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Thread Statistics | Show CCP posts - 0 post(s) |

Frug
Repo Industries
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Posted - 2009.07.31 21:05:00 -
[61]
ok - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |

Hra Neuvosto
The Aduro Protocol
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Posted - 2009.07.31 21:31:00 -
[62]
I support this cause.
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Agent Known
Apotheosis of Virtue
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Posted - 2009.07.31 22:46:00 -
[63]
Supported because an evemail told me to. (actually, I support this anyway!)
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2009.07.31 22:49:00 -
[64]
Supported,
Sound bugs should get fixed and one should be able to turn off Proximity sounds.
Cyberwiz aka CyberGh0st aka Mentakh Active @ EvE Online Favorites : DAoC-SI/SWG Pre CU-NGE/Ryzom Retired @ WoW/LOTRO/WAR/Planetside/Entropia/UO/Lineage/GW/EQ/Jumpgate/Dofus/AoC |

da Hawk
Evoke. Ev0ke
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Posted - 2009.07.31 23:12:00 -
[65]
supported
sound is broken since apo patch
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MrPops
Foundation Sons of Tangra
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Posted - 2009.07.31 23:42:00 -
[66]
Please fix sound already!
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Mr Sean
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Posted - 2009.08.01 00:14:00 -
[67]
supported! a working sound engine is generally a vital part of any game. fix it! :-)
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Saint VII
Minmatar Makani Ohana
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Posted - 2009.08.01 00:16:00 -
[68]
I give my full support to these efforts. The game is too mature and too polished to have these sorts of issues this late in the life cycle. I hope that it will be looked at as soon as practicable.
No great scoundrel is ever uninteresting. |

BoBoZoBo
Foundation Sons of Tangra
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Posted - 2009.08.01 00:18:00 -
[69]
Please give ear-candy love like you give every other candy love.
=========================
Minister of Propaganda - Operator 9 |

Taua Roqa
junQtion
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Posted - 2009.08.01 01:22:00 -
[70]
i pipe my PC sound via my hifi and the eve sound engine does bad, bad things! popping, broken stereo, random silence...and when using headphones the popping is genuinely painful, something really wrong is going on here....
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Sephrin
Imperium Forces
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Posted - 2009.08.01 03:55:00 -
[71]
Glad to see someone taking this up. I have not being able to trust the sound for anything, guns don't make noise all the time when you are starting right at your ship. Oh and the popping, may it burn...
Defiantly supported!!
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21 Salvager
We Are Still Alive
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Posted - 2009.08.01 04:40:00 -
[72]
I stopped exploration because the popping sound in map view is so bad. Fix this soon please. ----- I'm a collector! Want to trade? See my Collection List and contact me. |

Odeskypher
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Posted - 2009.08.01 06:29:00 -
[73]
Edited by: Odeskypher on 01/08/2009 06:30:05 I support this thread and the ability of the CSM delegate to represent the players who are experiencing these issues.
I myself have experienced most of these issues and CCP replied to me telling me to turn my hardware acceleration down until it works... it didn't do anything, it is not my PC, it's the damned sound engine.
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galphi
Sileo In Pacis The Space P0lice
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Posted - 2009.08.01 07:48:00 -
[74]
The sound system is so very broken, and does need attention. It's crazy that shield hardeners generate so much sound that everything else is drowned out. 
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Vaerah Vahrokha
Dark-Rising
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Posted - 2009.08.01 09:08:00 -
[75]
The sound system is slowly being reworked but I still get ear-shattering pops when for some reason a sound is supposed to come off a direction and I pass a distance thresold off it.
Moreover many effect sounds of the past would bring a better feeling than Apo ones. Visual effects as well, beginning with the legacy client roids being nicely flashed by the lasers. Other "buff" effects are disturbingly loud or just annoying and they are supposed to stay up for hours  - Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Sathynos
Caldari Caldari Provisions
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Posted - 2009.08.01 09:32:00 -
[76]
I find it difficultto underestand how CCP can tolerate broken sound in their game. One would thing that such broad range of defect would get a high enough priority from the dev team to fix.
I support this cause. -- "Say yes to pron on Concord billboards" campaing. Eve mercenaries portal: http://www.eve-mercs.com |

Xeovar Stoner
Pink Bunnies C0VEN
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Posted - 2009.08.01 11:49:00 -
[77]
/me endorses this request. -- "Learning is not compulsory... neither is survival. "
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Thenoran
22ND Myridian Strip Defensive Unit
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Posted - 2009.08.01 11:52:00 -
[78]
Although a lot of pilots don't use audio for some reason, it's an important part of the game for me and it would be nice to be able to properly hear EVE in al its glory  Rapid fire (dessies, electron blasters, pulse lasers on an Omen) seems buggy as well.
Additionally, the sound effect of the Shield Hardener and Sensor Booster just blur out everything else. The sound itself matches what one would expect (shield hardenings having a humming sounds makes sense to me) but it shouldn't drown out every other sound to the point where you gotta zoom out or keep them offline. ------------------------ Low-sec is like sailing along the coast of Somalia...
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Zartanic
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Posted - 2009.08.01 13:06:00 -
[79]
Supported. The map causing the sound to mute and pop only occurs at gates or moons when another player is shown in the overview. This has allowed me to get round the problem for now when scanning. It also occurs if the ship gets to 50% hull damage.
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Neutrino Sunset
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.08.01 15:13:00 -
[80]
Sad that the paying customer has to go to such lengths these days to try and convince the developers to take notice of such a glaring defect.
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Kosasz
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Posted - 2009.08.01 15:52:00 -
[81]
/signed
thought it was my hardware conflicting with eve. audio on 1 side or dissapearing audio at all untill you look around then it pops back :S
also no gun sounds because of a booster or hardener? come on!
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Lord Kreios
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Posted - 2009.08.01 22:45:00 -
[82]
Edited by: Lord Kreios on 01/08/2009 22:47:18 /Signed
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Janus Tarchris
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Posted - 2009.08.01 23:26:00 -
[83]
I've played only one day so far, and I avoided using the map because I get a loud pop when opening the map in my headphones which is really disturbing. Please fix the sound engine.
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Xorth Adimus
The Perfect Storm Gentlemen's Club
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Posted - 2009.08.01 23:43:00 -
[84]
I believe that eve-online should have sound that works without screwing up the game. If CCP have been paying people to resolve/ improve sound issues for the last 2 years I would be shocked.
1 Currently sound are not used by anyone that I know of in game due to to the cpu? lag issues it causes. Does any other game exist where sound screws up playability this bad?
2 Sound effects are now so random and washed out, suffering turning it on is not worth it. This also it makes voice coms difficult and there is no support for this. Sound effects should add to the game not distract from the content.
3 A reactive mute support for incoming voice coms would be very helpfull an instant mute button/fast access customisable volume control support may also be helpful/easier to introduce for the large number of people who use voice coms.
4 The only 'improvements' made in the last year or so appears to be the same old music 'whales dying/barfing/making love' to synth, totally different music for each race would be interesting.
5 Dynamic music would be good based on ingame events with scriptable customisation possible
6 Support for player based music would be good (ie eve radio) / use of your own music.
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Kaylan Jahlar
Minmatar Industrial Limited
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Posted - 2009.08.02 13:37:00 -
[85]
Supported, it's time CCP gives sound some more love.
---- Advanced combat probing guide: A clever use of the directional scanner |

olo VonBorg
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Posted - 2009.08.02 14:29:00 -
[86]
totally messed up sound on a level that is simply not worth the great game its embedded in. If there is a specific need for audio related advice or analysis ,please dont hesitate to send me a note IG or here.
cheers oLO
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Rocius
Gradient Electus Matari
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Posted - 2009.08.02 15:23:00 -
[87]
Supported 110% I really hope this gets fixed APAFP, I really enjoy the sounds of Eve, its like watching a movie with the sound turned off to me, while visualy fine, it seems to lack depth and detail.
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Youssef Daunch
SAE Academy
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Posted - 2009.08.02 15:54:00 -
[88]
Supported. |

Balogh
Real-time EVE Stock Exchange
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Posted - 2009.08.02 16:03:00 -
[89]
Supported.
Especially the pop issue is very annoying, since it also affects sound outside of EVE. _________ Real-time EVE Stock Exchange Feature request: Share transfer log (since 2007.10!) |

Viqer Fell
Maelstrom Crew
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Posted - 2009.08.02 17:08:00 -
[90]
Edited by: Viqer Fell on 02/08/2009 17:08:59 fix the blooming sound and give it more love
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