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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zoboto
Black Rock City Corp.
0
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Posted - 2012.05.23 02:49:00 -
[361] - Quote
+2 OP
Upon further use of this inventory system, I must concur, this is very bad.
CCP -
1. This new complexity is less intuitive and seems to capitalize upon prior your mistakes (not a good thing). 2. Multiple windows are very useful and very intuitive. 3. More clicking is not good. 4. Read the thread, it has all mostly been stated and laid out clearly, why this is an issue, how to fix etc.
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Johnny Fero
The Scope Gallente Federation
1
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Posted - 2012.05.23 02:58:00 -
[362] - Quote
supported
Also hate looting wrecks now. Ridiculous mess as you loot 30 ships with the new system |
Kobal81
Awesome Corp
14
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Posted - 2012.05.23 03:07:00 -
[363] - Quote
+10 |
Sharon Tate
Cutting Edge Incorporated RAZOR Alliance
8
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Posted - 2012.05.23 03:14:00 -
[364] - Quote
Windows Explorer is one of the worst user interfaces in the world, reviled by pretty much everyone that has ever used it.
And you decided to mimic it for the inventory user interface.
This has to be the stupidest UI decision in EVE, which has a litany of user interface "Do Nots", and somehow this atrocity is the worst offender.
Improve it? How about:
- Have it remember when I open multiple ones, and the state I leave them in.
- For the love of baby jebus, alphabetize things in the tree.
- For the love of baby jebus and kittens (cute) give me a way to manage the tree when I have a billion things that go in the tree (like you might see in corp hangar).
- Have buttons that are supposed to bring up specific inventory bring that up. If I click the "ship cargo hold", bring just that up in a new window, if I open a can, just bring that up. Yes, leave the tree, but close it unless I want to go look at it
- When I click on a container in my inventory, open it (or give me option to0 in a new window. It's impossible right now to drag things from a container to my ship cargo hold. Seriously. I can't figure out how to do it.
- If you're gonna mimic Windows Explorer, at least make this piece of **** as functional as Windows Explorer
Also: move corp/deliveries out. The inventory system is absolutely awful for managing this in it's current form, or at least have a separate way of doing this. I haven't even tried to go into a scap or carrier cargohold yet, and I'm afraid to. |
Javajunky
Eternity INC. Goonswarm Federation
23
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Posted - 2012.05.23 03:17:00 -
[365] - Quote
+1 roll unified invetnory back and for the love of god, don't assume everyone has time to be on sisi, we have real lives to live.
DONT INSTALL AN MASSIVE UI OVERALL LIKE THIS UNLESS ITS TOTALLY AN OPTION...(ON/OFF SWITCH)
now it's 4 months of misery while you guys unfluck some code |
Billy Bob Hatfield
3
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Posted - 2012.05.23 03:40:00 -
[366] - Quote
Let me throw another +1 on the fire. For the love of god roll this "feature" back. |
Darius III
Interstellar eXodus BricK sQuAD.
1333
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Posted - 2012.05.23 03:43:00 -
[367] - Quote
Typical CCP hot air, breaking something to make it look like they accomplished something. Time to change my signature back to something negative about CCP. Crap expansion from people without a clue. -1 CCP has rededicated themselves to improving Eve and are by and large doing a terrific job at it. My personal faith in them is largely restored. I think the coming changes will revitalize Eve and bring joy to the masses. |
Sup B1tches
Quovis CORE Alliance
46
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Posted - 2012.05.23 03:45:00 -
[368] - Quote
^^^ |
ice semple
Order of the Silver Dragons Silver Dragonz
3
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Posted - 2012.05.23 03:45:00 -
[369] - Quote
+ 1 |
Lili Lu
230
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Posted - 2012.05.23 03:47:00 -
[370] - Quote
+1
The "unified inventory" is buggy and not an improvement on the old methods of keeping track of things. Session changes make the stupid thing appear. It is cumbersome and flawed.
Scrap it and start over. Or better yet just leave it alone and allocate the dev resources to fixing things that need fixing. |
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Republic Citizen
6
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Posted - 2012.05.23 03:50:00 -
[371] - Quote
+1 Never publish your kills/losses, it's nothing more than a useful information for your enemies.
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Erudius
5
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Posted - 2012.05.23 03:54:00 -
[372] - Quote
Agreed
+1
...until the oompa loompas fix it
ESC - General Settings Look in the middle section for the Check Box
"Merge Items & Ships into Station Panel" http://youtu.be/PY8fjFKAC5k |
Pak Narhoo
Knights of Kador
485
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Posted - 2012.05.23 03:58:00 -
[373] - Quote
Drunken Bum wrote:+1. I always thought we had the best dope here in BC canada. What are the icelanders smoking? I'm gonna have to go over there and find out some day.
Something like rotten shark. Catch fish, put fish in can, wait till can starts to expand from rotting gasses, open can (close nose), eat what's left of the fish.
But yeah, why does CCP let people frak around, with very essential game mechanics, who have obviously NO CLUE how to play the game?
Edit: +1 from me too. Who needs television when you have EVE? EVE drama, best drama. |
Lyona Barton
Barton Technologies
0
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Posted - 2012.05.23 03:58:00 -
[374] - Quote
+1
Don't get me wrong, this was a good idea in dream world... while exploding in the mind of some CCP Dev how ever long ago it happened. And yeah .. its kinda neat to be able to sort out ammo... and if i could .. modules by slot type... but COME ON CPP!!!!! This new system has me digging around for longer through an interface that combines all my inventories through one screen than 20 on my screen prior to patch. I LIKED and LOVED how i could open multitudes of windows to see all my stuff. IT IS nice to have an inventory system... PERHAPS >>>>> this should have been an upgrade in reguard to the ASSET menu... instead of FORCING me to use this very over complicated interface to do once SIMPLE tasks. EITHER take it out .. or give me the option to turn this off... I just got back into playing eve again and i was REALLY excited to see some awsome missle effects ... but this is just plain ignorance if you get all this EN-MASS player response to NOT put this feature in....
Come on CCP ... FIX THIS +1 to removal |
Xeln Quuzg
The Unknown Bar and Pub
3
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Posted - 2012.05.23 04:01:00 -
[375] - Quote
i'll just leave this here for ccp.
http://en.wikipedia.org/wiki/Principle_of_least_astonishment
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Asuka Solo
Stark Fujikawa Stark Enterprises
1477
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Posted - 2012.05.23 04:11:00 -
[376] - Quote
AFK Hauler wrote:Lets go ahead and pick out the monument we will all rage over to show CCP we're serious....
Then we'll pick the date.
To the statues! |
Zool Turican
Risen from Ashes
0
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Posted - 2012.05.23 04:21:00 -
[377] - Quote
big sign
the new inventory is terrible
give player a classic option for old windows / inventory |
MotherMoon
Blue Republic RvB - BLUE Republic
711
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Posted - 2012.05.23 04:24:00 -
[378] - Quote
Sharon Tate wrote:Windows Explorer is one of the worst user interfaces in the world, reviled by pretty much everyone that has ever used it. And you decided to mimic it for the inventory user interface. This has to be the stupidest UI decision in EVE, which has a litany of user interface "Do Nots", and somehow this atrocity is the worst offender. Improve it? How about:
- Have it remember when I open multiple ones, and the state I leave them in.
- For the love of baby jebus, alphabetize things in the tree.
- For the love of baby jebus and kittens (cute) give me a way to manage the tree when I have a billion things that go in the tree (like you might see in corp hangar).
- Have buttons that are supposed to bring up specific inventory bring that up. If I click the "ship cargo hold", bring just that up in a new window, if I open a can, just bring that up. Yes, leave the tree, but close it unless I want to go look at it
- When I click on a container in my inventory, open it (or give me option to0 in a new window. It's impossible right now to drag things from a container to my ship cargo hold. Seriously. I can't figure out how to do it.
- If you're gonna mimic Windows Explorer, at least make this piece of **** as functional as Windows Explorer
Also: move corp/deliveries out. The inventory system is absolutely awful for managing this in it's current form, or at least have a separate way of doing this. I haven't even tried to go into a scap or carrier cargohold yet, and I'm afraid to.
this this this Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
Geodeath
Fist of God
25
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Posted - 2012.05.23 04:35:00 -
[379] - Quote
+ ******* 1! I hate, loathe, despise, this new inventory system. It is like masturbating with razors to even loot selectively. Rollback to what we had before. |
Gal Fed
Identifiable Characters Corporation
2
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Posted - 2012.05.23 04:46:00 -
[380] - Quote
I agree!
Also, if I have the inventory panel open, and I click on my ships cargo, who on earth thought it would be a good idea to have my inventory close??? |
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MindLife
7
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Posted - 2012.05.23 05:30:00 -
[381] - Quote
+1
Remove this inventory crap and bring back the good old buttons to open the "Ship Hangar" , "Item Hangar" and "Corp Hangar"..
This is probably one of the worst things ever... Dont steal my coffee !! |
Timbuck V
Confrerie de la Lumiere Confrerie de la Lumiere Alliance
6
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Posted - 2012.05.23 05:32:00 -
[382] - Quote
Gal Fed wrote: Also, if I have the inventory panel open, and I click on my ships cargo, who on earth thought it would be a good idea to have my inventory close???
+1
Please make it optionnal like the CQ. Even with the Shift-clic the new inventory is time consuming, nerves breacker , a real pain !! |
Yugo Reventlov
Sicarius. When Hippos Attack
4
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Posted - 2012.05.23 05:36:00 -
[383] - Quote
My issues with the new inventory:
- We need more clicks to reach the same container than we did before (my ships hangar for example) - It's scary that my active ship is not shown in my ship hangar. Why did you change this? Is there a reason for it? Is it no longer in my hangar when i'm sitting in it? - Looting several wrecks in space (e.g. cleaning up after a mission) is a real pain and way too slow. Why does it open my ship's cargohold after I clicked "loot all"?
PS: i do enjoy hovering over everything i'm looting to see how much it's worth. Although I'm still not sure how accurate it is :) |
Shadow51585
Legio Geminatus Gentlemen's Agreement
2
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Posted - 2012.05.23 05:41:00 -
[384] - Quote
The former inventory system did not need to be changed. It was easy to use and very practical before this emormously overcomplicated UI was created.
For me, the game is essentially unpayable in this state and I honestly don't feel like logging in and playing with this rediculous inventory control in place.
We need our corporate and personal hangers back they way they were. Not to mention our cargo and drone bays for our ships. Please get rid of this massive clusterfuck of an inventory control system.
I love what has happened to EVE recently. The missiles, turrets, and bomber redesigns to name a few things are awesome. But if this piace of garbage inventory control system remains in its current state, it is honestly a dealbreaker. How can I play a game without being able to control the functions of it in an intelligent manner? |
Night Master
ANZAC ALLIANCE Executive Outcomes
0
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Posted - 2012.05.23 05:42:00 -
[385] - Quote
Did you guys give any thought to the new hangar items menu because it just plain sucks, try unloading silos in space and using the corporate hangar and fuel bays please bring back the old system and where the hell is my ship hangar button |
Aron Fox
Tranquillian Imperial Navy Tranquillian Empire
3
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Posted - 2012.05.23 05:43:00 -
[386] - Quote
I dont only want that back i want all back |
Lord Jeprox
Perkone Caldari State
0
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Posted - 2012.05.23 05:48:00 -
[387] - Quote
Can u plsss kick out who ever design this CRAP Patch |
Hammer Crendraven
Center for Advanced Studies Gallente Federation
3
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Posted - 2012.05.23 05:53:00 -
[388] - Quote
You guys are all thinking linear move outside of the box and think a bit. This is a great first step but it is not finished. We need the ability to create and store auto features as a clickable link. Like we do for drone wings now. You create a name and assign a number of drones to the wing. That name becomes a clickable link that will launch all the drones assinged to it in one click.
Can you see how this would work in the inventory UI? For example name a function unload ore. Then assign to that function the ability to select all ore in the active ships cargo bay and move it to the hanger bay. Store it as a clickable link. Then when you dock up one click on this named clickable link does this function for you. Just like launching a wing of drones. Some error checking needs to be installed with these functions but it can be done. Like to make sure you are docked up so you do not dump all your ore into space.
Another function I would like is to unload all cargo from a wreck into my cargo bay. Target the wreck one click on the function and its done. Again error checking to ask if you want to load contraband if there is any on the wreck.
Programming into the UI so that we can create auto functions assigned to any name you can think of to do all sorts of one click functions. It would be the end goal of the new inventory UI and would make it very usefull for all of us.
This ability does not exsist now but I would hope CCP would add it asap if we all asked for it. |
Aelita
CHON THE R0NIN
0
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Posted - 2012.05.23 05:54:00 -
[389] - Quote
I want separate window for my active ship cargo. In space that new asset windo taking so much space, and if I do resize it to size of my old cargo window then I can't use it anymore in station where I need big window. When I work on POS new Asset window is pain in ass. Why to hel asset windo has two lines in footer? New asset window has too much big footprint to show additional infos. Important is content not sidekick infos.
I would like to keep cargo of my active ship always open no matter of dock/undock and in both cases on same place with same size. |
Challu
Wishful Desires Inc. Armada Assail
2
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Posted - 2012.05.23 05:59:00 -
[390] - Quote
OP +1
Please fix this Inventory sna-fu... |
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