| Pages: [1] 2 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

WheatGrass
Gallente Silent but Friendly
|
Posted - 2009.07.19 22:27:00 -
[1]
With enough support, perhaps we can get the CSM to bring a couple sound issues to CCP.
The main points are... 1.) Many people are not fond of the new sound engine / sound design (e.g. proximity sound & loss of combat sounds) 2.) Loud popping noises since Apocrypha was first deployed.
Many players have submitted bug reports regarding the popping issue but CCP remains silent -aside from stating that the bug report has been assigned to a defect.
As a result of bringing these issues to the attention of CCP, I'd at least like to know what players may expect in the future in regard to sound and when, if at all, a fix will be implemented. Thank you.
Relevant threads... A compilation of various pertinent threads
Some of the more juicy ones... The sound problems are due some attention.
Sounddesign
In the compilation link, some of the threads are locked due to age but you will see that many are still active.
I'll attempt to update Serenity Steele's index now.
Thank you.
|

Herschel Yamamoto
Agent-Orange
|
Posted - 2009.07.20 01:43:00 -
[2]
Eve has sound?
</obligatory>
Seriously, yes. There has never been anything about Eve's sound system that has made me want to use it for anything other than stopgap voice comms, and I'd love to see that changed. Supported.
|

ArcticPrism
|
Posted - 2009.07.20 06:01:00 -
[3]
I get popping sounds too, and for some reason changing the camera angle usually fixes it. Messes up all my sound, gets very fuzzy.
|

Molock Saronen
|
Posted - 2009.07.20 11:20:00 -
[4]
Originally by: WheatGrass
The main points are... 1.) Many people are not fond of the new sound engine / sound design (e.g. proximity sound & loss of combat sounds) 2.) Loud popping noises since Apocrypha was first deployed.
Supported on both counts |

WheatGrass
Silent but Friendly
|
Posted - 2009.07.20 13:11:00 -
[5]
I'll take functional sound over new epic arcs, walking in stations, and etc.
|

LeLoupBleu
|
Posted - 2009.07.20 13:37:00 -
[6]
Can't agree more...
|

Verys
Deep Core Mining Inc.
|
Posted - 2009.07.20 13:38:00 -
[7]
For some reason the sound engine gets really screwed up if you lose a ship or blow up another ship.
Supported.
|

Siigari Kitawa
Gallente The Aduro Protocol
|
Posted - 2009.07.22 02:41:00 -
[8]
Seriously, revert Eve's sound engine to old-school sounds.
|

Omber Zombie
|
Posted - 2009.07.22 02:56:00 -
[9]
 ----------------------
My Blog |

Blnukem 192
Clan Gold Viper
|
Posted - 2009.07.23 17:18:00 -
[10]
I'm totally sick of the sound system, so I support the thread. |

Neo Maximus
Alcothology
|
Posted - 2009.07.23 18:33:00 -
[11]
I'm tired of not hearing sounds while in combat. |

De'Veldrin
Special Projects Executive
|
Posted - 2009.07.23 19:38:00 -
[12]
Supported |

Arec Bardwin
|
Posted - 2009.07.23 19:57:00 -
[13]
supported |

Dariah Stardweller
|
Posted - 2009.07.23 21:24:00 -
[14]
Supported ofcourse. CCP should have adressed this ages ago really.... |

BattleLeader
|
Posted - 2009.07.24 07:30:00 -
[15]
Supported. No fun in pewpew without the actual pewpew. |

General Meridus
Brutor tribe
|
Posted - 2009.07.25 03:05:00 -
[16]
Edited by: General Meridus on 25/07/2009 03:05:07 Gawd, please fix the sound. It feels like the game hit its peak with Quantum Rise, and is now sliding into I don't know what. (Thank you for the Email WheatGrass.)
|

Hrodgar Ortal
|
Posted - 2009.07.25 07:57:00 -
[17]
Yes, review the sound engine.
Remove annoying uninformative sounds (sensorboosters, hardeners etc) or at least make it possible to change the level of most sounds individually. (why can I reduce the volume of turrets but not the others when turrets are the main informative sound there is?)
|

Laxyr
Chamsin Mining Inc.
|
Posted - 2009.07.25 15:27:00 -
[18]
Supported
Lax
|

Soren
PAK
|
Posted - 2009.07.25 18:19:00 -
[19]
Edited by: Soren on 25/07/2009 18:20:24
 ☠-->-->--
|

Drake Draconis
Shadow Cadre
|
Posted - 2009.07.25 18:49:00 -
[20]
Supportin ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |

Corbin Drux
|
Posted - 2009.07.25 18:58:00 -
[21]
Supported:
On the bug report I submitted, I was told that the problem was normal and to turn down the sound completely. To expect players to think that poorly implemented sound design is intended for them to either endure or turn off completely is the most obsurd thing I have ever heard come out of a game company. Please fix this sound scheme before you "ADD" any more new features.
|

Xen Gin
Solar Excavations Ultd. Black Sun Alliance
|
Posted - 2009.07.25 21:58:00 -
[22]
Supported!
|

Jack Airron
Gallente Setenta Corp Libertas Fidelitas
|
Posted - 2009.07.25 22:00:00 -
[23]
/signed
|

Dru Adare
|
Posted - 2009.07.25 22:52:00 -
[24]
Got my vote.
|

Nemirs
|
Posted - 2009.07.25 22:53:00 -
[25]
Count me in.
|

Zenobia Jules
|
Posted - 2009.07.25 23:35:00 -
[26]
Supported. Its kind of pathetic how crappy for how long that sound is.
|

Uronksur Suth
Sankkasen Mining Conglomerate Libertas Fidelitas
|
Posted - 2009.07.26 00:40:00 -
[27]
Originally by: WheatGrass
The main points are... 1.) Many people are not fond of the new sound engine / sound design (e.g. proximity sound & loss of combat sounds) 2.) Loud popping noises since Apocrypha was first deployed.
Yes, and the sound system these days is rather boring. I want to hear more.
|

Arec Bardwin
|
Posted - 2009.07.26 15:59:00 -
[28]
I digged up the only (to my knowledge) dev posts about the sound issues:
Originally by: CCP Baldur 27/04/2009 17:00:00 Hi all
The reason for a number of problems with audio in Eve can mostly be linked with the implementation of a new sound engine. It hasn't been without problems but we're almost there now. We're very sorry it has caused you such grief but hope you'll forgive us.
Most of the issues that have been discussed here have either been dealt with (in release 1.1) or are being fixed now and will be released next month.
An issue that has been raised here is Sounds (turrets in particular) getting muffled as you zoom away - this is intentional. However, before rel 1.1 it did happen much too fast - this has been addressed now. The idea of placing the listener at ship position is a good one - we will look into if we can have an option of allowing the player to choose between hearing sounds from camera or ship position.
Thanks for taking the time to write about the sound in Eve - we will do as much as possible to address these issues and future ones.
We will shortly do a special Sound blog which should help us all a lot.
Originally by: CCP Eris Discordia 16/07/2009 13:28:00 I forwarded this thread to the new sound programmer who will be relieved to see that people play EVE with the sound on 
I¦ve been asking him to make a blog but he seems shy, what do you guys think? Do you want a sound blog?
Both posted in
The sound problems are due some attention.
in the General Discussion forum. It would be nice to continue discussion (bumping) there so the issue could get more attention from players.
Armoured C - school girl she has the best boobs 'she so cute' ,so beautiful in this vid |

Maria Kalista
Emerald Forest Securities
|
Posted - 2009.07.26 16:26:00 -
[29]
I had my say in GD and there at that time I thought CCP had fixed it, until today I went mining in a frigate and had that (awful) bread crunch sound going on all the time...
What ever it is, CCP is clearly not in control of their brand new sound engine. Bring back the old I say, this one doesn't sound like it was worth its money. Or at least bring in some engineer who knows what he/ she is doing.
Anyway, CCP can rabble on as much as they want claiming they 'fixed it' or worse, 'works as intended' (ghaaa) , the actual sound coming from the game just simply tells a complete and totally different story.
Supported. Time to fix this CCP.
Originally by: Jacharian This sounds like a bad idea. I'm in.
|

WheatGrass
Gallente Silent but Friendly
|
Posted - 2009.07.26 16:50:00 -
[30]
Originally by: Arec Bardwin ....It would be nice to continue discussion (bumping) there so the issue could get more attention from players.
Agreed. It seems unfortunate that some of the threads are already locked when the concerns expressed within them are still valid and not resolved. Posting in the existing threads 'should' keep them alive.
The purpose of this thread is simply to have the CSM find out from CCP what is going on and to get back to us. So, if you wish for the CSM to bring the issue to the attention of CCP, please tick the box.
Support this topic: [ ] Check here if you want to give your support to the idea/discussion going on
|
| |
|
| Pages: [1] 2 3 4 5 :: one page |
| First page | Previous page | Next page | Last page |