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Jaabaa Prime
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Posted - 2004.09.29 02:34:00 -
[31]
Originally by: Mervent I am a new player, so how does one steal a ship? Thanks.
When a ship is abandoned you can "Board ship" if you have the skills to fly it, and it's yours. The person you took it from doesn't even get an insurance payout  -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
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Posted - 2004.09.29 02:34:00 -
[32]
Originally by: Mervent I am a new player, so how does one steal a ship? Thanks.
When a ship is abandoned you can "Board ship" if you have the skills to fly it, and it's yours. The person you took it from doesn't even get an insurance payout  -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2004.09.29 02:40:00 -
[33]
Originally by: TheMiner I parked a very expensive ship in a super secret safespotthat only I had been to and that I only made a day before the event happened, and someone STOLE IT.
Woops
Originally by: TheMiner
How is this possible? I was totally in the middle of no where!
Easy
Originally by: TheMiner
To make the SS I flew halfway between planet A and planet B and then made a mark.... then watched TV for 2 hrs as I flew at 2 km/s straight up.
Expensive ship = BS, that equals slow. 2 hours is not that far.
Originally by: TheMiner
That should have put me way off the beaten path right?
Nope
Originally by: TheMiner
The distances in this game are SOOOO enormous that the chance of someone warping and running out of energy right where I ran out of energy.. and then flying strasight up for however long it would take them is just not viable... right?
Drain cap and warp, making another safe spot as you go.
Originally by: TheMiner
How can it be anything other than some sort of packet sniffing hack that gave a cheater the location of my BM?
ROFL, packet sniffing.
Originally by: TheMiner
Perhaps (opinion/theory only) even CCP has something to do with this. Giving pks they favor great tools... or maybe the GMs have normal characters that they play and enjoy EVE with.. and they "help out" their normal characters every now and then.
AFAIK the GM's normal characters are THE most controlled accounts in the whole of EVE. Would you risk losing your RL job as a GM because of a BS at a safe spot ? Be real.
Originally by: TheMiner
Am I missing something? (Honest question)
Obviously. (Honest answer) -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2004.09.29 02:40:00 -
[34]
Originally by: TheMiner I parked a very expensive ship in a super secret safespotthat only I had been to and that I only made a day before the event happened, and someone STOLE IT.
Woops
Originally by: TheMiner
How is this possible? I was totally in the middle of no where!
Easy
Originally by: TheMiner
To make the SS I flew halfway between planet A and planet B and then made a mark.... then watched TV for 2 hrs as I flew at 2 km/s straight up.
Expensive ship = BS, that equals slow. 2 hours is not that far.
Originally by: TheMiner
That should have put me way off the beaten path right?
Nope
Originally by: TheMiner
The distances in this game are SOOOO enormous that the chance of someone warping and running out of energy right where I ran out of energy.. and then flying strasight up for however long it would take them is just not viable... right?
Drain cap and warp, making another safe spot as you go.
Originally by: TheMiner
How can it be anything other than some sort of packet sniffing hack that gave a cheater the location of my BM?
ROFL, packet sniffing.
Originally by: TheMiner
Perhaps (opinion/theory only) even CCP has something to do with this. Giving pks they favor great tools... or maybe the GMs have normal characters that they play and enjoy EVE with.. and they "help out" their normal characters every now and then.
AFAIK the GM's normal characters are THE most controlled accounts in the whole of EVE. Would you risk losing your RL job as a GM because of a BS at a safe spot ? Be real.
Originally by: TheMiner
Am I missing something? (Honest question)
Obviously. (Honest answer) -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Galton Grimm
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Posted - 2004.09.29 03:04:00 -
[35]
Why would someone abandon a ship? What's the point?
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Galton Grimm
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Posted - 2004.09.29 03:04:00 -
[36]
Why would someone abandon a ship? What's the point?
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Jaabaa Prime
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Posted - 2004.09.29 03:09:00 -
[37]
Originally by: Galton Grimm Why would someone abandon a ship? What's the point?
Deep space miners do it all the time. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2004.09.29 03:09:00 -
[38]
Originally by: Galton Grimm Why would someone abandon a ship? What's the point?
Deep space miners do it all the time. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Lallante
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Posted - 2004.09.29 03:10:00 -
[39]
If it grew too big, and they couldnt afford to keep it anymore.
Lall - THE Vocal Minority - ShinRa
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Lallante
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Posted - 2004.09.29 03:10:00 -
[40]
If it grew too big, and they couldnt afford to keep it anymore.
Lall - THE Vocal Minority - ShinRa
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TheMiner
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Posted - 2004.09.29 03:41:00 -
[41]
By what method exactly do people use to find safe spots? I know how to use the various scanners.. but I dont see how that lets you warp to anywhere within 300,000 KM of them. How do you warp in so presisely?
Is it just knowing that .1 for your ship = exactly 191,000 KM therefore you know you must have exactly 43.7 energy when you warp so that it will put you in the right place?
I dont get how you can jump so accuratly...
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TheMiner
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Posted - 2004.09.29 03:41:00 -
[42]
By what method exactly do people use to find safe spots? I know how to use the various scanners.. but I dont see how that lets you warp to anywhere within 300,000 KM of them. How do you warp in so presisely?
Is it just knowing that .1 for your ship = exactly 191,000 KM therefore you know you must have exactly 43.7 energy when you warp so that it will put you in the right place?
I dont get how you can jump so accuratly...
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DigitalCommunist
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Posted - 2004.09.29 03:46:00 -
[43]
I'm up to 46 battleships hijacked so far 
Working on 47 now, its a scorp  _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

DigitalCommunist
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Posted - 2004.09.29 03:46:00 -
[44]
I'm up to 46 battleships hijacked so far 
Working on 47 now, its a scorp  _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Jaabaa Prime
|
Posted - 2004.09.29 03:51:00 -
[45]
Originally by: TheMiner By what method exactly do people use to find safe spots? I know how to use the various scanners.. but I dont see how that lets you warp to anywhere within 300,000 KM of them. How do you warp in so presisely?
Practice 
Do you really expect me to tell you how to find safe spots ?
Originally by: TheMiner
Is it just knowing that .1 for your ship = exactly 191,000 KM therefore you know you must have exactly 43.7 energy when you warp so that it will put you in the right place?
Actually 1 au = 149,597,870.691 meters :D
This means that 0.1 au = exactly 149,597.870691 KM (not exactly 191,000 KM).
And no, I can't hit the warp button at exactly "43.7" cap, but I can get damned close.
Originally by: TheMiner
I dont get how you can jump so accuratly...
Practice  -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Jaabaa Prime
|
Posted - 2004.09.29 03:51:00 -
[46]
Originally by: TheMiner By what method exactly do people use to find safe spots? I know how to use the various scanners.. but I dont see how that lets you warp to anywhere within 300,000 KM of them. How do you warp in so presisely?
Practice 
Do you really expect me to tell you how to find safe spots ?
Originally by: TheMiner
Is it just knowing that .1 for your ship = exactly 191,000 KM therefore you know you must have exactly 43.7 energy when you warp so that it will put you in the right place?
Actually 1 au = 149,597,870.691 meters :D
This means that 0.1 au = exactly 149,597.870691 KM (not exactly 191,000 KM).
And no, I can't hit the warp button at exactly "43.7" cap, but I can get damned close.
Originally by: TheMiner
I dont get how you can jump so accuratly...
Practice  -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Kel Shek
|
Posted - 2004.09.29 04:08:00 -
[47]
for those who don't get the ship abandoning thing....
the basic principle as I know it, is how that in deep space, station sare few and far between, and instead of storing ships at only stations, (and since we can't yet make structures to dock in...) they make so called safespots and store ships there, so for example they could mine, go to the safe spot, switch to the indy, and pick up the ore... or switch to a combat ship... whichever.
I expect they will be trying to make safespots of this sort entirely UNsafe, once POS are in, in order to encourage people to build and utilize those.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Kel Shek
|
Posted - 2004.09.29 04:08:00 -
[48]
for those who don't get the ship abandoning thing....
the basic principle as I know it, is how that in deep space, station sare few and far between, and instead of storing ships at only stations, (and since we can't yet make structures to dock in...) they make so called safespots and store ships there, so for example they could mine, go to the safe spot, switch to the indy, and pick up the ore... or switch to a combat ship... whichever.
I expect they will be trying to make safespots of this sort entirely UNsafe, once POS are in, in order to encourage people to build and utilize those.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

TheMiner
|
Posted - 2004.09.29 04:44:00 -
[49]
"This means that 0.1 au = exactly 149,597.870691 KM (not exactly 191,000 KM)."
The .1 was your capacitor energy.. not the AU. .1 capacitor = <insert number(distance) here>.
Ok... but here is what I'm trying to say... if even .1 AU - 149,000 KM, how do you ever get to someones ship? Just find out what points they must be between and then go between those points yourself and jump and jump and jump untill you finally land within 50,000 KM of them?
What if they got to their safe spot by using the method i mentioned earlier? Jump from 1 place halfway to another, then jump to some non-descript place, then half to another then to another then another... the only way to get to that place would be to make 24 perfectly successful warps... assuming you even know which points the person decided to base this from... I just dont see how anyone could do it.
If it IS possible I am obvious missing some very important tools. Frankly Ido not tink they exist and the only ships that people ever do steal are ones parked directly between 2 planets etc..
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TheMiner
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Posted - 2004.09.29 04:44:00 -
[50]
"This means that 0.1 au = exactly 149,597.870691 KM (not exactly 191,000 KM)."
The .1 was your capacitor energy.. not the AU. .1 capacitor = <insert number(distance) here>.
Ok... but here is what I'm trying to say... if even .1 AU - 149,000 KM, how do you ever get to someones ship? Just find out what points they must be between and then go between those points yourself and jump and jump and jump untill you finally land within 50,000 KM of them?
What if they got to their safe spot by using the method i mentioned earlier? Jump from 1 place halfway to another, then jump to some non-descript place, then half to another then to another then another... the only way to get to that place would be to make 24 perfectly successful warps... assuming you even know which points the person decided to base this from... I just dont see how anyone could do it.
If it IS possible I am obvious missing some very important tools. Frankly Ido not tink they exist and the only ships that people ever do steal are ones parked directly between 2 planets etc..
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Fikia
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Posted - 2004.09.29 04:49:00 -
[51]
You fly with a frigate in the direction you pick it up in your scanner... ie. a 3 mwd frig is about 1400 to 1500k km a burst :b
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Fikia
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Posted - 2004.09.29 04:49:00 -
[52]
You fly with a frigate in the direction you pick it up in your scanner... ie. a 3 mwd frig is about 1400 to 1500k km a burst :b
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Candy
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Posted - 2004.09.29 05:40:00 -
[53]
Going straight up for 2 hours at 2km/s seems like alot, but its really nothing. I drew this up to give you an idea: Notice that the red dot is slightly above the path.
Also, for the people who know how to use the Safespotbuster2000, and are readily giving up secrets on this thread, think about what your doing... -------------------------------------------
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Candy
|
Posted - 2004.09.29 05:40:00 -
[54]
Going straight up for 2 hours at 2km/s seems like alot, but its really nothing. I drew this up to give you an idea: Notice that the red dot is slightly above the path.
Also, for the people who know how to use the Safespotbuster2000, and are readily giving up secrets on this thread, think about what your doing... -------------------------------------------
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Sosus Red
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Posted - 2004.09.29 05:40:00 -
[55]
people who steal ships are no better than common thieves. I hate thieves. --------------------------------------------
bullet got the wrong bloke... |

Sosus Red
|
Posted - 2004.09.29 05:40:00 -
[56]
people who steal ships are no better than common thieves. I hate thieves. --------------------------------------------
bullet got the wrong bloke... |

TheMiner
|
Posted - 2004.09.29 06:02:00 -
[57]
You guys, I dont care about the "flying up for 2 hrs" thing. I understand that that is a totally insignificant number. I only do it to make sure im not on a random persons local scanner if he was to randomly run out of energy near my SS.
What I DO NOT understand is how someone can find a SS that is made in the manner I mentioned above about point A B C book mark book mark warp warp warp untill the only way their ship could end up where you finally stopped is if they made each jump perfectly... which is IMPOSSIBLE... you cant even get a persons distance usless you are close right? All you could do is use a directional scanner and mark dirrection, then do that from several diff points and get a vague idea of where I must be... but as far ass actually WARPING to that spot... no way.
NO WAY.
Prove me wrong??
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TheMiner
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Posted - 2004.09.29 06:02:00 -
[58]
You guys, I dont care about the "flying up for 2 hrs" thing. I understand that that is a totally insignificant number. I only do it to make sure im not on a random persons local scanner if he was to randomly run out of energy near my SS.
What I DO NOT understand is how someone can find a SS that is made in the manner I mentioned above about point A B C book mark book mark warp warp warp untill the only way their ship could end up where you finally stopped is if they made each jump perfectly... which is IMPOSSIBLE... you cant even get a persons distance usless you are close right? All you could do is use a directional scanner and mark dirrection, then do that from several diff points and get a vague idea of where I must be... but as far ass actually WARPING to that spot... no way.
NO WAY.
Prove me wrong??
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TheMiner
|
Posted - 2004.09.29 06:13:00 -
[59]
Well I guess if you formed good enough of a picture and got the distance you could create your own line in the fight place... then use that and a planet or something to warp twords the person.. then youd only need to get exact power down so you land within 300,000 (if insanely lucky) km of the place... which still takes 2.7 hours provided you can mantain 30 km/s for that period of time.
But if you are off by even the tinyest amount then you lad millions of KM away from the target....
Am i missing any tools or is that how hard it is to find a SS?
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TheMiner
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Posted - 2004.09.29 06:13:00 -
[60]
Well I guess if you formed good enough of a picture and got the distance you could create your own line in the fight place... then use that and a planet or something to warp twords the person.. then youd only need to get exact power down so you land within 300,000 (if insanely lucky) km of the place... which still takes 2.7 hours provided you can mantain 30 km/s for that period of time.
But if you are off by even the tinyest amount then you lad millions of KM away from the target....
Am i missing any tools or is that how hard it is to find a SS?
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