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Kronossan
Tread Alliance
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Posted - 2009.09.18 11:52:00 -
[91]
Originally by: Wrayeth Unfortunately, the few new planets I've seen haven't looked very good. They're largely a bright blur on my screen despite the fact that I'm running 1680x1050 at max settings. I think they may need to change how HDR and bloom affect planets.
I have already filed a bug report for that, it's being looked at it says. _________________
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olzi
Caldari Space Perverts and Forum Warriors United
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Posted - 2009.09.18 13:07:00 -
[92]
Originally by: Wrayeth Unfortunately, the few new planets I've seen haven't looked very good. They're largely a bright blur on my screen despite the fact that I'm running 1680x1050 at max settings. I think they may need to change how HDR and bloom affect planets.
Same problem here, and I use the same resolution as well. The new planets look completely white, like it hasn't loaded any textures at all.
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Brolly
Caldari
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Posted - 2009.09.18 13:18:00 -
[93]
I don't know my arse from my elbow when it comes to creating gfx effects, but would it not be possible to create some kinda random cloud formation animation in the atmosphere sphere?
Not too sure what CCP is capable or willing to do when it comes to planets.
Current new planets are better then the current celestial turds, bit it would be better to go the whole hog and do a great job instead of a quick fix that will have to be redone in x more years.
The gfx on the dust screen shot look pretty nifty, are planets of that quality too much for the trinity engine?.
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Armoured Gamer
Gallente Aliastra
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Posted - 2009.09.18 13:26:00 -
[94]
looks awesome can't wait
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Anslo
The Aduro Protocol
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Posted - 2009.09.18 13:30:00 -
[95]
.......
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...................... gief...nao...
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Jen Khai
Black Hawk Down Syndrome
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Posted - 2009.09.18 13:40:00 -
[96]
new planets are better than the old ones for sure, but they arent really stunning. If i could i'd change some things :)
- move all stations way closer to the planet surface. Right now planets really look meh from an alittude of 10000km +
- warp to 0 brings you actually to a low orbit over a planets surface. How epic and emerging would it be to actually have fights with some objects in the background instead of the same space all the time.
- on the dark side of planets add city lights etc to show some civilization.
- work on the bloom effect. It burns out the textures to all white.
- add water. Where are the oceans? Right now it's all just mountains and rubble.
- add planetary flight :)
thanks
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PostWithYourAlt
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Posted - 2009.09.18 13:48:00 -
[97]
Originally by: Jen Khai new planets are better than the old ones for sure, but they arent really stunning. If i could i'd change some things :)
- move all stations way closer to the planet surface. Right now planets really look meh from an alittude of 10000km +
- warp to 0 brings you actually to a low orbit over a planets surface. How epic and emerging would it be to actually have fights with some objects in the background instead of the same space all the time.
- on the dark side of planets add city lights etc to show some civilization.
- work on the bloom effect. It burns out the textures to all white.
- add water. Where are the oceans? Right now it's all just mountains and rubble.
- add planetary flight :)
thanks
maybe make one playent like this, but not all. not every planet has civilisation and not every planet has water. some or gasplanets too and stuff. make them diverse. i think most planets should not have civilization.
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bassie12bf1
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Posted - 2009.09.18 13:55:00 -
[98]
Most planets don't have any cities. But those new prime planets should have.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.09.18 14:01:00 -
[99]
Originally by: PostWithYourAlt Is it just me or do all the prime planets just use the same texture and only have different lighting ?
Yeah, looks like they only have one new 'planet' that got applied to all the prime planets. It doesn't even have any visible water bodies and looks more suited for something dead rather than a major population center. Seems obvious that this is just a preliminary test and more variety is coming.
Though much better than what's on TQ, after all the wait I'm a bit disappointed, as I was (and still am) about the new effects. We'll have to wait and see, off course, for how this develops. ...
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Camios
Minmatar Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2009.09.18 14:04:00 -
[100]
Edited by: Camios on 18/09/2009 14:05:20 This is what I get when I am in front of the planet.
caldari-gallente-whatever prime shining like a sun
It's way too shiny (I needed sunglasses to look at it)
Maybe it was the HDR fault...
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Sera Naburu
HighGuard Exploration and Defense
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Posted - 2009.09.18 14:33:00 -
[101]
There are different planet textures there is one i forgot to take a picture of that was only a few jumps from fd-mlj that had a sweet hurricane on the surface with some really nice lightning affects will try to get some video tonight. For now though here are a couple taken from one of the planets in scolluzer. (Different texture than the prime planets) Pic 1 Pic 2 Pic 3 (Hyperion for reference)
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Don't take life seriously, nobody gets out alive anyway... |

AizenSousuke
Gallente STK Scientific The Initiative.
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Posted - 2009.09.18 16:14:00 -
[102]
CCP, bravo.
You guys keep coming closer and closer to bringing to life the world I've always dreamed of seeing during my lifetime. I'm patiently looking forward to seeing all the other designs you have for city planets (I.E. Coruscant [Second pic]), Gas giants, volcanic planets, Ice, desert, ocean, etc etc. The magic of having a game in space is the shear amount of details and differences you guys can make over time! You could even add scars to war-torn worlds.. oh man..
The only issues that I might have is 1: Will I be seeing sights like this in null-sec? and 2: Will stations be strategically moved to show this feature off more?
Throw the stations closer to planets (it's only a small difference in km), make some trailers and movies accentuating this feature, and watch the newbies come flying in.  -------------------------------------------------- Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |

Alexeph Stoekai
Stoekai Corp
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Posted - 2009.09.18 17:20:00 -
[103]
Originally by: AizenSousuke
The only issues that I might have is 1: Will I be seeing sights like this in null-sec?
Why wouldn't you?
Originally by: AizenSousuke 2: Will stations be strategically moved to show this feature off more?
Originally by: CCP Chronotis Only a handful of the planet types have been made beautiful so far in this current build such as the core worlds (aka prime planets) (and those will get more prettier as better shaders are put in). The eventual plan is to bring the warp in points closer to the planets and we are also looking at moving the stations closer as well so you could have epic fights with the planets dominating the scene.
-----
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Zoloft Rx
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Posted - 2009.09.25 20:18:00 -
[104]
CCP:
Lets get the default range up close to the planet like nasa pictures. (180 degrees is nothing but planet :P)
And moar planet texture \o/
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quave
Caldari Agent-Orange
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Posted - 2009.09.29 21:23:00 -
[105]

pic 1 pic 2 pic 3
would have took a closer shot but my close bookmark isn't that close any more.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.09.29 21:38:00 -
[106]
Originally by: quave

pic 1 pic 2 pic 3
would have took a closer shot but my close bookmark isn't that close any more.
Any chance of someone uploading video footage? Pics are fine, but you really need to see video to get the full experience.
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sHERU
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Posted - 2009.09.30 06:42:00 -
[107]
Originally by: Destination SkillQueue
Any chance of someone uploading video footage? Pics are fine, but you really need to see video to get the full experience.
Working on it  |

Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.30 07:33:00 -
[108]
This makes me wonder, some people are saying that you come into a close orbit on WTZ, but so far I haven't gotten anywhere near to Caldari Prime, it's looking better but no close orbit yet, so is that because my client is a bit borked or is this close orbit only on one of the prime planets so far?
I was chatting to someone on SiSi earlier and we seem to be getting different effects on the planets as he has the full download install and I patched up from a TQ install, so perhaps there are some differences which are stopping me getting anywhere like as close as some players are able to get.
Just curious.
------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

bassie12bf1
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Posted - 2009.09.30 09:40:00 -
[109]
I think people are just using very fast ships to get there, bookmark, get there in their favorite ship.
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.09.30 10:21:00 -
[110]
Originally by: bassie12bf1 I think people are just using very fast ships to get there, bookmark, get there in their favorite ship.
exactly this.
Inty -> Bookmark -> get into other ship to make a screenshot with
Dust514 |

Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2009.09.30 12:35:00 -
[111]
Edited by: Tres Farmer on 30/09/2009 12:37:05 - cloud texture resolution doesn't keep up with surface texture - bright horizon doesnt cover landscape, just 'oceans' thus making it look fake - procedural(?) surface texture should scale when getting closer.. lacks detail when closeup - surface procedure gamma is to high.. could use WAY more contrast and MORE saturation
though, nice work so far.. keep it up!
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Amoranis
Gallente Independent Faction
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Posted - 2009.09.30 13:24:00 -
[112]
Mother of Gawd... ITS. BEAUTIFULLZ
<3 u CCP.
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Flamewave
Crimson Moon Society
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Posted - 2009.10.03 06:43:00 -
[113]
Posted a new video on youtube of the more current planet graphics. 
YouTube link __________
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.10.03 09:54:00 -
[114]
again a kick ass video flamewave. thx for it
Dust514 |

Isil Rahsen
Gallente Ferrum Superum
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Posted - 2009.10.05 01:05:00 -
[115]
Anyone having graphics issues with the new planets on SiSi? Mine looks like this ->
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HeliosGal
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Posted - 2009.10.05 05:06:00 -
[116]
early stages
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