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Outcastino
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Posted - 2004.10.11 01:16:00 -
[151]
They only role atm for the 1200mm and 1400mm is reprocess and make into 800mm.
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I love the smell off cookies in the morning, smells like victory! |

Outcastino
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Posted - 2004.10.11 01:16:00 -
[152]
They only role atm for the 1200mm and 1400mm is reprocess and make into 800mm.
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I love the smell off cookies in the morning, smells like victory! |

Kaylona Tso
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Posted - 2004.10.11 01:42:00 -
[153]
Edited by: Kaylona Tso on 11/10/2004 01:44:43
Originally by: Therian So, Kaylona, you fit all this, blow them to bits...but what happens when the 750K Blasterthron gets close? Does it still hit? If not, what do you do? And those annoying little 30k frigs that have 1000 hull HP...do the Ogres, etc. hit them, too?
Yes and Yes. 3 tracking computers at 20km can hit a frigate do it all the time...not inty but a frigate... and absolutely hit a blasterthron. Not all the time but about 40 percent and usually for 600 - 1300hp damage depending on their resistances to your. Cruise Missiles help too. And yes those frigs do die to ogres/wasp/whatever you think is best vs your NPCs... just takes time. OR... pack some rockets in your bay to shoot at them as well. And on the flipside... if you going to be fighting 750k rats that shoot kinetics... might want to put hardner for kinetics on instead of a tracking comp if you feel they are so much better than you. Not to mention that you should always have your bookmarks set ~140km from them so you can move in on them at your own pace and shoot at 120km. At that range you can pretty much dictate the fight. You can even take off the shield booster for another signal booster to shoot at 140km if you want... really gives you time to pick off those inties before they become a problem... and you can still put 4 1400mm on the BS while taking out the inties. You should never even have to use drone in this setup. -----
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Kaylona Tso
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Posted - 2004.10.11 01:42:00 -
[154]
Edited by: Kaylona Tso on 11/10/2004 01:44:43
Originally by: Therian So, Kaylona, you fit all this, blow them to bits...but what happens when the 750K Blasterthron gets close? Does it still hit? If not, what do you do? And those annoying little 30k frigs that have 1000 hull HP...do the Ogres, etc. hit them, too?
Yes and Yes. 3 tracking computers at 20km can hit a frigate do it all the time...not inty but a frigate... and absolutely hit a blasterthron. Not all the time but about 40 percent and usually for 600 - 1300hp damage depending on their resistances to your. Cruise Missiles help too. And yes those frigs do die to ogres/wasp/whatever you think is best vs your NPCs... just takes time. OR... pack some rockets in your bay to shoot at them as well. And on the flipside... if you going to be fighting 750k rats that shoot kinetics... might want to put hardner for kinetics on instead of a tracking comp if you feel they are so much better than you. Not to mention that you should always have your bookmarks set ~140km from them so you can move in on them at your own pace and shoot at 120km. At that range you can pretty much dictate the fight. You can even take off the shield booster for another signal booster to shoot at 140km if you want... really gives you time to pick off those inties before they become a problem... and you can still put 4 1400mm on the BS while taking out the inties. You should never even have to use drone in this setup. -----
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Zaridin
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Posted - 2004.10.11 02:51:00 -
[155]
Originally by: Kaylona Tso Edited by: Kaylona Tso on 11/10/2004 01:44:43
Originally by: Therian So, Kaylona, you fit all this, blow them to bits...but what happens when the 750K Blasterthron gets close? Does it still hit? If not, what do you do? And those annoying little 30k frigs that have 1000 hull HP...do the Ogres, etc. hit them, too?
Yes and Yes. 3 tracking computers at 20km can hit a frigate do it all the time...not inty but a frigate... and absolutely hit a blasterthron. Not all the time but about 40 percent and usually for 600 - 1300hp damage depending on their resistances to your. Cruise Missiles help too. And yes those frigs do die to ogres/wasp/whatever you think is best vs your NPCs... just takes time. OR... pack some rockets in your bay to shoot at them as well. And on the flipside... if you going to be fighting 750k rats that shoot kinetics... might want to put hardner for kinetics on instead of a tracking comp if you feel they are so much better than you. Not to mention that you should always have your bookmarks set ~140km from them so you can move in on them at your own pace and shoot at 120km. At that range you can pretty much dictate the fight. You can even take off the shield booster for another signal booster to shoot at 140km if you want... really gives you time to pick off those inties before they become a problem... and you can still put 4 1400mm on the BS while taking out the inties. You should never even have to use drone in this setup.
The above quote is the problem. Nothing personal.
This alt can take his apoc into the middle of a 3 BS, 5 elite frigate spawn and cut on his 2 Accomds, Hardners, and 7 MPulse, 1 Smart Bomb, and go get a cup of coffee.
Try that with your very best Tempest setup.
Sadly this alt only became a Energy / Apoc pilot in the last 6 -7 weeks.
While PvPing doesnt equal NPCing, its a similar relationship. Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.
Its tanking sux. Its DPS sux. Its rocked so hard by missle hits it can't escape if fubared.
I can't help but chuckle at the ppl that talk about NPCing with it at 140km. Funny but I cant find that option beside "Warp to Stargate at 140km? Y or N?"
I guess its time to petition for a warp to gate at 140km option eh? That will really level the playing field right?
 ...who cares about apathy?... An elephant is a mouse drawn to government specifications.
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Zaridin
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Posted - 2004.10.11 02:51:00 -
[156]
Originally by: Kaylona Tso Edited by: Kaylona Tso on 11/10/2004 01:44:43
Originally by: Therian So, Kaylona, you fit all this, blow them to bits...but what happens when the 750K Blasterthron gets close? Does it still hit? If not, what do you do? And those annoying little 30k frigs that have 1000 hull HP...do the Ogres, etc. hit them, too?
Yes and Yes. 3 tracking computers at 20km can hit a frigate do it all the time...not inty but a frigate... and absolutely hit a blasterthron. Not all the time but about 40 percent and usually for 600 - 1300hp damage depending on their resistances to your. Cruise Missiles help too. And yes those frigs do die to ogres/wasp/whatever you think is best vs your NPCs... just takes time. OR... pack some rockets in your bay to shoot at them as well. And on the flipside... if you going to be fighting 750k rats that shoot kinetics... might want to put hardner for kinetics on instead of a tracking comp if you feel they are so much better than you. Not to mention that you should always have your bookmarks set ~140km from them so you can move in on them at your own pace and shoot at 120km. At that range you can pretty much dictate the fight. You can even take off the shield booster for another signal booster to shoot at 140km if you want... really gives you time to pick off those inties before they become a problem... and you can still put 4 1400mm on the BS while taking out the inties. You should never even have to use drone in this setup.
The above quote is the problem. Nothing personal.
This alt can take his apoc into the middle of a 3 BS, 5 elite frigate spawn and cut on his 2 Accomds, Hardners, and 7 MPulse, 1 Smart Bomb, and go get a cup of coffee.
Try that with your very best Tempest setup.
Sadly this alt only became a Energy / Apoc pilot in the last 6 -7 weeks.
While PvPing doesnt equal NPCing, its a similar relationship. Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.
Its tanking sux. Its DPS sux. Its rocked so hard by missle hits it can't escape if fubared.
I can't help but chuckle at the ppl that talk about NPCing with it at 140km. Funny but I cant find that option beside "Warp to Stargate at 140km? Y or N?"
I guess its time to petition for a warp to gate at 140km option eh? That will really level the playing field right?
 ...who cares about apathy?... An elephant is a mouse drawn to government specifications.
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Dethra
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Posted - 2004.10.11 03:45:00 -
[157]
they only have options to warp in at 60km. Also, they have options for bookmarks, so you can warp in wherever the heck you want. Just because htey don't have the option programmed in doesn't mean it's not viable. Basically what I'm saying is it doesnt have to say warp in at 140km to shoot at 140km. ... _______________________________ SF-C recruitment |

Dethra
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Posted - 2004.10.11 03:45:00 -
[158]
they only have options to warp in at 60km. Also, they have options for bookmarks, so you can warp in wherever the heck you want. Just because htey don't have the option programmed in doesn't mean it's not viable. Basically what I'm saying is it doesnt have to say warp in at 140km to shoot at 140km. ... _______________________________ SF-C recruitment |

Alowishus
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Posted - 2004.10.11 04:39:00 -
[159]
Originally by: Outcastino They only role atm for the 1200mm and 1400mm is reprocess and make into 800mm.
That's because of the way people fight in Eve. You can't just pick your flavor of ship and expect it to do everything well. An artillery ship is going to need much support, but you have the benefit of range which means you can sacrifice deffense for tracking computers. Try a 1400 Tempest with ALL tracking mods and no damage mods, see what that is like. Or if you really need to have a Ganktempest use 800mms. Gank ships are what they are and have historically been close range because close range guns do more DOT, to not use the 800mms in a ship with that role is silly. This thread is stupid to begin with, trying to use 1400mms on a gank ship is like cutting off your nuts to see what it feels like. It can be done but everyone is going to laugh at you.
CCP is moving us toward better/more involved fleet battles with various support ships. Ships that can operate different remote devices at_long_range. Everything is not ingame yet. Be patient.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.10.11 04:39:00 -
[160]
Originally by: Outcastino They only role atm for the 1200mm and 1400mm is reprocess and make into 800mm.
That's because of the way people fight in Eve. You can't just pick your flavor of ship and expect it to do everything well. An artillery ship is going to need much support, but you have the benefit of range which means you can sacrifice deffense for tracking computers. Try a 1400 Tempest with ALL tracking mods and no damage mods, see what that is like. Or if you really need to have a Ganktempest use 800mms. Gank ships are what they are and have historically been close range because close range guns do more DOT, to not use the 800mms in a ship with that role is silly. This thread is stupid to begin with, trying to use 1400mms on a gank ship is like cutting off your nuts to see what it feels like. It can be done but everyone is going to laugh at you.
CCP is moving us toward better/more involved fleet battles with various support ships. Ships that can operate different remote devices at_long_range. Everything is not ingame yet. Be patient.
Raven 4TW! Rank(1) SP: 243745/256000 |
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Siddy
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Posted - 2004.10.11 06:50:00 -
[161]
And think positively - "scout" Heavy 800mm repeatings cost only 15 - 20m  -------------------------------------------
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Siddy
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Posted - 2004.10.11 06:50:00 -
[162]
And think positively - "scout" Heavy 800mm repeatings cost only 15 - 20m  -------------------------------------------
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Kaylona Tso
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Posted - 2004.10.11 06:57:00 -
[163]
Originally by: Zaridin
The above quote is the problem. Nothing personal.
This alt can take his apoc into the middle of a 3 BS, 5 elite frigate spawn and cut on his 2 Accomds, Hardners, and 7 MPulse, 1 Smart Bomb, and go get a cup of coffee.
Try that with your very best Tempest setup.
Sadly this alt only became a Energy / Apoc pilot in the last 6 -7 weeks.
While PvPing doesnt equal NPCing, its a similar relationship. Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.
Its tanking sux. Its DPS sux. Its rocked so hard by missle hits it can't escape if fubared.
I can't help but chuckle at the ppl that talk about NPCing with it at 140km. Funny but I cant find that option beside "Warp to Stargate at 140km? Y or N?"
I guess its time to petition for a warp to gate at 140km option eh? That will really level the playing field right?

For someone trying to stroke their own ego with sarcastic remarks... you sure do open yourself up to a fool's gold sum of criticism. First off... though you may take your geddon out and tank forever.... doesn't mean it can kill the NPCs faster nor does it mean your guns hit as hard. ISKoT ( isk over time ) = tempest > geddon. Sorry if you don't understand basic supply and demand. Also, if you ever done any real NPC hunting in 0.0 with a 2nd account you would understand that making bookmarks about 155km from the belt in a pod is common. Any Tach, Rail or howie user that is worth their weight in isogen uses bookmarks to dictacte the battle. If you don't need them then fine... but think outside box before jumping on the "your dumb I can do it in my 'about to be nerfed' geddon better than your 'about to be righteous once again' Tempest" bandwagon. And for the record there should be greater than 60km on warp-in choices. Finally... I could wtfpwn you and your silly geddon with my Tempest easily without a doubt. You forget that it CAN tank and that it CAN use ewar and support mods. Would be funny all your tanking got you the ability to not run away and just sit there taking it right in the rear when you can't shoot back... all the while my damage tanked Tempest worked you over and made you pass out from embaressment. -----
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Kaylona Tso
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Posted - 2004.10.11 06:57:00 -
[164]
Originally by: Zaridin
The above quote is the problem. Nothing personal.
This alt can take his apoc into the middle of a 3 BS, 5 elite frigate spawn and cut on his 2 Accomds, Hardners, and 7 MPulse, 1 Smart Bomb, and go get a cup of coffee.
Try that with your very best Tempest setup.
Sadly this alt only became a Energy / Apoc pilot in the last 6 -7 weeks.
While PvPing doesnt equal NPCing, its a similar relationship. Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.
Its tanking sux. Its DPS sux. Its rocked so hard by missle hits it can't escape if fubared.
I can't help but chuckle at the ppl that talk about NPCing with it at 140km. Funny but I cant find that option beside "Warp to Stargate at 140km? Y or N?"
I guess its time to petition for a warp to gate at 140km option eh? That will really level the playing field right?

For someone trying to stroke their own ego with sarcastic remarks... you sure do open yourself up to a fool's gold sum of criticism. First off... though you may take your geddon out and tank forever.... doesn't mean it can kill the NPCs faster nor does it mean your guns hit as hard. ISKoT ( isk over time ) = tempest > geddon. Sorry if you don't understand basic supply and demand. Also, if you ever done any real NPC hunting in 0.0 with a 2nd account you would understand that making bookmarks about 155km from the belt in a pod is common. Any Tach, Rail or howie user that is worth their weight in isogen uses bookmarks to dictacte the battle. If you don't need them then fine... but think outside box before jumping on the "your dumb I can do it in my 'about to be nerfed' geddon better than your 'about to be righteous once again' Tempest" bandwagon. And for the record there should be greater than 60km on warp-in choices. Finally... I could wtfpwn you and your silly geddon with my Tempest easily without a doubt. You forget that it CAN tank and that it CAN use ewar and support mods. Would be funny all your tanking got you the ability to not run away and just sit there taking it right in the rear when you can't shoot back... all the while my damage tanked Tempest worked you over and made you pass out from embaressment. -----
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Siddy
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Posted - 2004.10.11 07:33:00 -
[165]
Edited by: Siddy on 11/10/2004 07:35:13
Originally by: Zaridin
Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.

That will be theyr dounfal - 2 ravens MWDeing towards me, c÷cks up, and getting theyr arses kicked tell something...
Personaly i feel myself a lot safer in My tempest than in my "arbalester" ³ber Raven -------------------------------------------
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Siddy
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Posted - 2004.10.11 07:33:00 -
[166]
Edited by: Siddy on 11/10/2004 07:35:13
Originally by: Zaridin
Anyone flying worth a hoot in any BS thats not minmatar is not scared of a Tempest or Typhoon.

That will be theyr dounfal - 2 ravens MWDeing towards me, c÷cks up, and getting theyr arses kicked tell something...
Personaly i feel myself a lot safer in My tempest than in my "arbalester" ³ber Raven -------------------------------------------
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Shirei
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Posted - 2004.10.11 08:13:00 -
[167]
Originally by: Kaylona Tso
For someone trying to stroke their own ego with sarcastic remarks... you sure do open yourself up to a fool's gold sum of criticism. First off... though you may take your geddon out and tank forever.... doesn't mean it can kill the NPCs faster nor does it mean your guns hit as hard.
It certainly does. Megapulse do so much more DPS than 1400mms it's not funny (especially if you warp in close and can use Multi or UV crystals most of the time). The only NPCs a Megapulse Apoc takes a bit of time killing are those BS that stay at 50-60k, all others die far faster than any Tempest could kill them. 
Personally I used to hunt NPCs in a Tempest, but after switching to a Megapulse Apoc, I never looked back.
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Shirei
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Posted - 2004.10.11 08:13:00 -
[168]
Originally by: Kaylona Tso
For someone trying to stroke their own ego with sarcastic remarks... you sure do open yourself up to a fool's gold sum of criticism. First off... though you may take your geddon out and tank forever.... doesn't mean it can kill the NPCs faster nor does it mean your guns hit as hard.
It certainly does. Megapulse do so much more DPS than 1400mms it's not funny (especially if you warp in close and can use Multi or UV crystals most of the time). The only NPCs a Megapulse Apoc takes a bit of time killing are those BS that stay at 50-60k, all others die far faster than any Tempest could kill them. 
Personally I used to hunt NPCs in a Tempest, but after switching to a Megapulse Apoc, I never looked back.
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drunkenmaster
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Posted - 2004.10.11 08:41:00 -
[169]
they said in the last dev chat that projectiles would be fixed, so relax.
All I know is that a good temp pilot with 1400's used to be ridiculously overpowered, and they got a nerf, and quite rightly so.
The problem was, the tracking changes then came in, and effectively made the nerf worse.
They just need to undo nerf 1 most of the way back to how it was, and it will probably all work out for the best. But I see some threads here where people clearly want them back to how they were before, with the 1600+ wrecking shots and such. I doubt it will happen like that. I would imagine they would just be bought back in line with the others. I know people will still complain, because it's human nature to want your own stuff to be better than other people's stuff.
Sidenote: ganka-anythings are not generally long range. you can't do a very good job of ganking something if he can just turn tail and warp away. Long range is useless in a 1v1 situation. Ganking is the equivalent of knifing someone, whereas long range assaults are more in the field of sniping (by throwing hammers) .
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drunkenmaster
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Posted - 2004.10.11 08:41:00 -
[170]
they said in the last dev chat that projectiles would be fixed, so relax.
All I know is that a good temp pilot with 1400's used to be ridiculously overpowered, and they got a nerf, and quite rightly so.
The problem was, the tracking changes then came in, and effectively made the nerf worse.
They just need to undo nerf 1 most of the way back to how it was, and it will probably all work out for the best. But I see some threads here where people clearly want them back to how they were before, with the 1600+ wrecking shots and such. I doubt it will happen like that. I would imagine they would just be bought back in line with the others. I know people will still complain, because it's human nature to want your own stuff to be better than other people's stuff.
Sidenote: ganka-anythings are not generally long range. you can't do a very good job of ganking something if he can just turn tail and warp away. Long range is useless in a 1v1 situation. Ganking is the equivalent of knifing someone, whereas long range assaults are more in the field of sniping (by throwing hammers) .
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ByBy Baby
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Posted - 2004.10.11 08:56:00 -
[171]
There is onthing wrong with Tempest, its the projectiles that don hit as they should and when the do hit, dont do the damage they should.
The problem here is that you need the best modified projectiles to even match with normal lasers/hybrids. And if you cant se that its unbalanced you'r blind.
So if you warp in at 140km you need to know the system like you'r own pocket and bookmark the whole dam system. When they put a "warp to 140" option then and only then you can speak of it. Oh, what about the loot? Are you going to MWD to it and risking no cap when a nasty bs spawn is right over your head? Ok, you can warp in and out, but that takes time that no of the have to do.
So, ccp have a lot to do with minmatar pojectiles/shipd rebalancing
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ByBy Baby
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Posted - 2004.10.11 08:56:00 -
[172]
There is onthing wrong with Tempest, its the projectiles that don hit as they should and when the do hit, dont do the damage they should.
The problem here is that you need the best modified projectiles to even match with normal lasers/hybrids. And if you cant se that its unbalanced you'r blind.
So if you warp in at 140km you need to know the system like you'r own pocket and bookmark the whole dam system. When they put a "warp to 140" option then and only then you can speak of it. Oh, what about the loot? Are you going to MWD to it and risking no cap when a nasty bs spawn is right over your head? Ok, you can warp in and out, but that takes time that no of the have to do.
So, ccp have a lot to do with minmatar pojectiles/shipd rebalancing
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Siddy
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Posted - 2004.10.11 09:36:00 -
[173]
Now let see - alot of peoples whined back there than Tempest was ³ber if user had ³ber skills
now lets look at Amarrian ships - Theyr also are now ³ber - and even more ³ber with ³ber skills - now hows that?
or talk abaut 1337 skill raven what can lob out insane damage with minimum skills?
Yes - Tempest Needs to be ³ber with ³ber skills - and crap with crappy skills ( as it was)
now its TOTALY useless with crappy skills and Medicore with ³ber skills
Cant say same abauth amarr ships or Caldari ships (galentte got nerffed kinda to - but they still got most ³ber closerange weapons) -------------------------------------------
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Siddy
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Posted - 2004.10.11 09:36:00 -
[174]
Now let see - alot of peoples whined back there than Tempest was ³ber if user had ³ber skills
now lets look at Amarrian ships - Theyr also are now ³ber - and even more ³ber with ³ber skills - now hows that?
or talk abaut 1337 skill raven what can lob out insane damage with minimum skills?
Yes - Tempest Needs to be ³ber with ³ber skills - and crap with crappy skills ( as it was)
now its TOTALY useless with crappy skills and Medicore with ³ber skills
Cant say same abauth amarr ships or Caldari ships (galentte got nerffed kinda to - but they still got most ³ber closerange weapons) -------------------------------------------
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Kaylona Tso
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Posted - 2004.10.11 09:53:00 -
[175]
Not that I dispute the lack of efficiency in PVP by the Projectiles or the need for them to be fixed. However, I am a firm believer that the tempest no matter what the situation is, is a capable ship. Personally I don't like Large Lasers and they aren't good on a tempest in MOST cases. The bonuses make projectiles somewhat decent but yes they are not to par for PVP.
I came down on that poster for one simple reason... they said their geddon, not apoc, raven, or megathron was a better choice for PVP. 5 mids and 6 lows with 8 highs leave it a more capable ship than ANY armageddon setup could ever hope to have. I have both, have flown both, and love both. Working on my 4th account thank you very much and played for well over a year... I like to think atleast I know what I am talking about.
Does the Tempest need love... yes it needs max targetting range upped past a megathron. Do projectiles need fixing... yes they something to balance them back. What we don't need is people coming here misleading facts. Minmatars need love but we have to wait until the shiva hits. Until then we need to either go to other weapons or specialize our ships.
To the comment about "what about loot cans" excuse me but we WERE talking 2 accounts so hopefully you mixed that in... or... you should get a friend if you have one collect the cans for you in a probe with MWD and exanders for the frigate and cruiser loot while you take the BS loot. That way both win and you don't have to worry about loosing much money . A tanked geddon with MWD is gonna die sooner or later anyways... while the gankapest doesn't have to worry about getting lost anytime soon. KTHXBYE. -----
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Kaylona Tso
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Posted - 2004.10.11 09:53:00 -
[176]
Not that I dispute the lack of efficiency in PVP by the Projectiles or the need for them to be fixed. However, I am a firm believer that the tempest no matter what the situation is, is a capable ship. Personally I don't like Large Lasers and they aren't good on a tempest in MOST cases. The bonuses make projectiles somewhat decent but yes they are not to par for PVP.
I came down on that poster for one simple reason... they said their geddon, not apoc, raven, or megathron was a better choice for PVP. 5 mids and 6 lows with 8 highs leave it a more capable ship than ANY armageddon setup could ever hope to have. I have both, have flown both, and love both. Working on my 4th account thank you very much and played for well over a year... I like to think atleast I know what I am talking about.
Does the Tempest need love... yes it needs max targetting range upped past a megathron. Do projectiles need fixing... yes they something to balance them back. What we don't need is people coming here misleading facts. Minmatars need love but we have to wait until the shiva hits. Until then we need to either go to other weapons or specialize our ships.
To the comment about "what about loot cans" excuse me but we WERE talking 2 accounts so hopefully you mixed that in... or... you should get a friend if you have one collect the cans for you in a probe with MWD and exanders for the frigate and cruiser loot while you take the BS loot. That way both win and you don't have to worry about loosing much money . A tanked geddon with MWD is gonna die sooner or later anyways... while the gankapest doesn't have to worry about getting lost anytime soon. KTHXBYE. -----
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darth solo
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Posted - 2004.10.11 10:02:00 -
[177]
Originally by: Siddy Now let see - alot of peoples whined back there than Tempest was ³ber if user had ³ber skills
now lets look at Amarrian ships - Theyr also are now ³ber - and even more ³ber with ³ber skills - now hows that?
or talk abaut 1337 skill raven what can lob out insane damage with minimum skills?
Yes - Tempest Needs to be ³ber with ³ber skills - and crap with crappy skills ( as it was)
now its TOTALY useless with crappy skills and Medicore with ³ber skills
Cant say same abauth amarr ships or Caldari ships (galentte got nerffed kinda to - but they still got most ³ber closerange weapons)
thats more of my point to this test matey.. i was merely proving that having maxed oot skills while fitting no defence, concentrating on damage fitting full damage mods and tracking CPUs, the 1400s were still poor. would the amarr pilots be happy spending time on 6mill gunnery skills, BS lvls to 5, all armour tanking lvl 5 cap skills lvl 5, and ur ship was useless above 20k?...
look at hybrid.. u get ur blasters, 250 duels, 350 rails, 425 rails... all are good and have a place in PVP, maybe not 350.. but u have some real good options, if u see me in a tempest, u pretty much know am gonna b packing short range..
im just looking for more options .
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darth solo
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Posted - 2004.10.11 10:02:00 -
[178]
Originally by: Siddy Now let see - alot of peoples whined back there than Tempest was ³ber if user had ³ber skills
now lets look at Amarrian ships - Theyr also are now ³ber - and even more ³ber with ³ber skills - now hows that?
or talk abaut 1337 skill raven what can lob out insane damage with minimum skills?
Yes - Tempest Needs to be ³ber with ³ber skills - and crap with crappy skills ( as it was)
now its TOTALY useless with crappy skills and Medicore with ³ber skills
Cant say same abauth amarr ships or Caldari ships (galentte got nerffed kinda to - but they still got most ³ber closerange weapons)
thats more of my point to this test matey.. i was merely proving that having maxed oot skills while fitting no defence, concentrating on damage fitting full damage mods and tracking CPUs, the 1400s were still poor. would the amarr pilots be happy spending time on 6mill gunnery skills, BS lvls to 5, all armour tanking lvl 5 cap skills lvl 5, and ur ship was useless above 20k?...
look at hybrid.. u get ur blasters, 250 duels, 350 rails, 425 rails... all are good and have a place in PVP, maybe not 350.. but u have some real good options, if u see me in a tempest, u pretty much know am gonna b packing short range..
im just looking for more options .
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Kaylona Tso
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Posted - 2004.10.11 10:03:00 -
[179]
Leave it to Siddy to point out the obvious that people seem to forget. With about 2 million SP I could have a Raven on another account or alt that took a month maybe a month and a half to train and can go toe to toe with any ship in the game. Yet people cried and cried about tempest being l337 but you have always had to have about 4 months solid combat training to get decent results out of it. Not only that but my Powerof2 account char hasn't even broke 1 mil SP and is rolling with a geddon... it would take all of another 500k max SP to make it a damage dealing tanker... of what... 1.5 million skill points. You know what I say to all of the mainstream amarrian pilots... you got it easy. Minmatar, as role played by CCP, have always had to fight for what they get... and that also means the smarts to fly and use their ships. We did it back in the day and we are still keeping it real. -----
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Kaylona Tso
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Posted - 2004.10.11 10:03:00 -
[180]
Leave it to Siddy to point out the obvious that people seem to forget. With about 2 million SP I could have a Raven on another account or alt that took a month maybe a month and a half to train and can go toe to toe with any ship in the game. Yet people cried and cried about tempest being l337 but you have always had to have about 4 months solid combat training to get decent results out of it. Not only that but my Powerof2 account char hasn't even broke 1 mil SP and is rolling with a geddon... it would take all of another 500k max SP to make it a damage dealing tanker... of what... 1.5 million skill points. You know what I say to all of the mainstream amarrian pilots... you got it easy. Minmatar, as role played by CCP, have always had to fight for what they get... and that also means the smarts to fly and use their ships. We did it back in the day and we are still keeping it real. -----
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