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Thread Statistics | Show CCP posts - 3 post(s) |

Raziel Tyrael
Quantum Anomaly Corporation
26
|
Posted - 2012.05.22 18:58:00 -
[1] - Quote
What's the deal with damaged modules after patch
I've notice 1% damage on my modules, repped them in station, undocked and they are damaged again... My corpmate has them 2.5% damaged
Also, after each undock more and more modules are damaged
First time got all the modules, repped, got 1% back damage on guns and few low, after next undock without repping got all but one 1% damaged...
So what's the deal here? Modules are damaging themselves because of the usage? |

Savage Angel
Garoun Investment Bank Gallente Federation
30
|
Posted - 2012.05.22 19:00:00 -
[2] - Quote
Raziel Tyrael wrote:What's the deal with damaged modules after patch
I've notice 1% damage on my modules, repped them in station, undocked and they are damaged again... My corpmate has them 2.5% damaged
Also, after each undock more and more modules are damaged
First time got all the modules, repped, got 1% back damage on guns and few low, after next undock without repping got all but one 1% damaged...
So what's the deal here? Modules are damaging themselves because of the usage?
I took 2.5% damage on one of my three blasters, and never overheated them. Had to repair them in the station.
|

Raziel Tyrael
Quantum Anomaly Corporation
26
|
Posted - 2012.05.22 19:03:00 -
[3] - Quote
Savage Angel wrote:
I took 2.5% damage on one of my three blasters, and never overheated them. Had to repair them in the station.
and they are fine now? or are they damaged again? |

Christmas OnFIre
Northern Star Industries
0
|
Posted - 2012.05.22 22:06:00 -
[4] - Quote
Having the same problem.
Ran a mission, shields did not drop below 90%, no overheating, every mod on my ship had1 % damage by the end of it ? |

Tinnin Sylph
GoonWaffe Goonswarm Federation
290
|
Posted - 2012.05.22 22:08:00 -
[5] - Quote
Wear and tear on ships equipment is a new feature read the patch notes. Heh. |

MotherMoon
Blue Republic RvB - BLUE Republic
707
|
Posted - 2012.05.22 22:09:00 -
[6] - Quote
Tinnin Sylph wrote:Wear and tear on ships equipment is a new feature read the patch notes.
lol, no it's not. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Bridgette d'Iberville
DeadStar Marauders
2
|
Posted - 2012.05.22 22:12:00 -
[7] - Quote
Tinnin Sylph wrote:Wear and tear on ships equipment is a new feature read the patch notes.
LOL!
It's the undisclosed second part of the tax increase. ISK sink via papercut, |

Dheeradj Nurgle
Misfit Syndicate Warden.
10
|
Posted - 2012.05.22 23:13:00 -
[8] - Quote
Tinnin Sylph wrote:Wear and tear on ships equipment is a new feature read the patch notes.
This is a change I would support..... |

Savage Angel
Garoun Investment Bank Gallente Federation
31
|
Posted - 2012.05.22 23:16:00 -
[9] - Quote
Raziel Tyrael wrote:Savage Angel wrote:
I took 2.5% damage on one of my three blasters, and never overheated them. Had to repair them in the station.
and they are fine now? or are they damaged again?
I went back out and ran a mission. When I came back, I had 2 damaged blasters and a damaged rig. Rats never got through my shields. They were all at 2.5% again. |

masternerdguy
Inner Shadow NightSong Directorate
552
|
Posted - 2012.05.22 23:17:00 -
[10] - Quote
Savage Angel wrote:Raziel Tyrael wrote:Savage Angel wrote:
I took 2.5% damage on one of my three blasters, and never overheated them. Had to repair them in the station.
and they are fine now? or are they damaged again? I went back out and ran a mission. When I came back, I had 2 damaged blasters and a damaged rig. Rats never got through my shields. They were all at 2.5% again.
That's awesome! Things are only impossible until they are not. |

Jonah Gravenstein
332
|
Posted - 2012.05.22 23:18:00 -
[11] - Quote
Umm this is actually all my fault , I've been supplying cheap Guristas knockoffs to all the market hubs for a while now, it was bound to bite someone in the ass sooner or later, I'm calling it planned obsolescence in my next marketing campaign  War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
149
|
Posted - 2012.05.22 23:25:00 -
[12] - Quote
Not sure if I hate this...
Sounds kind of like a cool idea, TBH. Even though my blasters are all magically 1% damaged. We have a blog, it is terrible. How to fix Bounty Hunting |

nate555
GODHC INTERSTELLAR FLEET Primal Force
42
|
Posted - 2012.05.22 23:32:00 -
[13] - Quote
I was more confused with my strip miners not knowing how it got damaged. |
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CCP Tuxford
C C P C C P Alliance
326

|
Posted - 2012.05.22 23:38:00 -
[14] - Quote
This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning. https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates |
|

Sup B1tches
Quovis CORE Alliance
46
|
Posted - 2012.05.22 23:40:00 -
[15] - Quote
Sounds like a new feature under the heading 'isk sink'... |

Jonah Gravenstein
332
|
Posted - 2012.05.22 23:43:00 -
[16] - Quote
CCP Tuxford wrote:This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning.
Damn Devs, stealing my marketing campaign 
I thought you were banned from ever touching a computer again CCP Tuxford or is it just the reboot button?  War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Savage Angel
Garoun Investment Bank Gallente Federation
31
|
Posted - 2012.05.22 23:58:00 -
[17] - Quote
OK I've run several missions and most of my modules/rigs are damaged, but all only have 1 point of damage no matter how many times I go out. I'm just gonna leave the damage on em until they fix this. |

Samurai Pumpkin
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.05.23 00:03:00 -
[18] - Quote
I've got a damaged "Invulnerability Field II" after only being attacked by a newbie gurista frigate. |

Jonah Gravenstein
334
|
Posted - 2012.05.23 00:06:00 -
[19] - Quote
@ CCP Tuxford
My draek got broked
PVE Drake, ran 3 missions with no overheating, no hull or armour damage, pic is off repair quote hope it's helpful War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

AFK Hauler
State War Academy Caldari State
99
|
Posted - 2012.05.23 00:07:00 -
[20] - Quote
CCP Tuxford wrote:This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning.
Something like WoW?
Geez.... |

Iamien
Dreddit Test Alliance Please Ignore
169
|
Posted - 2012.05.23 00:10:00 -
[21] - Quote
TUXFORD! |

MadMuppet
Kerguelen Station
386
|
Posted - 2012.05.23 00:24:00 -
[22] - Quote
It is a Nanite Paste buff!
But on a more serious note, yeah I am seeing this too. Took my joke exploration Loki out for a spin to watch the missile fireworks on a L2 mission and came back with a 8900 isk repair bill. I doubt my shields ever dropped below 98% while whipping around at 760 m/s while running cap stable.
http://i.imgur.com/P9HIv.jpg
To be honest, the thought of gradual wear and tear would be kind of cool as an isk sink, but it could cause some headaches for people in the long run (as mentioned above, very WoW-ish). Ships have mechanics and machine shops in them for basic maintenance.
I would say 'hey, here is a new destroyer/cruiser class idea, the repair ship, but man, that would be a boring role to fill.'.
FC: "Bob, bring in the tender to fix Fred, his ship repairs are looking bad." BoB: "CAN I FIX IT !? No, He's F***ed!" Microsoft makes sure that you can do a basic function three ways. CCP makes sure that you can only do it one way, even if it means getting rid of the other ways all together. The upside of this is that, if they can simplify the UI enough, they can port it to the PS3 eventually. |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
41
|
Posted - 2012.05.23 00:27:00 -
[23] - Quote
I was always supposed to be this way, neat that they are trying to fix a some 9 year old bug eh? |

Dearthair
Goibhniu Industries
3
|
Posted - 2012.05.23 00:31:00 -
[24] - Quote
How old does a bug have to be before it becomes a feature? |

Gutuie
0
|
Posted - 2012.05.23 01:26:00 -
[25] - Quote
I was did a few shoting around and all modules start geting damage and that include also rigs
this bug is completly stupid
How about just fix bugs first and after do some real patches and dont broke what was ok before |

BuckStrider
Gladiators of Rage Intrepid Crossing
60
|
Posted - 2012.05.23 01:30:00 -
[26] - Quote
CCP Tuxford wrote:This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning.
Jesus...This is where the probelm lies.
Why, just like the inventory, would you even screw with something that was never broken? |

Iamien
Dreddit Test Alliance Please Ignore
170
|
Posted - 2012.05.23 01:32:00 -
[27] - Quote
BuckStrider wrote:CCP Tuxford wrote:This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning. Jesus...This is where the probelm lies. Why, just like the inventory, would you even screw with something that was never broken?
Its actually been broken for years now. modules getting damage after bleeding structure was supposed to be in YEARS ago. |

Jonah Gravenstein
335
|
Posted - 2012.05.23 01:35:00 -
[28] - Quote
The damage seems to stabilise at 2.5%/1 hp per module and doesn't increase from there, so it's not exactly game breaking. I can live with it until Tuxford fixes it. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Sabren Bel
7th Division
0
|
Posted - 2012.05.23 02:03:00 -
[29] - Quote
Happened here as well.
I don't mind damage to my mods, but my ship better be in structure for it to happen. Getting damaged mods without going below 95% shields is silly.
Hope this gets fixed soon. |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
102
|
Posted - 2012.05.23 02:13:00 -
[30] - Quote
CCP Tuxford wrote:This is likely my fault, I've been tinkering around with the code that applies the damage (I know scary ****) and as a result this might have changed. There has always been a feature where damage is supposed to leak to the modules but it might very well be that we start leaking a bit too early now.
What ships were you guys flying and did you take a lot of hull damage?
nvm some of you said only slight shield damage. I'll take a look tomorrow morning.
Wait youre saying its partially intentional? IS this meant to be a new ISK sink then?
And how often is it SUPPOSED to be happening? Cause seriously, how shittily made ARE these modules O.o
Or are we getting new Star Trek shields?
Seriously, watch Undiscovered country some time. When the hole is BLOWN THROUGH THE SAUCER someone says theyre down to 25% shields lol http://www.bioone.org/doi/abs/10.2317/JKES0811.17.1 Bees That Drink Human Tears -- ITS SCIENCE!!! |
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