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Tor Gungnir
Agenda Industries
97
|
Posted - 2012.05.25 08:14:00 -
[1] - Quote
I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.
Point of this thread? I don't know. Just felt I needed to share it. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

malaire
415
|
Posted - 2012.05.25 08:16:00 -
[2] - Quote
 New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |

Bel Amar
Sudden Buggery
41
|
Posted - 2012.05.25 08:20:00 -
[3] - Quote
You must be really bummed about EVE's space physics then huh? |

Tiberius Murderhorne
Amarrian Retribution Amarr 7th Fleet
10
|
Posted - 2012.05.25 08:21:00 -
[4] - Quote
Players of eve.... Never happy... Amarr Faction War - We are Recruiting! - Come Join the Amarr! We Are Out Numbered but that has never stopped us before! https://forums.eveonline.com/default.aspx?g=posts&m=913884#post913884
|

Saladinae
Blue Republic RvB - BLUE Republic
16
|
Posted - 2012.05.25 08:21:00 -
[5] - Quote
Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.
Point of this thread? I don't know. Just felt I needed to share it.
You sir are in a very small minority. Also, try a rocket heretic for giggles. Load different ammos into all of the launchers for some fireworks!
Winmatar > Everything else |

Tor Gungnir
Agenda Industries
97
|
Posted - 2012.05.25 08:21:00 -
[6] - Quote
Bel Amar wrote:You must be really bummed about EVE's space physics then huh?
Naw they're fine. They are not unlike Star Trek physics. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Talon SilverHawk
Patria o Muerte
197
|
Posted - 2012.05.25 08:47:00 -
[7] - Quote
Problem with missiles is that you cannot see them at a distance. I'm in two minds about the smoke feel they are a bit to smokey. Love the launchers.
Tal
|

Malcanis
Vanishing Point. The Initiative.
3944
|
Posted - 2012.05.25 08:49:00 -
[8] - Quote
Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.
Point of this thread? I don't know. Just felt I needed to share it.
it's OK man, there's no need to feel ashamed. You've correctly recognised that you have a problem, and that's the hard part. Simply ask your doctor to refer you to the appropriate specialist and the rest will pretty much take care of itself.
Godspeed and good luck with your treatment. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

alittlebirdy
All Hail The Liopleurodon
11
|
Posted - 2012.05.25 08:51:00 -
[9] - Quote
Ya they look dumb, the FPS hit is lol... the launchers are lol (WAY to large on something like a ceptor)
The like hit all over scatter thing is dumb... Looks like little fireworks hitting a ship too... |

Tor Gungnir
Agenda Industries
100
|
Posted - 2012.05.25 08:59:00 -
[10] - Quote
alittlebirdy wrote:Ya they look dumb, the FPS hit is lol... the launchers are lol (WAY to large on something like a ceptor)
The like hit all over scatter thing is dumb... Looks like little fireworks hitting a ship too...
Honestly, the impact reminds me of snowballs hitting the hull.
poff! poff! poff!
Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Sarina Berghil
Adhocracy Incorporated Adhocracy
45
|
Posted - 2012.05.25 09:00:00 -
[11] - Quote
I can see what you mean, smoke and explosives probably shouldn't look like that in space. But then again ships explode all the time in EVE and I've gotten used to that.
Eve uses flight game physics, flight game graphics, flight game everything, because we probably wouldn't be able to relate to realistic space stuff. But we have seen plenty of dogfites in movies.
I remember one space game that tried to be realistic, the sequel to Elite. It was called Frontier and was 80% unplayable. I had one kill in that game, a fight that lasted 5 hours straight without being able to dock and save. It was a cool game in it's own way, but not really suitable for playing.
All I meant to say is that I appreciate that EVE often use the rule of cool, instead of trying to be realistic.
There's a nice video of Frontier on youtube, but the guy playing just do some trading on auto-pilot. http://www.youtube.com/watch?v=Pt29cTOWgzI |

ivar R'dhak
STK Scientific
53
|
Posted - 2012.05.25 09:08:00 -
[12] - Quote
Tor Gungnir wrote: They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. So much this!
Something just seemed of, couldn-¦t put a finger on it and that-¦s exactly it!.
Those are no SciFi missiles but crap that would launch from today-¦s ships/subs and AA-batteries. Once the novelty wears of it will be one more thing people will want to switch off.
|

Tor Gungnir
Agenda Industries
100
|
Posted - 2012.05.25 09:08:00 -
[13] - Quote
Sarina Berghil wrote:
Eve uses flight game physics, flight game graphics, flight game everything, because we probably wouldn't be able to relate to realistic space stuff. But we have seen plenty of dogfites in movies.
But it is the sort of space combat we've grown to expect from franchises such as Star Trek and Star Wars, amongst others. Honestly, I don't feel like I am flying an airplane in a space-like environment; I feel like I am flying a space ship.
The new missiles and their launchers, however.... they're just too airplane-y. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

DarkAegix
Acetech Systems
1123
|
Posted - 2012.05.25 09:15:00 -
[14] - Quote
Watch this entire video and you'll understand: http://www.youtube.com/watch?feature=player_detailpage&v=BzXfVgYCxWI#t=10s It's simple Caldari philosophy. |

Jafit
Dreddit Test Alliance Please Ignore
126
|
Posted - 2012.05.25 09:15:00 -
[15] - Quote
Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat
Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading.
Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing.
Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles. |

Spartan SC
State War Academy Caldari State
0
|
Posted - 2012.05.25 09:16:00 -
[16] - Quote
the launchers r good i assume...but really dislike the smoky missiles as well. i strongly recommend the engineer of CCP should think abt real physics in space more! |

MotherMoon
Blue Republic RvB - BLUE Republic
724
|
Posted - 2012.05.25 09:19:00 -
[17] - Quote
Guess you're not a fan of Robotech Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

ivar R'dhak
STK Scientific
54
|
Posted - 2012.05.25 09:28:00 -
[18] - Quote
Stop using crappy mangas to make your non existing point. EVE has it-¦s own "science" and even by those standards these missiles are off.
That-¦s nice and completely irrelevant to EVE. Barely extrapolating the crappy contemporary science.
Reminds me of how the 50ies thought the year 2000 would look, actually they had more creative imagination then the above site displays. |

Luis Graca
14
|
Posted - 2012.05.25 09:29:00 -
[19] - Quote
Next time drink some water |

Tor Gungnir
Agenda Industries
100
|
Posted - 2012.05.25 09:30:00 -
[20] - Quote
Jafit wrote:Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading. Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing. Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles.
As I have stated again and again, Star trek does it like EVE and we've grown to accept it as plausible in our collective nerdy hive mind.
Spartan SC wrote:the launchers r good i assume...but really dislike the smoky missiles as well. i strongly recommend the engineer of CCP should think abt real physics in space more! 
If they made the trails a bit less intense and made them into firey orange (like the old missiles) it would be fine. Oh yeah, fix the snowball-like impact of the missiles too. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Ranger 1
Ranger Corp
1980
|
Posted - 2012.05.25 09:35:00 -
[21] - Quote
And here I thought that chemical reactions burning could indeed create smoke in space that would slowly dissipate as the atoms in the vapor drifted apart.
Then again, I also thought that explosions could ignite ships full of oxygen in space, at least until the oxygen burned off.
What do I know..... When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

ivar R'dhak
STK Scientific
54
|
Posted - 2012.05.25 09:50:00 -
[22] - Quote
Ranger 1 wrote:What do I know..... Not much it seems. Like for instance that chemical (reaction) propulsion has no businesses being in space as it-¦s much too inefficient to get anything properly done. |

Cannibal Kane
Count With Teddy Mercenaries Stay Calm Don't Panic
396
|
Posted - 2012.05.25 09:59:00 -
[23] - Quote
My pants goes tight when my Legion Fires those HAM Missiles....
It just looks sexy.... I'm not a Pirate, I'm a Terrorist.
The Crazy African
*Hair done by LGÇÖOr+¬al, because I'm worth it. |

Adeena Torcfist
Dark Underground Forces
29
|
Posted - 2012.05.25 10:02:00 -
[24] - Quote
alittlebirdy wrote:Ya they look dumb, the FPS hit is lol... ive gotten no FPS hit on my rig. Hasnt even effected it. Time for an upgrade, or turn down ur settings i think.
1 thing i would like to comment & agrere upon, is, you cant see them from a distance, to a flame trail/marker should be at least visible, as so i can see where there going at great distances.
And as for the scatterring effect, i personally think its great. hitting the same place on an object was gettign a bit boring. Next thing i want to see, is impact on shields ( if there's any left lol ) with some sort of effect. Only time it should actually be hitting ships hulls, is when your in armor or hull
|

Kiteo Hatto
The Fiction Factory Blue Nation
4
|
Posted - 2012.05.25 10:03:00 -
[25] - Quote
Quote:If they made the trails a bit less intense and made them into firey orange (like the old missiles) it would be fine. Oh yeah, fix the snowball-like impact of the missiles too.
Don't have much issue with missiles except the fact that they look like male reproductive cells when fired en masse. |

ivar R'dhak
STK Scientific
54
|
Posted - 2012.05.25 10:07:00 -
[26] - Quote
And this is how crappy an actual chemical rocket exhaust looks in space. LEO in this case but the absence of an atmosphere to interact with is the point here. |

Dapud
12
|
Posted - 2012.05.25 10:15:00 -
[27] - Quote
Tiberius Murderhorne wrote:Players of eve.... Never happy...
How dare he dislike something. |

BTL Thumps Up
Center for Advanced Studies Gallente Federation
1
|
Posted - 2012.05.25 10:44:00 -
[28] - Quote
THEY LOOK AWWWWWWWWWWWWEEEEEEEEEESOOOMMME
YOU ARE WRONG THUMPS UP IF BTL |

Kaito Kurusaki
State War Academy Caldari State
0
|
Posted - 2012.05.25 10:55:00 -
[29] - Quote
Why exactly wouldn't there be smoketrails in space? All you need is to add oxygen into the fuel |

Josef Djugashvilis
The Scope Gallente Federation
224
|
Posted - 2012.05.25 11:02:00 -
[30] - Quote
Try to see missile effects as eye candy, then they are easy to like. You want fries with that? |

destiny2
31
|
Posted - 2012.05.25 11:06:00 -
[31] - Quote
im not a fan of the missiles eathier. altho T2 rocket drake is kind of hilarious, but perks of this char for being able to use every t1 battleship means i can switch. loveing the gallante for some reason :) Mmmm Navy Thong :D |

Cierejai
State Protectorate Caldari State
5
|
Posted - 2012.05.25 11:06:00 -
[32] - Quote
Josef Djugashvilis wrote:Try to see missile effects as eye candy, then they are easy to like.
This person gets it. |

War Kitten
Panda McLegion
892
|
Posted - 2012.05.25 11:08:00 -
[33] - Quote
Tor Gungnir wrote:I... the external ones again look like they belong in a flight combat game.
Yeah CCP, what were you thinking putting things that belong in a flight combat game into our spaceship flight combat game?
Sure the smoke trails look like they're travelling through some sort of atmosphere instead of the vacuum of space, but as was mentioned, your ship behaves the same way.
Hooray for consistency!
Here's your sign... |

Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
12
|
Posted - 2012.05.25 11:11:00 -
[34] - Quote
I want the missile shaking back. |

Jafit
Dreddit Test Alliance Please Ignore
127
|
Posted - 2012.05.25 11:22:00 -
[35] - Quote
Tor Gungnir wrote:Jafit wrote:Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading. Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing. Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles. As I have stated again and again, Star trek does it like EVE and we've grown to accept it as plausible in our collective nerdy hive mind. There is nothing wrong with how the ships get around in EVE.
Oh god. Get out.
Battlestar Galactica did smokey missile trails. Stick that in your hivemind, nerd. |

Tor Gungnir
Agenda Industries
104
|
Posted - 2012.05.25 11:27:00 -
[36] - Quote
Jafit wrote:Tor Gungnir wrote:Jafit wrote:Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat Excuse me while I just ROLL and PITCH my ship in order to turn it instead of just firing some thrusters to YAW to my desired heading. Also excuse me while my ship reaches terminal velocity as it flies through the viscous space aether that also slows the ship down to zero after my engines stop firing. Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles. As I have stated again and again, Star trek does it like EVE and we've grown to accept it as plausible in our collective nerdy hive mind. There is nothing wrong with how the ships get around in EVE. Oh god. Get out.
Don't make me run you through with my Bat'leth, worm. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Cierejai
State Protectorate Caldari State
5
|
Posted - 2012.05.25 11:28:00 -
[37] - Quote
Jafit wrote:[quote=Tor Gungnir] Let me tell you about 'real' space combat. 2 Ships spot each other in space, fire nuclear missiles at each other from 8AU away, the missiles cross each other and both ships die about 2 weeks after they originally fire ze missiles.
Most of the destructive effect of the nuke would be lost into space the rest would just roast the hull a little. If we have the technology to fly to other planets to fight aliens then we would have shielding or metallurgy to keep the bad stuff out. A nuke hitting you would do diddly.
RAILGUNS are what you want.
Or lasers.
pewpew
|

Xhaiden Ora
University of Caille Gallente Federation
38
|
Posted - 2012.05.25 11:29:00 -
[38] - Quote
Technically speak, guided missiles are much more practical weapons for space combat than any sort of turret system. -.-
|

Tor Gungnir
Agenda Industries
104
|
Posted - 2012.05.25 11:38:00 -
[39] - Quote
Xhaiden Ora wrote:Technically speak, guided missiles are much more practical weapons for space combat than any sort of turret system. -.-
Unless you have a very, very advanced tracking system +í la EVE. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Tobiaz
Spacerats
510
|
Posted - 2012.05.25 12:00:00 -
[40] - Quote
Only thing I don't like about the missiles is the renaming. Damn you, CCP Gnauton  Operation WRITE DOWN ALL THE THINGS!!!-á Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors! |

Kiteo Hatto
The Fiction Factory Blue Nation
6
|
Posted - 2012.05.25 12:02:00 -
[41] - Quote
Hey guys, can you tell the difference ? http://i.imgur.com/p5hGE.jpg
PS. That's not a planet |

CrazySpaceHobo
Haddock's Legitimate Trading
0
|
Posted - 2012.05.25 12:07:00 -
[42] - Quote
Cierejai wrote:Josef Djugashvilis wrote:Try to see missile effects as eye candy, then they are easy to like. This person gets it.
Caldari pilot checking in here Confirming these people get it |

Tor Gungnir
Agenda Industries
105
|
Posted - 2012.05.25 12:15:00 -
[43] - Quote
Sure it is.
The planet of all creation!
Gallente is what America believes itself to be.
Caldari is how America is in reality. |

John Caligan
Caldari Provisions Caldari State
7
|
Posted - 2012.05.25 12:28:00 -
[44] - Quote
The only thing I don't like about the new missiles is that the new Heavies seem a bit.... meh.
The missiles and flares aren't as big as before, and they kind of make a small, ineffectual "pop" noise on impact, not the fufilling "BOOM" of the old missiles. |

Tor Gungnir
Agenda Industries
105
|
Posted - 2012.05.25 12:41:00 -
[45] - Quote
John Caligan wrote:The only thing I don't like about the new missiles is that the new Heavies seem a bit.... meh.
The missiles and flares aren't as big as before, and they kind of make a small, ineffectual "pop" noise on impact, not the fufilling "BOOM" of the old missiles.
As I said: snowballs.
poff! Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Mfume Apocal
Origin. Black Legion.
461
|
Posted - 2012.05.25 12:41:00 -
[46] - Quote
Lach looks ******* beast-mode right now and that is all that matters. |

Nirnias Stirrum
Tr0pa de elite. Against ALL Authorities
172
|
Posted - 2012.05.25 12:49:00 -
[47] - Quote
I dunno if this is new or i just didnt pay much attention to it, when the missiles fire it looks awesome, except just as they launch they jerk forward a bit then go on about their business.
Also whats with the graphics for when the missile actually hits a ship? Its like as if someone just has a bag of dust and throws it at the ships hull and "POOF" dust particles everywhere... I thought missiles make splosions! |

Alpheias
Euphoria Released Verge of Collapse
636
|
Posted - 2012.05.25 13:10:00 -
[48] - Quote
I agree on the smoke trails, would prefer something like the spaceship engine trails myself but whatever. The new missile effects are a lot better than the old and give it enough time, I am sure CCP will reiterate on it. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

AFK Hauler
State War Academy Caldari State
158
|
Posted - 2012.05.25 13:17:00 -
[49] - Quote
I actually like them.
I'll find the rats in groups who shoot missiles and kill them last just so I can watch them longer.
Sorry to hear you disagree. I did not like the strip miner change in the last expansion that made my strip miner look the same as all the other regular mining lasers. Since I don't mine anymore, I guess it's not that big a deal. Maybe you should try mining, they don't use missiles.
|

Degren
Dreddit Test Alliance Please Ignore
361
|
Posted - 2012.05.25 13:20:00 -
[50] - Quote
What is this I don't even You don't know |

Rrama Ratamnim
Phoenix Evolved Part Duo
40
|
Posted - 2012.05.25 13:27:00 -
[51] - Quote
lol your in the minority on this one
the new missles look awesome, the launchers need work perhaps.
the fps hit is a bug they know about it and its limited to only some ati card lines
...
that said for the dust integration i hope we eventually get ones like these http://www.youtube.com/watch?v=mx3DTxVSwes |

engjin
The Konvergent League
22
|
Posted - 2012.05.25 13:35:00 -
[52] - Quote
Came into GD expecting more Hydra/ Outbreak rage but saw this.
Guess some have to complain for the sake of complaining.... |

Planktal
Kenshao Industries Galactic Acqisition Specialists
26
|
Posted - 2012.05.25 13:36:00 -
[53] - Quote
Keep the new missiles as they are, just add a corona of light like the old missiles had, right at the start of the smoke trail. A blending of old and new. I think that would make most people happy about the missiles. Here sanity, nice sanity.....*THWOOK* Got the bastard |

Phoenix Bibbs
First Flying Wing Inc Soldiers Of New Eve
10
|
Posted - 2012.05.25 13:43:00 -
[54] - Quote
Holy hell. People will ***** about anything. Enjoy the eye candy as your pretty missile transform other ships into fireworks and then space debris. |

Kytayn
Two Brothers Mining Corp. GIANTSBANE.
19
|
Posted - 2012.05.25 15:11:00 -
[55] - Quote
I don't know... I heard the whining, got out my Drake and did a mission... and liked the effects quite a bit. Especially the sound. That deep *crump* of the missiles hitting a target 55km off (I know, I know... sound doesn't carry in a vacuum... but the TIE fighter roar is still awesome) was cool. Seeing a swarm of seekers rather than a single glowing blob was also a big improvement.
Then again, I'm easily amused. I hated the plot of Avatar (Space Pocahontas), but liked the movie anyway. |

Tor Gungnir
Agenda Industries
109
|
Posted - 2012.05.26 00:41:00 -
[56] - Quote
Rrama Ratamnim wrote:lol your in the minority on this one the new missles look awesome, the launchers need work perhaps. the fps hit is a bug they know about it and its limited to only some ati card lines ... that said for the dust integration i hope we eventually get ones like these http://www.youtube.com/watch?v=mx3DTxVSwes
I think this thread has proven that no, I am not in the minority on this one. But neither am I in the majority. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Kaaeliaa
Ministry of War
145
|
Posted - 2012.05.26 00:58:00 -
[57] - Quote
I agree that they might need to be a bit less smoky, but I still like them better than the incredibly boring old ones that came out of nowhere in the middle of the ship and looked like a single missile even with grouped launchers.
Less smoke, much brighter engine flame perhaps (disregarding the fact that neither smoke nor engine flames happen in space)? |

Akita T
Caldari Navy Volunteer Task Force
1102
|
Posted - 2012.05.26 01:04:00 -
[58] - Quote
http://www.youtube.com/watch?v=nxnC6jkJyEM Yarr ? http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

Jonah Gravenstein
408
|
Posted - 2012.05.26 01:06:00 -
[59] - Quote
They're definitely an improvement on the old missiles and the concept looks gobsmackingly good, although the propulsion system smokes so much the engines must be produced by some third world engineers in the arse end of nowhere.
Less smoke and more pounding on the outside of the hull with a sledgehammer sound effects needed please. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
110
|
Posted - 2012.05.26 02:13:00 -
[60] - Quote
see sig. we need tears http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Jake Warbird
Republic Military School Minmatar Republic
1218
|
Posted - 2012.05.26 02:39:00 -
[61] - Quote
Jonah Gravenstein wrote:They're definitely an improvement on the old missiles and the concept looks gobsmackingly good, although the propulsion system smokes so much the engines must be produced by some third world engineers in the arse end of nowhere.
Less smoke and more pounding on the outside of the hull with a sledgehammer sound effects needed please. This. You'd think 28 kilotons would do more than just a 'thud'. No complaints about the rest. It looks fuckin brilliant. |

Bienator II
madmen of the skies
726
|
Posted - 2012.05.26 02:42:00 -
[62] - Quote
eve is about submarines. Serious submarines. And business. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Mars Theran
EVE Rogues EVE Rogues Alliance
238
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Posted - 2012.05.26 04:13:00 -
[63] - Quote
The thing about the missiles is, they have realistic particle trails, for a rocket with a poor burn on rudimentary fuel sources. It's kinda like it's burning on Diesel, Coal dust, Gunpowder and oil. They do look cool though. 
The fact that their particle trails are realistic isn't the issue, so much as the fact they are unrealistic for their environment; realistic would be something that burned much cleaner, hotter, and with much more appropriate product from the burn. On the other hand, maybe we're not accounting for something present in the Galaxy of New Eden. How do we know the vacuum of space isn't littered with an inordinate amount of pollutants after 20'000 years of space-faring Human civilization?
Auction - EVE Rogues Alliance [ROGUE]: https://forums.eveonline.com/default.aspx?g=posts&m=1215438#post1215438-á-á~ Latest bid: 40 million ISK. |

Sisocih
Space Mermaids Somethin Awfull Forums
0
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Posted - 2012.05.26 04:15:00 -
[64] - Quote
If it makes you feel any better nobody else does either. T2 Heavy Launchers never broke a mill each in Jita. |

Lexar Mundi
EVE Pilots for the Ethical Treatment of Asteroids
10
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Posted - 2012.05.26 06:01:00 -
[65] - Quote
Tor Gungnir wrote:I've tried to like them. I really want to like them. But I just can't. They don't seem like they are appropriate for space combat; feels like they came straight out of a flight combat game with their smoke trails and what not. The old missiles had that old Star Trek-y feel for some reason. I also don't really like the launchers. The Cruise/Torpedo ones are cool because they are "inside" the ship, but the external ones again look like they belong in a flight combat game. Especially Rocket Launchers.
Point of this thread? I don't know. Just felt I needed to share it. I agree, I was really upset when they implemented space ships in EVE Online because they just don't seem like they could really "fly" in space, and I couldn't do a barrel role :( |

Sellendis
The Ares project
129
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Posted - 2012.05.26 06:28:00 -
[66] - Quote
Aside crappy looks and performance hits. I have no idea if i am hit by heavy's, cruises or torpedo's. Before we would at least be able to tell the difference by the approaching yellow/blue orb size.
Now aside from hit effect that is more like a fart than a booming sound-effect (and why do arties and 800mm sound like thunder in space and missiles like crap?), and visually its underwhelming, torpedo's at least had a big shockwave (not that it did anything) but it was at least something. |

Ginseng Jita
Pator Tech School Minmatar Republic
293
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Posted - 2012.05.26 08:02:00 -
[67] - Quote
Actually, when a solid or liquid fuel rockets exhaust exits a space craft in the vacuum of space it would leave a trail of fine particles for a brief few seconds- but due to the fact that there is no air pressure in space and therefore little friction the particles would quickly disperse. We know this, because of NASA test studies and films from the 60's.
So though the trails of smoke in EVE are a little long...the fact that they disperse so quickly is pretty accurate. Nicely done CCP. |

Jace Errata
Lawlz Brawlz
194
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Posted - 2012.05.26 08:20:00 -
[68] - Quote
I like the new launchers and trails...I liked the old explosions (spherical fireball FTW!) and photon torpedo-style drive effects better though. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
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