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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Bubba1977
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Posted - 2004.11.03 19:59:00 -
[301]
Are the stats available for the various faction ships? If so, can you post them? __________________________________________________
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Bubba1977
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Posted - 2004.11.03 19:59:00 -
[302]
Are the stats available for the various faction ships? If so, can you post them? __________________________________________________
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Marc Wiatt
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Posted - 2004.11.05 13:22:00 -
[303]
Will it be possible to get an Opux (the Gallente Luxury Yacht) with Loyalty pts?
I know its a rather useless ship - but I'd love to have one...
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Marc Wiatt
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Posted - 2004.11.05 13:22:00 -
[304]
Will it be possible to get an Opux (the Gallente Luxury Yacht) with Loyalty pts?
I know its a rather useless ship - but I'd love to have one...
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Ricdic
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Posted - 2004.11.05 14:28:00 -
[305]
Originally by: Frank Horrigan
Originally by: Papa Smurf
Originally by: Ricdic Level 4 missions done as a team? doubtful. I have tested this on Singularity , and the most important function in the game does not work. We NEED to be able to GANG warp to a mission location, however this doesnt work. Therefore the first person (agent runner) to get to the scene , is greeted by the full force of the npc's, while the gangmate/s just sit back and snipe every ship off , without taking a single hit until the agent runner warps out. This is a major problem, and i am amazed that is has not been brought up yet.
Perhaps you should have submitted a bug report then...
1. give them book mark copies 2. npcs only atack the person who accepted the mission if he is within 75km of the spawn
Well , in actual fact, the gang warp to mission bookmark doesnt even work on tranq, and hasnt for my 5 months in the game. I didnt submit a bug as it doesnt seem to be a bug, more a fatal flaw, and doesnt seem to be in the game mechanics in the first place. I just think it would be handy, while frank has a quickfix solution, the whole setup still frowns upon Gang Missions, especially now that Level4 missions are about to hit us on Tranquility
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Ricdic
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Posted - 2004.11.05 14:28:00 -
[306]
Originally by: Frank Horrigan
Originally by: Papa Smurf
Originally by: Ricdic Level 4 missions done as a team? doubtful. I have tested this on Singularity , and the most important function in the game does not work. We NEED to be able to GANG warp to a mission location, however this doesnt work. Therefore the first person (agent runner) to get to the scene , is greeted by the full force of the npc's, while the gangmate/s just sit back and snipe every ship off , without taking a single hit until the agent runner warps out. This is a major problem, and i am amazed that is has not been brought up yet.
Perhaps you should have submitted a bug report then...
1. give them book mark copies 2. npcs only atack the person who accepted the mission if he is within 75km of the spawn
Well , in actual fact, the gang warp to mission bookmark doesnt even work on tranq, and hasnt for my 5 months in the game. I didnt submit a bug as it doesnt seem to be a bug, more a fatal flaw, and doesnt seem to be in the game mechanics in the first place. I just think it would be handy, while frank has a quickfix solution, the whole setup still frowns upon Gang Missions, especially now that Level4 missions are about to hit us on Tranquility
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Soren
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Posted - 2004.11.08 22:47:00 -
[307]
Originally by: Arthur Guinness
Originally by: Nicodemous
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
On SiSi right now, we're recieving pirate faction dogtags from the regular mission and belt rats - I'm collecting quite a pile of Angel dogtags, and I've managed to scrounge up a True Sansha tag too :-)
I'd really like to see CCP explain that change to pirate agent mission runner. Till now ccp pretty much told us "you get dog tags, that will be like bounty". But now, everyone gets dogtags + bounty.... except you guessed it the pirate agent mission runner. I am aware we're only few, but getting shafted when you're already in a ****ty position aint much fun. I'll only keep on doign missions because i really really want sansha's ships for my own use. But income wise you're stupid if you do pirate instead of empire missions. Maybe CCP can be arsed to have a look at it.
answer please. _________________________________________________________
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Soren
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Posted - 2004.11.08 22:47:00 -
[308]
Originally by: Arthur Guinness
Originally by: Nicodemous
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
On SiSi right now, we're recieving pirate faction dogtags from the regular mission and belt rats - I'm collecting quite a pile of Angel dogtags, and I've managed to scrounge up a True Sansha tag too :-)
I'd really like to see CCP explain that change to pirate agent mission runner. Till now ccp pretty much told us "you get dog tags, that will be like bounty". But now, everyone gets dogtags + bounty.... except you guessed it the pirate agent mission runner. I am aware we're only few, but getting shafted when you're already in a ****ty position aint much fun. I'll only keep on doign missions because i really really want sansha's ships for my own use. But income wise you're stupid if you do pirate instead of empire missions. Maybe CCP can be arsed to have a look at it.
answer please. _________________________________________________________
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S'Daria
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Posted - 2004.11.09 03:46:00 -
[309]
Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
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S'Daria
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Posted - 2004.11.09 03:46:00 -
[310]
Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
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Papa Smurf
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Posted - 2004.11.11 19:47:00 -
[311]
Originally by: Frank Horrigan OMG question for papa smurf, Will they give out for example
caldari navy assult frigs and crusiers? and interceptors?
They should do that, yes.
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Papa Smurf
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Posted - 2004.11.11 19:47:00 -
[312]
Originally by: Frank Horrigan OMG question for papa smurf, Will they give out for example
caldari navy assult frigs and crusiers? and interceptors?
They should do that, yes.
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Papa Smurf
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Posted - 2004.11.11 19:50:00 -
[313]
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
Courier missions aren't getting as much luv as kill missions at the moment, true. Courier missions as they are now are not much of a challenge and thus will always lack behind. We intend to try to change that in the near future.
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Papa Smurf
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Posted - 2004.11.11 19:50:00 -
[314]
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
Courier missions aren't getting as much luv as kill missions at the moment, true. Courier missions as they are now are not much of a challenge and thus will always lack behind. We intend to try to change that in the near future.
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Papa Smurf
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Posted - 2004.11.11 19:51:00 -
[315]
Originally by: Nicodemous Papa - is there any plan to update the list of agents? I ask only because the best agent for my chosen corp (Pator Tech School) is a measly lvl 4 -9 quality... it would be nice to get a "full ration" of LP's, just like all those Brutor Tribe kill agent runners can... I'll be working just as hard, but I'm gonna be gaining significantly fewer LP's, which doesn't exactly strike me as fair...
Should be in place now on Sisi.
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Papa Smurf
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Posted - 2004.11.11 19:51:00 -
[316]
Originally by: Nicodemous Papa - is there any plan to update the list of agents? I ask only because the best agent for my chosen corp (Pator Tech School) is a measly lvl 4 -9 quality... it would be nice to get a "full ration" of LP's, just like all those Brutor Tribe kill agent runners can... I'll be working just as hard, but I'm gonna be gaining significantly fewer LP's, which doesn't exactly strike me as fair...
Should be in place now on Sisi.
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Papa Smurf
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Posted - 2004.11.11 19:55:00 -
[317]
Originally by: Arthur Guinness
Originally by: Nicodemous
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
On SiSi right now, we're recieving pirate faction dogtags from the regular mission and belt rats - I'm collecting quite a pile of Angel dogtags, and I've managed to scrounge up a True Sansha tag too :-)
I'd really like to see CCP explain that change to pirate agent mission runner. Till now ccp pretty much told us "you get dog tags, that will be like bounty". But now, everyone gets dogtags + bounty.... except you guessed it the pirate agent mission runner. I am aware we're only few, but getting shafted when you're already in a ****ty position aint much fun. I'll only keep on doign missions because i really really want sansha's ships for my own use. But income wise you're stupid if you do pirate instead of empire missions. Maybe CCP can be arsed to have a look at it.
I'd explain, but dog tags are really none of my business, so I'd be talking out of my arse
You'll hopefully make up for it by getting pirate offers which very few others will get.
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Papa Smurf
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Posted - 2004.11.11 19:55:00 -
[318]
Originally by: Arthur Guinness
Originally by: Nicodemous
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
On SiSi right now, we're recieving pirate faction dogtags from the regular mission and belt rats - I'm collecting quite a pile of Angel dogtags, and I've managed to scrounge up a True Sansha tag too :-)
I'd really like to see CCP explain that change to pirate agent mission runner. Till now ccp pretty much told us "you get dog tags, that will be like bounty". But now, everyone gets dogtags + bounty.... except you guessed it the pirate agent mission runner. I am aware we're only few, but getting shafted when you're already in a ****ty position aint much fun. I'll only keep on doign missions because i really really want sansha's ships for my own use. But income wise you're stupid if you do pirate instead of empire missions. Maybe CCP can be arsed to have a look at it.
I'd explain, but dog tags are really none of my business, so I'd be talking out of my arse
You'll hopefully make up for it by getting pirate offers which very few others will get.
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Papa Smurf
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Posted - 2004.11.11 20:00:00 -
[319]
Originally by: S'Daria Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
An amusing and interesting idea. A bit premature however, as both alliances (formally ingame) and the offer system are still untested by the community and CCP is still too busy with Exodus to deal with new ideas like that.
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Papa Smurf
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Posted - 2004.11.11 20:00:00 -
[320]
Originally by: S'Daria Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
An amusing and interesting idea. A bit premature however, as both alliances (formally ingame) and the offer system are still untested by the community and CCP is still too busy with Exodus to deal with new ideas like that.
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S'Daria
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Posted - 2004.11.11 23:14:00 -
[321]
Originally by: Papa Smurf
Originally by: S'Daria Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
An amusing and interesting idea. A bit premature however, as both alliances (formally ingame) and the offer system are still untested by the community and CCP is still too busy with Exodus to deal with new ideas like that.
Ok...I'll remind ya on the 20th of Novemeber then.
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S'Daria
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Posted - 2004.11.11 23:14:00 -
[322]
Originally by: Papa Smurf
Originally by: S'Daria Papa Smurf, please take a look at this thread.
Here we discuss player alliance members dropping "Dog Tags" that could, based off of player driven story arcs, to be allowed to be traded into certain agents.
For example:
"Curse Alliance" Dog Tags being able to be turned into Caldari agents for LP rewards.
The number of skill points of the killed alliance member determines the 'worth' of the "Dog Tag" dropped.
An amusing and interesting idea. A bit premature however, as both alliances (formally ingame) and the offer system are still untested by the community and CCP is still too busy with Exodus to deal with new ideas like that.
Ok...I'll remind ya on the 20th of Novemeber then.
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S'Daria
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Posted - 2004.11.11 23:22:00 -
[323]
Originally by: Papa Smurf
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
Courier missions aren't getting as much luv as kill missions at the moment, true. Courier missions as they are now are not much of a challenge and thus will always lack behind. We intend to try to change that in the near future.
Would it at least be possible to double or quintuple the bonus time for courier missions?
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S'Daria
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Posted - 2004.11.11 23:22:00 -
[324]
Originally by: Papa Smurf
Originally by: Deuterium Does this mean courier mission runners will be left even farther in the dust when it comes to rewards? due to not generally reciveing dogtags and the such.. or will there be courier missions similar to the homeless ones where you get something leftover that is used in the lp reward system?
Courier missions aren't getting as much luv as kill missions at the moment, true. Courier missions as they are now are not much of a challenge and thus will always lack behind. We intend to try to change that in the near future.
Would it at least be possible to double or quintuple the bonus time for courier missions?
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Arthur Guinness
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Posted - 2004.11.12 07:09:00 -
[325]
Originally by: Papa Smurf
I'd explain, but dog tags are really none of my business, so I'd be talking out of my arse
You'll hopefully make up for it by getting pirate offers which very few others will get.
Zrakor cleared the question up now. Pirate agents will pay bounties for dog tags. So dog tags are still an alternate bounty system, like has been said by your team PS :)
Btw. If pirate agent offers are so rewarding, a lot of people will work for them. The thing is, people wont, as long as the reward is not a lot higher than those of empire agents. (people are still afraid of 0.0, and believe all those nice myths) The ground work to encourage people to work for pirate agents however has been laid, now there's a minor thing, a lot people can't work for them because their standing is less than -2. Could you introduce lvl0 agents that do not have any standing requirements? This game changes constantly, and a lot of people have way to negative standings with certain corps to use any agent. Since this game is way to focused on standings and agents are the key to standings, it would unlock a main part of the game for a lot of people. |
Arthur Guinness
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Posted - 2004.11.12 07:09:00 -
[326]
Originally by: Papa Smurf
I'd explain, but dog tags are really none of my business, so I'd be talking out of my arse
You'll hopefully make up for it by getting pirate offers which very few others will get.
Zrakor cleared the question up now. Pirate agents will pay bounties for dog tags. So dog tags are still an alternate bounty system, like has been said by your team PS :)
Btw. If pirate agent offers are so rewarding, a lot of people will work for them. The thing is, people wont, as long as the reward is not a lot higher than those of empire agents. (people are still afraid of 0.0, and believe all those nice myths) The ground work to encourage people to work for pirate agents however has been laid, now there's a minor thing, a lot people can't work for them because their standing is less than -2. Could you introduce lvl0 agents that do not have any standing requirements? This game changes constantly, and a lot of people have way to negative standings with certain corps to use any agent. Since this game is way to focused on standings and agents are the key to standings, it would unlock a main part of the game for a lot of people. |
Sabahl
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Posted - 2004.11.12 17:12:00 -
[327]
I wonder. Are the pseudo-empire factions pirate or empire in status? So will a lvl 4 Thukker Mix agent give pirate or empire type rewards?
Just wondering.
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Sabahl
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Posted - 2004.11.12 17:12:00 -
[328]
I wonder. Are the pseudo-empire factions pirate or empire in status? So will a lvl 4 Thukker Mix agent give pirate or empire type rewards?
Just wondering.
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Holi
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Posted - 2004.11.14 11:07:00 -
[329]
Originally by: Sabahl I wonder. Are the pseudo-empire factions pirate or empire in status? So will a lvl 4 Thukker Mix agent give pirate or empire type rewards?
Just wondering.
Both on TQ and Shiva Thukker Tribe corps are treated as pirate faction corps, they send you to slay Ammatar, Amarr, Khanid and occasionally mercenary forces. (There are also some Minmatar Fleet ships in some of the spawns, why they are flying along Ammatar Navy ships and even protecting them is beyond me...)
The only offer I got from my Shiva agent was the 600k LP one everyone is getting, so not sure if they give empire or pirate offers.
-- Holi
[ md5 checksum calculator ] |
Holi
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Posted - 2004.11.14 11:07:00 -
[330]
Originally by: Sabahl I wonder. Are the pseudo-empire factions pirate or empire in status? So will a lvl 4 Thukker Mix agent give pirate or empire type rewards?
Just wondering.
Both on TQ and Shiva Thukker Tribe corps are treated as pirate faction corps, they send you to slay Ammatar, Amarr, Khanid and occasionally mercenary forces. (There are also some Minmatar Fleet ships in some of the spawns, why they are flying along Ammatar Navy ships and even protecting them is beyond me...)
The only offer I got from my Shiva agent was the 600k LP one everyone is getting, so not sure if they give empire or pirate offers.
-- Holi
[ md5 checksum calculator ] |
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