Author |
Thread Statistics | Show CCP posts - 62 post(s) |

Geksz
Pangalactic Punks n' Playboys HUN Reloaded
16
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Posted - 2012.06.05 18:10:00 -
[1] - Quote
CAN WE PLEASE GET THE SIDEBAR(tree view) TO THE TOP OF THE UI?
It simply takes too much space on the left.
Also pls. redo the tabbed corp hangar window, it was working just fine! Or atleast give an option, or remember the windows in tabbed from pls!
Also, if i want to open something in space, with a cargohold window already open, pls don't open the new window at that same cargo window!
There are a lot more stuff that needs to be tweaked to get this "crap" to the same level as the old one was. Pls Hurry it up CCP! |

Geksz
Pangalactic Punks n' Playboys HUN Reloaded
18
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Posted - 2012.06.05 18:45:00 -
[2] - Quote
Maul555 wrote:Opening orca bays before inferno:
*right click orca > open cargo hold *right click orca > open ore hold *right click orca > open corp hangers
Opening orca bays after inferno and fixes so far:
*Hit cargohold button at bottom of screen *right click orca > shift+click open corporate hangers *expand tree view > close filters > scroll > shift+click ore hold > collapse tree view *and now remember to hit shift+click for EVERYTHING else..... *also remember to manually close windows that you are about to warp away from to avoid getting another cargohold view that you will have to manually close anyways...
- - - - - - - - - - Please return full original functionality... please
This |

Geksz
Pangalactic Punks n' Playboys HUN Reloaded
18
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Posted - 2012.06.05 19:02:00 -
[3] - Quote
Gaktern Flagg wrote:So let me get this straight.
1. Put Unified Inventory on test server, get tons of negative feedback. 2. Put the exact same version of Unified Inventory on main server so the entire EVE community can beta test your feature. 3. Receive even more negative feedback. 4. Slowly release updates that fix a small amount of errors in Unified Inventory. 5. Tell the players that because it's hard for you to release updates for a broken feature, you will slow down.
Bravo CCP.
This |

Geksz
Pangalactic Punks n' Playboys HUN Reloaded
19
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Posted - 2012.06.05 19:16:00 -
[4] - Quote
DazedOne wrote:This is what I was waiting for. I knew without a shadow of a doubt CCP would eventually say screw it and continue back to another feature while leaving this one unfinished. CCP will never learn from their mistakes. A majority of the community are more than fine being beta testers for shoddy features. This is why CCP doesn't care. As long as people continue to pay why would they?
I for one firmly believe if I'm paying for a game I should not be testing their product, or hunting down bugs for them. I should be enjoying my time playing the game. Isn't that what a game is for after all?
Testing should only occur on SiSi. Thats what SiSi is supposed to be for. However, in order for SiSi testing to actually make a difference the Devs MUST listen to the testers. Tippia and several others gave them more than enough feedback on the issues with this new feature. The problem is the Devs are arrogant and do not listen to feedback from their testers. That was obvious when one of the Devs posted about not listening to their feedback.
The only time the Devs care about our thoughts is when they dump a shoddy product on us and we light the torches and flame them here on the forum. Once people unsub is when they care. That unfortunately is the only time they care. Less people are flaming them on the forums now, so this is why they are going back to the hum drum workings at their offices. It is a direct result of the complacency of the community.
All of you can see that CCP has not learned their lesson from incarna. Did you expect anything different? I cancelled all my subs and this one expires in a couple days. I am debating on whether or not to get an in game plex with isk to monitor this debacle for another month. One thing is certain, until this game is fixed I will not open my wallet and give them another penny.
The few of you calling people whiners on here need to take a step back and look at the situation. People are upset that an unfinished product was thrust upon us. We are paying them to test their product. Therefore, of course people are upset. This new UI is crippling those who do industry and manage massive amounts of assets (im not an industrialist), and it is a major blow to guys that salvage their missions. Looting is atrocious. Anything asset related lags with this new UI. This and the lack of the old functionality of the old UI is why people are upset.
It is even more disheartening when we are promised a patch to get this working properly every week until old functionality is restored. We got a couple patches and are now told to basically suck it up for a few more weeks because we want to work on other features. Makes me wonder how bad those features are going to be and whether or not CCP will actually listen to the guys that decide to test the features on SISI for them. After all CCP didn't listen to the testers on this new feature and all of us are paying the price for it.
This a thousend times! |

Geksz
Pangalactic Punks n' Playboys HUN Reloaded
23
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Posted - 2012.06.05 19:38:00 -
[5] - Quote
LoRDa RaMOs wrote: 'back' button  No more changing 'folders' with simple item dragging  Compact tree names
Exactly what he says! |
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