| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

GaoLingFan
|
Posted - 2009.07.05 12:37:00 -
[1]
i'm a bit confused as to what is more of a better fit for a CNR a large shield booster with rigor rigs or a xl boster with 3 ccc rigs ? and if any other good fits please let me know
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.07.05 12:42:00 -
[2]
Depends on what your purpose is, killing (smaller) stuff faster or having a better tank. For "serious" mission-runners I'd recommend dual target painters, hydraulic bay thrusters, two rocket fuel cache partitions and T2 siege launchers (not named, not faction, T2, accept no substitutes). For myself, I'm with the Nighthawk, screw the CNR.
EVE issues|Mining revamp|Build stuff|Make ISK |

GGjita
|
Posted - 2009.07.05 12:47:00 -
[3]
most of the gank fit CNR's for missions are running 4 BCU's, 3 rigors, and PWNAGE. This is what i run and it works great. You don't need much tank when you destroy everything quickly.
Originally by: Akita T
For myself, I'm with the Nighthawk, screw the CNR.
A CNR with the above gank fit wipes the floor with NH. It is sad but true.
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.07.05 12:57:00 -
[4]
Originally by: GGjita A CNR with the above gank fit wipes the floor with NH. It is sad but true.
Yes, but in a NH you can group all launchers, load FOFs, and go AFK every 4 minutes (or however long it takes to unload all missiles and finish reloading), returning only to press "F1" until the room is empty  Granted, you can do the same with a CNR, but then you have zero advantage from the painters, and the smaller stuff gets closer sooner, so you're not getting much effectiveness out of it.
EVE issues|Mining revamp|Build stuff|Make ISK |

GGjita
|
Posted - 2009.07.05 13:05:00 -
[5]
lol i guess the NH does have the afk edge. we are getting off topic though
to op the gank cnr is insane when used right, i would go with it if i were you.
|

GaoLingFan
|
Posted - 2009.07.05 13:59:00 -
[6]
yeah but should i fit and xl booster or a large booster? and adding the pwnage will only give me 3 hardeners with the boost amp
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.07.05 14:03:00 -
[7]
If you CAN fit (CPU and grid-wise), ALWAYS fit an XL booster. Perma-running shield boosters are for lazy people only.
EVE issues|Mining revamp|Build stuff|Make ISK |

Gao1
|
Posted - 2009.07.05 14:05:00 -
[8]
yeah i'm just worried tho because i have lost normal ravens before due to pulse tanking such as in the mission blockade
|

GGjita
|
Posted - 2009.07.05 14:07:00 -
[9]
Edited by: GGjita on 05/07/2009 14:08:36 If you can afford it a complex medium is like running in god mode. But if not then go with the X-L, there have been several threads that have proved that pulsing the X-L is a better tank tank then perma-running the large.
Edit: If you are having trouble in a mission like blockade make sure you are not killing triggers before you are ready. If the triggers are not you problem then you prolly just don't have enough dps output.
|

Gao1
|
Posted - 2009.07.05 14:08:00 -
[10]
and with the rigors i only have about 1min 30 secs of cap with the xl
|

GGjita
|
Posted - 2009.07.05 14:10:00 -
[11]
Edited by: GGjita on 05/07/2009 14:11:02 You can always take off the TP and put a cap recharger on there for specific missions if you feel like you need a little extra tank. Even though i have a fitting for my ship, i actually run about 10 different fittings all only differing in 1-2 mods depending on the mission.
Or just use 2 rigors and ccc until you feel you can go to 3 rigors.
|

Gao1
|
Posted - 2009.07.05 14:11:00 -
[12]
Edit: If you are having trouble in a mission like blockade make sure you are not killing triggers before you are ready. If the triggers are not you problem then you prolly just don't have enough dps output.
it's the nos ships the elite cruisers for blood raiders i can't pop them quick enough and never having used rigors before i'm not sure how effective they will be
|

GGjita
|
Posted - 2009.07.05 14:15:00 -
[13]
I've never actually run against the blood raiders before, but a solution for that situation might be to throw a cap booster in place of the TP. You shouldn't need more than the 15 or so charges you would be able to carry,
|

GaoLingFan
|
Posted - 2009.07.05 14:17:00 -
[14]
well what's the big difference in hitting cruisers with the rigors and tp?
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.07.05 14:22:00 -
[15]
Originally by: GaoLingFan well what's the big difference in hitting cruisers with the rigors and tp?
Slighly more than double damage or thereabouts.
EVE issues|Mining revamp|Build stuff|Make ISK |

GGjita
|
Posted - 2009.07.05 14:22:00 -
[16]
With 3 rigors and a TP cruisers die in 1-2 volleys. Elite cruisers are 2-4 volleys. Frigs are 1 volley. Elite frigs are still annoying.
|

GaoLingFan
|
Posted - 2009.07.05 14:24:00 -
[17]
damn so elite frigs will still take me ages :( so is that gank enough to take down the dps to compensate for lack of boosting?
|

GGjita
|
Posted - 2009.07.05 14:28:00 -
[18]
Originally by: GaoLingFan damn so elite frigs will still take me ages :( so is that gank enough to take down the dps to compensate for lack of boosting?
A flight of T2 light drones with decent skills will eat the elite frigs for you. In the tougher missions you will need to use your booster but once you knock down the heaviest of the dps ships you should be fine. In a lot of the easier to moderate missions i sometimes don't have to turn the booster on just let the buffer/passive regen take care of it.
|

GaoLingFan
|
Posted - 2009.07.05 14:29:00 -
[19]
A flight of T2 light drones with decent skills will eat the elite frigs for you. In the tougher missions you will need to use your booster but once you knock down the heaviest of the dps ships you should be fine. In a lot of the easier to moderate missions i sometimes don't have to turn the booster on just let the buffer/passive regen take care of it.
you say heaviest of dps ships so that's the BS right? so why the rigors at all then? don't take this badly i just need to be sure before i fail fit my CNR and lose 400mil :)
|

GGjita
|
Posted - 2009.07.05 14:38:00 -
[20]
It does not always have to be the BS's. I fight angels so for me my target priority looks like this:
First things to die: -Throne BS's = these do a good bit of EM damage and since i'm not really tanked for em they hurt a good bit -All BC's = these do a fair bit of dps but only take 2 volleys to kill. If a very short amount of time you can drop a huge number of these and there goes a big chuck of incoming dps. -Any of the cruiser types i know i can 1 volley, each race should have 1-2 cruisers that are easy to kill.
Second to die: -Work through the rest of the BS's. -If BS's arn't yet in their optimals I'll pop a few of the cruisers that are in their optimals.
Third: Any cruisers/frigs that are left.
Your progression may vary a little from mine because of different things that rats do (Jamming/damps/Nos...). The one thing that should be the same is that BC's do a big chunk of damage but are the easiest ships to kill, they should always be a high priority to drop.
|

GaoLingFan
|
Posted - 2009.07.05 14:41:00 -
[21]
yeah that's what i do for sansha but for blood raiders it just seems to be all elite cruisers with f***ing nos that with my fit takes me 8-12 volleys to kil that's why i want to refit my CNR
|

GGjita
|
Posted - 2009.07.05 14:47:00 -
[22]
Originally by: GaoLingFan yeah that's what i do for sansha but for blood raiders it just seems to be all elite cruisers with f***ing nos that with my fit takes me 8-12 volleys to kil that's why i want to refit my CNR
If you refit with rigors just make sure you run enough of the other missions before doing a mission that you worried about. That should get you comfortable enough with the new setup to know what you can and can't do. With the rigor+TP setup i have never had any elite cruiser that took more than 5 volleys and very rarely do they take more than 4. I think dropping from 8-12 volleys per elite down to 4 should produce a huge difference.
|

GaoLingFan
|
Posted - 2009.07.05 14:48:00 -
[23]
kl thanks for the help
|

GaoLingFan
|
Posted - 2009.07.05 14:53:00 -
[24]
oh and btw can anyone give me one of those pulse vs perma tanking threads plz?
|

GGjita
|
Posted - 2009.07.05 15:01:00 -
[25]
Originally by: GaoLingFan oh and btw can anyone give me one of those pulse vs perma tanking threads plz?
I don't have the link to any of them but the gist of it breaks down to this:
A large and X-L T2 boosters both give you the same amount of HP per cap. This would at first make it look like they are the same but the X-L eats your cap faster. Well the lower your cap is the faster you regain it, since in the long run both boosters will give you the same amount of hp for the cap used the X-L is going to give it to you faster thus letting you start regaining that cap back earlier and at a faster amount. The other thing is that the hardest part of tanking most missions is the first minute or two after gaining agro, the X-L lets you have a much higher tank for that opening barrage.
This may be simplifying it a little bit but these are the highlights.
|

Kurt Gergard
Caldari HUSARIA Curatores Veritatis Alliance
|
Posted - 2009.07.06 09:39:00 -
[26]
Originally by: Akita T Depends on what your purpose is, killing (smaller) stuff faster or having a better tank. For "serious" mission-runners I'd recommend dual target painters, hydraulic bay thrusters, two rocket fuel cache partitions and T2 siege launchers (not named, not faction, T2, accept no substitutes). For myself, I'm with the Nighthawk, screw the CNR.
It's a nice set up juest don't use it against guristas. Even with a great complex x-large booster you will eventualy run into trouble when you are jammed and 8 bs are delivering dmg while your 1k dps cannot do a thing ================================================ "No plan has ever survived the contact with the enemy" von Moltke |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2009.07.06 10:39:00 -
[27]
Originally by: GGjita
Originally by: GaoLingFan oh and btw can anyone give me one of those pulse vs perma tanking threads plz?
I don't have the link to any of them but the gist of it breaks down to this:
A large and X-L T2 boosters both give you the same amount of HP per cap. This would at first make it look like they are the same but the X-L eats your cap faster. Well the lower your cap is the faster you regain it, since in the long run both boosters will give you the same amount of hp for the cap used the X-L is going to give it to you faster thus letting you start regaining that cap back earlier and at a faster amount. The other thing is that the hardest part of tanking most missions is the first minute or two after gaining agro, the X-L lets you have a much higher tank for that opening barrage.
This may be simplifying it a little bit but these are the highlights.
that just sounds completely wrong.
ah well, haven't found any mission that can't be handled with a large.
|

GGjita
|
Posted - 2009.07.06 10:56:00 -
[28]
Originally by: Chainsaw Plankton
that just sounds completely wrong.
ah well, haven't found any mission that can't be handled with a large.
It is not wrong, it is defiantly counter intuitive but not wrong. The difference between the two boosters is very minimal, for all practical purposes in pve if you can tank it with one then you can tank it with another there isn't a noticeable difference.
|

GaoLingFan
|
Posted - 2009.07.06 13:08:00 -
[29]
Edited by: GaoLingFan on 06/07/2009 13:09:04 i have just tried the rigor rigs and it is only really manageable for me to fit 2 ccc's and one rigor onto the CNR or else my cap is gone in less than a min i am using a CN cl shield booster 3amps and a pwnage in the mids and CN cruise launchers in the highs is this an alright compromise?
my dps is only about 426
|

Traderboz
SlaveMart
|
Posted - 2009.07.06 13:21:00 -
[30]
3 amps? Awesome.
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |