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Thread Statistics | Show CCP posts - 0 post(s) |
Kel Nissa
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Posted - 2009.07.27 19:14:00 -
[31]
Quote: Sure i can but i don't have to, anyone with half a brain can figure out how much less salvage will pour into economy just based on whiners.
Evasive move detected.
And on top of that: Your statement above is also suited to prove that flagging will have no market impact.
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Galvatine
Caldari Dark Materials
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Posted - 2009.07.27 19:47:00 -
[32]
Originally by: Kel Nissa
Quote: Sure i can but i don't have to, anyone with half a brain can figure out how much less salvage will pour into economy just based on whiners.
Evasive move detected.
And on top of that: Your statement above is also suited to prove that flagging will have no market impact.
Flagging would have quite a large market impact, I rather suspect that the bear pve ships of choice would suddenly be enjoying a much higher demand due to the amount getting popped.
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Kel Nissa
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Posted - 2009.07.27 20:06:00 -
[33]
"I think that nothing will change."
So its my statement vs yours.
I hope that mine was simple enough to show you that yours did not prove something.
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Valandril
Caldari Ex-Mortis
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Posted - 2009.07.27 20:14:00 -
[34]
Originally by: Kel Nissa
Quote: Sure i can but i don't have to, anyone with half a brain can figure out how much less salvage will pour into economy just based on whiners.
Evasive move detected.
And on top of that: Your statement above is also suited to prove that flagging will have no market impact.
Troll detected. Do not discuss moderation in your signature. Zymurgist |
Kel Nissa
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Posted - 2009.07.27 20:17:00 -
[35]
Just another kiddy. And afterwards you start screaming noob or im wrong?
Is it so hard to talk about facts? Or is everything which goes against ninja salvaging automatically wrong? Little bit biased.
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Gin G
Halls Of Valhalla
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Posted - 2009.07.27 20:45:00 -
[36]
yay here we go AGAIN \0/
someone get the bubbley Please refrain from editing a moderator's warning. Zymurgist |
Fullmetal Jackass
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Posted - 2009.07.27 21:07:00 -
[37]
Edited by: Fullmetal Jackass on 27/07/2009 21:11:05
Originally by: Galvatine It's not your salvage.
Go someplace less crowded to do your missions or get a maurauder, it is really that simple.
If you want the flag, I would suppport it, but be careful what you wish for....
I do mission somewhere else. Somewhere local is around 35-50 at peak times. I still get a ninja every once in a while. As for the Marauder, why would I waste a billion isk on a ship that is marginally better for missions? That's like paying 500-600 mil for a hulk, at current mineral prices. No thanks, I'd rather put the isk toward pvp.
Oh and I sooooo DO want the flag. I know exactly what I'm wishing for . That or change accel gates to flag if someone not in your fleet/corp activates it.
I also think wrecks should be scannable, but all wrecks on grid should show up as one hit.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.07.27 21:10:00 -
[38]
Edited by: Kahega Amielden on 27/07/2009 21:09:59
Quote: They change stuff all the time. Why not a flag for theft?
Because it's not theft...and there are many viable counters
-fit ECCM -Mission in lowsec. -Mission away from hubs
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Bibbleibble
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Posted - 2009.07.27 21:14:00 -
[39]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 27/07/2009 21:09:59
Quote: They change stuff all the time. Why not a flag for theft?
Because it's not theft...and there are many viable counters
-fit ECCM -Mission in lowsec. -Mission away from hubs
Listen to this guy, he knows his stuff.
But you missed some:
-Shoot your wrecks if anyone comes near them -Fit your own Salvager and salvage as you go along -Get an alt/noob to do the above. ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!) |
Fullmetal Jackass
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Posted - 2009.07.27 21:15:00 -
[40]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 27/07/2009 21:09:59
Quote: They change stuff all the time. Why not a flag for theft?
Because it's not theft...and there are many viable counters
-fit ECCM -Mission in lowsec. -Mission away from hubs
Wait waht? ECCM? Why in gods name do I need eccm to counter ninjas? I do mission in low sec if I can find a quiet area to do so, I still lose sec status killing people in my mission though. The ninja loses nothing but a cheap ship. In case you hadn't noticed though, It's harder and harder to find a quiet area of low sec. The game universe is filling up fast. Why should I have to go 20-30 jumps aways from my corp just to mission in peace?
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Bibbleibble
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Posted - 2009.07.27 21:17:00 -
[41]
Originally by: Fullmetal Jackass
Originally by: Kahega Amielden Edited by: Kahega Amielden on 27/07/2009 21:09:59
Quote: They change stuff all the time. Why not a flag for theft?
Because it's not theft...and there are many viable counters
-fit ECCM -Mission in lowsec. -Mission away from hubs
Wait waht? ECCM? Why in gods name do I need eccm to counter ninjas? I do mission in low sec if I can find a quiet area to do so, I still lose sec status killing people in my mission though. The ninja loses nothing but a cheap ship. In case you hadn't noticed though, It's harder and harder to find a quiet area of low sec. The game universe is filling up fast. Why should I have to go 20-30 jumps aways from my corp just to mission in peace?
Someone doesn't know their game mechanics ________________________________________________ For changes to Minmatar Battleships click here (Now with added summary!) |
Fullmetal Jackass
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Posted - 2009.07.27 21:20:00 -
[42]
Edited by: Fullmetal Jackass on 27/07/2009 21:21:29
Originally by: Bibbleibble Someone doesn't know their game mechanics
I know my game mechanics very well. Explain to me when I'm ever gonna get hit by ecm from a ninja in high sec.
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Galvatine
Caldari Dark Materials
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Posted - 2009.07.27 21:25:00 -
[43]
For once im going to agree with Jackass.
ECCM wtf?
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Galvatine
Caldari Dark Materials
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Posted - 2009.07.27 21:29:00 -
[44]
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 27/07/2009 21:11:05
Originally by: Galvatine It's not your salvage.
Go someplace less crowded to do your missions or get a maurauder, it is really that simple.
If you want the flag, I would suppport it, but be careful what you wish for....
I do mission somewhere else. Somewhere local is around 35-50 at peak times. I still get a ninja every once in a while. As for the Marauder, why would I waste a billion isk on a ship that is marginally better for missions? That's like paying 500-600 mil for a hulk, at current mineral prices. No thanks, I'd rather put the isk toward pvp.
Oh and I sooooo DO want the flag. I know exactly what I'm wishing for . That or change accel gates to flag if someone not in your fleet/corp activates it.
I also think wrecks should be scannable, but all wrecks on grid should show up as one hit.
I think making the gates flag is going too far, it smacks of WoW instances too much. I for one would hate to see us progress from freedom to lameness.
Each to their own, personally when performing the thankless task of missioning I use a maurauder. It tends to keep the ninjas at bay, also you can normally sell them for much more than Jita prices when your done with them so its a bit of a win win situation, you just have to be patient enough to wait a few days for your cash.
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Takon Orlani
Caldari Heretic Army Sc0rched Earth
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Posted - 2009.07.27 21:32:00 -
[45]
Originally by: Laechyd Eldgorn can we have one hi sec system altered as low sec every time some furry bear/troll posts a thread like this?
ROWDY WANTS YOU!! |
Fullmetal Jackass
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Posted - 2009.07.27 21:33:00 -
[46]
Edited by: Fullmetal Jackass on 27/07/2009 21:34:59
Originally by: Galvatine
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 27/07/2009 21:11:05
Originally by: Galvatine It's not your salvage.
Go someplace less crowded to do your missions or get a maurauder, it is really that simple.
If you want the flag, I would suppport it, but be careful what you wish for....
I do mission somewhere else. Somewhere local is around 35-50 at peak times. I still get a ninja every once in a while. As for the Marauder, why would I waste a billion isk on a ship that is marginally better for missions? That's like paying 500-600 mil for a hulk, at current mineral prices. No thanks, I'd rather put the isk toward pvp.
Oh and I sooooo DO want the flag. I know exactly what I'm wishing for . That or change accel gates to flag if someone not in your fleet/corp activates it.
I also think wrecks should be scannable, but all wrecks on grid should show up as one hit.
I think making the gates flag is going too far, it smacks of WoW instances too much. I for one would hate to see us progress from freedom to lameness.
Each to their own, personally when performing the thankless task of missioning I use a maurauder. It tends to keep the ninjas at bay, also you can normally sell them for much more than Jita prices when your done with them so its a bit of a win win situation, you just have to be patient enough to wait a few days for your cash.
I can respect that. I will forever say there needs to be something more then now in the way of retribution toward ninjas though. It's a pvp game. For the love of all that is pvp let the players handle the ninjas.
As CCP Oveur stated in his dev blogs salvage was very much intended as extra loot to make up for lowered bounties from concord. As such it will always be theft in my eyes and appearently in many other peoples' eyes as well.
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Galmarr
Gallente Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.28 10:34:00 -
[47]
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 27/07/2009 21:11:05
Originally by: Galvatine It's not your salvage.
....
I do mission somewhere else. Somewhere local is around 35-50 at peak times. I still get a ninja every once in a while.
Every once in a while? So wheres the BIG problem? Its minor at best or a non-issue! Just mission and be happy
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.07.28 16:50:00 -
[48]
Originally by: Fullmetal Jackass Edited by: Fullmetal Jackass on 27/07/2009 21:21:29
Originally by: Bibbleibble Someone doesn't know their game mechanics
I know my game mechanics very well. Explain to me when I'm ever gonna get hit by ecm from a ninja in high sec.
ECCM increases your sensor strength. The difficulty of probing you down is inversely related to sensor strength. (I believe the exact formula is a ratio of signature resolution to sensor strength.) Ergo, using ECCM makes it harder for ninjas to probe you down. They will just move on to one of the stronger signals they find.
-/ the fighting republicans /- |
Qwert0
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Posted - 2009.07.28 19:01:00 -
[49]
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
(These quotes are kept handy for your convenience at Ironfleet.com.)
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Laxyr
Chamsin Mining Inc.
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Posted - 2009.07.28 20:05:00 -
[50]
I remember a time where ther WERE NO WRECKS... everything that was left from an NPC rat was the container with loot. So I considere every wreck I can salvage as a plus to the mission income, not as a part of it.
Think about it and you might change your mind about this "those wrecks are mine" thing.
Lax
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BeanBagKing
Ch3mic4l Warfare DEFI4NT
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Posted - 2009.07.29 07:09:00 -
[51]
I like the guy who said careful what you wish for :)
Think about this for a second. If your missioning and getting all upset that someone is stealing your wreaks, you probably aren't a PVP player. You probably haven't lived in 0.0 and you probably don't like it when someone war decs your corp.
Now as yourself, do you really want to shoot back at the pvp pirates?
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Robert Caldera
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Posted - 2009.07.29 10:38:00 -
[52]
just turn mission deadspaces into 0.0 like some wise guy suggested once...
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TheLordofAllandNothing
Caldari State Protectorate
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Posted - 2009.07.29 10:47:00 -
[53]
ECCM increases sensor strength which directly affects your ability to be scanned down. The ratio of sensor strength to sig radius(or the other way round) being lower means you are harder to scan.
Funny I see carebears in this thread wailing to change game mechanics when they dont know such simple mechanics as this.<< FAIL
_______________________ Fix rockets in '09 =( |
Rawbin Hood
Gallente Center for Advanced Studies
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Posted - 2009.07.29 11:09:00 -
[54]
well i'd like to see it taken away from any one who hides in an NPC corp, aslong as they can be war dec'ed i see no problem with it.
hire a merc corp if you don't have any pilots that know how to fight, which would need the NPC corp fix...
gl
noobs call noobs noobs, and trolls call trolls trolls... just wanted to add that
◄Brutor► The Movement Because the human race can do better as a whole (despite these forums, they don't count) |
Rawbin Hood
Gallente Center for Advanced Studies
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Posted - 2009.07.29 11:34:00 -
[55]
may help if it's all in one
◄Brutor► The Movement Because the human race can do better as a whole (despite these forums, they don't count) |
Xantiln
Abbey.Normal
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Posted - 2009.07.30 17:15:00 -
[56]
I run Level 4 missions and salvage the wrecks for the extra ISK it brings. To make salvaging a profession and not a ninja or pirate plague for mission runners I have the following to say. When I run missions I am playing against the game and not other players. Make the mission space available only to the mission owner and/or fleet members(highsec only). As long as the mission is active the mission owner can return and salvage/loot all wrecks. When the mission is turned in the wrecks/loot will be easy to scan down with no flagging for taking any loot that was left by the mission runner. The wrecks should have a 23 hour survivable in space time and should not be owned by anyone.
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teoliit
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Posted - 2009.07.30 17:44:00 -
[57]
Originally by: Xantiln I run Level 4 missions and salvage the wrecks for the extra ISK it brings. To make salvaging a profession and not a ninja or pirate plague for mission runners I have the following to say. When I run missions I am playing against the game and not other players. Make the mission space available only to the mission owner and/or fleet members(highsec only). As long as the mission is active the mission owner can return and salvage/loot all wrecks. When the mission is turned in the wrecks/loot will be easy to scan down with no flagging for taking any loot that was left by the mission runner. The wrecks should have a 23 hour survivable in space time and should not be owned by anyone.
You're playing an online game Deal with it |
Pirate Tom
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Posted - 2009.07.30 17:51:00 -
[58]
I think that abandoned mission areas should spawn a high-strength magnetometric site that professional salvagers/explorers could scan down to track the rewards. (i.e. if the mission is turned in and is not salvaged, it becomes alot easier for people to find, cuz obviously they care more about mission reward than loot if they turn it in before salvaging.)
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.07.30 17:58:00 -
[59]
To stop salvage theft instantly I vote for making wrecks in highsec impossible to salvage.
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Starvaka
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Posted - 2009.08.01 17:08:00 -
[60]
Originally by: Gypsio III To stop salvage theft instantly I vote for making wrecks in highsec impossible to salvage.
and a "saftey bubble" for carebears in 0.0
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