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Pasha Cracken
Caldari Project Nemesis W A S T E L A N D
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Posted - 2009.05.29 15:45:00 -
[1]
Hey everyone,
CCP has made is clear that we will be getting to walk around in stations sometime in the near future. However what about walking around your ships?
SWG (star wars galaxies) had this feature, and I personally loved it. Being able to bring some freinds on your yt-3000? (amiright?) or that big miner ship, was a fun thing to do. Also being able to set up furniture and other items around your ship to make it look like a party boat.
What would your feeling be if CCP implemented something like this?
(I think they should do it after the main release.)
-Pasha ----- Are you a [SERVICE] Provider?
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Che Biko
Polytechnique Gallenteenne
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Posted - 2009.05.29 15:49:00 -
[2]
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Lonzo Kincaid
Duty.
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Posted - 2009.05.29 15:52:00 -
[3]
only if they make the inside of an osprey look like Serenity. ----------------------
Quote: The rule of thumb is you have to outnumber them 2:1 before you even think about engaging them
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Oscar Fedora
FM Corp Dead Mans Hand
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Posted - 2009.05.29 15:52:00 -
[4]
would be nice but that mean people can fly together in 1 ship which make some of the other actions (like pvp) a bit hard because all people onboard die...
also local count will not be correct (now 1 person = 1 ship/pod) you can for example then have 1 ship (BS) with 8 people in it =] _________________________________________ Symbaloo - start simpel http://www.symbaloo.com/ |
Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.05.29 15:55:00 -
[5]
You want to play EVE as if it were Clear Skies?
Let My People Go |
Nekhebet
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Posted - 2009.05.29 16:05:00 -
[6]
I shouldn't be too hard to make it so players could man cannons and guns in ships, with the ship owner calling out main targets like a tank commander in a RL main battle tank. Would be kind of fun. But of course it would drastically change the game, which may not be desireable. Would require possibly to expensive changes to the UI to switch from the current view we have today to one which depends on your assigned role in the ship.
But if they did that, we could also give corps the right to build space stations, and pvp could ramp up to station attacks, alliances which actually mean something, and so on. Like, I could be out blasting pirates with my cruiser and get a distress call from an allied station, and decide to drop and warp to their defense, or ignore it. With rep depending on how they view my actions.
Well thought out, it would make old SWG (the only one that counted, post-NGE SWG is worthless) look like ancient technology. I know BattleCruiser Online tried very hard to do it, but was too ambitious to ever really work right. Though the guy is near-genious imho.
Anyway, the more CCP can expand gameplay options, the more the game will be played. Even simple stuff like scheduling skill training, which is highly restricted now. I've not played a game that allowed me to queue skill training, but it could be made much more interesting.
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Brizae
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Posted - 2009.05.29 16:05:00 -
[7]
I see walking in the stations as being popular for a month or so. Then it will be totally forgotten about. Because it servers no useful purpose in the game.
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Pasha Cracken
Caldari Project Nemesis W A S T E L A N D
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Posted - 2009.05.29 16:08:00 -
[8]
Originally by: Poreuomai You want to play EVE as if it were Clear Skies?
Yes :P
If I remember SWG had the system so that all people on board the ship where killed, but they didnt have any "pod" or clone system like EvE does. But however they did have a escape pods that would allow you to "escape" and portal you onto the planet you launched from.
If EvE implemented something like this, it wouldn't be to hard to have "standby" pods for pilots to enter on the ship. Once ejected, they would appear like any other pod in space. ----- Are you a [SERVICE] Provider?
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Slave 2739FKZ
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Posted - 2009.05.29 16:15:00 -
[9]
There was an awesome early video of WiS with a couple of chars checking a Zealot from outside. It was gourgeous....
In their infinite wisdom, eve devs said this was not worth it .
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THE L0CK
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Posted - 2009.05.29 16:17:00 -
[10]
Edited by: THE L0CK on 29/05/2009 16:17:11 So if you jump out of your pod to have a stroll around, who's piloting the ship?
And does that mean someone could jump in the pod and steal your ship with you on it?
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Brizae
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Posted - 2009.05.29 16:20:00 -
[11]
Originally by: THE L0CK Edited by: THE L0CK on 29/05/2009 16:17:11 So if you jump out of your pod to have a stroll around, who's piloting the ship?
And does that mean someone could jump in the pod and steal your ship with you on it?
Now there is an idea. Breaking in to unattended docked ships and stealing them. It would require hacking skills to pick the electronic locks.
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Kyoko Sakoda
Caldari Veto. Veto Corp
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Posted - 2009.05.29 16:24:00 -
[12]
It would be too much work to release this at first, but I'm sure CCP has all sorts of ideas for expanding WIS after the initial expansion hits.
___
Latest video: War Has Come (720p) |
Kir'ian
Minmatar Republic Military School
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Posted - 2009.05.29 16:31:00 -
[13]
While walking in ships would be nifty I think it breaks the whole capsuleer concept. What does intrigue me though is multi-pod ships. The pilot could assign modules to the other 'installed pods'. That would make for some interesting strategy perhaps. "Dang that pilot switches targets fast." Would me more useful if ships had more modules, but I'd never want that.
Anyways... nifty idea.... will never happen. Wait for Eve Online IV. =D
/carebearstare |
Faife
Federation of Freedom Fighters Aggression.
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Posted - 2009.05.29 16:33:00 -
[14]
yeah, i really, really, really want walking in ships
**** that'd be awesome, Mass Effect style --
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Viqer Fell
Minmatar The Good old Days
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Posted - 2009.05.29 17:43:00 -
[15]
I want wlaking in Ships almost as much as I want Walking in Stations and that tbh is nothing more than a bloody 5 second novelty that most people will switch off after the first look-see.
Personally if WiS fell into oblivion and never made it out of the internal test server I wouldn't shed a tear.
My feeling would be complete disinterest as it is with WiS
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Alex Raptos
Caldari Phoenix Rising.
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Posted - 2009.05.29 17:47:00 -
[16]
Originally by: Viqer Fell I want wlaking in Ships almost as much as I want Walking in Stations and that tbh is nothing more than a bloody 5 second novelty that most people will switch off after the first look-see.
Personally if WiS fell into oblivion and never made it out of the internal test server I wouldn't shed a tear.
My feeling would be complete disinterest as it is with WiS
This, i'd rather the hardware thats going to be powering it powered MOAR REGIONS.
Originally by: Dirk Magnum I've become gay for Mark Harmon despite my initial reservations about the show NCIS but nobody will ever know
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wowtard
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Posted - 2009.05.29 17:51:00 -
[17]
Habbo Hotel in space is the best thing ever. People who hate it just don't understand Eve, the Spirit of Eve, or speling for the most part.
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Triath Lon
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.05.29 17:54:00 -
[18]
Originally by: Alex Raptos
This, i'd rather the hardware thats going to be powering it powered MOAR REGIONS.
Why do we need more regions? It's hard to find people as it is. We were so hardpressed for targets at home that we showed up on the forefront of the invasion an ****ed on a 2 huge alliances just to have some people to shot at.. more regions means we'd have to look even harder for people to kill.
Back on topic, walking inside your ship could be fun, but again, without any purpose it'll be just a waste of time and resources. We need 2142 mixed into EVE, then all that "walking" and "looking" and "inside ships" could be put to good use for fighting and taking over ships.
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skye orionis
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Posted - 2009.05.29 18:26:00 -
[19]
There are legitimate gameplay reasons to have passengers in some ships - in particular carriers are just crying out for some sort of passenger transport capability. Pilots stow their ships with pods inside the maintenance bay, carrier then jumps to another system and the pilots are there ready to launch.
Nearest you can get to this right now is ships with a clone vat bay allow players to jump clone one the ship reaches the destination, but that's limited to once every 24 hours so it's not really a viable combat tactic.
Rorquals, Orca's, Carriers, Motherships and Titans could all make use of this.
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Anubis Xian
Reavers
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Posted - 2009.05.29 18:58:00 -
[20]
Originally by: Lonzo Kincaid only if they make the inside of an osprey look like Serenity.
Heretic!
It better be a Probe.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Alora Venoda
GalTech Whiskey Creek Alliance
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Posted - 2009.05.29 19:28:00 -
[21]
i would like to be able to walk inside the various structures you often see inside a mission deadspace...
like a casino or sansha's battle station...
~~~~~ Remember, EVE is a sandbox and other MMOs are rock gardens. Pretty rocks can be collected, but collecting sand is pointless. Instead build a sandcastle and keep it from being knocked down. |
Illectroculus Defined
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Posted - 2009.05.29 20:34:00 -
[22]
Kruul's pleasure gardens
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Zaerlorth Maelkor
The Maverick Navy Atlas Alliance
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Posted - 2009.05.29 20:36:00 -
[23]
Originally by: Slave 2739FKZ
In their infinite wisdom, eve devs said this was not worth it .
This sucks the big one! I want to have my tiny char stand around and look up and up and up at my carrier. ==================================================
I should really get a sig. |
Alex Raptos
Caldari Phoenix Rising.
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Posted - 2009.05.29 20:44:00 -
[24]
Originally by: Triath Lon
Originally by: Alex Raptos
This, i'd rather the hardware thats going to be powering it powered MOAR REGIONS.
Why do we need more regions? It's hard to find people as it is. We were so hardpressed for targets at home that we showed up on the forefront of the invasion an ****ed on a 2 huge alliances just to have some people to shot at.. more regions means we'd have to look even harder for people to kill.
Back on topic, walking inside your ship could be fun, but again, without any purpose it'll be just a waste of time and resources. We need 2142 mixed into EVE, then all that "walking" and "looking" and "inside ships" could be put to good use for fighting and taking over ships.
Stop napping absolutely everyone within a frowns distance?
Originally by: Dirk Magnum I've become gay for Mark Harmon despite my initial reservations about the show NCIS but nobody will ever know
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Pasha Cracken
Caldari Project Nemesis W A S T E L A N D
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Posted - 2009.05.29 20:49:00 -
[25]
EvE has many directions CCP can go. For a space game, it seems like every door is open, from conquring planets, to hostile ship takeovers, eve has the potential to become a mixed FPS / MMORPG.
Really the possibilities are endless. ----- Are you a [SERVICE] Provider?
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Samroski
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Posted - 2009.05.30 11:42:00 -
[26]
Walking in ships could greatly add to immersion. We invest so much on our ships and spend so much time in them, that we deserve to see the inside, and be able to look out at the Universe.
The standard inside view could be like that of most flight sims. When on autopilot, you could move around the ship- depending on the size, type etc.
T3 ships could have a Passenger Module, which could be fitted and used for carrying multiple players around. This could be great fun in 3D. Large windows, warp tunnels, jumps- great place for a party.
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Professor Perplex
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Posted - 2009.05.30 11:55:00 -
[27]
i m still hoping that maybe in a year or three we get a SIS expansion. Shooting in Stations. :D
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Troye
Gallente Intelligent Concepts Inc SUB ROSA ALLIANCE
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Posted - 2009.05.30 11:57:00 -
[28]
I have to wonder what would be the point of walking in ships, people are already asking that question about WIS. Considering only 1 person can inhabit a ship theres no room for socialising which is the main feature of WIS. Walking in ships would be serious fail. _______________________________________ [a cool picture here] |
JoeBear770
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Posted - 2009.05.30 12:00:00 -
[29]
CCP would have to reconcile the whole pod concept to do this....I mean, all your buddies would be having a party and you as a pilot would be in an egg?
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Pnandor
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Posted - 2009.05.30 13:22:00 -
[30]
What would happend if you could leave your pod in your ship and get blowed up ? ?
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Iron Jaw
Dawn of a new Empire The Initiative.
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Posted - 2009.05.30 13:30:00 -
[31]
WTB ship interior with blackjack.... and hookers.
Infact, forget the Blackjack.
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Qoi
New Eden Warriors
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Posted - 2009.05.30 13:58:00 -
[32]
Of course you can't undock while you're in your ship (out of the pod), and i don't think it's worth the designer time to design hundreds of ship interiors. If they fixed all bugs in the game, made the UI intuitive and usable, fixed sov and FW and COSMOS Missions and updated every other graphic aspect (Planets etc) then yes, this should be implemented.
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.30 14:30:00 -
[33]
Originally by: Troye I have to wonder what would be the point of walking in ships, people are already asking that question about WIS. Considering only 1 person can inhabit a ship theres no room for socialising which is the main feature of WIS. Walking in ships would be serious fail.
Damn, those must be fake portals on the ships hull. Only the smaller ships has room for a single pod pilot the rest are supposed to have crews, thousands of crewmen.
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Kyo Makamoto
Federal Navy Academy
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Posted - 2009.05.30 14:40:00 -
[34]
I think some of you are going too far. What I can imagine with WiS is the padding of what is now your personal hangar in any station. I am sure part of it could be made into the captains cabin (whatever ship(s) you may have in the ships hangar). Accessible only in station.
Imagine hanging all those navy trophies on the walls - and of course a freezer for the corpses. lol.
Then there would be an air lock which leads into the station proper with all the exotic dancers, pubs, casinos etc.
I think this is a possibilty considering the current technical situation of eve.
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searess
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Posted - 2009.05.30 16:00:00 -
[35]
But your in a gooey POD when you fly your ship !
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Jones Bones
Beyond Divinity Inc
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Posted - 2009.05.30 16:06:00 -
[36]
Yes! It's Sims in Space! It'll be the new social medium!
GTFO and let's try to improve the Eve we have instead of adding features that serve no purpose except for introverts with limited social capacity. =================== Go Bucks! |
Troye
Gallente Intelligent Concepts Inc SUB ROSA ALLIANCE
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Posted - 2009.05.30 16:43:00 -
[37]
Originally by: Xen Gin
Damn, those must be fake portals on the ships hull. Only the smaller ships has room for a single pod pilot the rest are supposed to have crews, thousands of crewmen.
Well perhaps a better word would have been "Player pilot", I'd hardly call walking about amongst thousands of NPCs socialising, it would get boring fast. _______________________________________ [a cool picture here] |
mechtech
Entropy Industries
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Posted - 2009.05.30 16:50:00 -
[38]
Originally by: Jones Bones Yes! It's Sims in Space! It'll be the new social medium!
GTFO and let's try to improve the Eve we have instead of adding features that serve no purpose except for introverts with limited social capacity.
The original design documents for eve lay out a SciFi Simulator, not simply a space combat game. Like it or not, the end goal of eve includes walking on stations, in ships, and on planets. Of course Space is the medium that ties everything together, so CCP will always focus on that element, but don't just say WiS is "sims in space", it's about completing the authenticity of the universe CCP started creating a decade ago.
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Quantar Raalsken
Gallente
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Posted - 2009.05.30 16:50:00 -
[39]
Edited by: Quantar Raalsken on 30/05/2009 16:54:58 Since ive seen some of the dev stuff about how having multiple players in one ship makes the server want to punch babies ill be happy if the "inside ship" mode being only available in station
tho i guess there would be ways of keeping ppl docked by sitting in there ship thus making them unable to dock....maybe the person in the ship get s a notify msg and gets ejected back out into the hanger...
EDIT: and John Rouke (sp?) NEEDS a special limited edition sofa >_<
and Chirrba needs a veld trophy that gets displayed on the dash board of the bridge of his ship
and to keep this from being such a huge thing maybe every ship class has a standardized interior....or make it completely moduar and let the players spend hours making it :P
======= Homeworld Hamachi Network
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Umon'hon
Minmatar Walk the Plank Rat Pack Renegades
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Posted - 2009.05.30 19:05:00 -
[40]
Can we get MORE idiotic carebear add ons? Like WIS is not enough for your carebear "socialization" thingies. Soon someone will ask that you wont be able to attack others if the other person doesn't agree on it (duels or whatnot)
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.05.30 19:35:00 -
[41]
But if you're out of your pod and gallivanting around on the recreation deck, who's driving the ship?!
Originally by: Pnandor What would happend if you could leave your pod in your ship and get blowed up ?
You die, obviously. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Caathrok
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Posted - 2009.05.30 19:47:00 -
[42]
WTB planet & moon surface, vehicles, handheld weapons, etc
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cpu939
Gallente OffBeat Creations The Elders Alliance
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Posted - 2009.05.30 20:56:00 -
[43]
if you read the empyrean age book there is a ship "amarr" that has this function and allows others pods to dock with it and walk around. if you have not read the book read it. 01101111 01100110 01100110 01100010 01100101 01100001 01110100 00100000 01100011 01110010 01100101 01100001 01110100 01101001 01101111 01101110 |
Ferdio Ricotez
Gallente Killer Carebears United Interstellar Alliance
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Posted - 2009.05.30 21:13:00 -
[44]
Originally by: Umon'hon Can we get MORE idiotic carebear add ons? Like WIS is not enough for your carebear "socialization" thingies. Soon someone will ask that you wont be able to attack others if the other person doesn't agree on it (duels or whatnot)
Stop the constant carebear-hate, if it weren't for us, you wouldn't fly that fancy battleship you have now 'cause it could never have been created without all those Hulks killing innocent Veldspar asteroids. At least give us something to do while you angrily wait outside our stations, waiting for us to come out. We aren't gonna do so anyway, so why not allow us to redecorate the sofa in our quarters in the mean time? -----
Gallente flying Minmatar - A Podlog |
Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.05.30 21:23:00 -
[45]
just to let you know it has already begun
i mean if you go through the novel it speak of a scientific ship that has the ability to come out your pod right at the very end of the bookish
who not to say you can have multiple pods ?
plus killing a ship with multiple people in it would be like popping a pynita when you have a bubble on it :P
*explosion*
*pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod* *pod*
OFFLINE[ONLINE]
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Deganos
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Posted - 2009.05.30 23:13:00 -
[46]
I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in combat.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.31 00:50:00 -
[47]
Originally by: Deganos Edited by: Deganos on 30/05/2009 23:19:49 I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in difficult combat situations unless it's perfectly designed.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
Also if you had pod pilot passengers on your bridge and the ship is in the process of being destroyed, bullet time should occur, and the WiS passengers only have a limited amount of time to exit the bridge run down the corridor and enter an escape pod.
All though the people killing the ship would get annoyed as they would have to be in bullettime mode too.
You know what, Walking in Ships while un-docked just sounds like a logistical and design nightmare.
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Deganos
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Posted - 2009.05.31 02:07:00 -
[48]
Originally by: Xen Gin
Originally by: Deganos Edited by: Deganos on 30/05/2009 23:19:49 I like it but it should be limited to bridges only. The way eve works now would work perfectly with this idea I have, but I have to say it wouldn't work well in difficult combat situations unless it's perfectly designed.
Every Faction has for example 3 different command bridges for their ships: frigate/destroyer, cruiser/battlecruiser, battleship/dreadnought (All other ships can be put into one of these categories).
Controlling your ship would be trough computer screens like in 'Doom 3' (but much better worked out) wich would surround the captain's chair, the screens would contain all the things you need including a surround view of your ship. I'm sure CCP can craft awesome bridge designs.
This way in won't be useless at all and add great immersion wich could then again be further upgraded over time.
Also if you had pod pilot passengers on your bridge and the ship is in the process of being destroyed, bullet time should occur, and the WiS passengers only have a limited amount of time to exit the bridge run down the corridor and enter an escape pod.
All though the people killing the ship would get annoyed as they would have to be in bullettime mode too.
You know what, Walking in Ships while un-docked just sounds like a logistical and design nightmare.
Well I don't see any reason for player passengers in eve really. Why does there have to be other players in your ship?
When I stated "I like it" it was not at the above post but 'walking in ships/bridges' in general. You should see my idea more as a c ockpit/bridge for your EVE spaceships. Like I try explaining in my previous post.
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Reiisha
Evolution KenZoku
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Posted - 2009.05.31 02:45:00 -
[49]
Originally by: Troye I have to wonder what would be the point of walking in ships, people are already asking that question about WIS. Considering only 1 person can inhabit a ship theres no room for socialising which is the main feature of WIS. Walking in ships would be serious fail.
1) Ships have crews. Would be cool to walk around in it on your own too, which could be done locally since nothing vital to the server changes - You're still in your ship, where in your ship you are when no one else is in it is irrelevant.
2) Having other people on your ship might become possible when they allow scooping of pods (which was hinted at at Fanfest last year, watch the CCP panel), and other such things. At the very least they can introduce it as a "docked only" option, where the windows look out on the station interior, and this don't create any more stress on the server.
3) "Private socializing" is already in WIS in the form of corporate offices and bars, which can be limited access. Ships would fall in the same kind of location, so the only change would be that there's more places for the same group of corpmates/buddies to meet.
"If you do things right, people won't be sure you've done anything at all"
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Tobias Delgado
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Posted - 2009.07.18 09:16:00 -
[50]
Walking around in your ship would be a very interesting way to play, if anyone remembers games like "Star Trek Bridge Commander", it could drasticly dhange game mechanics. Personally, I think it would increase difficulty and its learning cliff to a learning wall. They just dumbed down the game with Apocrypha, but if they allowed walking around your ship ALONE, and in the station, it might not be a problem. But it could very well mean another few years of development for it, since CCP would have to make different bridges, halways, conections to rooms ETC. Some of use (especially the RPers) have been looking forward to walking in stations, and would be a little less happy if it where to be delayed even further.
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Hiroshima Jita
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Posted - 2009.07.18 09:51:00 -
[51]
+1 for letting people walk around in ships +1 for letting people walk in your ship while you're piloting it in space
There are many fun scenarios that could come out of this: transporting people; letting noobs fly with you into combat so they can see pvp without risking themselves or failing immediately; making local blossom and all the pirates run away when your domi filled with strippers booze blaring music and 50 partiers jumps into local.
Is it neccesary? No. You can scout a guy in as noobship just fine. You can put a noobie in a t1 frigate and have him follow you. And since you can neither touch the strippers nor drink the beer the party domi is limited.
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Zaerlorth Maelkor
The Maverick Navy Atlas Alliance
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Posted - 2009.07.18 10:04:00 -
[52]
Originally by: Brizae I see walking in the stations as being popular for a month or so. Then it will be totally forgotten about. Because it servers no useful purpose in the game.
Remember that you said this. And see how stupid you feel a few years from now, when WiS also included walking on planets and walking in complexes pew pewing and gathering drone and sleeper technology. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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KingMenelaus
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Posted - 2009.07.18 10:57:00 -
[53]
Being able to have a couple of ur buddies flying in ur battle ship with them manning the guns is an awesome idea id rather see this than walking round a station tbh ccp could have gunner skills similar to pos gunners but to allow people to man the guns in a corpies bs.
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DietRx
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Posted - 2009.07.18 11:05:00 -
[54]
you will see walking in stations , like you will see the jovian project 7 years in the running so maybe 14 years from now
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Amerilia
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Posted - 2009.07.18 11:13:00 -
[55]
Originally by: Pnandor What would happend if you could leave your pod in your ship and get blowed up ? ?
You would die forever
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Lindsay Logan
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Posted - 2009.07.18 11:15:00 -
[56]
Originally by: Pasha Cracken Hey everyone,
CCP has made is clear that we will be getting to walk around in stations sometime in the near future. However what about walking around your ships?
SWG (star wars galaxies) had this feature, and I personally loved it. Being able to bring some freinds on your yt-3000? (amiright?) or that big miner ship, was a fun thing to do. Also being able to set up furniture and other items around your ship to make it look like a party boat.
What would your feeling be if CCP implemented something like this?
(I think they should do it after the main release.)
-Pasha
Are you allowed to do web hosting for isk? Or is that banner simply a gimick?
Just wondering
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.07.18 11:58:00 -
[57]
I don't Understand why People would choose to play a game, without learing alittle about the backstory, and the basic "science" that the game is based on.
Not every Sci-Fi is a Startrek or StarsWars clone, and asking to have Eve modified to emulate them is a downward spiral.
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Veebring Greetings
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Posted - 2009.07.18 14:33:00 -
[58]
Yeah, what about walking ships? Didn't they have those in Starwars?
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Northern Fall
Minmatar Guild Academy Guild Alliance
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Posted - 2009.07.18 15:03:00 -
[59]
Maybe if the ship was docked while you had people round, that could work.
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Kurfin
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Posted - 2009.07.18 15:23:00 -
[60]
Originally by: Pasha Cracken EvE has many directions CCP can go. For a space game, it seems like every door is open, from conquring planets, to hostile ship takeovers, eve has the potential to become a mixed FPS / MMORPG.
Really the possibilities are endless.
I'm liking the FPS idea
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Cipher7
Slag Industries
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Posted - 2009.07.18 17:26:00 -
[61]
Eve needs ambulation like WoW needs spaceships.
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Jack Airron
Gallente Setenta Corp Libertas Fidelitas
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Posted - 2009.07.18 17:32:00 -
[62]
Originally by: Triath Lon
Originally by: Alex Raptos
This, i'd rather the hardware thats going to be powering it powered MOAR REGIONS.
Why do we need more regions? It's hard to find people as it is. We were so hardpressed for targets at home that we showed up on the forefront of the invasion an ****ed on a 2 huge alliances just to have some people to shot at.. more regions means we'd have to look even harder for people to kill.
Back on topic, walking inside your ship could be fun, but again, without any purpose it'll be just a waste of time and resources. We need 2142 mixed into EVE, then all that "walking" and "looking" and "inside ships" could be put to good use for fighting and taking over ships.
yep because evey single person in eve plays the game like you do.
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Morpheus Mishima
NorCorp Technologies
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Posted - 2009.07.18 17:47:00 -
[63]
Got to love all these all-knowing creatures on this forum saying how bad WiS will be before its even out, same naysayers that said adding T3 ships was a bad idea or wormholes, or new servers....
What I'm trying to say, or rather; to understand is how can you guys know that something not even released yet will be crap/boring etc? WiS doesn't mean Wow-In-Space, please stop thinking it is. Adding new stuff to a game is something every game-developer has to do periodically, if no the game would just fade away. I say, that eve has been lucky that not many other MMO's has copied the stuff that makes it unique already (one massive server, free exp packs++), because if they did, and simultaneously listened to you guys it would have been forgotten about ages ago.
CCP has managed to keep EVE what it is this far, give CCP the credit for that and for the fact that WiS will be good - if it turns out not to be when its released, just quit.
Without becoming to philosophical and poetic: Space is a cold, dark place. To be perfectly honest a little wow-in-space wouldn't be so bad really, social stuff is sorely needed in eve.
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CoolBro
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Posted - 2009.07.18 18:21:00 -
[64]
walking in stations
do you people also still believe in santa claus, the easter bunny and planetary interaction?
and since they cut out the feature to see your ships in the hangar (like in the vid they showed) i don't want it anymore
you can keep your wis
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Cker
Erebus Innovations Strip Mining Club
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Posted - 2009.07.18 18:25:00 -
[65]
The easiest solution would be to have specially designed passenger transport ships, so that you can have parties in a ship designed for the purpose. The ship would have emergency escape pods and pod receiving systems, so that you could go around rescuing corpies who have been podded recently.
It would open a new aspect to eve, imagine trying to track down a pleasure ship with a party of 30 pilots on board, chase it down from it's tour and *pop*... *popity*.
Of course you'd need to figure out a way to convince so many pod pilots to get on a tour liner based ship and fly through lowsec... maybe as a pilot transport, so that when a carrier jumps in the pilots can transfer to their ships effortlessly.
Meh, ideas which make the game more fun and better performing are always good... |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2009.07.18 19:11:00 -
[66]
Quote: Eve needs ambulation like WoW needs spaceships.
Exodar is a spaceship. Draenei are space aliens.
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guska Cryotank
Gallente ZCMI
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Posted - 2009.10.06 01:53:00 -
[67]
Yeah, ok, so this topic is a little old now, but meh.
WiS, if it ever happens, can only be a good thing. Sure, theres more server load than if the people in the station were just sitting there, but no more load than if those people were undocked and moving around.
Since I for one seem to spend 70-80% of my time ingame sitting in station talking **** in local or in corpchat, being able to chill out in a station lounge or hangar would be a nice touch.
I can see a few problems though, for instance
*** You have just been podded, you wake up in the clone bay, nice. You need to update your clone before going back to the fight, no problems. Crap, theres a line for the upgrade terminals. ***
Walking in ships is also 'nice' but completely pointless, as, as has been mentioned, you are in a pod, not on the bridge. Having passengers in space is absurd IMHO, unless it is a 'pod storage array' or something on a capital (which we have alreadyin a way, with cloning facilities aboard some supercaps) which has nothing to do with actually walking around on the ship.
TL;DR - I'm all for WiSTATIONS, WiSHIPS is a crap idea.
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Anhur Shu
Senex Legio Get Off My Lawn
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Posted - 2009.10.06 02:23:00 -
[68]
Originally by: Barbara Nichole
Quote: Eve needs ambulation like WoW needs spaceships.
Exodar is a spaceship. Draenei are space aliens.
LOL...I was thinkin the same thing --------------------------------------------------
I don't care if I suck, so shut the hell up! |
ZephyrLexx
Caldari Caldari Provisions
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Posted - 2009.10.06 02:26:00 -
[69]
Originally by: Cipher7
Eve needs ambulation like WoW needs spaceships.
eve has had spaceships for over a year now. Tempest Keep.
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Shirei Fenikkusu
Knights of the Eternal Flame
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Posted - 2009.10.06 02:54:00 -
[70]
Edited by: Shirei Fenikkusu on 06/10/2009 02:54:50 Actually, the first area you go to after leaving your pod is in fact your quarters aboard your ship. Although you can't do this while in-space, you will probably be able to invite friends into your quarters.
I have a feeling that WIS will be an attempt to integrate DUST with EVE so that Eve pilots will be able to socialize with DUST soldiers in the station environment.
The whole point of WIS is to give you something to do while not in space. You can role-play, get a drink, play a stategy game, talke face to face with corp-mates, etc.
CCP has stated that WIS will not be required, but there will be advantages to using the feature.
And if the rumors are true that DUST will be out by May 14, 2010, we have less than 8 months until WIS, since they apparently want to release WIS before DUST.
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Sharian Amber
Center Of Psychology
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Posted - 2009.10.06 03:05:00 -
[71]
Originally by: Viqer Fell I want wlaking in Ships almost as much as I want Walking in Stations and that tbh is nothing more than a bloody 5 second novelty that most people will switch off after the first look-see.
Personally if WiS fell into oblivion and never made it out of the internal test server I wouldn't shed a tear.
My feeling would be complete disinterest as it is with WiS
Yes, but you are not mentally stable.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.06 03:51:00 -
[72]
I too wish to be a Necromancer.
===== If you go to Za'Ha'Dum I will gank you. |
buttesauce
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Posted - 2009.10.06 04:38:00 -
[73]
its pretty easily to have like a star trek style viewing screen while you walk around your ships 'bridge'.
quite simply because it is just rendered on your computer it wouldn't cause any extra lag from the game. maybe a lower frame rate but that isn't the same as network lag.
of course walking in ships/stations is a dumb idea in general
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Dust Irae
Minmatar Uusasai Corporation
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Posted - 2009.10.06 05:29:00 -
[74]
I don't know about actually having a fully modeled ship interior to explore, but it would be awesome to see some concept art or the floor plans and such of a ship or two of each class, to really get a concept of size and crew accommodations and all of that.
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Zotram Pel
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Posted - 2009.10.06 05:42:00 -
[75]
in the EVE book, there is a carrier that has an internal pod gantry, allowing the pilot to walk around in his ship.
as for usefulness, as has been said, you could potentially have players dock their ships in a mothership (the new ones, not the super-carriers) and chill in your ship, then jump away, carrying your pilots and their ships into or away from battle. Perhaps they could even assist in any necessary repairs while they're running around inside.
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Exitar Stormscion
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Posted - 2009.10.06 06:29:00 -
[76]
Walking on ships serves no purpose to be honest... if it exited it would be only for show off.
However it would be cool that DUST players can board capital ships and fight for them on there decks versus defenses and other dust players that would board to defend ... but it is just fantasy :D
Mortal in body Eternal in will. |
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