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Kasriel
62
|
Posted - 2012.05.25 12:12:00 -
[1] - Quote
i realise you're a busy guy but there are some things that really do need to be addressed, i don't post on the forums often the last time i posted this much was incarna - i hope that gives you an idea just how much i dislike what is happening right now.
i won't cut and paste the entire thing but i'll url=http://community.eveonline.com/devblog.asp?a=blog&nbid=2672]link it here[/url], i also won't make a secret that i hate the new UI and it has essentially ruined the 'fun' in the game for me as a T2 builder but i'll accept that many people may like it, i want CCP to accept and admit that there are a good portion of people who do not and to come to a compromise with them, namely a checkbox to disable it. but i digress
CCP Hellmar wrote:Somewhere along the way, I began taking success for granted. As hubris set in, I became less inclined to listen to pleas for caution. Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans
look at the current situation, CCP have pushed out a feature that has caused massive amounts of complaints on the forum, not counting all the seperate threads (like this one) the main 3 are at 48, 44 and 41 pages respectively with very little CCP input addressing the people who do not want this feature.
you have 20 pages in the feedback thread about this feature, listing all manner of problems and people saying that it isn't ready. yet you push it out anyway.
[quote=CCP Hellmar]IGÇÖm sharing these revelations with you now because itGÇÖs taken this long to transform them into action. From all this self-reflection, a genesis of renewal has taken root, a personal and professional commitment to restore the partnership of trust upon which our success depends...
What I can say for now is that weGÇÖve taken action to ensure these mistakes are never repeated...
getting there is not an entitlement. It will take hard work, open communication and, above all else, collaboration with you...
The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience...
ItGÇÖs not what you say, itGÇÖs what you do
From now on, CCP will focus on doing what we say and saying what we do. That is the path to restoring trust and moving forward[quote]
Every EVE player should know those words. i'm sure they were hard to say, they certainly seemed heartfelt, it's why myself and others came back to the game, started working to build that trust again, cruicible was an excellent start it really was, CCP really seemed to be doing what they were saying and saying what they were doing. escallation was good, so are most the features in inferno, the new stealth bomber models are fantastic, the fact you guys have - i've read - finally made more POS modules nameable is great, the missile launchers are great (might want to look at the hawk though, the ones on the end of it's wings look off) even the fact your listening to some of the feedback about the unified inventory is great.
but what's not great is the wall of silence anybody who doesn't like the UI and says so gets. what's not great is the way that we're being told "shift click fixes it, k?" when it doesn't. what's not great is the way that so far CCP have refused to even admit that the best way to solve this problem is to make the new inventory optional so that the people who like the new inventory and who it IS a good feature for can use it, but the people who don't can use the old one. what isn't great is the way CCP ignored weeks of feedback from SiSi about the UI and pushed it live then acted surprised when it broke a MAJOR feature of the game for many people.
Hillmar take some time. reply to this please, put some of my concerns at rest, that's all i want, i want a genuine interaction to give you a chance to explain why you and CCP have by your actions gone back on your promises to listen to us to and to work with us to make this game as amazing as we know it can be. personally my subs are canceled right now i want you to give me a reason to change that, i want to know that you aren't going to completely ignore and ruin a bunch of peoples experience in EVE for the sake of a UI.
once again i'm not saying that the new UI should be removed completely, i'm saying it should be made optional so that everybody is happy. surely everybody can see that |

Marcus Harikari
Guitar Players of EVE
45
|
Posted - 2012.05.25 12:15:00 -
[2] - Quote
can i has your stuffs? |

Kasriel
62
|
Posted - 2012.05.25 12:16:00 -
[3] - Quote
i knew i forgot something, no you can't have my stuff, if CCP don't give me a reason to stay i'll be giving it to people i actually like ;) |

Roime
Shiva Furnace Dead On Arrival Alliance
796
|
Posted - 2012.05.25 12:19:00 -
[4] - Quote
If you wait a few days your bot programmer will fix the bot for you. Meanwhile, use any of the other whine threads or just stop flooding the forum with your tears.
Gallente - the choice of the interstellar gentleman |

Ammzi
Imperial Guardians The Aurora Shadow
1010
|
Posted - 2012.05.25 12:20:00 -
[5] - Quote
I think it's fine once you get used to it. It's a quite fundamental part of the game they changed and I felt really clumsy the first few times, but then you get used to it.
quote CCP Spitfire
"Hello Im Blue,"
|

Kasriel
64
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Posted - 2012.05.25 12:21:00 -
[6] - Quote
Roime wrote:If you wait a few days your bot programmer will fix the bot for you. Meanwhile, use any of the other whine threads or just stop flooding the forum with your tears.
first i don't bot, i never have and i think people that do are missing the point of the game.
second i'm not saying OMG GET RID OF THE UI IT'S TERRIBLE, i'm saying make it optional
third the point of this thread isn't to complain about the UI as CCPs direction here, even if you love the UI surely you can see that they're going back on some pretty important promises for every player here? |

Spurty
D00M. Northern Coalition.
275
|
Posted - 2012.05.25 12:28:00 -
[7] - Quote
Hellmar is busy but sent me here to report his reply: *BUuUURP*
Now stop calling people out on forums and go play ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Tippia
Sunshine and Lollipops
7336
|
Posted - 2012.05.25 12:31:00 -
[8] - Quote
Roime wrote:If you wait a few days your bot programmer will fix the bot for you. Oh look, it's this idiotic argument. It's really spreading like wildfire among those not gifted with sentient thought. 
You realise, of course, that the complaints are largely about things that botters are not concerned with and that, if anything, bots will probably be easier to make with the new UI? Oh wait. Sentient thought. Sorry, forgot. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
64
|
Posted - 2012.05.25 12:34:00 -
[9] - Quote
Spurty wrote:Hellmar is busy but sent me here to report his reply: *BUuUURP*
Now stop calling people out on forums and go play
i'd love to, except the UI is terrible for me and has turned what was a fun game for me into something i'd prefer to avoid, i've tried using it, i've given it two days to "get used to" i've tried to be impartial about it and give it a chance but it simply isn't as good for my needs as the old inventory system was.
and normally i would avoid 'calling people out' but considering it's his promises that are being broken i think it's quite justified to want him to respond to that |

Bane Nucleus
The Kairos Syndicate Transmission Lost
57
|
Posted - 2012.05.25 12:45:00 -
[10] - Quote
To the OP....suck it up buttercup |

Sentient Blade
Walk It Off Imperial Ascension
386
|
Posted - 2012.05.25 12:52:00 -
[11] - Quote
You can't compare Incarna with the Unified Inventory, as god-awful as it is.
The unified inventory was not a business strategy, signed off at high levels that drains money from players. Instead it was simply an attempt at making something better for the players that got seriously screwed up somewhere in coding. Which is forgiveable.
Although someone needs to be slapped upside the head for ignoring the Sisi feedback. |

Iamien
Dreddit Test Alliance Please Ignore
180
|
Posted - 2012.05.25 12:53:00 -
[12] - Quote
Here is the gist of what the internal line is. "we'll watch what they do, not listen to what they say". |

Elijah Bry'an Baudoin
EVE Exchange
6
|
Posted - 2012.05.25 12:54:00 -
[13] - Quote
Have you tried emailing him directly? |

Roime
Shiva Furnace Dead On Arrival Alliance
796
|
Posted - 2012.05.25 12:54:00 -
[14] - Quote
Tippia wrote:Roime wrote:If you wait a few days your bot programmer will fix the bot for you. Oh look, it's this idiotic argument. It's really spreading like wildfire among those not gifted with sentient thought.  You realise, of course, that the complaints are largely about things that botters are not concerned with and that, if anything, bots will probably be easier to make with the new UI? Oh wait. Sentient thought. Sorry, forgot.
It was not an argument, it's a fact. Like you said yourself, bots will adapt soon. Some people seem to have difficulties.
Spamming the forums with whine is not exactly sentient behaviour either.
Gallente - the choice of the interstellar gentleman |

Iamien
Dreddit Test Alliance Please Ignore
180
|
Posted - 2012.05.25 12:54:00 -
[15] - Quote
Sentient Blade wrote:Although someone needs to be slapped upside the head for ignoring the Sisi feedback.
Sisi to CCP is for mass testing the technical implementation, not the design. Therefore, they disregard feedback on the design, and proceed to polish the turn until it becomes a flawless turd.
|

Tippia
Sunshine and Lollipops
7339
|
Posted - 2012.05.25 12:57:00 -
[16] - Quote
Roime wrote:It was not an argument, it's a fact. No, it's not. It's just blatant idiocy.
Quote:Spamming the forums with whine is not exactly sentient behaviour either. So stop doing it. You only reinforce the point. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Vera Algaert
Republic University Minmatar Republic
150
|
Posted - 2012.05.25 12:57:00 -
[17] - Quote
Kasriel wrote:third the point of this thread isn't to complain about the UI as CCPs direction here, even if you love the UI surely you can see that they're going back on some pretty important promises for every player here?
design by committee doesn't work, design by democracy is even worse.
removing the new inventory UI will lead to just as many rage threads from those of us who love it
giving the option to have both only results in maintenance issues further down the road (due to having to maintain two codebases) and will set a precedent that will force CCP to make every UI change optional.
people said the same things they say now about the new inventory UI about the new neocom when it was released - and CCP made the experience that after a few patches (fixing excessive blinking of buttons, fixing some bugs) most people went on happily with their lives.
if the concept art we saw at FF is any indication of where things are heading we will see a lot more UI changes (with accompanying protests) in the future.
Do you want to freeze the pre-Incarna client UI and maintain it as a separate mode for the next five years?
Or do you want to allow people to choose any combination of UI elements they desire? old necom, new contracts interface, old mail interface, new inventory, no debuff indicator? At that point you will not only have a buggy dependency nightmare, you'll also have the paradox of choice set in.
The only "constructive" solution to that dilemma would be to allow addons to modify the EVE UI - and bolting such functionality on at this point would probably be a huge engineering effort. |

Kasriel
70
|
Posted - 2012.05.25 12:59:00 -
[18] - Quote
Sentient Blade wrote:You can't compare Incarna with the Unified Inventory, as god-awful as it is.
The unified inventory was not a business strategy, signed off at high levels that drains money from players. Instead it was simply an attempt at making something better for the players that got seriously screwed up somewhere in coding. Which is forgiveable.
Although someone needs to be slapped upside the head for ignoring the Sisi feedback.
actually yes you can compare Inferno to Incarna.
Content? not so much. sure, i won't argue that. but process? totally.
develop feature put it on test server ignore feedback push buggy release live anyway force everybody to use it bury head in sand when people complain
see? it's on those grounds that i want to hear what if not Hillmar then somebody high up the food chain has to say about this.
Elijah Bry'an Baudoin wrote:Have you tried emailing him directly?
if i knew his email i would love to. |

Vera Algaert
Republic University Minmatar Republic
150
|
Posted - 2012.05.25 13:04:00 -
[19] - Quote
also emailing the CEO over a UI change is extremely ridiculous - he does business strategy, not client development.
if you want to complain to anyone who is high on the corporate ladder, then complain to Unifex as that is his domain/responsibility. |

Kasriel
70
|
Posted - 2012.05.25 13:05:00 -
[20] - Quote
Vera Algaert wrote:Kasriel wrote:third the point of this thread isn't to complain about the UI as CCPs direction here, even if you love the UI surely you can see that they're going back on some pretty important promises for every player here?
design by committee doesn't work, design by democracy is even worse. removing the new inventory UI will lead to just as many rage threads from those of us who love it giving the option to have both only results in maintenance issues further down the road (due to having to maintain two codebases) and will set a precedent that will force CCP to make every UI change optional. people said the same things they say now about the new inventory UI about the new neocom when it was released - and CCP made the experience that after a few patches most people went on happily with their lives. if the concept art we saw at FF is any indication of where things are heading we will see a lot more UI changes (with accompanying protests) in the future. Do you want to freeze the pre-Incarna client UI and maintain it as a separate mode for the next five years? Or do you want to allow people to choose any combination of UI elements they desire? old necom, new contracts interface, old mail interface, new inventory, no debuff indicator? At that point you will not only have a buggy dependance nighmare, you'll also have the paradox of choice set in.
so by your logic we shouldn't have the ship hanger correct? and we should have the NeX store in full swing by now with 'gold' ammo and ships for anybody with the cash right? because it'll cause issues down the road maintaining two code bases yeah? and it makes the precedance that CCP should make graphical changes optional? because people said the same thing about the Trinity graphics engine update not running on slower machines but they got used to it a few patches down the line and got on with their lives.
sorry i don't mean to attack you directly but you can spin that argument about the entire Incarna mess, sure it might take a little more work to run both side by side for the time being - but it would keep everybody happy till the "new" inventory system is usable to the same level as the old one - which right now it isn't. |

Tippia
Sunshine and Lollipops
7343
|
Posted - 2012.05.25 13:05:00 -
[21] - Quote
Vera Algaert wrote:people said the same things they say now about the new inventory UI about the new neocom when it was released - and CCP made the experience that after a few patches most people went on happily with their lives. Actually, CCP made the experience that people are still complaining about it because the functionality is still lost.
There's also quite a huge difference in how much functionality is lost between the two GÇö inventory management affects pretty much everything in EVE that isn't just communication (which, incidentally, is what the loss of functionality in the neocom covers). The way they've crippled the inventory management isn't really something you get used toGǪ or well, it's the kind of thing you get used to in the same way as you get used to having lost both feet.
Quote:if the concept art we saw at FF is any indication of where things are heading we will see a lot more UI changes (with accompanying protests) in the future. No. That will all depend on how much functionality they ditch in the process.
Quote:Do you want to freeze the pre-Incarna client UI and maintain it as a separate mode for the next five years? Funny that you should mention that, since one of the main outcomes of the Incarna d+¬b+ócle was that they had to reimplement the old UI and live with the idea of maintaining both it and the CQGǪ
Incarna showed that there is absolutely value in telling CCP that their assumptions are flawed and that they need to go back to the drawing-board to give us back parts of the UI that they wanted to remove. There is absolutely no reason why they couldn't maintain the old functionality in the new system, and there are plenty of reasons why dumping functionality is a bad thing that will cost you more than trying to keep it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
70
|
Posted - 2012.05.25 13:06:00 -
[22] - Quote
Vera Algaert wrote:also emailing the CEO over a UI change is extremely ridiculous - he does business strategy, not client development.
if you want to complain to anyone who is high on the corporate ladder, then complain to Unifex as that is his domain/responsibility.
and again i'm not complaining about simply the UI, it's the process and the fact that it's Hillmars promises that are being broken here, not Unifex |

Nate Guralman
Blue Republic RvB - BLUE Republic
18
|
Posted - 2012.05.25 13:06:00 -
[23] - Quote
Kasriel wrote:once again i'm not saying that the new UI should be removed completely, i'm saying it should be made optional so that everybody is happy. surely everybody can see that
So you're saying that the EVE developers should develop a game that makes everyone happy? Options can be setup so everyone can play the way they want? That works for little things like Walking in Station vs Ship Spinning, and possibly even New vs Old Inventory UI, but where do you draw the line? Do you let carebears turn on an option so they can't be suicide ganked? Do implement a system to can flipping or ninja looting? Do you put rules in place to prevent contract scamming? Add swords and magic for those who'd rather play in a fantasy world?
I think you see where I'm going with this. It's just not possible to make everybody happy. The best CCP can do is implement their vision of a space simulator, and let players in. Players then decide whether or not they want to play in the world CCP has created.
Kasriel wrote:i'd love to, except the UI is terrible for me and has turned what was a fun game for me into something i'd prefer to avoid,
Are you actually claiming that the change in the Inventory UI has made EVE unplayable for you? Seriously?
|

Fabulousli Obvious
State War Academy Caldari State
305
|
Posted - 2012.05.25 13:09:00 -
[24] - Quote
Tired of it all.
Good Luck in your efforts to resolve this. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Tippia
Sunshine and Lollipops
7343
|
Posted - 2012.05.25 13:10:00 -
[25] - Quote
Nate Guralman wrote:So you're saying that the EVE developers should develop a game that makes everyone happy? Options can be setup so everyone can play the way they want? That works for little things like Walking in Station vs Ship Spinning, and possibly even New vs Old Inventory UI, but where do you draw the line? Do you let carebears turn on an option so they can't be suicide ganked? Do implement a system to can flipping or ninja looting? Do you put rules in place to prevent contract scamming? Add swords and magic for those who'd rather play in a fantasy world? Yeah, that's gameplay you're talking about, not interface design. Two sliiiiightly different things.
Yes, providing people with the options to customise their UI to their preference is the right thing to do. No, providing people with the options to customise their rule-set doesn't make sense. They're not the same thing.
Quote:The best CCP can do is implement their vision of a space simulator, and let players in. Players then decide whether or not they want to play in the world CCP has created. This isn't about the world, though, and the best CCP can do is listen to how the players want to interface with that world. Dropping functionality for no good reason does not qualify.
Since you're prone to hyperbole, try this one on for size: in Inferno 1.5, they are removing all graphics for a purely sound-based game. Is that still CCP doing the best they can do? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
70
|
Posted - 2012.05.25 13:12:00 -
[26] - Quote
Nate Guralman wrote:Kasriel wrote:once again i'm not saying that the new UI should be removed completely, i'm saying it should be made optional so that everybody is happy. surely everybody can see that So you're saying that the EVE developers should develop a game that makes everyone happy? Options can be setup so everyone can play the way they want? That works for little things like Walking in Station vs Ship Spinning, and possibly even New vs Old Inventory UI, but where do you draw the line? Do you let carebears turn on an option so they can't be suicide ganked? Do implement a system to can flipping or ninja looting? Do you put rules in place to prevent contract scamming? Add swords and magic for those who'd rather play in a fantasy world? I think you see where I'm going with this. It's just not possible to make everybody happy. The best CCP can do is implement their vision of a space simulator, and let players in. Players then decide whether or not they want to play in the world CCP has created. Kasriel wrote:i'd love to, except the UI is terrible for me and has turned what was a fun game for me into something i'd prefer to avoid, Are you actually claiming that the change in the Inventory UI has made EVE unplayable for you? Seriously?
yes i actually am, it's turned a large part of what my game was into something that is annoying at pretty much every level for me. inventory management. and no i'm not saying we make everything optional.
i'm saying that when you completely rework an interface issue you make THAT optional. you know like they did with captains quarters. or like they did with the trinity graphics update to begin with - anybody else remember the "low graphics" client that was available for quite some time afterwards?
also your comparing a matter of interface and graphics to gameplay mechanics. thats like comparing what colour the walls are to the size/shape of the house. |

Mai Khumm
Apple Construction Inc Northern Associates.
213
|
Posted - 2012.05.25 13:16:00 -
[27] - Quote
Adapt or biomass... "Being drunk is a good disguise. I drink so I can talk to a**holes. This includes me." |

Kasriel
77
|
Posted - 2012.05.25 13:19:00 -
[28] - Quote
Mai Khumm wrote:Adapt or biomass...
because heavens forbid i should want to keep the game from going downhill or hold somebody accountable for promises they made the community right? much easier to just roll over and accept whatever i'm given |

Roime
Shiva Furnace Dead On Arrival Alliance
796
|
Posted - 2012.05.25 13:26:00 -
[29] - Quote
Tippia wrote:Roime wrote:It was not an argument, it's a fact. No, it's not. It's just blatant idiocy.
You like arguing, don't you? "Bot programmers will fix the bots in a few days" is a fact.
Suggesting that our dear OP is a botter is just trolling.
Quote:So stop doing it. You only reinforce the point.
Botters have a clear motivation to cause a shitstorm over this UI change. Unlike for us, the players, EVE really is broken for them. Their revenue-creating programs don't work, until their bots are fixed. These people undoubtedly masquerade here as butthurt players and aim to fuel the fire. They are not interested in CCP or playerbase, other than as a means of low-effort extra income.
Second group are players who really resist change, have difficulties in adapting, and just aren't very good with computers. When you combine this with serious entitlement delusions, inability to express opinions in a mature manner and internet anonymity, a rage of shitpoasting ensues. Their concerns, however, are legit, CCP could have at least released some videos on how to use the new UI, implemented tool-tip help or whatever is normally done to help people adapt, standard change management.
Third group, a minority among the whiners, are people who reveal bugs and inconsistencies in the UI and report them back to CCP. Why these were not handled properly before release is beyond us all, probably has a lot to do with Jon Lander and Inferno being his first expansion, ie. hammering things through for personal/career/ego/position reasons. Some of these, you included/especially, are opinion leaders. Many people follow them, and form their opinions based on the example shown by respected community members.
Fourth, and by far the largest group, are players who are indifferent to inventory interface changes or adapted to it at first sight. For them, or us, this forum rage is ridiculous, inflammatory to our gaming experience and when it reaches a point where reasoning with whiners becomes impossible, resort to trolling.
Take care.
Gallente - the choice of the interstellar gentleman |

Elijah Bry'an Baudoin
EVE Exchange
6
|
Posted - 2012.05.25 13:26:00 -
[30] - Quote
Kasriel wrote:Elijah Bry'an Baudoin wrote:Have you tried emailing him directly? if i knew his email i would love to. I have his email address, it's also freely available on the Internet.
|

Fabulousli Obvious
State War Academy Caldari State
305
|
Posted - 2012.05.25 13:28:00 -
[31] - Quote
Tippia wrote:Incarna showed that there is absolutely value in telling CCP that their assumptions are flawed and that they need to go back to the drawing-board to give us back parts of the UI that they wanted to remove. There is absolutely no reason why they couldn't maintain the old functionality in the new system, and there are plenty of reasons why dumping functionality is a bad thing that will cost you more than trying to keep it.
I'm just too worn out from trying to do anything anymore about this once great game.
Keep up the good fight. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Kasriel
79
|
Posted - 2012.05.25 13:33:00 -
[32] - Quote
Roime wrote:Second group are players who really resist change, have difficulties in adapting, and just aren't very good with computers. When you combine this with serious entitlement delusions, inability to express opinions in a mature manner and internet anonymity, a rage of shitpoasting ensues. Their concerns, however, are legit, CCP could have at least released some videos on how to use the new UI, implemented tool-tip help or whatever is normally done to help people adapt, standard change management.
Third group, a minority among the whiners, are people who reveal bugs and inconsistencies in the UI and report them back to CCP. Why these were not handled properly before release is beyond us all, probably has a lot to do with Jon Lander and Inferno being his first expansion, ie. hammering things through for personal/career/ego/position reasons. Some of these, you included/especially, are opinion leaders. Many people follow them, and form their opinions based on the example shown by respected community members.
considering i work with a tree layout in explorer every day - as anybody in IT should know how to do - it isn't the layout that's bothering me, it isn't hard to work out it just makes everything take much longer, i have no problem adapting, if you want to check my forum history go ahead and see all the patches in the last 5 years i haven't complained about. i'm also not whining about just the inventory, if it was only the inventory i'd just say bye and leave the game at that.
i'm complaining about the process, what CCP have done here is almost identical to incarna as far as the process goes and yet you who appear to be intelligent enough to understand this refuses to acknowledge this fact? and not only that you tell people who are calling CCP out about this to basically HTFU? |

Tippia
Sunshine and Lollipops
7349
|
Posted - 2012.05.25 13:38:00 -
[33] - Quote
Roime wrote:You like arguing, don't you? "Bot programmers will fix the bots in a few days" is a fact. GǪand saying that people only complain because their bots stopped working isn't GÇö it's just blatant idiocy.
Quote:Botters have a clear motivation to cause a shitstorm over this UI change. Unlike for us, the players, EVE really is broken for them. GÇ£UnlikeGÇ¥? It's quite broken for us as well, you know. It doesn't particularly matter what other groups agree or why GÇö the simple fact remains that a fuckton of functionality was lost in the implementation of the new UI (and that's before counting the bugs and the performance issues).
Quote:For them, or us, this forum rage is ridiculous, inflammatory to our gaming experience and when it reaches a point where reasoning with whiners becomes impossible, resort to trolling. GǪhence Gǣblatant idiocyGǥ. Here's why it's impossible to reason with them: because they're right and they know it. Reasoning with them is impossible because you're trying to convince them that the sky is pink-on-green polka-dot. You're arguing against reality. That doesn't make them trolls so much as late-term BSE victims.
Stick your head in a mulcher. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 13:39:00 -
[34] - Quote
Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken? |

Tippia
Sunshine and Lollipops
7350
|
Posted - 2012.05.25 13:43:00 -
[35] - Quote
Shpenat wrote:They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit-ácompletely). There you go. Much better.
Quote:So which promise was broken? The promise of an improved inventory management system. It will remain broken until the lost functionality is fully restored.
Also, the promise to listen to their customers. If they did, the UI wouldn't have been released before it was finished. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
80
|
Posted - 2012.05.25 13:44:00 -
[36] - Quote
Shpenat wrote:Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken?
so they didn't ignore the feedback.. except for the WEEKs of feedback from SiSi?
they either did or didn't. and the fact that they ignored that SiSi feedback, pushed a buggy feature live and only started listening to peoples complaints after this shitstorm started is not communicating with your playerbase in any meaningful way, combined with the fact that they're ignoring those people who are making reasoned arguments for making this optional instead and are trying to force people to play is definitely not good communication |

Roime
Shiva Furnace Dead On Arrival Alliance
797
|
Posted - 2012.05.25 13:46:00 -
[37] - Quote
Kasriel wrote:i'm complaining about the process, what CCP have done here is almost identical to incarna as far as the process goes and yet you who appear to be intelligent enough to understand this refuses to acknowledge this fact? and not only that you tell people who are calling CCP out about this to basically HTFU?
It's the whole "calling out" part that I don't agree with. It's CCP's software, they have their reasons which don't really interest me that much, I'm just a customer and not a shareholder.
If I go to a restaurant and get ****** food, I don't start screaming in front of other customers about it. I might choose another restaurant next time, probably not if I like the place.
If there's a long queue in the market, I don't feel I have the right to start yelling at the stressed clerk about it. I might choose another market next time, or come at another time.
If CCP introduces some stuff that I think is broken, I write it in the appropriate thread, and work around it until they fix it.
Adapting is always the path of least resistance, changing others by force almost never works, but is likely to cause a lot of damage.
Gallente - the choice of the interstellar gentleman |

Fabulousli Obvious
State War Academy Caldari State
307
|
Posted - 2012.05.25 13:47:00 -
[38] - Quote
Mai Khumm wrote:Adapt or biomass...
You sound like the frickin' Borg. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

THE L0CK
Denying You Access
370
|
Posted - 2012.05.25 13:47:00 -
[39] - Quote
Marcus Harikari wrote:can i has your stuffs?
He can't figure out how to access it  Do you smell what the Lock's cooking? |

Fabulousli Obvious
State War Academy Caldari State
307
|
Posted - 2012.05.25 13:48:00 -
[40] - Quote
Shpenat wrote:Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback
YES. They did ignore it. They can type ANYTHING they want in a DevBlog.....and we know that what they type means nothing, from past experience.
Once burned, twice shy....I'm out before 3 times Stupid. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Tenchi Sal
Dust Bunnies 514
52
|
Posted - 2012.05.25 13:49:00 -
[41] - Quote
THE L0CK wrote:Marcus Harikari wrote:can i has your stuffs? He can't figure out how to access it 
lol |

Kasriel
82
|
Posted - 2012.05.25 13:56:00 -
[42] - Quote
Roime wrote:It's the whole "calling out" part that I don't agree with. It's CCP's software, they have their reasons which don't really interest me that much, I'm just a customer and not a shareholder.
who should i want to answer for this then? the CEO of CCP made promises to the players, those promises are now being broken, he might not be responsible for the patch or the content directly but he IS responsible for the company as a whole and it's direction and as those promises are being broken. should a person not be held to their word?
Roime wrote:If I go to a restaurant and get ****** food, I don't start screaming in front of other customers about it. I might choose another restaurant next time, probably not if I like the place.
no you ask to speak to the manager and talk to them like an adult. i'm not insulting anybody, not causing a scene, i'm using CCPs forums to contact a CCP employee and i'm being respectful about it.
Roime wrote:If there's a long queue in the market, I don't feel I have the right to start yelling at the stressed clerk about it. I might choose another market next time, or come at another time.
i fail to see how that is applicable in this situation but that may be me. regardless it is always the customers RIGHT to complain to management, so long as they do so respectfully. especially if that manager stood infront of the store not that long before and promised to keep the queues short and plenty of people on the checkout. |

Rek Seven
Probe Patrol Project Wildfire
303
|
Posted - 2012.05.25 14:01:00 -
[43] - Quote
I just got of the phone with Hilmar and he said: "stop crying you man babies. we are looking into it". |

Dragon Outlaw
Rogue Fleet
88
|
Posted - 2012.05.25 14:01:00 -
[44] - Quote
Tippia wrote:Roime wrote:It was not an argument, it's a fact. No, it's not. It's just blatant idiocy. Quote:Spamming the forums with whine is not exactly sentient behaviour either. So stop doing it. You only reinforce the point.
Are you in your period? |

Roime
Shiva Furnace Dead On Arrival Alliance
797
|
Posted - 2012.05.25 14:03:00 -
[45] - Quote
Tippia wrote:GÇ£UnlikeGÇ¥? It's quite broken for us as well, you know GÇö the GÇ£unlike for usGÇ¥ part is that they will have their issues fixed in short order, unlike us who have to live with this awful mess. It doesn't particularly matter what other groups agree or why GÇö the simple fact remains that a fuckton of functionality was lost in the implementation of the new UI (and that's before counting the bugs and the performance issues).
Your subjective opinions aren't facts, no matter how many times you repeat them.
My subjective opinion is that no functionality was lost, but much new functionality was added. What I used to do is easier now, and there's stuff I couldn't do with the old inventory. Is this a fact? Might feel like it, but "I like" does not result in anything objective.
Bugs and performance issues are not subjective or arguable, they are facts. And we all want them fixed.
Quote:GǪhence Gǣblatant idiocyGǥ. Here's why it's impossible to reason with them: because they're right and they know it. Reasoning with them is impossible because you're trying to convince them that the sky is pink-on-green polka-dot. You're arguing against reality. That doesn't make the people who are trying to GǣreasonGǥ with them trolls so much as late-term BSE victims.
No, they feel that they are right and can't see it any other way, due to aforementioned reasons. As to your sky analogy, all I'm saying that it's still blue, and not raining blood as they see it.
Quote:Stick your head in a mulcher.
In-game, I suppose?  Gallente - the choice of the interstellar gentleman |

Fabulousli Obvious
State War Academy Caldari State
307
|
Posted - 2012.05.25 14:08:00 -
[46] - Quote
Rek Seven wrote:I just got of the phone with Hilmar and he said: "stop crying you man babies. we are looking into it".
Posting stupid proves imbecilic. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Fabulousli Obvious
State War Academy Caldari State
307
|
Posted - 2012.05.25 14:09:00 -
[47] - Quote
Roime wrote:Your subjective opinions aren't facts, no matter how many times you repeat them.
I guess all the cancelling and cancelled accounts are just a subjective opinion as well. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Tippia
Sunshine and Lollipops
7354
|
Posted - 2012.05.25 14:09:00 -
[48] - Quote
Roime wrote:Your subjective opinions aren't facts, no matter how many times you repeat them. The loss of functionality is fact, no matter how many times you try to think of it as opinion.
Whether you notice that or not doesn't change the fact that it's gone.
Quote:No, they feel that they are right No, they are right because, again, the loss of functionality is a matter of fact, not opinion.
Quote:In-game, I suppose?  Nah. But unlike CCP, I like options so I'll give you the option not to turn it on.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Wyehr
Magister Corp Talocan United
0
|
Posted - 2012.05.25 14:10:00 -
[49] - Quote
Roime wrote:Botters have a clear motivation to cause a shitstorm over this UI change. Unlike for us, the players, EVE really is broken for them. Their revenue-creating programs don't work, until their bots are fixed. These people undoubtedly masquerade here as butthurt players and aim to fuel the fire. They are not interested in CCP or playerbase, other than as a means of low-effort extra income.
Second group are players who really resist change, have difficulties in adapting, and just aren't very good with computers. When you combine this with serious entitlement delusions, inability to express opinions in a mature manner and internet anonymity, a rage of shitpoasting ensues. Their concerns, however, are legit, CCP could have at least released some videos on how to use the new UI, implemented tool-tip help or whatever is normally done to help people adapt, standard change management.
Third group, a minority among the whiners, are people who reveal bugs and inconsistencies in the UI and report them back to CCP. Why these were not handled properly before release is beyond us all, probably has a lot to do with Jon Lander and Inferno being his first expansion, ie. hammering things through for personal/career/ego/position reasons. Some of these, you included/especially, are opinion leaders. Many people follow them, and form their opinions based on the example shown by respected community members.
Fourth, and by far the largest group, are players who are indifferent to inventory interface changes or adapted to it at first sight. For them, or us, this forum rage is ridiculous, inflammatory to our gaming experience and when it reaches a point where reasoning with whiners becomes impossible, resort to trolling.
Wow. The majority of "whiners" (as you call them) are bots and curmudgeons?
And you came to this conclusion after reading the thousands of thread posts where dozens or hundreds of people have described in detail the specific things that they do in game that are now either much harder, more annoying, or simply impossible?
Some human/computer interfaces are objectively better than others, for some tasks. This one is better than the old one for some things, but much worse for others. In my opinion, it would have made a welcome addition to the old system, but it makes a lousy replacement for reasons that have been spelled out in detail many, many times over in threads going back to the first appearance in the test server.
I have little doubt that CCP will evolve this into a better system by listening to the complaints and emulating the elements of the old system that worked better. A huge step in that direction would be to return all of our old shortcuts (the corp hangar button, for example) and make them open windows with all (or most) of the new fluff disabled or hidden, and with persistence.
But when designing a replacement user interface, finding out how people actually use the existing one and what they like and dislike about it should be the first step, not the last. It might be too much to ask the guys working on the UI to also be able to quote every post from asktog.com from memory, but they'd sure better have read all of them at least once. |

Kasriel
84
|
Posted - 2012.05.25 14:10:00 -
[50] - Quote
Roime wrote:Your subjective opinions aren't facts, no matter how many times you repeat them.
My subjective opinion is that no functionality was lost, but much new functionality was added. What I used to do is easier now, and there's stuff I couldn't do with the old inventory. Is this a fact? Might feel like it, but "I like" does not result in anything objective.
regardless of the UI and yours or mine feelings towards it, would you agree to the following three points?
that this release has been handled very poorly
that there are many unsatisfied people with the unified inventory
that putting an option in to enable people to use either UI would be a suitable compromise to solve the majority of the problems
remember being objective here (as i've attempted to be all through this thread) |

Fabulousli Obvious
State War Academy Caldari State
309
|
Posted - 2012.05.25 14:19:00 -
[51] - Quote
Kasriel wrote: that this release has been handled very poorly
that there are many unsatisfied people with the unified inventory
Yeah. It's almost enough to drown out all the excitement and massive Threads about the New Missile Graphics. Almost enough. 
Nah....not botched at all.
It is proving to be disastrous actually, to be honest. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Bootleg Jack
Potters Field
98
|
Posted - 2012.05.25 14:21:00 -
[52] - Quote
Another whiner who hasn't figured out "shift+click".
I'm an American, English is my second language... |

Kasriel
86
|
Posted - 2012.05.25 14:21:00 -
[53] - Quote
holy crap Fabulousli Obvious i had to read my own quote three times before i realised how badly written it was.. thank you |

Kasriel
86
|
Posted - 2012.05.25 14:22:00 -
[54] - Quote
Bootleg Jack wrote:Another whiner who hasn't figured out "shift+click".
Oh look! another troll with no reading comprehension! go back and actually read it, i know i use a few big words but you should be fine, use a dictionary |

Wyehr
Magister Corp Talocan United
1
|
Posted - 2012.05.25 14:23:00 -
[55] - Quote
Bootleg Jack wrote:Another whiner who hasn't figured out "shift+click".
Another troll who hasn't figured out how to read. |

Fabulousli Obvious
State War Academy Caldari State
309
|
Posted - 2012.05.25 14:27:00 -
[56] - Quote
Kasriel wrote:holy crap Fabulousli Obvious i had to read my own quote three times before i realised how badly written it was.. thank you
I missed it too. I'll take care of a few who are 'unsatisfied'. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 14:28:00 -
[57] - Quote
Tippia wrote:Shpenat wrote:They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit-ácompletely). There you go. Much better.
Not correct. If you go through the test server feedback channel you will find comments from devs that they feel people will not want to use multiple windows once they adapt to single one. I think that qualifies as "not ignoring the feedback". Granted that it is bad acting on feedback.
Tippia wrote:Quote:So which promise was broken? The promise of an improved inventory management system. It will remain broken until the lost functionality is fully restored. Also, the promise to listen to their customers. If they did, the UI wouldn't have been released before it was finished.
The OP was talking about Hilmar and his promises. I have no idea he ever gave promise of improved inventory system. Can you link please?
The promise to listen to their customers was not broken. They did reply to the threads. Listen to the customer is not same thing as be slave to the customer. |

Sir Halfloaf
Amarrian Bakery Corp
14
|
Posted - 2012.05.25 14:30:00 -
[58] - Quote
Kasriel wrote:Roime wrote:Your subjective opinions aren't facts, no matter how many times you repeat them.
My subjective opinion is that no functionality was lost, but much new functionality was added. What I used to do is easier now, and there's stuff I couldn't do with the old inventory. Is this a fact? Might feel like it, but "I like" does not result in anything objective.
regardless of the UI and yours or mine feelings towards it, would you agree to the following three points? that this release has been handled very poorly that there are many people unsatisfied with the unified inventory that putting an option in to enable people to use either UI would be a suitable compromise to solve the majority of the problems remember being objective here (as i've attempted to be all through this thread)
I have to agree , the new UI has made things that were simple (tech 2 building/inventing , looting wrecks and much more) a right royal PITA . It makes it feel more like the stuff i do at work which isn't why i subscribe to eve . I like the OP would like an answer as to why , we as Paying Customers, are being treated this way . |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 14:33:00 -
[59] - Quote
Kasriel wrote:Shpenat wrote:Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken? so they didn't ignore the feedback.. except for the WEEKs of feedback from SiSi? they either did or didn't. and the fact that they ignored that SiSi feedback, pushed a buggy feature live and only started listening to peoples complaints after this shitstorm started is not communicating with your playerbase in any meaningful way, combined with the fact that they're ignoring those people who are making reasoned arguments for making this optional instead and are trying to force people to play is definitely not good communication
Go to the sisi feedback thread and have a look. There is a difference between ignoring and not acting upon the feedback. They even said what they think. That is not ignoring in my book.
Oh and when will you people learn that making core mechanics optional is not reasonable argument? |

Kasriel
86
|
Posted - 2012.05.25 14:33:00 -
[60] - Quote
well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna |

Sturmwolke
194
|
Posted - 2012.05.25 14:35:00 -
[61] - Quote
Shpenat wrote:Btw. did anyone of you actually read the last devblog? They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken?
The devblog from CCP Soundwave was and remains a damage control effort. The forums was (and is still) aflame with predominantly negative posts, which from a community standpoint, requires a certain amount of reaction from CCP - lest is goes out of control. The whole exercise is typically reactive, something which CCP is professionally very good at. They're a bit quicker on their feet now putting out fires after Incarna.
Then think on the silent players, whose anger right now is smouldering in silence, lacking the will to post a forum retort. Think about the feedback (whether heard or unheard) from other non-English speaking countries, which I'm sure there's plenty of non-English flame there. All in all, the UI feature in Inferno is a failure of epic proportions - both conceptually and implementation wise. No amount of silly depreciative remarks regarding "it's potential" or "get used to change" or "learn how to use it" matters one bit because the approach was fundamentally flawed from the start. For many professionals in the various industries, this epic failure would usually mean a major reprimand or being shown the door.
CCP is a game company, so the management attitudes there might be a bit looser. Still, it's no reason to go looking for a bee's nest to stone. They lost a lot of goodwill from the players. |

Nate Guralman
Blue Republic RvB - BLUE Republic
18
|
Posted - 2012.05.25 14:36:00 -
[62] - Quote
Tippia wrote:Nate Guralman wrote:So you're saying that the EVE developers should develop a game that makes everyone happy? Options can be setup so everyone can play the way they want? That works for little things like Walking in Station vs Ship Spinning, and possibly even New vs Old Inventory UI, but where do you draw the line? Do you let carebears turn on an option so they can't be suicide ganked? Do implement a system to can flipping or ninja looting? Do you put rules in place to prevent contract scamming? Add swords and magic for those who'd rather play in a fantasy world? Yeah, that's gameplay you're talking about, not interface design. Two sliiiiightly different things. Yes, providing people with the options to customise their UI to their preference is the right thing to do. No, providing people with the options to customise their rule-set doesn't make sense. They're not the same thing. Quote:The best CCP can do is implement their vision of a space simulator, and let players in. Players then decide whether or not they want to play in the world CCP has created. This isn't about the world, though, and the best CCP can do is listen to how the players want to interface with that world. Dropping functionality for no good reason does not qualify. Since you're prone to hyperbole, try this one on for size: in Inferno 1.5, they are removing all graphics for a purely sound-based game. Is that still CCP doing the best they can do?
|

Kasriel
88
|
Posted - 2012.05.25 14:38:00 -
[63] - Quote
Shpenat wrote:Kasriel wrote:Shpenat wrote:Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken? so they didn't ignore the feedback.. except for the WEEKs of feedback from SiSi? they either did or didn't. and the fact that they ignored that SiSi feedback, pushed a buggy feature live and only started listening to peoples complaints after this shitstorm started is not communicating with your playerbase in any meaningful way, combined with the fact that they're ignoring those people who are making reasoned arguments for making this optional instead and are trying to force people to play is definitely not good communication Go to the sisi feedback thread and have a look. There is a difference between ignoring and not acting upon the feedback. They even said what they think. That is not ignoring in my book. Oh and when will you people learn that making core mechanics optional is not reasonable argument?
unfortunately a UI is not a mechanic. it's a feature. just like graphics, just like sound, and the mechanics BEHIND the UI wouldn't be changed any more than painting the wall would turn it from brick into cardboard. look at other MMOs where you can edit your UI, (unfortunately) WoW is a great example of this, you can customise anything you want and it DOES NOT CHANGE how the game functions. just looks
changing your windows scheme doesn't change the way that windows operates does it? changing the look of the icons on your desktop doesn't make them work differently changing the background and icons on your phone doesn't make it work differently either
see where i'm going with this?
and you have yet to make a reasonable argument as to why it is not feasable.
|

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 14:39:00 -
[64] - Quote
Kasriel wrote:well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna
Do you also call Steve Balmer on forums to answer you personally every time Microsoft implement something you don-¦t like?
Please stop behaving like spoiled child. |

Bootleg Jack
Potters Field
98
|
Posted - 2012.05.25 14:39:00 -
[65] - Quote
Kasriel wrote:well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna
lol, you actually are waiting?  I'm an American, English is my second language... |

Fabulousli Obvious
State War Academy Caldari State
309
|
Posted - 2012.05.25 14:41:00 -
[66] - Quote
Kasriel wrote: i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna
I'm sure Massively is preparing a juicy story. Then the fake groveling will commence.
We've been here before. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Kasriel
88
|
Posted - 2012.05.25 14:43:00 -
[67] - Quote
Shpenat wrote:Kasriel wrote:well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna Do you also call Steve Balmer on forums to answer you personally every time Microsoft implement something you don-¦t like? Please stop behaving like spoiled child.
if Steve Balmer made a public statement apologising for the companies direction and then made numerous promises which he subsequently broke? sure why not
shouldn't somebody be held accountable for their actions? shouldn't a company's CEO be held to his word?
last time i checked being an adult meant taking responsibility for your actions and those you are responsible for. do you disagree?
Bootleg Jack wrote:Kasriel wrote:well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
i seriously doubt this problem is going to go away just because you ignore it, i would hope that was made apparent with incarna lol, you actually are waiting? 
why not, i'm working on the computer anyway, it's not like checking a forum thread every few minutes on a seperate screen is any hassle for me, just means i'm not watching CSI instead  |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 14:58:00 -
[68] - Quote
Kasriel wrote:Shpenat wrote:Kasriel wrote:Shpenat wrote:Btw. did anyone of you actually read the last devblog?
They did not "ignore" the feedback (I am aware that they actually ignored a Sisi feedback a bit). They know there are some usability issues and are trying to fix them. So which promise was broken? so they didn't ignore the feedback.. except for the WEEKs of feedback from SiSi? they either did or didn't. and the fact that they ignored that SiSi feedback, pushed a buggy feature live and only started listening to peoples complaints after this shitstorm started is not communicating with your playerbase in any meaningful way, combined with the fact that they're ignoring those people who are making reasoned arguments for making this optional instead and are trying to force people to play is definitely not good communication Go to the sisi feedback thread and have a look. There is a difference between ignoring and not acting upon the feedback. They even said what they think. That is not ignoring in my book. Oh and when will you people learn that making core mechanics optional is not reasonable argument? unfortunately a UI is not a mechanic. it's a feature. just like graphics, just like sound, and the mechanics BEHIND the UI wouldn't be changed any more than painting the wall would turn it from brick into cardboard. look at other MMOs where you can edit your UI, (unfortunately) WoW is a great example of this, you can customise anything you want and it DOES NOT CHANGE how the game functions. just looks changing your windows scheme doesn't change the way that windows operates does it? changing the look of the icons on your desktop doesn't make them work differently changing the background and icons on your phone doesn't make it work differently either see where i'm going with this? and you have yet to make a reasonable argument as to why it is not feasable.
Unfortunately this change to inventory system is not just UI change. They also changed some background handling of items. So going back is not an easy task. (when I find the post where they say it I will link here)
|

Kasriel
89
|
Posted - 2012.05.25 15:01:00 -
[69] - Quote
i'd be interested in seeing that. i'd also point out that they said the same thing about CQ and the ship hanger did they not? please check the post again, i added more to the bottom. |

THE L0CK
Denying You Access
371
|
Posted - 2012.05.25 15:06:00 -
[70] - Quote
It just occurred to me that this is a alt post thread. Well I mean an alt of another well known poster who is also posting in this thread. Good form my man, good form. Do you smell what the Lock's cooking? |

Hakaru Ishiwara
Republic Military School Minmatar Republic
164
|
Posted - 2012.05.25 15:11:00 -
[71] - Quote
Sentient Blade wrote:You can't compare Incarna with the Unified Inventory, as god-awful as it is.
The unified inventory was not a business strategy, signed off at high levels that drains money from players. Instead it was simply an attempt at making something better for the players that got seriously screwed up somewhere in coding. Which is forgiveable.
Although someone needs to be slapped upside the head for ignoring the Sisi feedback. I disagree. This venture has fundamental design issues and somebody up the chain from the developers / coders really cocked it up.
tl; dr - This feature had to have been signed off on by, at the very least, middle management.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Tippia
Sunshine and Lollipops
7358
|
Posted - 2012.05.25 15:13:00 -
[72] - Quote
Nate Guralman wrote:Fine, so let's leave the game rules out. Asking CCP to provide options to customize UI is a terrible idea because you end up with a mess of a client application. If they provide an open API for player-UI mods, fine. But options are a really bad idea. Just look at any enterprise software application. What? No really, what?!
Options is everything; modding is where the bad things start to happen. All but the most useless piece of hacked-together software offers UI options and customisations. They are always a good thing. An open UI API on the other hand leads to a messy application and opens up for all kinds of abuses. There's a reason why all software offers UI options; there's also a reason why few of them offers UI modding.
Asking CCP to provide options is not a terrible idea GÇö it's ******* mandatory!
Quote:For one, I can't tell if CCP is doing their best or not. Can you tell whether something is better or worse than before? If, after Tuesday's patch, you were no longer able to use your mouse in-game, would you be able to tell?
Quote:The reason I'm posting about it because of how surprised I am at the reaction some players are having to it. What's surprising about it? Functionality was removed for no good reason and after the devs had been told clearly, and repeatedly that the thing was going to cause issues if released in the current state.
It's not just annoyance with the loss of functionality. It's not just annoyance with the waste of feedback. It's the continuing saga of CCP being absolutely incapable of any communication other than damage control and the disappointment that they fell back into that mode so easily after having such a good run with the last expansion and seemingly being on the road to recoveryGǪ
GǪand the annoyance with the loss of functionality and meaningless feedback. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
89
|
Posted - 2012.05.25 15:13:00 -
[73] - Quote
THE L0CK wrote:It just occurred to me that this is a alt post thread. Well I mean an alt of another well known poster who is also posting in this thread. Good form my man, good form.
are you trying to say that i'm an alt? beyond me telling you i'm not there's little i could do to disprove it? besides isn't talking to yourself a sign you've lost the plot? |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 15:17:00 -
[74] - Quote
Kasriel wrote:*edit* also Shpenat i've noticed your all for dismissing me as a spoiled child, essentially saying everybody who doesn't like the new system should HTFU, asking if people have read the test thread and i have to ask have you? first page first POST go compare it to the "dev blog" that soundwave published and the 'bugs' that have been fixed already you also haven't posted a single reason as to why an option between using either inventory isn't viable, or made any specific points as to how this one is better that isn't your opinion and is backed up by evidence. also if you go back through my posts you'll see that i haven't insulted your stance or i'm being nothing but respectful to both you and anybody else who posts, except my first response to bootleg but trolls irritate me when they don't put any effort in to avoid confusion here's the two most prominent ones Zagdul wrote:Windows don't remember position/size or what was open when you re-dock. which has been confirmed as a bug Zagdul wrote:There is no way to distinguish between locked and unlocked BPO's and patch notes say? Patch notes for EVE Online: Inferno 1.0.2 Locked BPOs will now display correctly, i.e. be dimmed out compared to unlocked BPOs. so looks like that's a bug as well no they didn't at all ignore feedback from 3 weeks ago and push it out live still broken did they?
Ah I am not dismissing you. Apology if that sounded that way. I am just starting to hate people who argue along the line: I am paying customer I have the rights to influence the software development. Your only right is to unsubscribe and not use that piece of software anymore. Sure every sense company will want to have feedback from customers, but that does not give you right to demand it.
I am not trying to white-knight the new inventory systems. It is buggy and it removed some usability. What I am trying to point out is that they did not ignore the feedback. They did not acted upon it in the right manner. But that is not same thing as ignoring it. |

THE L0CK
Denying You Access
371
|
Posted - 2012.05.25 15:24:00 -
[75] - Quote
Kasriel wrote:THE L0CK wrote:It just occurred to me that this is a alt post thread. Well I mean an alt of another well known poster who is also posting in this thread. Good form my man, good form. are you trying to say that i'm an alt? beyond me telling you i'm not there's little i could do to disprove it? besides isn't talking to yourself a sign you've lost the plot?
nah it's just another part of the meta game. Even I run with multiple forum alts. I'm going to wait and see if anyone else see's what I see. Do you smell what the Lock's cooking? |

Wyehr
Magister Corp Talocan United
1
|
Posted - 2012.05.25 15:25:00 -
[76] - Quote
Shpenat wrote:Ah I am not dismissing you. Apology if that sounded that way. I am just starting to hate people who argue along the line: I am paying customer I have the rights to influence the software development. Your only right is to unsubscribe and not use that piece of software anymore. Sure every sense company will want to have feedback from customers, but that does not give you right to demand it.
I am not trying to white-knight the new inventory systems. It is buggy and it removed some usability. What I am trying to point out is that they did not ignore the feedback. They did not acted upon it in the right manner. But that is not same thing as ignoring it.
Meh. That's quibbling over the details. Ignore doesn't always mean "remain totally oblivious", it can also mean "actively disregard". Obviously they were aware of the negative feedback; they just didn't take it seriously, they ignored it. |

Kasriel
89
|
Posted - 2012.05.25 15:28:00 -
[77] - Quote
Shpenat wrote:Ah I am not dismissing you. Apology if that sounded that way. I am just starting to hate people who argue along the line: I am paying customer I have the rights to influence the software development. Your only right is to unsubscribe and not use that piece of software anymore. Sure every sense company will want to have feedback from customers, but that does not give you right to demand it.
I am not trying to white-knight the new inventory systems. It is buggy and it removed some usability. What I am trying to point out is that they did not ignore the feedback. They did not acted upon it in the right manner. But that is not same thing as ignoring it.
very well technically you're right, but don't you find it interesting that things they are listing as bugs now they said were intended or flat out dismissed during the TESTING phase? surely that falls under poor communication and lack of player involvement - two things which CCPs CEO specifically promised to improve and in this case has failed, do you agree?
and i'm not trying to say CCP cannot use a new inventory system, far from it i've said to keep it in by all means, like i've said there may well be many people who love the new system - it is a shame very few are posting - and i've already exercised my right to stop giving CCP money, i'm also exercising my right as a customer to complain about poor service, CCP have not yet addressed it and as i'm still a customer till my subscription ends.
and truly i love this game, i have for over 5 years, i'm not trying to destroy it, or discredit CCP, i'm fighting to save it, granted i'm trying to save it for myself - so i'm not claiming to be altruistic at all |

Kasriel
89
|
Posted - 2012.05.25 15:30:00 -
[78] - Quote
THE L0CK wrote:Kasriel wrote:THE L0CK wrote:It just occurred to me that this is a alt post thread. Well I mean an alt of another well known poster who is also posting in this thread. Good form my man, good form. are you trying to say that i'm an alt? beyond me telling you i'm not there's little i could do to disprove it? besides isn't talking to yourself a sign you've lost the plot? nah it's just another part of the meta game. Even I run with multiple forum alts. I'm going to wait and see if anyone else see's what I see.
unfortunately your mistaken ;) no meta game here, i've got 6 toons, 3 accounts, this was my first and is my main
i am curious who's alt you think i am though? |

Pok Nibin
Viziam Amarr Empire
181
|
Posted - 2012.05.25 15:33:00 -
[79] - Quote
Don't drag him into this. We'll be here forever. Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

THE L0CK
Denying You Access
371
|
Posted - 2012.05.25 15:38:00 -
[80] - Quote
Kasriel wrote:THE L0CK wrote:Kasriel wrote:THE L0CK wrote:It just occurred to me that this is a alt post thread. Well I mean an alt of another well known poster who is also posting in this thread. Good form my man, good form. are you trying to say that i'm an alt? beyond me telling you i'm not there's little i could do to disprove it? besides isn't talking to yourself a sign you've lost the plot? nah it's just another part of the meta game. Even I run with multiple forum alts. I'm going to wait and see if anyone else see's what I see. unfortunately your mistaken ;) no meta game here, i've got 6 toons, 3 accounts, this was my first and is my main i am curious who's alt you think i am though?
 Do you smell what the Lock's cooking? |

Kasriel
89
|
Posted - 2012.05.25 15:39:00 -
[81] - Quote
Pok Nibin wrote:Don't drag him into this. We'll be here forever.
considering the level of response to these threads / issues do you really think we won't be anyway? |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 15:39:00 -
[82] - Quote
Tippia wrote:
Options is everything; modding is where the bad things start to happen. All but the most useless piece of hacked-together software offers UI options and customisations. They are always a good thing. An open UI API on the other hand leads to a messy application and opens up for all kinds of abuses. There's a reason why all software offers UI options; there's also a reason why few of them offers UI modding.
Asking CCP to provide options is not a terrible idea GÇö it's ******* mandatory!
Lets see if I understand correctly what you are trying to tell here: Options are things that are supported by developer. Modding is modification done by some 3rd party or user himself. If that definition is correct, then your last sentence should read "There's a reason why all software offers sensible amount of UI options; .... "
Oh and btw. the software that has no UI options are often the most powerful ones. I thought you knew. |

Kasriel
89
|
Posted - 2012.05.25 15:43:00 -
[83] - Quote
Shpenat wrote:Tippia wrote:
Options is everything; modding is where the bad things start to happen. All but the most useless piece of hacked-together software offers UI options and customisations. They are always a good thing. An open UI API on the other hand leads to a messy application and opens up for all kinds of abuses. There's a reason why all software offers UI options; there's also a reason why few of them offers UI modding.
Asking CCP to provide options is not a terrible idea GÇö it's ******* mandatory!
Lets see if I understand correctly what you are trying to tell here: Options are things that are supported by developer. Modding is modification done by some 3rd party or user himself. If that definition is correct, then your last sentence should read "There's a reason why all software offers sensible amount of UI options; .... " Oh and btw. the software that has no UI options are often the most powerful ones. I thought you knew.
but not always, and isn't command line or Unix the most powerful interface of all? (i'm not much into code i'll freely admit) i don't see anybody calling to get rid of graphics completely and play zork  |

Einar Matveinen
nXo Intrepid Crossing
16
|
Posted - 2012.05.25 15:48:00 -
[84] - Quote
I like the new inventory. |

Shpenat
Pafos Technologies
12
|
Posted - 2012.05.25 15:49:00 -
[85] - Quote
Kasriel wrote:
very well technically you're right, but don't you find it interesting that things they are listing as bugs now they said were intended or flat out dismissed during the TESTING phase? surely that falls under poor communication and lack of player involvement - two things which CCPs CEO specifically promised to improve and in this case has failed, do you agree?
and i'm not trying to say CCP cannot use a new inventory system, far from it i've said to keep it in by all means, like i've said there may well be many people who love the new system - it is a shame very few are posting - and i've already exercised my right to stop giving CCP money, i'm also exercising my right as a customer to complain about poor service, CCP have not yet addressed it and as i'm still a customer till my subscription ends.
and truly i love this game, i have for over 5 years, i'm not trying to destroy it, or discredit CCP, i'm fighting to save it, granted i'm trying to save it for myself - so i'm not claiming to be altruistic at all
This is what I can agree on. Poor communication for sure. Fail on CCP side as well. Just that the way of asking CEO of company to reply personally to one of its customers within 2 hours is really unreasonable. |

Verone
Veto Corp
272
|
Posted - 2012.05.25 15:53:00 -
[86] - Quote
The main problem is they've tried to go with the standard windows explorer style directory tree on the left, with the selected folder's contents on the right.
The problem is, it makes moving stuff a chore, because while windows explorer benefits from a right click context menu with everything in it you need, Eve doesn't have that, so you still end up opening god knows how many windows, all with the stupid tree down the left hand side.
In windows explorer it's a simply case of : Select folder on the tree on the left pane, rightclick item on the right pane, select cut, select destination folder on the left pane, rightclick the right pane, select paste.
With Eve, you have to open two instance of each window, locate what you want in a messy, unorganised tree on the left that sorts by name rather than ship type regardless of what sort option you have set in the right pane on both windows, then drag and drop.
Whoever designed the inventory needs a slap across the face, and sending back to the drawing board.
Eve has always had a really simple interface for basic item management that was very easy to get your head around, now it's a total mess.
Don't fix what ain't broken guys, focus on fixing actual problems instead.
Verone CEO & Executor Veto Corp WWW.VETO-CORP.COM |

Kasriel
90
|
Posted - 2012.05.25 15:54:00 -
[87] - Quote
Shpenat wrote:Kasriel wrote:
very well technically you're right, but don't you find it interesting that things they are listing as bugs now they said were intended or flat out dismissed during the TESTING phase? surely that falls under poor communication and lack of player involvement - two things which CCPs CEO specifically promised to improve and in this case has failed, do you agree?
and i'm not trying to say CCP cannot use a new inventory system, far from it i've said to keep it in by all means, like i've said there may well be many people who love the new system - it is a shame very few are posting - and i've already exercised my right to stop giving CCP money, i'm also exercising my right as a customer to complain about poor service, CCP have not yet addressed it and as i'm still a customer till my subscription ends.
and truly i love this game, i have for over 5 years, i'm not trying to destroy it, or discredit CCP, i'm fighting to save it, granted i'm trying to save it for myself - so i'm not claiming to be altruistic at all
This is what I can agree on. Poor communication for sure. Fail on CCP side as well. Just that the way of asking CEO of company to reply personally to one of its customers within 2 hours is really unreasonable.
i'm still here waiting aren't i? even made it easier, i'm more than willing to talk this out, it's what i want after all |

Tippia
Sunshine and Lollipops
7361
|
Posted - 2012.05.25 15:54:00 -
[88] - Quote
Shpenat wrote:Oh and btw. the software that has no UI options are often the most powerful ones. I thought you knew. GǪat that point, we're not longer talking about programs, but about languages (and even then, they come with tons of options).
Somehow I doubt that most EVE players would want to code an EVE client of their own just to play the game.
Oh, and btw. I haven't come across a single piece of software that has no UI options. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Brutal Red
Republic Military School Minmatar Republic
22
|
Posted - 2012.05.25 15:55:00 -
[89] - Quote
Tippia wrote:Shpenat wrote:Oh and btw. the software that has no UI options are often the most powerful ones. I thought you knew. GǪat that point, we're not longer talking about programs, but about languages. Somehow I doubt that most EVE players would want to code an EVE client of their own just to play the game. Oh, and btw. I haven't come across a single piece of software that has no UI options.
Maybe CCP can make an API that plugs straight into Excel . No more fuss about Eve's (g)ui !
(Not sure about the fun factor tho ..) |

Kasriel
90
|
Posted - 2012.05.25 15:58:00 -
[90] - Quote
Einar Matveinen wrote:I like the new inventory.
would you mind explaining what the improvements are in your eyes?
also Verone your right, another problem with using an explorer layout in EVE in my eyes is that you can't open two seperate instances of it to move from explorer A to explorer B |

Aoki Kenzo
State War Academy Caldari State
4
|
Posted - 2012.05.25 16:02:00 -
[91] - Quote
Kasriel wrote:Einar Matveinen wrote:I like the new inventory. would you mind explaining what the improvements are in your eyes? also Verone your right, another problem with using an explorer layout in EVE in my eyes is that you can't open two seperate instances of it to move from explorer A to explorer B
New inventory is bad, and CCP should feel bad about it. There is no more possible discussion. Roll It back. |

Lucy Ferrr
Sebiestor Tribe Minmatar Republic
21
|
Posted - 2012.05.25 16:08:00 -
[92] - Quote
The new inventory is great. Sure there are a few problems with it (mostly in POS mangement), but CCP has already addressed said problems and said a fix is in the works. If you have problems with the new UI beyond that, noone cares. If you are too dumb to figure out how windows explorer in Eve works well you're too dumb too have an opinion that anyone cares about. EVERYTHING you can do in the old system you can do in the new system. Dragging things 1/2" to your tree is much quicker than dragging them from one corner of the screen to another. The filters are great. How organized large hangers can get now with cargo containers is beyond awesome.
I would be curious to see what all these crybabies do in game. I wonder if they are mostly hypocritical nul-ies who tell carebares to adapt but then totally fail to do the same. Or if this is just all more carebare crying. |

Tippia
Sunshine and Lollipops
7362
|
Posted - 2012.05.25 16:17:00 -
[93] - Quote
Lucy Ferrr wrote:EVERYTHING you can do in the old system you can do in the new system. Actually, it's the other way around. Everything you could do in the new system could be done in the old one. The opposite isn't true for the simple reason that the new system doesn't fully support multiple windows and persistent inventory locations like the old one did.
Also, if you're too dumb to realise that Windows Explorer is an old and outdated way of managing files and that if they wanted to copy a file management system, they should have picked a far more modern one, then you're too dumb to have any kind of valuable input on the usefulness of either of the old or new systems. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
91
|
Posted - 2012.05.25 16:20:00 -
[94] - Quote
Lucy Ferrr wrote:The new inventory is great. Sure there are a few problems with it (mostly in POS mangement), but CCP has already addressed said problems and said a fix is in the works. If you have problems with the new UI beyond that, noone cares. If you are too dumb to figure out how windows explorer in Eve works well you're too dumb too have an opinion that anyone cares about. EVERYTHING you can do in the old system you can do in the new system. Dragging things 1/2" to your tree is much quicker than dragging them from one corner of the screen to another. The filters are great. How organized large hangers can get now with cargo containers is beyond awesome.
I would be curious to see what all these crybabies do in game. I wonder if they are mostly hypocritical nul-ies who tell carebares to adapt but then totally fail to do the same. Or if this is just all more carebare crying.
you haven't actually explained WHY it's better beyond saying if you can't use it your stupid?
you seem to be ignoring that if your in a station with a decent amount of ships and containers the list is that long it won't fit on your screen, which leads to a LOT of scrolling after dragging things that half an inch to your tree? unless you shift click to open another window and then your essentially doing the same as the "old" UI
the filters could indeed be great but they aren't there yet, i also love the m3 bar i think that's probably the best addition in my eyes, the value one is a nice indicator but can be wildly wrong on price so is largely useless and space consuming
and dragging things from one corner to the other is (i hope) a massive exaggeration? either that or you didn't optimise your old layout at all, with mine i rarely had to move things more than a couple of inches to move from my hanger to the corp one, or my cargo to an array. i'll accept you might have had to move things further, but i'll also point out that if you have much in the way of assets then while you aren't moving things "as far" it's much slower to do it due to scrolling
last thing i'll say to you (as i realise your a troll) is that first off this UI doesn't make things more organised at all, it just displays it differently. second if nobody cares why are there so many threads showing that people do indeed care? |

Kasriel
91
|
Posted - 2012.05.25 16:23:00 -
[95] - Quote
Aoki Kenzo wrote:Kasriel wrote:Einar Matveinen wrote:I like the new inventory. would you mind explaining what the improvements are in your eyes? also Verone your right, another problem with using an explorer layout in EVE in my eyes is that you can't open two seperate instances of it to move from explorer A to explorer B New inventory is bad, and CCP should feel bad about it. There is no more possible discussion. Roll It back.
of course there's room for discussion, your stance for example is no better than the people saying HTFU or "adapt or biomass" there are people who like this layout, there are people who don't the best thing to do would be to keep both running and keep everybody happy
also this is getting slightly sidetracked away from the whole "CCP and Hillmar in particular have broken their word with this patch and this inventory change" |

Eso Es
Li3's Electric Cucumber SpaceMonkey's Alliance
13
|
Posted - 2012.05.25 16:23:00 -
[96] - Quote
Roime wrote:If you wait a few days your bot programmer will fix the bot for you. Meanwhile, use any of the other whine threads or just stop flooding the forum with your tears.
You sir, are whats wrong with the EVE-O forums. OP has taken time to make a coherent, well written post, and all you have to say is "gtfo botter"? These forums used to have discussions, back and forths, stories, etc, but theyre degenerating into dime-a-dozen trash posts like the above. If you don't have anything to say, dont say anything at all.
As far as the UI goes, it needs tweaks, its unfortunate that these tweaks, which were glaringly obvious from its first day on the SiSi server weren't made prior to realease, but overall I think having a toggable "New UI On/Off" button would be a bad move for CCP. Fix what needs fixing, and call it a day. CCP is on the right track with changes like these, they just need to remember that, like OP said, they have a commitment to listen to player feedback (excepting lame trollers like the quote above), and seriously take this player feedback into consideration before rolling out major new features. |

Chip Flux
Center for Advanced Studies Gallente Federation
39
|
Posted - 2012.05.25 16:28:00 -
[97] - Quote
I would certainly hope that this new ui is capable of also doing what the old one used to?
The thing is actually depressing me.
Tell me its not more primative than the old one The old one could have had a tree |

Tippia
Sunshine and Lollipops
7364
|
Posted - 2012.05.25 16:29:00 -
[98] - Quote
Chip Flux wrote:I would certainly hope that this new ui is capable of also doing what the old one used to? The framework behind it probably is. The actual UI as implemented is not. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
92
|
Posted - 2012.05.25 16:33:00 -
[99] - Quote
Eso Es wrote:Roime wrote:If you wait a few days your bot programmer will fix the bot for you. Meanwhile, use any of the other whine threads or just stop flooding the forum with your tears.
You sir, are whats wrong with the EVE-O forums. OP has taken time to make a coherent, well written post, and all you have to say is "gtfo botter"? These forums used to have discussions, back and forths, stories, etc, but theyre degenerating into dime-a-dozen trash posts like the above. If you don't have anything to say, dont say anything at all.As far as the UI goes, it needs tweaks, its unfortunate that these tweaks, which were glaringly obvious from its first day on the SiSi server weren't made prior to realease, but overall I think having a toggable "New UI On/Off" button would be a bad move for CCP. Fix what needs fixing, and call it a day. CCP is on the right track with changes like these, they just need to remember that, like OP said, they have a commitment to listen to player feedback (excepting lame trollers like the quote above), and seriously take this player feedback into consideration before rolling out major new features.
thanks for your post couple of questions for you
would you mind explaining why having a toggable on/off button would be bad? taking into context that it's already happened with incarna and the ship hanger?
do you accept that there are people that simply do not - and never will - like the explorer view compared to the old 'open only what you need' style? essentially they've only switched between a file browser and explorer view after all but there is a reason that a file browser is the default style in windows, and the multiple windows UI is common in the majority of games especially online games
and do you agree that their actions - watch what they do not what they say - show that they are indeed backsliding and Hillmar and the company he is responsible for has broken their word to listen to it's players?
|

Kasriel
92
|
Posted - 2012.05.25 16:35:00 -
[100] - Quote
Chip Flux wrote:I would certainly hope that this new ui is capable of also doing what the old one used to?
The thing is actually depressing me.
Tell me its not more primative than the old one The old one could have had a tree
unfortunately if the new UI was capable of doing what the old one used to then there wouldn't be people up in arms about it, the long and short of it is that right now it isn't, and until it is i believe the best compromise is to put the option in for both, something CCP seems completely unwilling to discuss |

Vaerah Vahrokha
Vahrokh Consulting
927
|
Posted - 2012.05.25 16:38:00 -
[101] - Quote
Roime wrote:Kasriel wrote:i'm complaining about the process, what CCP have done here is almost identical to incarna as far as the process goes and yet you who appear to be intelligent enough to understand this refuses to acknowledge this fact? and not only that you tell people who are calling CCP out about this to basically HTFU? It's the whole "calling out" part that I don't agree with. It's CCP's software, they have their reasons which don't really interest me that much, I'm just a customer and not a shareholder. If I go to a restaurant and get ****** food, I don't start screaming in front of other customers about it. I might choose another restaurant next time, probably not if I like the place. If there's a long queue in the market, I don't feel I have the right to start yelling at the stressed clerk about it. I might choose another market next time, or come at another time. If CCP introduces some stuff that I think is broken, I write it in the appropriate thread, and work around it until they fix it.
EvE is not a restaurant nor a supermarket.
A restaurant or a supermarket are temporary places you go for 1-2 hours tops, you invest all of 50-100 euros, they are not worth getting all fussed over. And next time you will go to another of 1000 restaurants / supermarkets.
EvE is more akin to having bought a car or an house. You are meant to stick with it for years and years, not hours. You invested heavy capital (of time but also money). And there are no viable alternatives where to go "next time" either. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Sizi Seviyorum
Science and Trade Institute Caldari State
0
|
Posted - 2012.05.25 16:38:00 -
[102] - Quote
REAL TIME PRICE is sucks. Need price button. and why LOOT ALL button in lag? it is coming 2-3 seconds after. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
158
|
Posted - 2012.05.25 16:41:00 -
[103] - Quote
As a large mining op foreman I'm effected more by this change than some players. I am satisfied, after reading the dev blog, that CCP are doing what they can to return functionality in some form to us. Some of the changes they have made since the initial release (and voicing of the problem) have helped.
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Suboran
Macabre Votum Against ALL Authorities
5
|
Posted - 2012.05.25 16:43:00 -
[104] - Quote
Inferno has been pushed out so now ccp can take an early summer holiday  |

Aoki Kenzo
State War Academy Caldari State
10
|
Posted - 2012.05.25 16:44:00 -
[105] - Quote
Tippia wrote:Lucy Ferrr wrote:EVERYTHING you can do in the old system you can do in the new system. Actually, it's the other way around. Everything you could do in the new system could be done in the old one. The opposite isn't true for the simple reason that the new system doesn't fully support multiple windows and persistent inventory locations like the old one did.
Not that hard to understand. We need more than 1 window wich stay in its place. If not, we would be throwing items into the UNKNOWN. How could this be hard to understand?
|

Kalpel
KBM
30
|
Posted - 2012.05.25 16:47:00 -
[106] - Quote
Iamien wrote:Here is the gist of what the internal line is. "we'll watch what they do, not listen to what they say".
yup!
You failed to target nothing!-áGëívGëí online |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
41
|
Posted - 2012.05.25 16:52:00 -
[107] - Quote
Ban Hammers are raining down folks.
My other alt got banned for posting Monty Python Spam about the Spam Sketch in the FAKE SPAM THREAD.
Pathetic CCP. Such priorities in choosing who to ban and for why.
Now they start in on those who multi-posted about these UI Issues I guess.
First they ignore you...then THEY start 3 different GM threads about the issue to Divide and Conquer. Then they ban you.
The way the wind blows now is Obvious.  Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Kasriel
94
|
Posted - 2012.05.25 16:57:00 -
[108] - Quote
Quartzlight Evenstar Icefluxor wrote:Ban Hammers are raining down folks. My other alt got banned for posting Monty Python Spam about the Spam Sketch in the FAKE SPAM THREAD. Pathetic CCP. Such priorities in choosing who to ban and for why. Now they start in on those who multi-posted about these UI Issues I guess. First they ignore you...then THEY start 3 different GM threads about the issue to Divide and Conquer. Then they ban you. The way the wind blows now is Obvious. 
it's odd they banned you for that, if that's all you did you should appeal it, but i'd like the thread to stay on topic |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
41
|
Posted - 2012.05.25 17:00:00 -
[109] - Quote
Kasriel wrote:
it's odd they banned you for that, if that's all you did you should appeal it, but i'd like the thread to stay on topic
Post while you still can. Good Luck. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Kasriel
94
|
Posted - 2012.05.25 17:07:00 -
[110] - Quote
Quartzlight Evenstar Icefluxor wrote:Kasriel wrote:
it's odd they banned you for that, if that's all you did you should appeal it, but i'd like the thread to stay on topic
Post while you still can. Good Luck.
thanks, i'm not holding much hope out for CCP to see reason at this point though |

Nate Guralman
Blue Republic RvB - BLUE Republic
18
|
Posted - 2012.05.25 17:34:00 -
[111] - Quote
Tippia wrote:What? No really, what?!
Options is everything; modding is where the bad things start to happen. All but the most useless piece of hacked-together software offers UI options and customisations. They are always a good thing. An open UI API on the other hand leads to a messy application and opens up for all kinds of abuses. There's a reason why all software offers UI options; there's also a reason why few of them offers UI modding.
Modding can definitely lead to very bad things, if poorly done. But if you want to talk optional UI, modding is the best way to go.
The reason few software companies offers UI modding is because it's very difficult to get right, and it can lead to a lot of exploits. Companies need to have a team dedicated to monitoring the modding community to root out things that shouldn't be available in the UI.
Built-in UI options leads to UI complexity, because users are forced to deal with all available options. With modding, they just pick and choose what they want. And built-in options isn't really optional, is it? You'll still have to download it and deal with it. With modding, you only use what you need.
And the biggest advantage modding has over built-in customization is that it allows the community to really decide what's important (and not important) in the UI. If the company doesn't have the time to remove a feature they put in, no problem, the community can take it out.
This whole discussion about Inventory UI wouldn't likely have become such a big issue if modding was an option (no pun intended), since someone from the community could have modded it back to the old-style UI. That can't be done with built-in UI.
Tippia wrote:Can you tell whether something is better or worse than before? If, after Tuesday's patch, you were no longer able to use your mouse in-game, would you be able to tell?
Now you're the one who's prone to hyperbole, and you're changing the question. You didn't ask if something was better or worse, you asked if I though CCP was doing their best. I don't know.
If you're asking if I can tell if the UI better, then yes, in my opinion it is. Is this the absolute best UI CCP can come up with? No idea.
Tippia wrote:What's surprising about it? Functionality was removed for no good reason and after the devs had been told clearly, and repeatedly that the thing was going to cause issues if released in the current state.
It's not just annoyance with the loss of functionality. It's not just annoyance with the waste of feedback.
It's the continuing saga of CCP being absolutely incapable of any communication other than damage control and the disappointment that they fell back into that mode so easily after having such a good run with the last expansion and seemingly being on the road to recoveryGǪ
GǪand the annoyance with the loss of functionality and meaningless feedback.
A few points here. First, what functionality was removed? The OP didn't complain about loss of functionality, he complained that CCP doesn't listen and that the new UI is bad. But he never laid out his case for WHY it was bad. I also took a look at the Inventory UI thread in the Test Server Feedback forum, and a lot of what people are complaining about are bugs that CCP have or will address. The others are great ideas that CCP may (and in my opinion) should implement in the future, but that takes time.
Second, where's the waste of feedback? Some bugs have already been addressed by CCP, and I'm sure CCP will be working to implement other suggestions (despite what everyone believes, software development takes time). What exactly did CCP flat-out refuse to consider?
Third, CCP is one of the more communicative gaming companies I know of. CCP does dev blogs, dev panels at fanfest, dev organized meet ups, participation in forums, etc, etc. That doesn't seem like an inability to communicate to me.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
42
|
Posted - 2012.05.25 17:55:00 -
[112] - Quote
Barbara Nichole wrote: I am satisfied, after reading the dev blog, that CCP are doing what they can to return functionality in some form to us.
Thank god this isn't our toilets they are working on amirite ? Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Ad'Hakim Tahous
Science and Trade Institute Caldari State
126
|
Posted - 2012.05.25 17:58:00 -
[113] - Quote
THE L0CK wrote:Marcus Harikari wrote:can i has your stuffs? He can't figure out how to access it 
Brilliant! ROFLMAO |

Leetha Layne
41
|
Posted - 2012.05.25 18:01:00 -
[114] - Quote
How can we miss you if you won't go away? |

Anashka caldari
Terra Incognita Intrepid Crossing
8
|
Posted - 2012.05.25 18:04:00 -
[115] - Quote
He is too busy playing with his lego rifter leave him alone  |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
42
|
Posted - 2012.05.25 18:04:00 -
[116] - Quote
Nate Guralman wrote:Second, where's the waste of feedback?
Third, CCP is one of the more communicative gaming companies I know of. CCP does dev blogs, dev panels at fanfest, dev organized meet ups, participation in forums, etc, etc. That doesn't seem like an inability to communicate to me.
The wasted feedback is all 30 Pages of Complaints and Suggestions on the Sisi Forum that developed over a 5 week period prior to this F**kbomb being unleashed that;s where.
And just look at the great communicated to the entire gaming world as they ignored the EVE/Dust interaction demonstration event and focused instead on a drunken Wizard plastered on every news site. That's just lockstep control of communications let me tell you......................NOT! Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Tippia
Sunshine and Lollipops
7371
|
Posted - 2012.05.25 18:26:00 -
[117] - Quote
Nate Guralman wrote:Built-in UI options leads to UI complexity, because users are forced to deal with all available options. With modding, they just pick and choose what they want. And built-in options isn't really optional, is it? Of course it's optional. That's the point of it being an option, after all. And the UI complexity is at times desirable since it lets you do more complex things. Yes, it also increases complexity for the developers, but that's just a small matter of programming GÇö it's their job.
Quote:Now you're the one who's prone to hyperbole, and you're changing the question. You didn't ask if something was better or worse, you asked if I though CCP was doing their best. I don't know. Fair enough. A better way of putting it is: if this is their best, we're screwed.
Quote:A few points here. First, what functionality was removed? In essence, all forms of multi-window functionality. If you want the nitty-gritty details (and why shift-click doesn't solve anything), I can only ask you to read through the four five threads CCP has started on the topic (and two officially supported feedback threads). They're shock-full of information. The link in my sig also leads to some of the first issues spotted GÇö the list has grown since then. The reason the OP doesn't lay it out is because this has already been done over and over again and CCP knows where to find it.
The other big one is that it's somewhat detached from the reality of the game and tries to squeeze in old functionality under a new umbrella where it doesn't fit, which, if not outright removes it, makes it a horrible mess to use to the point where it might as well be considered broken and gone (cf. POSes and corp member hangars).
Quote:Second, where's the waste of feedback? On sisi. Pretty much every last thing that people are now screaming about was reported during the testing on singularity, together with stern warnings that things would not go well if this went liveGǪ and then it went live with zero modification. Thus came all the rage threads and then the responses to those and only then any hint of them wanting to gather feedback. This is an age-old issue that has bred a culture of bugfixing-through-shouting that is now pervasive throughout the EVE community.
1. CCP presents something. It (generally) looks awesome, and people say so. 2. People test it and find the huge gaps in the awesomeness, and say so. 3. CCP repeats the GÇ£it's awesomeGÇ¥ they heard in step 1, and people say GÇ£huh? did you hear what we said in step 2?GÇ¥ 4. People compile lists of issues and suggestions for solutions. 5. CCP says it's awesome because people said so in step 1, and release it. 6. People go MOFSCKINGIDIOTS!! 7. CCP says GÇ£oops, we'll fix thatGÇ¥.
GǪand the next time, people are a bit more reticent to do those first two testing parts (steps 2 and 4), which makes the last steps (6GÇô7) that more common and annoying. It's a vicious circle and everyone loses. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Nate Guralman
Blue Republic RvB - BLUE Republic
18
|
Posted - 2012.05.25 19:12:00 -
[118] - Quote
Tippia wrote: Yes, it also increases complexity for the developers, but that's just a small matter of programming GÇö it's their job.
It is. But by using a modding system, it could be the community's job. Yes, modding can lead to a mess, but there are plenty of examples of games that have done modding correctly, which have spawned things that are much, much better than developers had envisioned.
I think this would be better than asking CCP to provide customization through a built in UI, because I also think people would still be complaining that CCP their pet feature wasn't implemented, even with built-in customization.
Tippia wrote: Fair enough. A better way of putting it is: if this is their best, we're screwed.
True. And if you put it that way, then I think I can answer your original question: no, I don't think this is their best. Some of the other features in the game are far more polished and impressive. Also, I seriously, seriously doubt that CCP would put a ton of resources on something like the Inventory UI over something like the Faction Warfare overhaul.
Tippia wrote: In essence, all forms of multi-window functionality. If you want the nitty-gritty details (and why shift-click doesn't solve anything), I can only ask you to read through the four five threads CCP has started on the topic (and two officially supported feedback threads). They're shock-full of information. The link in my sig also leads to some of the first issues spotted GÇö the list has grown since then. The reason the OP doesn't lay it out is because this has already been done over and over again and CCP knows where to find it.
Fair enough. And I don't think it takes a genius to know I haven't read them. I'll refrain from commenting on missing functionality until I do more reading.
Tippia wrote:Quote:Second, where's the waste of feedback? On sisi. Pretty much every last thing that people are now screaming about was reported during the testing on singularity, together with stern warnings that things would not go well if this went liveGǪ and then it went live with zero modification. Thus came all the rage threads and then the responses to those and only then any hint of them wanting to gather feedback. This is an age-old issue that has bred a culture of bugfixing-through-shouting that is now pervasive throughout the EVE community. 1. CCP presents something. It (generally) looks awesome, and people say so. 2. People test it and find the huge gaps in the awesomeness, and say so. 3. CCP repeats the GÇ£it's awesomeGÇ¥ they heard in step 1, and people say GÇ£huh? did you hear what we said in step 2?GÇ¥ 4. People compile lists of issues and suggestions for solutions. 5. CCP says it's awesome because people said so in step 1, and release it. 6. People go MOFSCKINGIDIOTS!! 7. CCP says GÇ£oops, we'll fix thatGÇ¥. GǪand the next time, people are a bit more reticent to do those first two testing parts (steps 2 and 4), which makes the last steps (6GÇô7) that more common and annoying. It's a vicious circle and everyone loses.
It may have taken CCP a bit of time to clue in, but they did, in step 7. I don't see that as wasted feedback. Delayed acceptance of feedback, sure, but not wasted.
Also, there's no possible way CCP can acknowledge and act on every bit of feedback they get. I think people threatening to unsubscribe three days after an expansion has released because one minor feature out of many doesn't line up perfectly to the way they play is going overboard.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
43
|
Posted - 2012.05.25 19:15:00 -
[119] - Quote
Nate Guralman wrote: Also, there's no possible way CCP can acknowledge and act on every bit of feedback they get.
Maybe not, but the REALITY is they had SIX WEEKS to get started. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Kasriel
104
|
Posted - 2012.05.25 19:42:00 -
[120] - Quote
Nate Guralman wrote: Also, there's no possible way CCP can acknowledge and act on every bit of feedback they get. I think people threatening to unsubscribe three days after an expansion has released because one minor feature out of many doesn't line up perfectly to the way they play is going overboard.
i agree that there's no way that CCP can acknowledge and act on every bit of feedback, but when that feedback is the first post of the biggest feedback thread and it doesn't get acted on it's a little bit worrying, what's also worrying is that at some point this patch had internal testing and of all the employees - many of whom say they play EVE - not one noticed the glaring problems with say POS modules, or windows not being persistant
also Unified Inventory is not a minor feature, it's the MAIN feature of the patch, sure they threw FW some bones, and sure they did some (awesome) new bomber models, and some good turret / missile hardpoints, but those are (in the grand scheme) relatively minor gameplay and graphic mechanics and the inventory system is a CORE part of the game, it impacts every single aspect of the game - before anybody gets mad, what i mean is this
some people don't do FW some people don't use bombers some people don't use missiles
EVERYBODY uses the inventory
when the biggest change in an 'expansion' is that problematic that it causes this much outrage which is then mostly ignored i've yet to see a single CCP employee actively engage with anybody about the inventory past "what can we do to fix it guys!" followed by ignoring anybody who said make it optional or turn it off.
Tranquility is not a test server. it's LIVE things should not get to TQ in this state, that simple. bugs will happen sure, everybody expects it and nobody expects CCP to be flawless but bugs that have been heavily reported on the TEST server should not appear on live. that's not taking into account the things completely unrelated to the inventory that are STILL buggy - i'm still seeing people online when they aren't for example. - i'm talking about things like none persistant windows, POS problems, orca hanger problems, problems with it just not working with some colour schemes (don't know if that's been fixed but i haven't seen anything?) and so on.
even by the lax standards CCP has at times this was a terribly implemented expansion. where a large portion of players whose views don't agree with CCPhave been ignored and promises by the companys CEO have been broken, the whole purpose of this thread was to point that out and try at least to hold him accountable, and it still seems certain people aren't interested in using things like communication and would rather bury their heads in the sand and avoid the issue. |

trite boon
Solar Revenue Service F0RCEFUL ENTRY
4
|
Posted - 2012.05.25 19:48:00 -
[121] - Quote
Waaaaaaaaaaa whhaaaaaaaaaaaaannnnnnnnerrrrrr |

Kasriel
112
|
Posted - 2012.05.25 19:49:00 -
[122] - Quote
trite boon wrote:Waaaaaaaaaaa whhaaaaaaaaaaaaannnnnnnnerrrrrr
very constructive. thanks for the bump |

Tippia
Sunshine and Lollipops
7380
|
Posted - 2012.05.25 20:02:00 -
[123] - Quote
Nate Guralman wrote:It is. But by using a modding system, it could be the community's job. Yes, modding can lead to a mess, but there are plenty of examples of games that have done modding correctly, which have spawned things that are much, much better than developers had envisioned. The thing is, I don't trust either CCP or the community to make that work in a remotely sane way, and the default UI needs a whole bunch of options anyway.
Quote:It may have taken CCP a bit of time to clue in, but they did, in step 7. I don't see that as wasted feedback. Delayed acceptance of feedback, sure, but not wasted. It's wasted since it could have been done in step 3, rather than [ willfully | ignorantly ] creating steps 6 and 7. The entire issue brought up by this thread is that they kind of promised that this exact thing wouldn't happen againGǪ
GǪhence why people are so willing to bring out the big guns from the last time it happened. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Jebediah MacAhab Dallocort
The Scope Gallente Federation
75
|
Posted - 2012.05.25 20:16:00 -
[124] - Quote
Tippia wrote:Nate Guralman wrote:It is. But by using a modding system, it could be the community's job. Yes, modding can lead to a mess, but there are plenty of examples of games that have done modding correctly, which have spawned things that are much, much better than developers had envisioned. The thing is, I don't trust either CCP or the community to make that work in a remotely sane way, and the default UI needs a whole bunch of options anyway. Quote:It may have taken CCP a bit of time to clue in, but they did, in step 7. I don't see that as wasted feedback. Delayed acceptance of feedback, sure, but not wasted. It's wasted since it could have been done in step 3, rather than [ willfully | ignorantly ] creating steps 6 and 7. The entire issue brought up by this thread is that they kind of promised that this exact thing wouldn't happen againGǪ GǪhence why people are so willing to bring out the big guns from the last time it happened. You'd be surprised about what the community can do when it comes to UI and mods. WoW has a Lua-based GUI API and there's THOUSANDS of mods (apparently, I've never played). However, you can also make an API that uses a markup language instead, like mozlib or QT. How to Improve Quality Assurance at CCP
Professional Programmer, DBA, Game Developer and Systems Analyst |

Tippia
Sunshine and Lollipops
7387
|
Posted - 2012.05.25 20:22:00 -
[125] - Quote
Jebediah MacAhab Dallocort wrote:You'd be surprised about what the community can do when it comes to UI and mods. WoW has a Lua-based GUI API and there's THOUSANDS of mods (apparently, I've never played). However, you can also make an API that uses a markup language instead, like mozlib or QT. Oh, you misunderstood. I have no doubts that the community could make spectacular mods.
My worry is with that GÇ£saneGÇ£ part. The separation between haves and have-nots would be insane. The advantages gained would be insane. The meta-gaming angle would be insane. The abuse would be insane.
Just because they'd be spectacular doesn't mean they'd be good for the game GÇö quite the opposite GÇö and in a competitive game such as EVE, this would be a far bigger issue than a frigate-blapping titan blobs raised to the power of tech moons times T20.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Kasriel
117
|
Posted - 2012.05.25 20:24:00 -
[126] - Quote
Jebediah MacAhab Dallocort wrote:Tippia wrote:Nate Guralman wrote:It is. But by using a modding system, it could be the community's job. Yes, modding can lead to a mess, but there are plenty of examples of games that have done modding correctly, which have spawned things that are much, much better than developers had envisioned. The thing is, I don't trust either CCP or the community to make that work in a remotely sane way, and the default UI needs a whole bunch of options anyway. Quote:It may have taken CCP a bit of time to clue in, but they did, in step 7. I don't see that as wasted feedback. Delayed acceptance of feedback, sure, but not wasted. It's wasted since it could have been done in step 3, rather than [ willfully | ignorantly ] creating steps 6 and 7. The entire issue brought up by this thread is that they kind of promised that this exact thing wouldn't happen againGǪ GǪhence why people are so willing to bring out the big guns from the last time it happened. You'd be surprised about what the community can do when it comes to UI and mods. WoW has a Lua-based GUI API and there's THOUSANDS of mods (apparently, I've never played). However, you can also make an API that uses a markup language instead, like mozlib or QT.
i haven't played WoW in nearly three years now but some of the mods for UI over there are - for lack of a better word - amazing, and the advantage of a system like that is you can then proceed to steal all the best features and add them to your own UI - which is exactly what they've done because all the bugs have been worked out of it by the people doing the modding for nothing other than love of the game it's already been tested and if a mod gets that popular it shows them that there's something missing that they should have
CCPs version? half bake a windows explorer into EVE and make everybody use it while it's broken all the while sticking your fingers in your ears saying LALALALALALA I CAN'T HEAR YOU UNIFIED INVENTORY IS AWESOME |

Kasriel
122
|
Posted - 2012.05.25 20:51:00 -
[127] - Quote
also for anybody who hasn't the post linked in Jebediah MacAhab Dallocorts sig is well worth a read |

Tippia
Sunshine and Lollipops
7393
|
Posted - 2012.05.25 21:07:00 -
[128] - Quote
Kasriel wrote:also for anybody who hasn't the post linked in Jebediah MacAhab Dallocorts sig is well worth a read While we're at it, let's drop this old gem in there on the off chance that QA isn't getting the attention it needsGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Jame Jarl Retief
Corps Diplomatique Terrestrienne
106
|
Posted - 2012.05.25 21:34:00 -
[129] - Quote
Kasriel wrote:i haven't played WoW in nearly three years now but some of the mods for UI over there are - for lack of a better word - amazing, and the advantage of a system like that is you can then proceed to steal all the best features and add them to your own default UI - which is exactly what they've done because all the bugs have been worked out of it by the people doing the modding for nothing other than love of the game it's already been tested and if a mod gets that popular it shows them that there's something missing that they should have
Yep, that's what we call a "smart thing to do". I mean, look at Bethesda. They've been milking the player mods for their games since Morrowind, back in 2002. Release game, give users ability to tweak things. A few years later collect the best mods. Stick them into the game. Pretty up the game, update Elder Scrolls counter by +1 and rake in millions of dollars in revenue.
That's the basic difference between "we design the game the way we want, and to hell with you or the consequences!" and "how can we expand our player base and make more money?" And no, forcing people to battle a horrible UI nobody wanted is not how you get more players, it's how you lose whatever you have left.
|

sir vicks
Six Foot Under
0
|
Posted - 2012.05.26 09:07:00 -
[130] - Quote
guys just thought id have my say for what its worth, have read alot of posts about the unified inventory and it seems about 50/50, i for one have 5 accounts and havent played since it was introduced imho it was great the way it was, cant find my ships cant loot stuff without losing it cant dock switch pvp ships change ammo fast enough, ok ccp thought it was good i dont and i wont play again till either it is reverted back to the old way or we get the option to play like it was. for me to come on here and say somthing is very unusual some of my toons are pre 2005 so they cant say i dont love eve but sorry guys cant play it like it is it`s too fiddly and i seriously hate it. also 6 other serious players i talk to regularly hate it too!
PLEASE PLEASE PLEASE REVERT IT OR GIVE US THE OPTION.
gunnergonk. (yes its that serious) |

Jo Blot
ALT-F4 Corp NO MT
22
|
Posted - 2012.05.26 09:42:00 -
[131] - Quote
I agree completely with you on the T2 manufacturing - there is simply no fun in it now. Since every T2 manufacturer is going through this pain production is inevitably going to fall. The obvious solution from our side as manufacturers is to take account of the coming T2 price rises and start speculating on the T2 market now, instead of wasting our time navigating menus. This will push up T2 prices even more of course, but the Shift-Clickers are obviously willing to pay higher prices.
If the prices of T2 ships were set not by the cost of their underlying components but by the number of clicks now required to build them, prices will be going through the rood. Up by an order of magnitude. And "shift-click will fix it" won't fix it. Shift-click is the final step in a process that also involves navigating through several levels of menus, window resizing, and high-precision scrollbarring, before you can even locate the place you need to shift-click on. All to do what you used to be able to do with one click. We're then dismissed as whiners by people who have to do this once or twice in a station, not realizing that the things they are shift-clicking on already required hundreds of clicks to manufacture and trade before the expansion.
The only thing I disagree with you on is making the new UI optional. It's the right idea, but they had to do that last year with CQ. From a corporate point of view CCP shareholders are going to be less than impressed with two years in a row where the new product forced the company to spend extra money on retro-fitting an optional roll-back. So while it's the right idea, its probably not going to happen this year (and will probably lead to sackings if it does).
|

Talon SilverHawk
Patria o Muerte
207
|
Posted - 2012.05.26 09:57:00 -
[132] - Quote
Bane Nucleus wrote:To the OP....suck it up buttercup
To Bane don't be a c*nt, savvy
Tal
|

Singulis Pacifica
Pator Tech School Minmatar Republic
24
|
Posted - 2012.05.26 12:37:00 -
[133] - Quote
Kasriel,
what you are asking for is understandable. You want an option to either turn on a Unified Inventory system or turn it off and it reverts back to the old system.
I am no programmer or developer myself, but please be aware that what you are asking for is likley going to be a huge undertaking as far as coding is concerned.
It's quite simple really. We had an old way and now a new method.
However, not only does the game needs to register everyone's equipment and inventory, but it also needs to do the same thing twice. Should your proposal be implemented, that is. I've been playing MMO's for the past 8 years now and al the time developers struggle with this problem in various games. If something new is created and players do not want it, can we get to a system where its possible to have both working in the game? The answer is likely a yes every single time. But the cost? A huge congestion of information being sent from server to client, creating lag issues across the board and thereby making the overall system sluggish to work with.
Suppose CCP implements your suggestion and they make an improvement to the UI by allowing you to click on several different items and then sell them in one go (mass-selling). This feature needs to be developed and implemented two times. What you are asking for is a double workload of the same amount of developers.
What do you think will happen with the chance of errors between both versions? Do you also realize what the result will be should another additional add-on be added on top of this? It's almost as if a new game is being developed because it simply needs to take into account that information on how the inventory is stored is handled in a different manner in each preference. The end result is a sluggish game mechanic that becomes even more horrible as time progresses and new options are being added for both versions, which could potentially create additional spin-offs as well to accomodate player feedback.
I know change is not something many players like. Hell I did a course on "human resistance to change" in my Human Resource Management major. But CCP did a very good job in trying to accommodate all players that want the old system back. They still can in fact. Sort of. Simply SHIFT+left click on a tree section (for instance your ship hanger, or items hanger) and it will create a new tab with just the items in that particular tree section.
Now, of course CCP needs to make sure that the inventory screens that players create do not bug out (size changes back to default, or it needs to be manually opened again each time etc.) This is being worked on as we speak. But that's the best thing CCP can do. Adding the option like you suggest is not a good solution. It would make the game sluggish and more susceptive to errors. |

Singulis Pacifica
Pator Tech School Minmatar Republic
24
|
Posted - 2012.05.26 12:41:00 -
[134] - Quote
. |

Mindseamstress
Jovian Labs Jovian Enterprises
4
|
Posted - 2012.05.26 12:42:00 -
[135] - Quote
Ammzi wrote:I think it's fine once you get used to it. It's a quite fundamental part of the game they changed and I felt really clumsy the first few times, but then you get used to it.
Do you ever build t2? |

Mindseamstress
Jovian Labs Jovian Enterprises
4
|
Posted - 2012.05.26 12:46:00 -
[136] - Quote
Jo Blot wrote:I agree completely with you on the T2 manufacturing - there is simply no fun in it now. Since every T2 manufacturer is going through this pain production is inevitably going to fall. The obvious solution from our side as manufacturers is to take account of the coming T2 price rises and start speculating on the T2 market now, instead of wasting our time navigating menus. This will push up T2 prices even more of course, but the Shift-Clickers are obviously willing to pay higher prices.
If the prices of T2 ships were set not by the cost of their underlying components but by the number of clicks now required to build them, prices will be going through the rood. Up by an order of magnitude. And "shift-click will fix it" won't fix it. Shift-click is the final step in a process that also involves navigating through several levels of menus, window resizing, and high-precision scrollbarring, before you can even locate the place you need to shift-click on. All to do what you used to be able to do with one click. We're then dismissed as whiners by people who have to do this once or twice in a station, not realizing that the things they are shift-clicking on already required hundreds of clicks to manufacture and trade before the expansion.
The only thing I disagree with you on is making the new UI optional. It's the right idea, but they had to do that last year with CQ. From a corporate point of view CCP shareholders are going to be less than impressed with two years in a row where the new product forced the company to spend extra money on retro-fitting an optional roll-back. So while it's the right idea, its probably not going to happen this year (and will probably lead to sackings if it does).
I agree somewhere stakeholders "up there" will start to ask some serious questions. A roll-back option is just not good enough here. Instead, please fix the new inventory. Not that I personally see the point in it as a game feature, but it needs to be at least faster and more functional for people who actually do use the inventory system a lot, like builders, corp hangar managers etc, who, btw are the exact same people who are unhappy with the patch. |

Ivona Warp
EVIL BANK
10
|
Posted - 2012.05.26 13:09:00 -
[137] - Quote
5 days later and still no fix. Nice to see them listening. I have 1 acount expiring on Monday and the rest will shortly follow. This is no longer about the change to the inventory for me. I get better customer service from my phone compnay, cable provider and pretty much everyone else I can think of. Hell I got better customer service from a crack dealer on the street back in the 90's. This game has become a way to make money for ccp and nothing more. They do not care what you think. That is obvious by the huge response we have seen to all the comments and rage people have expressed over this inventory change. My $115/month will be better used somewhere else. Maybe I'll take up Diablo 3, I know Blizzard listens to their customers (more then they ignor them)
ps. Go **** yourself CCP |

TTIGER
nul-li-fy RED.OverLord
11
|
Posted - 2012.05.26 13:38:00 -
[138] - Quote
Did you log in game and tried to move stuff around ? Did you use any capital ship with corporate/ fuel/drone bay ? Did you warp to any POS and lost 50% FPS ? Did you tried salvaging around ?
This si not a resistance to change sherlock ,this is resistance to corporate moronism of CCP .Why should i have to clic more now while i can do things with one click ?
CCP does not have clear design rules /principles in place ,if had no:1 rule had to be ''change must thing s easier not worst/harder '' .I could open my ships bays with one click and i have to add sevral steps .Can you tell me how is a rsistance to chance .
I think you studied that lesson but still a student did not meet with real life .
Btw heilmar (and other CCP guys ) use your main (not to you kasriel )
Singulis Pacifica wrote:Kasriel,
I know change is not something many players like. Hell I did a course on "human resistance to change" in my Human Resource Management major. But CCP did a very good job in trying to accommodate all players that want the old system back. They still can in fact. Sort of. Simply SHIFT+left click on a tree section (for instance your ship hanger, or items hanger) and it will create a new tab with just the items in that particular tree section. . |

Leocadminone
Gem Concordance
13
|
Posted - 2012.05.26 13:43:00 -
[139] - Quote
I'm trying to figure out HOW any one can love this new PITA so-called inventory system.
I'm guessing you folks rarely or never do any serious amount of inventory management for a CORPORATION.
For those of us that have to do a LOT of inventory management in a typical play session, this new interface is a NIGHTMARE. |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
47
|
Posted - 2012.05.26 14:19:00 -
[140] - Quote
Ivona Warp wrote:5 days later and still no fix. Nice to see them listening.
It's just sad really.
I'll check back in August to watch the Goons flying around the empty space. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
47
|
Posted - 2012.05.26 14:20:00 -
[141] - Quote
Leocadminone wrote:
For those of us that have to do a LOT of inventory management in a typical play session, this new interface is a NIGHTMARE.
But its oh so great if one only does PvP. No problems at all.
Feel that wind direction blowing HARD. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
116
|
Posted - 2012.05.26 14:23:00 -
[142] - Quote
CCP Hellmar wrote: Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.
I think these words are the ones we're SEEING them do and should not LISTEN to what they SAY
http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
50
|
Posted - 2012.05.26 15:51:00 -
[143] - Quote
They are in panic mode contacting my former Alliance Leader (stopping after 5 years of play). NOW (6 days after cancelling accounts) they want to talk to him in depth personally.
lol. Too bad he is in the middle of moving and other RL stuff and can't be bothered. Doesn't care anyway anymore. Tough Luck CCP.
Too little too late as usual. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Kolvin Trask
Blue Republic RvB - BLUE Republic
19
|
Posted - 2012.05.26 16:17:00 -
[144] - Quote
Kasriel wrote:well as it's been two hours it seems that Hillmar and indeed any member of staff at CCP is either unable or unwilling to comment on the general clusterfuck that this patch has brought the foreground - for some at least - in public, perhaps privately? my email address is attached to this account, feel free to email me and we can discuss this privately, and hey if i leak it you can drop the banhammer on me can't you?
This is starting to effect revenue.
No one at CCP is going to answer anything except specific bug complaints or support questions, since comment on corporate policy will cost them their jobs. Employees will toe the company line and avoid talking about this.
Hillmar will either order this rolled back, or he will decide to just take the revenue loss and try to walk it off.
I'll wait to see how CCP jumps before I make any irrevocable decisions.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
50
|
Posted - 2012.05.26 16:24:00 -
[145] - Quote
Kolvin Trask wrote:
I'll wait to see how CCP jumps before I make any irrevocable decisions.
Believe me when I tell you that when unsubscribing it's quite clear that it is not irrevocable. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Kasriel
130
|
Posted - 2012.05.26 17:40:00 -
[146] - Quote
thanks for the post but a couple of things that stuck out for me
Singulis Pacifica wrote:I am no programmer or developer myself, but please be aware that what you are asking for is likley going to be a huge undertaking as far as coding is concerned.
actually after talking to a few friends who create UI mods on games like WoW, as they (should) have all the graphics and the old code it's a much much smaller undertaking than it would otherwise be, but even without the old resources code wise it wouldn't be a massive undertaking, and if it makes you entire player base happy with the game is that really too much to ask?
Singulis Pacifica wrote:but it also needs to do the same thing twice. Should your proposal be implemented, that is.
this is flawed, it wouldn't be pulling the information any more than the other view, it would simply be displaying said information in a different way creating no extra traffic which means your point about making the system sluggish and congestion of information to be moot as well, infact from a scan through your post most of your bad sides seems to be based on this, mass selling would require a little work on both agreed, but nowhere near the amount you seem to be implying as again, the UI is simply there to display information
it would need some extra work i agree, but not double, the extra workload in this case would also be experienced mainly by the art department and also be negligible
Singulis Pacifica wrote:What do you think will happen with the chance of errors between both versions? Do you also realize what the result will be should another additional add-on be added on top of this? It's almost as if a new game is being developed because it simply needs to take into account that information on how the inventory is stored is handled in a different manner in each preference.
see above, the UI simply displays the information, the chance of errors in the UI is of course increased but again not to the degree your implying, and it would be no harder to fix than any other UI bug and yes it would require a small amount more work to integrate any future improvements - such as a mass selling feature - but again not THAT much, they wouldn't have to design or code said feature from scratch twice, simply edit both UIs to display the information or enable the interaction, and again see the comment about your basic premise being flawed, the information isn't handled any differently at all, simply displayed differently
Singulis Pacifica wrote:I know change is not something many players like. Hell I did a course on "human resistance to change" in my Human Resource Management major. But CCP did a very good job in trying to accommodate all players that want the old system back. They still can in fact. Sort of. Simply SHIFT+left click on a tree section (for instance your ship hanger, or items hanger) and it will create a new tab with just the items in that particular tree section.
Now, of course CCP needs to make sure that the inventory screens that players create do not bug out (size changes back to default, or it needs to be manually opened again each time etc.) This is being worked on as we speak. But that's the best thing CCP can do. Adding the option like you suggest is not a good solution. It would make the game sluggish and more susceptive to errors.
two points i would like to make here, first, you seem to be missing a large facet of the complaint with CCP here and that is that the players were ignored on the test realm, and have been ignored since deployment, promises made just over a year ago have been broken with no attempt to explain why, this is not simply a case of "we don't like change" i have no problem with change at all, so long as that change is an improvement and doesn't gimp the game for some people, i haven't called for the new UI to be removed completely simply made optional so that everybody is happy, it wasn't too much to ask for incarna was it?
second is that almost every point that you have made here could easily be applied to hanger view vs incarna, CQ was new, it didn't have all the functionality but they were working on it, having the hanger view required new features to be done twice.. and so on, do you honestly believe an extra few hours or days of work on a new feature is not warrented if it keeps the entire playerbase happy?
Singulis Pacifica wrote:you are still a vocal minority of the CCP player base as a whole.
i have never claimed to be the majority, however among the people i play with - other T2 manufacturers, pvpers, mission runners, miners - this change is not welcome and has made their 'lives' more difficult i know 4 others who have already canceled subscriptions like myself. not one of those people have posted on the forums to my knowledge. so while i have not claimed to be the majority unless you have numbers to back your statement up i would caution you not to claim that the majority of people do like the change.
it still boils down to this, is it unreasonable to expect CCP to make a small change - in the grand scheme of EVE - to make the entire playerbase happy and to keep their word. |
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