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Iron Jaw
Dawn of a new Empire The Initiative.
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Posted - 2009.05.30 13:30:00 -
[31]
WTB ship interior with blackjack.... and hookers.
Infact, forget the Blackjack.
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Qoi
New Eden Warriors
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Posted - 2009.05.30 13:58:00 -
[32]
Of course you can't undock while you're in your ship (out of the pod), and i don't think it's worth the designer time to design hundreds of ship interiors. If they fixed all bugs in the game, made the UI intuitive and usable, fixed sov and FW and COSMOS Missions and updated every other graphic aspect (Planets etc) then yes, this should be implemented. 
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.30 14:30:00 -
[33]
Originally by: Troye I have to wonder what would be the point of walking in ships, people are already asking that question about WIS. Considering only 1 person can inhabit a ship theres no room for socialising which is the main feature of WIS. Walking in ships would be serious fail.
Damn, those must be fake portals on the ships hull. Only the smaller ships has room for a single pod pilot the rest are supposed to have crews, thousands of crewmen.
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Kyo Makamoto
Federal Navy Academy
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Posted - 2009.05.30 14:40:00 -
[34]
I think some of you are going too far. What I can imagine with WiS is the padding of what is now your personal hangar in any station. I am sure part of it could be made into the captains cabin (whatever ship(s) you may have in the ships hangar). Accessible only in station.
Imagine hanging all those navy trophies on the walls - and of course a freezer for the corpses. lol.
Then there would be an air lock which leads into the station proper with all the exotic dancers, pubs, casinos etc.
I think this is a possibilty considering the current technical situation of eve.
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searess
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Posted - 2009.05.30 16:00:00 -
[35]
But your in a gooey POD when you fly your ship ! 
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Jones Bones
Beyond Divinity Inc
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Posted - 2009.05.30 16:06:00 -
[36]
Yes! It's Sims in Space! It'll be the new social medium!
GTFO and let's try to improve the Eve we have instead of adding features that serve no purpose except for introverts with limited social capacity. =================== Go Bucks! |

Troye
Gallente Intelligent Concepts Inc SUB ROSA ALLIANCE
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Posted - 2009.05.30 16:43:00 -
[37]
Originally by: Xen Gin
Damn, those must be fake portals on the ships hull. Only the smaller ships has room for a single pod pilot the rest are supposed to have crews, thousands of crewmen.
Well perhaps a better word would have been "Player pilot", I'd hardly call walking about amongst thousands of NPCs socialising, it would get boring fast. _______________________________________ [a cool picture here] |

mechtech
Entropy Industries
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Posted - 2009.05.30 16:50:00 -
[38]
Originally by: Jones Bones Yes! It's Sims in Space! It'll be the new social medium!
GTFO and let's try to improve the Eve we have instead of adding features that serve no purpose except for introverts with limited social capacity.
The original design documents for eve lay out a SciFi Simulator, not simply a space combat game. Like it or not, the end goal of eve includes walking on stations, in ships, and on planets. Of course Space is the medium that ties everything together, so CCP will always focus on that element, but don't just say WiS is "sims in space", it's about completing the authenticity of the universe CCP started creating a decade ago. 
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Quantar Raalsken
Gallente
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Posted - 2009.05.30 16:50:00 -
[39]
Edited by: Quantar Raalsken on 30/05/2009 16:54:58 Since ive seen some of the dev stuff about how having multiple players in one ship makes the server want to punch babies ill be happy if the "inside ship" mode being only available in station
tho i guess there would be ways of keeping ppl docked by sitting in there ship thus making them unable to dock....maybe the person in the ship get s a notify msg and gets ejected back out into the hanger...
EDIT: and John Rouke (sp?) NEEDS a special limited edition sofa >_<
and Chirrba needs a veld trophy that gets displayed on the dash board of the bridge of his ship
and to keep this from being such a huge thing maybe every ship class has a standardized interior....or make it completely moduar and let the players spend hours making it :P
======= Homeworld Hamachi Network
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Umon'hon
Minmatar Walk the Plank Rat Pack Renegades
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Posted - 2009.05.30 19:05:00 -
[40]
Can we get MORE idiotic carebear add ons? Like WIS is not enough for your carebear "socialization" thingies. Soon someone will ask that you wont be able to attack others if the other person doesn't agree on it (duels or whatnot)
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.05.30 19:35:00 -
[41]
But if you're out of your pod and gallivanting around on the recreation deck, who's driving the ship?!
Originally by: Pnandor What would happend if you could leave your pod in your ship and get blowed up ?
You die, obviously. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Caathrok
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Posted - 2009.05.30 19:47:00 -
[42]
WTB planet & moon surface, vehicles, handheld weapons, etc
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cpu939
Gallente OffBeat Creations The Elders Alliance
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Posted - 2009.05.30 20:56:00 -
[43]
if you read the empyrean age book there is a ship "amarr" that has this function and allows others pods to dock with it and walk around. if you have not read the book read it. 01101111 01100110 01100110 01100010 01100101 01100001 01110100 00100000 01100011 01110010 01100101 01100001 01110100 01101001 01101111 01101110 |

Ferdio Ricotez
Gallente Killer Carebears United Interstellar Alliance
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Posted - 2009.05.30 21:13:00 -
[44]
Originally by: Umon'hon Can we get MORE idiotic carebear add ons? Like WIS is not enough for your carebear "socialization" thingies. Soon someone will ask that you wont be able to attack others if the other person doesn't agree on it (duels or whatnot)
Stop the constant carebear-hate, if it weren't for us, you wouldn't fly that fancy battleship you have now 'cause it could never have been created without all those Hulks killing innocent Veldspar asteroids. At least give us something to do while you angrily wait outside our stations, waiting for us to come out. We aren't gonna do so anyway, so why not allow us to redecorate the sofa in our quarters in the mean time? -----
Gallente flying Minmatar - A Podlog |

Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.05.30 21:23:00 -
[45]
just to let you know it has already begun
i mean if you go through the novel it speak of a scientific ship that has the ability to come out your pod right at the very end of the bookish
who not to say you can have multiple pods ?
plus killing a ship with multiple people in it would be like popping a pynita when you have a bubble on it :P
*explosion*
*pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod*
OFFLINE[ONLINE]
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Deganos
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Posted - 2009.05.30 23:13:00 -
[46]
I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in combat.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.31 00:50:00 -
[47]
Originally by: Deganos Edited by: Deganos on 30/05/2009 23:19:49 I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in difficult combat situations unless it's perfectly designed.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
Also if you had pod pilot passengers on your bridge and the ship is in the process of being destroyed, bullet time should occur, and the WiS passengers only have a limited amount of time to exit the bridge run down the corridor and enter an escape pod.
All though the people killing the ship would get annoyed as they would have to be in bullettime mode too.
You know what, Walking in Ships while un-docked just sounds like a logistical and design nightmare.
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Deganos
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Posted - 2009.05.31 02:07:00 -
[48]
Originally by: Xen Gin
Originally by: Deganos Edited by: Deganos on 30/05/2009 23:19:49 I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in difficult combat situations unless it's perfectly designed.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
Also if you had pod pilot passengers on your bridge and the ship is in the process of being destroyed, bullet time should occur, and the WiS passengers only have a limited amount of time to exit the bridge run down the corridor and enter an escape pod.
All though the people killing the ship would get annoyed as they would have to be in bullettime mode too.
You know what, Walking in Ships while un-docked just sounds like a logistical and design nightmare.
Well I don't see any reason for player passengers in eve really. Why does there have to be other players in your ship?
When I stated "I like it" it was not at the above post but 'walking in ships/bridges' in general. You should see my idea more as a c ockpit/bridge for your EVE spaceships. Like I try explaining in my previous post.
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Reiisha
Evolution KenZoku
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Posted - 2009.05.31 02:45:00 -
[49]
Originally by: Troye I have to wonder what would be the point of walking in ships, people are already asking that question about WIS. Considering only 1 person can inhabit a ship theres no room for socialising which is the main feature of WIS. Walking in ships would be serious fail.
1) Ships have crews. Would be cool to walk around in it on your own too, which could be done locally since nothing vital to the server changes - You're still in your ship, where in your ship you are when no one else is in it is irrelevant.
2) Having other people on your ship might become possible when they allow scooping of pods (which was hinted at at Fanfest last year, watch the CCP panel), and other such things. At the very least they can introduce it as a "docked only" option, where the windows look out on the station interior, and this don't create any more stress on the server.
3) "Private socializing" is already in WIS in the form of corporate offices and bars, which can be limited access. Ships would fall in the same kind of location, so the only change would be that there's more places for the same group of corpmates/buddies to meet.
"If you do things right, people won't be sure you've done anything at all"
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Tobias Delgado
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Posted - 2009.07.18 09:16:00 -
[50]
Walking around in your ship would be a very interesting way to play, if anyone remembers games like "Star Trek Bridge Commander", it could drasticly dhange game mechanics. Personally, I think it would increase difficulty and its learning cliff to a learning wall. They just dumbed down the game with Apocrypha, but if they allowed walking around your ship ALONE, and in the station, it might not be a problem. But it could very well mean another few years of development for it, since CCP would have to make different bridges, halways, conections to rooms ETC. Some of use (especially the RPers) have been looking forward to walking in stations, and would be a little less happy if it where to be delayed even further.
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Hiroshima Jita
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Posted - 2009.07.18 09:51:00 -
[51]
+1 for letting people walk around in ships +1 for letting people walk in your ship while you're piloting it in space
There are many fun scenarios that could come out of this: transporting people; letting noobs fly with you into combat so they can see pvp without risking themselves or failing immediately; making local blossom and all the pirates run away when your domi filled with strippers booze blaring music and 50 partiers jumps into local.
Is it neccesary? No. You can scout a guy in as noobship just fine. You can put a noobie in a t1 frigate and have him follow you. And since you can neither touch the strippers nor drink the beer the party domi is limited.
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Zaerlorth Maelkor
The Maverick Navy Atlas Alliance
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Posted - 2009.07.18 10:04:00 -
[52]
Originally by: Brizae I see walking in the stations as being popular for a month or so. Then it will be totally forgotten about. Because it servers no useful purpose in the game.
Remember that you said this. And see how stupid you feel a few years from now, when WiS also included walking on planets and walking in complexes pew pewing and gathering drone and sleeper technology. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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KingMenelaus
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Posted - 2009.07.18 10:57:00 -
[53]
Being able to have a couple of ur buddies flying in ur battle ship with them manning the guns is an awesome idea id rather see this than walking round a station tbh ccp could have gunner skills similar to pos gunners but to allow people to man the guns in a corpies bs.
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DietRx
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Posted - 2009.07.18 11:05:00 -
[54]
you will see walking in stations , like you will see the jovian project 7 years in the running so maybe 14 years from now
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Amerilia
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Posted - 2009.07.18 11:13:00 -
[55]
Originally by: Pnandor What would happend if you could leave your pod in your ship and get blowed up ? ?
You would die forever
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Lindsay Logan
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Posted - 2009.07.18 11:15:00 -
[56]
Originally by: Pasha Cracken Hey everyone,
CCP has made is clear that we will be getting to walk around in stations sometime in the near future. However what about walking around your ships?
SWG (star wars galaxies) had this feature, and I personally loved it. Being able to bring some freinds on your yt-3000? (amiright?) or that big miner ship, was a fun thing to do. Also being able to set up furniture and other items around your ship to make it look like a party boat.
What would your feeling be if CCP implemented something like this?
(I think they should do it after the main release.)
-Pasha
Are you allowed to do web hosting for isk? Or is that banner simply a gimick?
Just wondering 
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.07.18 11:58:00 -
[57]
I don't Understand why People would choose to play a game, without learing alittle about the backstory, and the basic "science" that the game is based on.
Not every Sci-Fi is a Startrek or StarsWars clone, and asking to have Eve modified to emulate them is a downward spiral.
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Veebring Greetings
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Posted - 2009.07.18 14:33:00 -
[58]
Yeah, what about walking ships? Didn't they have those in Starwars?
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Northern Fall
Minmatar Guild Academy Guild Alliance
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Posted - 2009.07.18 15:03:00 -
[59]
Maybe if the ship was docked while you had people round, that could work.
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Kurfin
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Posted - 2009.07.18 15:23:00 -
[60]
Originally by: Pasha Cracken EvE has many directions CCP can go. For a space game, it seems like every door is open, from conquring planets, to hostile ship takeovers, eve has the potential to become a mixed FPS / MMORPG.
Really the possibilities are endless.
I'm liking the FPS idea 
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