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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Lin-Young Borovskova
 Science and Trade Institute
 Caldari State
 
 30
 
 
       | Posted - 2012.05.22 14:45:00 -
          [31] - Quote 
 
 Tippia wrote:Kind of but not quite. I want them to build on the new system by letting us assign GÇ£root objectsGÇ¥ as specific windows. Let me define a GÇ£stationGÇ¥ inventory that has things like the station hangar, corp hangar, corp deliveries and ship hangar in its tree, and nothing else (because those are the only things that are subcategories to station inventories). Then let me define a GÇ£shipGÇ¥ inventory window that has things like the ship cargo hold, the drone bay, the ore bay, the whatever-bay in its tree view and nothing else (because those inventories are the only ones that have a ship as its root object). Then let me define a GÇ£cargo canGÇ£ inventory that listsGǪ (drumroll) cargo cans in its tree view, because that's the only thing that sorts under that root object. GǪand now let me actually make use of that much-vaunted NeoCom customisation to assign each of these root-object-inventories to a specific button (and as an added bonus, let me define a custom keyboard command for each such button). Then let each such window remember aaaaaaall of its settings: location, size, last seen content, default content, stacking, view modes, tree and filter expansions and settings and so on.Then  we'll have something that starts to look like a good inventory management system (also, cross-port the inventory manager to cover the other two obvious uses: the S&I interface and the asset windows GÇö both corp and personal). Visionthing wrote:Didn't anyone bring this up during testing ?  Pretty much all of us did. 
 +1 on this
 
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        |  theteck3
 Quarantine Corporation
 
 1
 
 
       | Posted - 2012.05.22 14:46:00 -
          [32] - Quote 
 +1
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        |  Sentient Blade
 Walk It Off
 Imperial Ascension
 
 380
 
 
       | Posted - 2012.05.22 14:46:00 -
          [33] - Quote 
 Also; please for the love of God group the labs / defences / arrays on the POS. That list is freakin' long and for POS defences I'm rarely going to give a damn about them, especially as it says I have to be within 2500 to open.
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        |  Jonah Gravenstein
 
 325
 
 
       | Posted - 2012.05.22 14:49:00 -
          [34] - Quote 
 I don't mind the unified industry it's handy in some ways, but they should have left us the icons for the ship and item hangars as well.
 War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside.
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        |  JohnnyRingo
 TunDraGon
 
 19
 
 
       | Posted - 2012.05.22 14:51:00 -
          [35] - Quote 
 +1
 
 Also bring back display of active ship in ship hangar window
 
 Also add option to open new window every time you doubleclick/open container/cargohold etc, this should make everyone happy
 
 Also Separate corp hangar
 
 Also Bring back ship/hangar/corp hangar buttons
 
 Also Value up the fittings/subsys not just hull value
 
 Also stop doing stupid things CCP
 
 /rant over
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        |  Nataliya Barre
 Immortal Nomads
 
 19
 
 
       | Posted - 2012.05.22 14:53:00 -
          [36] - Quote 
 After REALLY giving this a try id say
 
 THIS SUCKS!!!
 
 
 Those new missiles and launchers looks nice though
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        |  Noesis Dream
 Aliastra
 Gallente Federation
 
 1
 
 
       | Posted - 2012.05.22 14:55:00 -
          [37] - Quote 
 Oh hi ccp
 
 This inventory system has potential.
 
 That said, bring back the old buttons.
 
 And stop dropping these UI bombs.
 I dont mind you put new stuff in the game, but this whole: "we just force it down our clients throats" is not a good business strategy.
 Make this stuff more optional.
 
 Remember the right click window changes and the walking in hangar thingy?
 I'am sure you guys will (eventually) learn.
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        |  Cali Zindonas
 Rudel Taktik
 
 10
 
 
       | Posted - 2012.05.22 15:01:00 -
          [38] - Quote 
 
 Strange Shadow wrote:THIS IS BROADCAST FOR EVERYONE.
 CCP OVERLOOKED OPTION -> ESC -> GENERAL SETTINGS -> "Merge Items and Ships into Station Panel"
 
 SOMEHOW IT ESCAPED THE CLUTCHES OF UNIFIED INVENTORY AND STILL WORKS AS INTENDED.
 
 AMARRIAN GOD PLEASE HELP US ALL TO FORGIVE DEVS FOR THIS NEW INVENTORY SYSTEM.
 
 
 works!
 
 http://i.imgur.com/CJrjA.jpg
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        |  Voi Lutois
 Valkyr Industries
 Late Night Alliance
 
 5
 
 
       | Posted - 2012.05.22 15:11:00 -
          [39] - Quote 
 supper
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        |  Roxwar
 The Foreign Legion
 Test Alliance Please Ignore
 
 43
 
 
       | Posted - 2012.05.22 15:14:00 -
          [40] - Quote 
 
 Kambiri Zoltana wrote:Post here if you want the following back:
 - Button to open corp hangar directly
 - Button to open ships hangar directly
 - Button to open your station item hangar directly
 
 All the easy access buttons that are missing, the worse part is all the item windows reset when you dock again.
 
 EDIT: Now having played a bit more, and me being a pirate. I like the new missile effects and the new killmails. Also the value shown of all items in a hangar is nice. But please also fix the above.
 
 I begrudge upvoting you due to belonging to a corp who's only trick is smartbombing gates, but your point is valid enough for me to overlook my discrimination and upvote your suggestion. Go you.
 
 
 
 http://roxwar.blogspot.com/
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        |  Brutal Red
 Republic Military School
 Minmatar Republic
 
 0
 
 
       | Posted - 2012.05.22 15:18:00 -
          [41] - Quote 
 
 Noesis Dream wrote:Oh hi ccp This inventory system has potential. That said, bring back the old buttons. And stop dropping these UI bombs. I dont mind you put new stuff in the game, but this whole: "we just force it down our clients throats" is not a good business strategy. Make this stuff more optional. Remember the right click window changes and the walking in hangar thingy? I'am sure you guys will (eventually) learn.   
 ++
 
 
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        |  Bloodpetal
 Mimidae Risk Solutions
 
 634
 
 
       | Posted - 2012.05.22 15:19:00 -
          [42] - Quote 
 I use merge Ships and Items with station hangar, so I always have them on the right pane.
 
 I recommend this for anyone who sits in a station regularly. As thus, i don't really feel the need for this. Perhaps what would be better is a way to bookmark any window in a setting you like.
 
 
 
 For those of you who don't like the index, I'd like to point out you can minimize the index and never see it again by pressing the double chevrons on the top left of the panel.
 Mimidae Risk Solutions Recruiting
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        |  Conspicuous Forums-Alt
 Federal Navy Academy
 Gallente Federation
 
 4
 
 
       | Posted - 2012.05.22 15:26:00 -
          [43] - Quote 
 Can someone please0 do a photoshop of the Bush Jr. photo-op in a carrier with the "mission accomplished" sign, but change bush's face for soundwave, and mission accomplished for "lesson learned"? I would do it myself, but no idea about photo editing, and too lazy to try and learn it myself just for this.
 
 Also, +1 to this thread.
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        |  Miss Management
 
 0
 
 
       | Posted - 2012.05.22 15:48:00 -
          [44] - Quote 
 +1
 
 Tried to load some ammo and undocked with a cargo hold full of tampons and a coffee grinder.
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        |  Vincent Athena
 V.I.C.E.
 Comic Mischief
 
 656
 
 
       | Posted - 2012.05.22 15:56:00 -
          [45] - Quote 
 It made it live because when CCP asked for comments, 90% of the responses were "I like" in one form or another.
 
 What I would like:
 
 Window setups remember their setup, one for when docked, one for in space.
 
 Any item in the tree can be dragged to the neocom and creates a button that opens up just that item window. The resulting button would only show on the neocom when you are in a location that allows you to open that item window.
 http://vincentoneve.wordpress.com/
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        |  Senarian Tyme
 Serenity Rising LLC
 Vanguard.
 
 11
 
 
       | Posted - 2012.05.22 15:59:00 -
          [46] - Quote 
 Old Buttons Please!
 
 Also PLEASE read the book "The Inmates are Running the Asylum". It addresses many of the HCI problems you seem to have been stumbling over lately.
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        |  Indiria Fuentes
 Red Federation
 RvB - RED Federation
 
 1
 
 
       | Posted - 2012.05.22 16:15:00 -
          [47] - Quote 
 
 Tippia wrote:Kind of but not quite.
 I want them to build on the new system by letting us assign GÇ£root objectsGÇ¥ as specific windows.
 
 Let me define a GÇ£stationGÇ¥ inventory that has things like the station hangar, corp hangar, corp deliveries and ship hangar in its tree, and nothing else (because those are the only things that are subcategories to station inventories). Then let me define a GÇ£shipGÇ¥ inventory window that has things like the ship cargo hold, the drone bay, the ore bay, the whatever-bay in its tree view and nothing else (because those inventories are the only ones that have a ship as its root object).
 Then let me define a Gǣcargo canGǣ inventory that listsGǪ (drumroll) cargo cans in its tree view, because that's the only thing that sorts under that root object.
 
 GǪand now let me actually make use of that much-vaunted NeoCom customisation to assign each of these root-object-inventories to a specific button (and as an added bonus, let me define a custom keyboard command for each such button). Then let each such window remember aaaaaaall of its settings: location, size, last seen content, default content, stacking, view modes, tree and filter expansions and settings and so on.
 
 Then we'll have something that starts to look like a good inventory management system (also, cross-port the inventory manager to cover the other two obvious uses: the S&I interface and the asset windows GÇö both corp and personal).
 
 pretty much this!
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        |  ISquishWorms
 
 113
 
 
       | Posted - 2012.05.22 16:18:00 -
          [48] - Quote 
 +1
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        |  Zleon Leigh
 
 117
 
 
       | Posted - 2012.05.22 16:23:00 -
          [49] - Quote 
 +1 to OP.
 
 Again obvious - dev's don't actually play the game...
 
 Incarna - Newest business example of mismanaged capital.
 
 CCP - Continuing to gank independent PI producers every day
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        |  CoLe Blackblood
 the united
 Negative Ten.
 
 37
 
 
       | Posted - 2012.05.22 16:35:00 -
          [50] - Quote 
 I vote for more ships!
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        |  Talon SilverHawk
 Patria o Muerte
 
 112
 
 
       | Posted - 2012.05.22 16:40:00 -
          [51] - Quote 
 They were warned. so many pages of test feed back, but no we just got told "its a minor change", "you'll get used to it" and anyone who posted against it was obviously afraid of change.
  
 
 Well CCP how's the feedback so far ?
 
 
 Tal
 
 
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        |  Tradari
 Black Dragons of the Apocalypse
 Royal Flush.
 
 1
 
 
       | Posted - 2012.05.22 16:41:00 -
          [52] - Quote 
 agree the items new window is waste of time
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        |  Darvec
 D00M.
 Northern Coalition.
 
 0
 
 
       | Posted - 2012.05.22 16:41:00 -
          [53] - Quote 
 +1
 
 Im sure CCPs motto is If it Aint Broke, Break it.
 
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        |  Tippia
 Sunshine and Lollipops
 
 7014
 
 
       | Posted - 2012.05.22 16:46:00 -
          [54] - Quote 
 
 Vincent Athena wrote:Let's qualify that statement a bitGǪIt made it live because when CCP asked for comments, 90% of the responses were "I like" in one form or another. 
 It made it live because they asked for comments on the blog and 90% of the responses were GǣI likeGǥ (me included)GǪ until it actually became available for testing and people started to list the litany of issues it had. But they aren't all that well poised to deal with actual test feedback.
  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime.
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        |  Fabulousli Obvious
 State War Academy
 Caldari State
 
 115
 
 
       | Posted - 2012.05.22 16:48:00 -
          [55] - Quote 
 CSM only said (unanimously) "It's great. Really. Yup."
 Last words:-á Either that wallpaper goes, or I do.
 ~~ Oscar Wilde, writer, d. November 30, 1900
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        |  Ghost Reaper
 Destructive Influence
 Northern Coalition.
 
 2
 
 
       | Posted - 2012.05.22 16:51:00 -
          [56] - Quote 
 +1, this new system is crap. Make it a option to have the new system or the old one. I dnt want to have to add it to the station bar
 also:
 Why does double clicking a ship now switch to that ship, instead of open its cargohold
 Why does the ship ur currently flying now show in ur stupid new ship hanger, thats ********
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        |  B3AST MODE B3AST
 Wildly Inappropriate
 Goonswarm Federation
 
 2
 
 
       | Posted - 2012.05.22 16:53:00 -
          [57] - Quote 
 It is horribad. I tried to fit a ship this morning and it took so much longer that I missed the fight entirely.
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        |  Fabulousli Obvious
 State War Academy
 Caldari State
 
 115
 
 
       | Posted - 2012.05.22 16:54:00 -
          [58] - Quote 
 Jita Pop now well over 2600
 Last words:-á Either that wallpaper goes, or I do.
 ~~ Oscar Wilde, writer, d. November 30, 1900
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        |  Mao TseTongue
 Destructive Influence
 Northern Coalition.
 
 0
 
 
       | Posted - 2012.05.22 16:54:00 -
          [59] - Quote 
 +1 this new system is retrded. Change it back cause this crap is unplayable
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        |  Fabulousli Obvious
 State War Academy
 Caldari State
 
 116
 
 
       | Posted - 2012.05.22 16:57:00 -
          [60] - Quote 
 I don't even want to discover or even think about the mechanics or transferring now between the Orca Corp Hold and the POS Array holds.
 Last words:-á Either that wallpaper goes, or I do.
 ~~ Oscar Wilde, writer, d. November 30, 1900
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