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BlondieBC
Ardent Industrial Arcane Alliance
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Posted - 2009.06.05 15:41:00 -
[31]
Good idea
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sgt destructo
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Posted - 2009.06.05 16:34:00 -
[32]
I like the first idea, so simple too
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Kralin Ignatov
Mentis Fidelis Aggression.
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Posted - 2009.06.05 17:08:00 -
[33]
Originally by: mazzilliu charge ozone not isk
this |

Uncle Jon
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Posted - 2009.06.05 18:42:00 -
[34]
Is it possible to setup a JB as you would a Corp Hangar tax tab, allowing everyone/anyone to put stuff in, while only allowing certain people to take stuff out? Paying ISK would be a decent idea, as long as it would guarantee that the JB would be fueled at all times, which it won't. Then there's the issue with price gouging. I would support the option that I previously stated, but I guess anything would be better than the current setup. |

amarrsuit
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Posted - 2009.06.06 03:19:00 -
[35]
Edited by: amarrsuit on 06/06/2009 03:21:30 How it happens game mechanics-wise isn't as important as making sure the JBs are accessible more often than not as is presently the case. Keep those ideas coming! Thx! |

Mos7Wan7ed
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Posted - 2009.06.06 04:19:00 -
[36]
Edited by: Mos7Wan7ed on 06/06/2009 04:23:03
i like the idea of the jb being able to be standing based and not requiring a password. with our without tolls it's a good idea.
corp owning the tower having an option to set up tolls based on the mass of the ship traveling. also a great idea with our without standing/password usage this is also a good idea.
with both in combination this can make fast and efficient travel for the friendlies allowed with appropriate standing, without the feeling your shorting the corp that is spending the time to do the logistics and is paying for the fuel.
at the very least allowing standing based access to the jb cargo to put in fuel is a good idea as well.
right now the only options are painful, either leading to outages that can last hours or slow go travel through bridges that are suppose to speed up travel. |

amarrsuit
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Posted - 2009.06.07 18:15:00 -
[37]
Looks like we've run out of steam on this. Thanks for everyone's support. Let's hope our illustrious CSM's raise this issue with CCP in between Vodkas shots in Reykjavik 
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Korerin Mayul
The R.I.T.U.A.L Corp
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Posted - 2009.06.08 17:53:00 -
[38]
supported |

Jen Ku
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Posted - 2009.06.08 21:59:00 -
[39]
Got my vote
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Libby Foxtrot
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Posted - 2009.06.08 21:59:00 -
[40]
Very Supported!
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Kytanos Termek
Darkstorm Command Ethereal Dawn
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Posted - 2009.06.11 06:52:00 -
[41]
I like the idea, but their must be a quick and easy way to turn it off, or temporarily disable it, So when your trying to move a capfleet or titan around, it doesn't cost your cap pilots an arm and a leg. |

amarrsuit
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Posted - 2009.06.15 08:24:00 -
[42]
one last /bump Thx for all the responses. Hopefully this will happen. |

Syringe
Oedipus Complex
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Posted - 2009.06.15 16:28:00 -
[43]
makes sense. I'd like to see it implemented in a way that was directed towards compensation rather than profit generation, but I can't think of any way to do this. JBs will quickly turn into ISK generators, which isn't the worst thing that could happen.
/signed
--------- War isn't the answer. However, the objective isn't to provide answers rather than eliminate the question. |

amarrsuit
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Posted - 2009.06.19 19:45:00 -
[44]
/bump
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Leyline777
Beyond Divinity Inc
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Posted - 2009.06.20 04:04:00 -
[45]
even though i dont go 0.0 this sounds like a great idea. I like the idea of isk based as that removes some of the logistical nightmares of moving ozone. |
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