such a close range weapon (boost tracking! not range! I like short range!), and that our dps isn't that far off Pulse Lasers once you've started to deliver damage.
That's my take on it anyhow.
|

Gavin Darklighter
THE FINAL STAND
|
Posted - 2009.05.19 21:33:00 -
[23]
Both blasters and autocannons should receive a tracking boost.
signature picture exceeds the size limit.~WeatherMan |

NightmareX
D00M. Triumvirate.
|
Posted - 2009.05.19 22:40:00 -
[24]
Edited by: NightmareX on 19/05/2009 22:44:49
Originally by: Irida Mershkov
Originally by: MotherMoon
Originally by: NightmareX
Originally by: Dave Tehsulei What exactly is wrong with blasters?
I have the same question to.
currently the op think that the web nerf made it impossible to hit other ships.
And that thier tracking (ignoring transversal I suppose) is not up to par with the other weapons.
It is closer to the fact that by the time a blaster user has burned up into the fight, the other weapons *specifically Pulse Lasers* have already dealt not far off the damage of the blaster user, without having to shoot towards the target. Plus our tracking sucks a fat one for such a close range weapon (boost tracking! not range! I like short range!), and that our dps isn't that far off Pulse Lasers once you've started to deliver damage.
That's my take on it anyhow.
That's a stupid way to compare Blasters to something.
If a Blaster Mega is 60 km from an Abaddon and then starts to MWD towards the Abaddon, then it's the pilot who are stupid for doing that if he get killed long time before the Abaddon even hits 50% armor. It's not the Blasters fault that Lasers have taken butt loads more damages than Blasters would do before the Blaster Mega are in web range.
It's all about thinking when you enter a fight. It's about landing on top of the enemies. Ofc it will be something different if you are getting a gang warped on you. But that's how the game is.
Personally i have been 50 km from a Geddon in a Blaster Mega. I was already in 70% armor when i started to MWD towards him. But because of the resists to EM and Thermal, i got into the web range on him and i then had like 40% armor left. And guess what?. I managed to kill him while i only had 25% structure left. Simply because he melted pretty fast to me once i was in web range.
Yes, it's about taking risks. But then, no risks = no fun.
EDIT: Once again. Blasters does NOT need a tracking boost. Because the real problem is in the tracking formula only. Fix that one and then lets see.
And also. Is there really any points to have the webs nerfed to 60% if you all want a tracking boost to Blasters?. We are just getting back to where we was before the web nerf then.
Check out my new flash web page: Dark Paradise |

Mister Falcon
|
Posted - 2009.05.19 22:41:00 -
[25]
Bellum in blaster whine non-shocker
|

TimMc
Gallente Brutal Deliverance
|
Posted - 2009.05.19 23:18:00 -
[26]
Meh its not that big of an issue, especially as I just finished training lasers. |

MotherMoon
Huang Yinglong
|
Posted - 2009.05.20 01:25:00 -
[27]
Edited by: MotherMoon on 20/05/2009 03:16:32 damn forums ate my post :( |

london
Gallente Dark-Rising
|
Posted - 2009.05.20 03:06:00 -
[28]
Posting in support of Bellum and blasters.
|

R Mika
|
Posted - 2009.05.20 03:47:00 -
[29]
They need to look at all weapons. There are problems across the board. |

holyone
Gallente Destructive Influence KenZoku
|
Posted - 2009.05.20 04:10:00 -
[30]
I'd be happy if Gallente just got a few boats that were very decent Railgun-platforms, as it is at the moment, the Gallente HACs are the worst of the lot (for fleet engagements) due to one being geared for blaster combat, the other for drones. |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |