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S'Daria
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Posted - 2004.09.17 18:24:00 -
[1]
Edited by: S'Daria on 05/11/2004 15:58:12
From my experience, no matter which Division, you can expect about 1% of your missions to be something other than listed (i.e. getting a Trade mission for your 95% Kill/5% Courier agent).
Remember these percentages are averages...your mileage may vary.
Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Production: 5% Kill, 95% Courier Public Relations: 34% Kill, 66% Courier R&D *: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5% Trade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier ------------------------------------------------ Kill: Kill one or more NPCs Courier: Move or Deliver cargo (usually less than 2k m3) Courier(L): Move or Deliver large cargo (upto 20k m3) Courier(S): Move or Deliver cargo (requires specialized science skills) Trade: Purchace items on the market and then deliver Mining: Retrieve ore/minerals (II): Got information from a Level II agent
* NOTE: Last server side patch said that they were adding kill missions to R&D...can anyone confirm? ================================================
Still need the following:
Accounting Financial Personnel R&D (need update)
or any corrections to any of the data above. If the percentages are off by more than 10% then we'll need to update the information.
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S'Daria
|
Posted - 2004.09.17 18:24:00 -
[2]
Edited by: S'Daria on 05/11/2004 15:58:12
From my experience, no matter which Division, you can expect about 1% of your missions to be something other than listed (i.e. getting a Trade mission for your 95% Kill/5% Courier agent).
Remember these percentages are averages...your mileage may vary.
Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Production: 5% Kill, 95% Courier Public Relations: 34% Kill, 66% Courier R&D *: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5% Trade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier ------------------------------------------------ Kill: Kill one or more NPCs Courier: Move or Deliver cargo (usually less than 2k m3) Courier(L): Move or Deliver large cargo (upto 20k m3) Courier(S): Move or Deliver cargo (requires specialized science skills) Trade: Purchace items on the market and then deliver Mining: Retrieve ore/minerals (II): Got information from a Level II agent
* NOTE: Last server side patch said that they were adding kill missions to R&D...can anyone confirm? ================================================
Still need the following:
Accounting Financial Personnel R&D (need update)
or any corrections to any of the data above. If the percentages are off by more than 10% then we'll need to update the information.
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Powermind
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Posted - 2004.09.17 21:29:00 -
[3]
Distribution: 95% Courier, 5% kill
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Powermind
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Posted - 2004.09.17 21:29:00 -
[4]
Distribution: 95% Courier, 5% kill
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S'Daria
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Posted - 2004.09.18 04:00:00 -
[5]
Administration: 50% Courier, 50% Kill
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S'Daria
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Posted - 2004.09.18 04:00:00 -
[6]
Administration: 50% Courier, 50% Kill
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Amthrianius
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Posted - 2004.09.18 04:08:00 -
[7]
Intelligence: 85% kill 15% courier ---------------
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Amthrianius
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Posted - 2004.09.18 04:08:00 -
[8]
Intelligence: 85% kill 15% courier ---------------
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JP Beauregard
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Posted - 2004.09.18 05:08:00 -
[9]
And those numbers are based on...what? |

JP Beauregard
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Posted - 2004.09.18 05:08:00 -
[10]
And those numbers are based on...what? |

voidvim
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Posted - 2004.09.18 14:21:00 -
[11]
Advisory Courier 66%, kill 34
also give out memory implants if the corp is a new pilot
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voidvim
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Posted - 2004.09.18 14:21:00 -
[12]
Advisory Courier 66%, kill 34
also give out memory implants if the corp is a new pilot
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voidvim
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Posted - 2004.09.18 14:22:00 -
[13]
Originally by: JP Beauregard And those numbers are based on...what?
based on tracking all the mission I get in a spread sheet and working out th % from that after doing 100+ missions
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voidvim
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Posted - 2004.09.18 14:22:00 -
[14]
Originally by: JP Beauregard And those numbers are based on...what?
based on tracking all the mission I get in a spread sheet and working out th % from that after doing 100+ missions
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Alia Ursul
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Posted - 2004.09.18 15:49:00 -
[15]
What about "Interanl security" versus Security? [CENTER] To live is to game - in some way
[a href=http://oldforums.eveonline.com/?a=topic&threadID=159764]
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Alia Ursul
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Posted - 2004.09.18 15:49:00 -
[16]
What about "Interanl security" versus Security? [CENTER] To live is to game - in some way
[a href=http://oldforums.eveonline.com/?a=topic&threadID=159764]
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S'Daria
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Posted - 2004.09.18 17:09:00 -
[17]
Need the following:
Accounting Advisory Archives Astrosurveying Command Distribution Financial Internal Security Legal Manufacturing Marketing Mining Personnel Production Public Relations R&D Storage Surveillance
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S'Daria
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Posted - 2004.09.18 17:09:00 -
[18]
Need the following:
Accounting Advisory Archives Astrosurveying Command Distribution Financial Internal Security Legal Manufacturing Marketing Mining Personnel Production Public Relations R&D Storage Surveillance
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JP Beauregard
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Posted - 2004.09.18 18:46:00 -
[19]
Originally by: voidvim based on tracking all the mission I get in a spread sheet and working out th % from that after doing 100+ missions
So you're working with a sample size of around 100, and have data only for one agent in one corporation?
How does that data compare to agents in the same division across different corporations? How does it compare with agents in the same division in the same corporation? Or with agents in other divisions of the same corporation?
How does that data even stand an outside chance of being representative?
Feeble and rather premature conclusions, sorry.
And whether or not an agent gives specific implants doesn't depend on his division but on his corp alone.
JP Beauregard
=== The Pilkington Guides to EVE === |

JP Beauregard
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Posted - 2004.09.18 18:46:00 -
[20]
Originally by: voidvim based on tracking all the mission I get in a spread sheet and working out th % from that after doing 100+ missions
So you're working with a sample size of around 100, and have data only for one agent in one corporation?
How does that data compare to agents in the same division across different corporations? How does it compare with agents in the same division in the same corporation? Or with agents in other divisions of the same corporation?
How does that data even stand an outside chance of being representative?
Feeble and rather premature conclusions, sorry.
And whether or not an agent gives specific implants doesn't depend on his division but on his corp alone.
JP Beauregard
=== The Pilkington Guides to EVE === |

Skarsnik
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Posted - 2004.09.19 09:46:00 -
[21]
Originally by: JP Beauregard And those numbers are based on...what?
JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
People are working on seeing if there is a pattern to the types of mission stop being such a stick in the mud. --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Skarsnik
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Posted - 2004.09.19 09:46:00 -
[22]
Originally by: JP Beauregard And those numbers are based on...what?
JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
People are working on seeing if there is a pattern to the types of mission stop being such a stick in the mud. --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

voidvim
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Posted - 2004.09.19 11:08:00 -
[23]
Originally by: Skarsnik JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
thank you Skarsnik :)
These's list are a ruff guide to what you could expext from doing differnt mission from diffent division, so other pilots say with little combats skills can pick a couier mission or if they want kill missions but know trade missions ect.
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voidvim
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Posted - 2004.09.19 11:08:00 -
[24]
Originally by: Skarsnik JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
thank you Skarsnik :)
These's list are a ruff guide to what you could expext from doing differnt mission from diffent division, so other pilots say with little combats skills can pick a couier mission or if they want kill missions but know trade missions ect.
|

voidvim
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Posted - 2004.09.19 11:19:00 -
[25]
Originally by: Alia Ursul What about "Interanl security" versus Security?
of the 41 mission I have done for a Interanl security agent I have be given 1 couier mission and 40 kill.
so I think Interanl security does not have trade missions while security does
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voidvim
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Posted - 2004.09.19 11:19:00 -
[26]
Originally by: Alia Ursul What about "Interanl security" versus Security?
of the 41 mission I have done for a Interanl security agent I have be given 1 couier mission and 40 kill.
so I think Interanl security does not have trade missions while security does
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ChernoChiel
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Posted - 2004.09.19 13:17:00 -
[27]
Surveillance - 90% kill 10% courier (mostly garbage :s) ___________________________ "what did that button do??"
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ChernoChiel
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Posted - 2004.09.19 13:17:00 -
[28]
Surveillance - 90% kill 10% courier (mostly garbage :s) ___________________________ "what did that button do??"
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JP Beauregard
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Posted - 2004.09.19 14:42:00 -
[29]
Edited by: JP Beauregard on 19/09/2004 14:56:51
Originally by: Skarsnik
JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
People are working on seeing if there is a pattern to the types of mission stop being such a stick in the mud.
Scare****, I have to say, you are the most unbelievable moron to ever post here - and that's saying something.
People are working here with unbelievably ill-suited or absolutely no methodologies to deterime something of absolutely no consequence to gameplay so stop being such a fart in the wind.
Perhaps you would care to enlighten me as to how my suggestion to increase the sample size and compare data in a meaningful way before drawing conclusions out of your rear end is NOT constructive?
Right, thought so. No clues for sale on Sunday.
However...if it makes your life any gladder: I'm going to ignore this forum from now on for the very reason I no longer help out in-game - the level of wanton idiocy is simply beyond belief. Can't stand it, won't stand it. Have fun. |

JP Beauregard
|
Posted - 2004.09.19 14:42:00 -
[30]
Edited by: JP Beauregard on 19/09/2004 14:56:51
Originally by: Skarsnik
JP I have to say you are the most un-believable forum troll I've ever seen. Not once have you said anything consructive, you always have to put people down.
People are working on seeing if there is a pattern to the types of mission stop being such a stick in the mud.
Scare****, I have to say, you are the most unbelievable moron to ever post here - and that's saying something.
People are working here with unbelievably ill-suited or absolutely no methodologies to deterime something of absolutely no consequence to gameplay so stop being such a fart in the wind.
Perhaps you would care to enlighten me as to how my suggestion to increase the sample size and compare data in a meaningful way before drawing conclusions out of your rear end is NOT constructive?
Right, thought so. No clues for sale on Sunday.
However...if it makes your life any gladder: I'm going to ignore this forum from now on for the very reason I no longer help out in-game - the level of wanton idiocy is simply beyond belief. Can't stand it, won't stand it. Have fun. |
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