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Nyveg
Hyperborea Re
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Posted - 2009.07.21 00:58:00 -
[61]
Originally by: hired goon I know, there should be a pos structure where you put a load of ship BPOs and every week you have to put 10 billion isk into it and it cooks away a ship that chooses a random template then increases in power exponentially as long as it's in there. That way you would have these super ships but not many, because if people take them out they'd be powerful but not as powerful as they could have been if they were left in. And you'd have people leaving them in for like years, and there would be competitions between who can keep theirs in the longest, and if you destroy the pos all progress is lost. So you get alliances undocking this super leet monster as their last pos is enroached upon OH MAN THIS HAS TO HAPPEN
And thus the prophecy was told. 
Who comes out last wins Eve. Ironic.
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.07.21 01:49:00 -
[62]
I'd prefer a mechanism where the best and the baddest PvP players get rewarded with increasingly badass ships. Perhaps some mechanic that allows modification/enhancement of your existing pvp ship based on your success. So the longer you keep it in 1 piece, the more you can upgrade it, but more upgrades possible only after risky pvp exposure. Simply being in 40 man fleet ganking a hauler at a gate would do nothing.
And trying to trade that ship to another char should remove all the modifications. I don't want to see any sleazy carebear or item collector hogging the best killing machines. They don't deserve it.
That would be damn cool, but I find it highly improbable to happen for EVE
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.21 03:02:00 -
[63]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 20/07/2009 23:25:31
Originally by: Joe Starbreaker So, this is how the great and legendary Istvaan fades into the human failure that is a forum whiner. What a sad day for EVE. What's next, Chribba whining about slow asteroid regeneration rates?
Can I make a forum post without some pissant with no name declaring me fallen from grace, or is that too much to ask?
#2... 
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |

Sarah Norbulk
Dawn of a new Empire The Initiative.
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Posted - 2009.07.21 04:58:00 -
[64]
I'm not sure if this is exactly what your getting at, but i remember when I started my first character. There's enough people logged in Jita or a large 0.0 op in today's EvE to fill 20% of the total population. It just feels like what you do has less of a direct impact on what's going on than before. It's like you go out for a fight and finding some thing you can engage with 1 or 2 of your buds is nearly impossible because there are just simply more people online, so you end up getting blobbed. I'm not complaining, EvE has just changed a lot from the good ol' days.
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AngryMax
Gallente Maelstrom Crew
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Posted - 2009.07.21 07:58:00 -
[65]
I like this thread. A lot.
I don't know if many of you remember Quake I, but when iD released Quake II most of us didn't bother. Big difference was that Quake II was balanced and boring as hell. Balance as i've said before on these forums makes for a really really dull and gray gameplay. I've seen this over and over with games. Eve has been no exception.
I don't really know how to fix it. The authority balancing this game has been moving towards that boring line of sameness for such a long time it seems hopeless. In my opinion they just don't get it on a very fundamental level. The shift for boost requests on this forum is just proof of it.
You could bring EOS back to its overpowered state. Or give back some of that awesome nano power. Make ECM work on a Domi again? Restore drone BW on Myrm. Give Amarr recons overpowered Nos ability.
Maybe, you could overpower certain ships for every race so that everyone has something to be proud of. Something that Matar has done better than others. Or some badass tech Gallente have that no one else can duplicate. Something for every race.
Long story short, instead of having a bunch of nails with none sticking out, have some that do. In crooked disgusting ways if necessary, but have something that stands out.
Does it really matter which BS you fly anymore?
P.S. I wouldn't care if i am on a receiving end.
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Sidus Isaacs
Gallente
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Posted - 2009.07.21 08:09:00 -
[66]
Edited by: Sidus Isaacs on 21/07/2009 08:12:05
Originally by: Ephemeron I'd prefer a mechanism where the best and the baddest PvP players get rewarded with increasingly badass ships. Perhaps some mechanic that allows modification/enhancement of your existing pvp ship based on your success. So the longer you keep it in 1 piece, the more you can upgrade it, but more upgrades possible only after risky pvp exposure. Simply being in 40 man fleet ganking a hauler at a gate would do nothing.
And trying to trade that ship to another char should remove all the modifications. I don't want to see any sleazy carebear or item collector hogging the best killing machines. They don't deserve it.
That would be damn cool, but I find it highly improbable to happen for EVE
Sounds quite silly imo. Maby it would work in WOW. But in EVE? No, too silly. Compare it to RL Navy: All of the battleships in a navy are pretty standard, do it make sense to let them upgrade if, and only if, they kill the other navys ships?
One thing about EVE is that it removes that kind of arbitrary wierd rules more befitting fantasy games. A ships is a ship. There are mods avaliable. And everybody is free to make the ships with all the mods avaliable. As long as one got the skills and isk to do so.
And whats your beef with carebears collecting stuffs? They make mighty fine pray when they do undock a prize ship you know ;).
Really, in EVE the best killing machine is the pilot. The pilots who can read the current situation and make some good calls on it will usually be the one to prosper in fights. With so many layers palying EVE now a days, one usually need a gang to accomplish a lot, but when you lead a gang right you can do some cool stuff. :)
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http://desusig.crumplecorn.com/sigs.html |

Tranka Verrane
Angelic Industries
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Posted - 2009.07.21 23:11:00 -
[67]
Originally by: Nyveg
Originally by: hired goon I know, there should be a pos structure where you put a load of ship BPOs and every week you have to put 10 billion isk into it and it cooks away a ship that chooses a random template then increases in power exponentially as long as it's in there. That way you would have these super ships but not many, because if people take them out they'd be powerful but not as powerful as they could have been if they were left in. And you'd have people leaving them in for like years, and there would be competitions between who can keep theirs in the longest, and if you destroy the pos all progress is lost. So you get alliances undocking this super leet monster as their last pos is enroached upon OH MAN THIS HAS TO HAPPEN
And thus the prophecy was told. 
Who comes out last wins Eve. Ironic.
I think this thread in general is a silly whine but I actually like this idea. You could call them Prototype class ships. Maybe in keeping with rl prototypes they would randomly explode as well, so not last forever to terrorize all of Eve.
Player Since 2005 Over 4000 hours logged
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